10 years Dark Alchemy
At the 3rd of august Dark Alchemy is the place to be! It was 10 years ago Old-Owl decided to start a server of his own. A server where everyone feels welcome and all have fun.
Now, 10 years later, Dark Alchemy is still alive. Still we are here to have fun and make players feel welcome.
Come and visit us on Dark Alchemy#1: 213.239.207.85:27960
We will have some celebrations gifts for you waiting...
Link: dark-alchemy.com/10-years-birhtday
Source: dark-alchemy.com
Anniversary - 1 year Wolffiles.de
Exactly one year is gone since I registered the domain wolffiles.de. 365 days, and what exactly took place in this time? - here a small overview:
Jahrestag - 1 Jahr Wolffiles.de
Genau ein Jahr ist vergangen, seit dem Schnoog die Domän wolffiles.de anmeldete. 365 Tage und was genau in dieser Zeit stattfand - hier ein kleiner Überblick:
Maptestserver:
* 4783 times started
* 1356 different maps started
Most were only started once. Here the top-5 of the maps tested more than this
* 31 x Bellum
* 43 x WF Goldrush
* 48 x [UJE] Office Sniper (Beta 1)
* 64 x Nightclub
* 118 x WTC Heist - WORLD TRADE CENTER- A tribute
Over 6000 player tested maps here
Homepage:
> 106000 visits
* out of 86 countries
* Top-Country, with 32% is Germany
* followed by USA ( 10% )
* and Poland with 9%
* 7,5 TB of download traffic
* 4388 files in filebase , 52 GB
Thanks for your faith. Now we will see what the future brings.
Quelle: Wolffiles
Happy 12th birthday, Wolfenstein: Enemy Territory!
Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly TWELVE YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. Wolfenstein: Enemy Territory was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein and later as a standalone game.
However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game.
In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).
As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3.Multiple source ports have been started.
While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.
Source: splashdamage.com | twitter/splashdamage | etpro.de
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ET ULTIMATE INSTALLER 1.6 Version:1.6 Final |
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ET FULL VERSION 2.60 Version:2.60 |
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ET-LOGOS HI RES Version:- |
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Happy Birthday ! Return to Castle Wolfenstein is 20 years old !
RtCW developed by ID Software, published by Activision, was released to the North American market on November 19th, 2001. Game of the Year (PC, 2002)
Return to Castle Wolfenstein turns 20 years!
LIVE Anniversary Event showcases upcoming content for its remaster and features interview with original developers from Gray Matter Interactive!
Release date(s):
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001
Linux: March 16, 2002
Mac: OS X April, 2002
Enjoy remaining RtCW time!
Return to Castle Wolfenstein WIKI