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PS Trickjump Introduction V

Published in ET Scene

Prime Squadron Trickjump Introduction V - Everyone who is interested into trickjumping is invited to the TJ Introduction V. No matter if you are a beginner or a more experienced trickjumper, everyone is welcome! We're having a few instructors around to help you out and answer your questions :)

 

Date: Sunday, 10th of August 2014
Time: 18:00 GMT+1
Server: PS #7 - IP: 178.63.72.111:27961

If you are already a experienced trickjumper, you can also apply as instructor to help beginners out. In case you want to be an instructor, just reply here as well, so I can add you to the list:

Instructors: icy, ckey, lawek, kowi, kalle, tbc.

I hope to see many of you guys around!

Source: prime-squadron.com

 

One Thousand and One Loads

Published in ET Movies

ET Trickjump Movie - One Thousand and One Loads

One Thousand and One Loads (Original TJ) by Sungi.
A community effort of original trickjumps from frag maps. The name is a pun on the amount of attempts some of these jumps took. Even though they may look easy on video, some of these tricks require insane precision to perform. All jumps done with normal Pmove_Msec 8 physics. No cheats were used while performing the jumps.

Editing by Finlandsungi, Special thanks to 999|BlaZe| and UseMe&Aciz. This movie would not have been finished if not for them.

Starring (ordered by # of jumps):
Finland sungi, Finland Aciz, Finland Wrath, Finland TheLDer, Finland BlaZe, Finland hazz, United Kingdom Madman, Finland skepty, France Omega, Finland ,=- , Germany FLoPJEHZ, Australia cUfffs, Finland huPo, Belgium morda, Netherlands Spectator, Austria ShuTTeR, Estonia Tr!cK, Finland Tuomas, Canada sageone.

Includes jumps from the following maps:
Adlernest, Battery, Beach, Braundorf, Caen, Coast, Erdenberg, Fueldump, Goldrush, Industry, Italy, Karsiah, Marrakech Streets, Missile, Navarone, Oasis, Radar, Railgun, Snatch, Special Delivery, Supply, Tram, Transmitter, Warbell, Venice

Source: crossfire.nu

ONE THOUSAND AND ONE LOADS
Author Sungi Date 11.06.2015 Filesize 604 MB Download 57


DaNe on Extasy beta

Published in ET Movies

DaNe the trickjump legend jumps on [Extasy beta]

Movie made by DaNe, be patient i'm no movie maker, I just gave me a try. Prog´s used :Image-ET / Virtual-dub / Sony-vegas 12 Pro / MeGui
Music used : Machine Gun Kelly - Sail / Machine Gun Kelly - Halo

Special Thanks to gungh0 for help

Also good TJ channel: www.youtube.com/Th0sy

Keep Trickjump Alive!!

Source: crossfire.nu

DANE ON EXTASY BETA
Author DaNe Date 01.09.2014 Filesize 149 MB Download 51


DaNe & Mys0x on Justjump 3

Published in ET Movies

DaNe & Mys0x on Justjump 3 - Welcome to my second Movie feat Mys0x!

Shoutout eT|Clan,Th|Clan,|999|Clan and all others who know us
Map used - Justjump 3
Music - Ruben de Ronde & Aelyn - What About You
Prog´s used - Sony Vegas pro 12 | Virtual-dub | Handbreak

Watch in HD enjoy!

Source: crossfire.nu

DANE + MYSOX ON JUSTJUMP 3
Author DaNe + Mys0x Date 09.09.2014 Filesize 133 MB Download 44


Can You Row This? - Jump Movies by Th0sy

Published in ET Movies

Can You Row This? - Enemy Territory Jump Movies by Th0sy

ET Jump Movies | Can You Row This? NoDown and Can You Row This? Airwaves_B1.
Two nice trickjump movies in excellent quality with relaxed music. Both Movies created by Th0sy, Jumps from Skepty.

Source: crossfire.nu

CAN YOU ROW THIS? - NODOWN
Author Th0sy and Skepty Date 16.03.2015 Filesize 109 MB Download 40


CAN YOU ROW THIS? - AIRWAVES B1
Author Th0sy and Skepty Date 16.03.2015 Filesize 158.16 MB Download 36


ETJump 2.2.0 released

Published in ET Mods

ETJump 2.2.0 is out!

ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

Changelog:
  Increased progression tracker limit from 10 to 50.
    K43 and Garand no longer have any spread.
    Added spawnflag 8 to target_startTimer to reset the runtimer if pmove is not fixed
    Added spawnflag 16 to target_startTimer to disable use of save slots and backups
    Portal gun changes:
        Both portal gun fire rates are now equal.
        Lowered the minimum allowed distance between the portal gun portals.
        Changed other players' portal color 1 to green to make it more distinct on light surfaces.
    Enhanced vote UX
        Spectators can now see the y/n count.
        Selected y/n is highlighted.
        Revoting is now possible. Players can change their vote 3 times 10 seconds after the vote.
    Removed unused cvars.
    Vsay now plays the same voice for every player.
    Fixed a click event issue in the widescreen UI.
    shooter_rocket can now hit players.
    renamed target_tracker tracker_setIf key to tracker_set_if to match the other keys.
    fixed long map name not flipped correctly on map loading
    added spawnflags 2 for weapon_portalgun entity to make it rotating around its center
    added spawnflags 4 for all item_* and weapon_* entities to make them bobbing if they are floating in the air (1)
    vid_restart no longer breaks timerun timer.
    misc_landmine no longer crashes the client.
    CHS 50 displays the last jump coordinates.
    !spec now correctly only tries to match players that are not spectating.
    Added two new spawnflags for target_startTimer
        32 disable explosive weapons pickup
        64 disable portal gun pickup
    Drowned players are now correctly put to spec after a period of inactivity.
    Added worldspawn key nooverbounce. Disables overbounce if set to anything but 0.
        Surfaceparm monsterslicksouth enables overbounce on maps with no overbounce enabled.
    Added spawnflag 8 to target_teleporter. Works like 4 (preserves yaw) except keeps the pitch value as well.
    trigger_teleporter now supports same spawnflags as target_teleporter.
    Added overbounce watcher. You can save a position and the watcher will display whenever you are pointing at an OB location.
        etj_drawObWatcher to toggle the OB watcher.
        etj_obWatcherX/Y to change the location of the watcher.
        ob_save <optional name> to save the current position. Saved position will be displayed.
        ob_load <optional name> to load the saved position to be displayed.
        ob_reset to remove the displayed position. (Nothing will be displayed)
    HUD/UI clean up (replaced some drawchars on proper text drawing method)
    Value 9 for etj_drawSpeed2 now displays only tens in speedometer (ignores hundreds & thousands)
    Added 'etj_drawMaxSpeed' variable and etj_maxSpeedX/Y/Duration to display max speed from previous load session
    Fixed a bug in etj_noActivateLean
    Added vote_minVoteDuration to limit how fast a vote can pass after the callvote.

Source: etjump.com

 

ETJUMP 2.2.0 Version:2.2.0
Author Zero, XIS, Vallz and Ryven Date 22.01.2017 Filesize 6.63 MB Download 58


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