RtCW Mod News

RtCW Coop 0.9.4

Published in RtCW Mods
It took us a while, but we managed to get rtcwcoop 0.9.4 ready for release !
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.

Mapfixes:
    * Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
    * Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
    * The elevators in Rocket are now faster and not so annoying anymore.
    * Church and Castle had sound bugs.
    * The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
    * End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
    * Crypt1 was sometimes unfinishable, this is fixed
    * Dam has also better (and faster) elevators, also the AI's are working better now.

New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.

Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.

 0.9.4 Win 0.9.4 Linux 0.9.4 OSX

Link: rtcwcoop.com

Fall Cup 2012 - Moments Of The Week #1

Published in RtCW Movies
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Homie and bully present the first video from the RtCW Fall Cup 2012 with impressive moments. Special Thanks: bully - for helping me with all technical issues to record in rtcw with blur etc & for making the intro  banner Feedback is really appreciated. PS: the next video will be made by bully!

Starring:  MerlinatoR  syL  ramzi  zerom  juncie  homie  haste  ironic  crabje  osiris  bully  lelle  brandon  fro  idlaw  xPERiA

Homie und bully präsentieren das erste Video aus dem RtCW Fall Cup 2012 mit beeindruckenden Momentaufnahmen.
Special Thanks: bully - für seine Hilfe mit allen technischen Fragen, in RTCW mit Unschärfe etc. und für die Herstellung der Intro-Banner. Feedback wird sehr geschätzt. PS: Das nächste Video wird von bully erstellt!

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Quelle: crossfire.nu

RTCW MOMENTS OF THE WEEK #1 - RTCW FALL CUP 2012
Author Homie + bully Date 22.11.2012 Filesize 251.17 MB Download 243


Movie Ubik 2013

Published in RtCW Movies

UBIK RTCW MOVIE from the Anniversary Cup 2012-2013 by bloxzin - This was originally going to have a lot more effort put into it but moving overseas so had to finish asap.
This also messed up not being able to get brandon's demos (our teams only low pinger haha).
Sooo don't expect frags of week kind of stuff but instead sloppy delayed action that is border line clean enough. Footage v birdz, radd, stable and n0.
We are all from either aus or nz so not known around here but all enjoyed being involved in the cup, even though we were the only team not to get a stream I think!!!! haha. we that bad???? Also crossfire most committed team award haha!! we done like monday mornings 1-3am sometimes. Also played all matches on usa servers!! even when we had an aus server some teams bitched soo hard about the lag that we put up with normally....you know who you are.

Thanks to biggz our captain, always arranging times and doing work. And warwitch for bringing the game sooo much life back.

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UBIK RTCW MOVIE
Author bloxzin Date 28.03.2013 Filesize 438 MB Download 271


RtCW Script Editor

Published in RtCW Misc

Eugeny has created a new RtCW script editor for Return to Castle Wolfenstein mappers. It edits the .ai and .script files of the game and also has syntax highlighting. It is now also possible to parse the map with the creation of a "skeleton" script.

 

Eugeny's Project X website HERE

Source: wolffiles.de | splashdamage.com

RTCW SCRIPT EDITOR
Author Eugeny Date 11.09.2013 Filesize 0,559 MB Download 777


Return To Castle Wolfenstein Coop

Published in RtCW Mods

After 2 years of work and more than 850 svn revisions it is finally ready. The first public playable version of return to castle wolfenstine mod makes cooperative play possible - All single player levels are modified for cooperative play (up to 8 players). We added extra enemies, updated the skill levels so that its still a challenge to play this game.

There are three gametypes:
- Coop: Normal rtcw but in cooperative mode, very fun with friends. - Battle : sort of 1vs1 but still in coop. The point of this mode is that at the end of the map you have the best statistics (out of three). The recorded statistics are: damage given / damage received ratio, deaths and points. The player who scores the highest on at least 2 of the three wins. Important to know, you start the game with only one gun and you have to buy weapons, ammo and health. Buying something costs points. Your points can be below zero, but if you are at below zero at the end of the map you can't win - Speedrun: Play a level as fast as possible, fastest time is saved on the server

Download the files. Extract them somewhere (NOT in the rtcw folder). Copy the RTCW pk3's (mp, sp and pak0) into the rtcwcoop main folder and start the rtcwcoop executable.

Nach 2 Jahren Arbeit und mehr als 850 svn Änderungen ist es endlich fertig. Die erste öffentliche spielbare Version von der Return to Castle Wolfenstein Mod macht jetzt kooperatives Spielen möglich - Alle Einzelspieler-Level sind für kooperatives Spielen (bis zu 8 Spieler) modifiziert. Wir haben zusätzliche Gegner und den Schwierigkeitsgrad erhöht, so dass es immer noch eine Herausforderung ist dieses Spiel (erneut) zu spielen.

Downloade die Dateien. Entpacke es irgendwo hin (NICHT in den RTCW Ordner). Kopiere deine RTCW-pk3´s (mp, sp und pak0) in den rtcwcoop Hauptordner und starte die rtcwcoop.exe

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COOP WIN COOP LINUX COOP OSX
 

Quelle: wolffiles.de

IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

 

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

 

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.

You can check out the rest of the list over at IGN.

Source: ign.com | etpro.de | splashdamage.com

Fall Cup 2012 - Moments Of The Week #5

Published in RtCW Movies

Merlinator presents the fifth video from the RtCW Fall Cup 2012 with impressive moments.

Starring: abort, bloxzin, bully, crumbs, homie, jam, lelle, leonneke, MerlinatoR, osiris, owzo, sharky, ZeD

Merlinator präsentiert das fünfte Video aus dem RtCW Fall Cup 2012 mit beeindruckenden Momentaufnahmen.

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Quelle: crossfire.nu | wolffiles.de

RTCW MOMENTS OF THE WEEK #5 - RTCW FALL CUP 2012
Author Merlinator Date 07.01.2013 Filesize 150 MB Download 174


RtCW Coop 0.9.5 Patch 1

Published in RtCW Mods

RtCWCoOp 0.9.5 Patch 1 - small update for latest version

- fixes some spectator issues
- and fixes the bug where you couldnt drown or fall to your death

Just unzip and overwrite the existing files.

rtcwcoop patch095

 Source: rtcwcoop.com

RTCW COOP PATCH Version:0.9.5.1
Author team bzzwolfsp Date 27.07.2013 Filesize 1,315 MB Download 357


Happy 11th Birthday RtCW

Published in RtCW Misc
Sorry, we had almost forgotten! The first game Splash Damage ever officially contributed to: Return to Castle Wolfenstein, is 11 years old. RtCW, published by Activision, was released to the North American market on November 19th, 2001.

Sorry, wir hättens fast vergessen! Das erste Spiel, wo SplashDamage jemals offiziell mit beitrug: Return to Castle Wolfenstein ist 11 Jahre alt. RtCW, herausgegeben von Activision, wurde im nordamerikanischen Markt am 19. November 2001 freigegeben.
 
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Release date(s)
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001 / GER: Dezember 05, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Save RtCW Master !

Published in RtCW Misc

Image Save RtCW Master ! - The masterservers are turned off for almost 2 weeks - While there already are alternatives on ET, it still looks gloomy on RTCW with masterlists.
It’s time to save #RtCW !
Let them know you still play by posting on each one of these pages: http://goo.gl/ejuud   http://goo.gl/KDVYB    http://goo.gl/u4XYK

Rette die RtCW Master ! - Die Masterserver sind nun schon fast 2 Wochen ausgeschaltet und der Unmut der Wolffans wächst. Wärend es auf ET immerhin schon alternative Masterlisten gibt, sieht es auf RTCW noch düster aus.
Es ist Zeit RTCW zu retten! Lasse Sie wissen, das du immer noch RTCW spielst und poste auf folgende Facebook-Seiten: http://goo.gl/ejuud   http://goo.gl/KDVYB    http://goo.gl/u4XYK

Quelle: AG3NT @ s4ndmod-forum

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