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Missing in Action (final)

Published in ET Maps

Missing in Action (final) - a new map created for ETNam Mod

The storyline: After the last big attack, Charlie (Vietcong), have managed to capture 3 allied soldiers. These soldiers will be interrogated for any valuable information they may have. The soldiers are being held in a secret P.O.W. camp in the Pleiku jungle, awaiting their fate.

Fortunately, U.S. armed forces pick up a Vietcong radio transmition in which they learn the whereabouts of the allied P.O.W.'s and they send in a rescue squad that are camped nearby.  Equipped with a Huey helicopter they are flown to a drop-off point where they will have to navigate their way through the jungle to the P.O.W. camp.

Once there, they will have to blow the maingate and get the M.I.A.'s out of the Vietcong camp, one by one, then bring them to the safety of the allied camp hospital. The Vietcong forces, however, will do all in their power to prevent this.

Thunder's >website<

Changelog:
# Fixed some of the fps problems
# Changed the texture on the sandbags to be more fitting with the ETNam theme
# The Huey helicopter is now destructible ( Thanks to acQu  )
# A more suitable skybox for the map's fog effect

Source: wolffiles.de | splashdamage.com

MISSING IN ACTION Version:final
Author Thunder Date 09.02.2014 Filesize 18,11 MB Download 250


Chateau Final

Published in ET Maps
Neue ET-Map: Chateau ist eigentlich eine sehr beliebte Map vom guten alten RtCW. Eine Map bei der es auf Teamplay und Taktik geht. Allerdings ist die Map "Spam" anfällig, d.h. das es mit vielen Spielern nervig werden kann wegen dauer Arty's oder Nadespams. Trotz allem, eine schöne Map die auch Spass macht.
Die Achsen haben Chateau übernommen und benutzen es nun als Basis. Tief innerhalb der Bibliothek sind geheime Dokumente. Die Alliierten müssen jene Dokumente stehlen und sie so bald wie möglich übertragen!


Allied Objectives:

  • Komme in's Chateau
  • Hole die Dokumente
  • Übertrage die Dokumente
  • Hole die Flagge bei der großen Treppe
  • Baue den Command Post


Axis Objective:

  • Verteidige Chateau
  • Verteidige die Dokumente
  • Verhindere das übertragen
  • Halte die große Treppe
  • Baue den Command Post

Maper: RiFFLeR

Quelle: wolfmap

CHATEAU FINAL Version:Final
Author RiFFLeR Date 09.10.2007 Filesize 10 MB Download 566


LRS Highway Sniper b1

Published in ET Maps

LoRenz presents his new Enemy Territory Sniper map - LRS Highway Sniper beta 1.

"This map we are in a traffic jam, so, we can spend our time for snipe, and try to get out alive. Watch your steps, if you fall from the vehicle, you die."

Thanks to |LRS|Mo0n, Cate Armstrong and me, who gave their face for the drivers.
Thanks to (HBC)Hannes who gave his motorbike picture and sound.
Thanks to |LRS|Elite who gave his music for trucks.

Have fun :-)

Source: Big thx to LoRenz via Mail

 

LRS HIGHWAY SNIPER Version:beta 1
Author Lorenz Date 18.04.2016 Filesize 17,685 MB Download 258


ET Dark PHX Beta 3

Published in ET Maps

This is the latest update from Pheonix and R3b3L of their excellent map, ET Dark PHX.

The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.

Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.

A new method of destroying the Axis bridge by calling in an Allied air raid has been added to the map and a new entry point that can be dynamited by the Allied engineers in order to create another access that will lead to the tomb of the war god Heinrich has also been created.

Please Note: Server Admins, please take note, this new map version required an "arena fix" to be created for it. This fix is included in the map download, please place this fix in your relevant server mod folder.

Source: wolffiles.de | enemyterritory-stuff.net

ET DARK PHX Version:beta3
Author Pheonix and R3b3L Date 30.07.2016 Filesize 11,861 MB Download 235


Supply (Winter Edition)

Published in ET Maps

Mateos released his winter version of Supply

Changelog:

* Winter Theme, but only in exteriors and using default materials as much as possible (To compare with Supply Depot 3).
* Moved the Crane Controls like in Supply Depot 3, to avoid putting solid invisible stuff everywhere and prevent the satchel exploit.
* Various script fixes incorporated: Spawn/Gold bugs, annoying alarm/radios muted, SK protections, Grenade/Mortar stairwell glitch, ...
* Several options incorporated, but disabled by default; Admins can easily enable them by commenting/uncommenting certain lines!
- Truck may stop earlier on one/both Gates.
- Ammo Cabinet @ Farm Spawn (Model, Command Map icon, Hint).
- Radio musics can be enabled, the audio files and entities are included.
- Allied CP Health & Ammo cabinets; To Compare with SD3, there's no "broken model":
they appear when CP is built, so nasty people can stay there to stop Allies...
When you start to build CP, models will appear as underconstruction to prevent people to die...

Source: Mateos via Shoutbox | Splashdamage

SUPPLY (WINTER EDITION)
Author Mateos Date 16.07.2013 Filesize 4,308 MB Download 542


Risk Sniper

Published in ET Maps

Lorenz presents his new sniper map Risk Sniper.

This time the battle takes place on an Risk board, As usual, the game ended with a discussion.
It 's time to decide who won. Have fun.

Thanks to [UJE]Niek for his support.

Source:  [UJE] Niek via FB | Lorenz

RISK SNIPER
Author This email address is being protected from spambots. You need JavaScript enabled to view it. Date 01.05.2014 Filesize 6,383 MB Download 281


UJE The Ghetto X-Mas

Published in ET Maps

New map UJE the ghetto xmas made by [UJE] Niek

Axis objective map. This map takes place in the ghetto in wintertime. Axis have to capture the disco spawn and escort the tank to the ganghouse. When they escorted the tank they can take objective and bring it to santa's sledge on the roof. There are several ways to get to the objective also you can take a sledge that will take you on the roof. Once you are on the roof there will go off an alarm ,that says there is an intruder on the roof. Alies have to prevent this all.

Axis objective:
* Capture the dico spawn
* build the commandpost
* Escort the tank to the ganghouse.
* Take objective and bring it to the Sledge

Allied objective:
* Build the commandpost
* Hold the disco spawn as long as you can
* Defend the baricade
* Defend the objective

Source: [UJE] Niek via FB | ujeclan.com

THE GHETTO X-MAS (UJE) + WAYPOINTS Version:1.0
Author [UJE] Niek Date 22.12.2014 Filesize 17,26 MB Download 332



Waffenschmiede (b2)

Published in ET Maps

Waffenschmiede (b2) is a good looking new map created by Fendah & BlAcky.

Allies are attacking.

Allied Objectives:
- (Primary) Steal the radar part and bring it to the truck
- Capture the flag to get a additional spawn
- Dynamite door controls to gain access to the outpost
- (Optional) Prevent the axis from building the CP
- (Optional) Open the security door at the lower bunker for additional access

Axis Objectives:
- (Primary) Defend the radar part
- Prevent the allies from capturing the forward spawn flag
- Defend the door controls and prevent Allies from entering the outpost
- (Optional) Construct the CP
- (Optional) Close security door at the lower bunker to restrict allied access

Source: Thx to Fendah via Shoutbox!

WAFFENSCHMIEDE Version:Beta 2
Author Fendah & BlAcky Date 27.11.2013 Filesize 14,246 MB Download 350


Eichsfeld

Published in ET Maps

#kAmi.ET released his custom map Eichsfeld

Map Description:
The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls.
Default timelimit: 12 minutes, Axis spawn (defense): 30 seconds, Allied spawn (offense): 20 seconds

Description Allied:
Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door.

Description Axis:
Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them.

Source: danger-gaming.de | wolffiles.de

 

EICHSFELD Version:1.0
Author #kAmi.ET Date 15.06.2015 Filesize 11,03 MB Download 326


UrbanTerritory 44 (Beta1)

Published in ET Maps

UrbanTerritory 44 (Beta1) - Idea and original map created in 2003 by arobeuze. Rebuild in 2016 by StoerFaktoR and Fabi

This is the first public beta version and some bugs and errors may still exist.
If you find bugs or you have ideas to making better this map you can contact us on http://combat-funzone.de
Briefing: The Axis have to destroy the Safe, steal the Combat Maps and bring them to the Truck!
Note: Waypoints for Omnibot0.85 are included... They are not perfect and not finished atm but the bots should know what they have to do ;)

Todo:
[*]Adding more details on streets and buildings
[*]better optimization of the map..??
[*]completing waypoints...
[*]Some other nice ideas???

Source: wolffiles.de

URBAN TERRITORY 44 Version:beta1
Author StoerFaktoR and Fabi Date 30.07.2016 Filesize 16,056 MB Download 369


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