IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.
You can check out the rest of the list over at IGN.
Source: ign.com | etpro.de | splashdamage.com
TNT Intrusion
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INTRUSION (TNT) |
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TGS-Clan - Special Fun Night
TGS Special Fun Night - Summer is coming to an end, but the guys of The German Server Clan - also known as TGS - are warmly welcoming you for their ET Special Fun Night. Are you a player with a high sense for fun play ? - Be sure to play, the event starts at: 15.10.2011 on 20 o'clock (MESZ/CEST/CEDT) server: 78.143.58.155:28030
TGS Spezial Fun Nacht - Der Sommer kommt zum Ende, aber die Member vom The German Server Clan (TGS) laden euch alle wärmstens zu einer ET Spezial Fun Night ein. Alle Spieler, mit Sinn für viel Spaß am Spielen, sind herzlich willkommen. Das Event startet am: 15.10.2011 um 20.00 Uhr (MESZ/CEST/CEDT) Server: 78.143.58.155:28030
TeamMuppet Panzer War Night
New TeamMuppet Event on 5 October. Not long after the recovery from last event, TeamMuppet announces its upcoming event: An all out panzerwar boozenight!! Join us on this server and on our TS3 to have a wonderful and unforgettable Saturday night. It will be a blast!
No entrance fee and consumption mandatory!
Source: TeamMuppet.eu | wolffiles.de
Enemy Territory timerun mod
What is it?ETrun is a Wolfenstein: Enemy Territory timerun mod. The goal of a timerun is to get from the start of the map to the end as fast as possible.
How does it work?
ETrun has 3 different physics:
* Vanilla (VET) * Vanilla Quake 3 (VQ3) * Advanced Physics (AP)
It's heavily based on competition between players, your goal is to get the best times as possible and to compete with your friends.
Was ist das?ETrun ist eine Wolfenstein: Enemy Territory Timerun Mod. Das Ziel eines Timeruns ist es, eine Map, vom Start bis zum Ende, so schnell wie möglich zu erreichen.
Wie funktioniert es?
ETrun hat 3 verschiedene Physik:
* Vanilla (VET) * Vanilla Quake 3 (VQ3) * Advanced Physics (AP)
Es basiert überwigend auf den Wettbewerb zwischen den Spielern. Ihr Ziel ist es, die besten Zeiten wie möglich zu erreichen und mit Freunden zu konkurrieren.
Links and Map Downloads
Timeruns community site: timeruns.net
| Download |
The ETrun wiki
Official game servers: timeruns.net/servers/
Quelle: etpro.de
[UJE] City Patrol beta 1
New map City patrol made by [UJE] Niek
Axis objective map. The Axis have one big objective this Time,
First they have to escort the tank that will be followed by alot of trucks to the factory.
On theire way to the Factory they will have to go through a river and through a Town.
Allies have to try and stop them.
Axis objective:
* Escort the trucks to the factory
* Blow up 3 baricades
* Sachel the side door
* Fix commandpost
Allied objective
* stop the trucks
* Build baricades
* Build the side door
* Build commandpost
Source: ujeclan.com

CITY PATROL (UJE) Version:BETA 1
[UJE] Niek
31.07.2013
11,32 MB
305
ETRun Movie - Another Timerun Video
Another Timerun Video by khuZi_Ho-Su - Some timeruns in VET physics (ETRun-Mod). Purpose of the video is to show how easy timeruns are, or rather how beatable top times are. So come play it, give us some challenge!
Another Timerun Video - erstellt von khuZi_Ho-Su. Einige Timeruns (ETRun-Mod) mit der VET Physik. Zweck des Videos ist, um zu zeigen, wie einfach Timeruns sind, unddas Timerun-Zeiten auch schlagbar sind. Also, Spiele es und fordere uns etwas heraus! Für deutsche Fans haben wir einen HD Download.
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ANOTHER TIMERUN MOVIE -ETRUN |
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Night of Fight 11
After long time, it is so far again! We, the #gTh Clan would like to invite you. - The 11. Night of Fight starts on 12-11-2011 at 20.00 hours. Location is our server EISENFAUST with the IP: 188.138.11.115:27960! We continue the tradition started by other clans a long time ago.
Nach langer Zeit ist es mal wieder so weit! Wir, der #gTh Clan möchten euch einladen. - Am 12.11.2011 um 20.00 Uhr startet die 11. Night of Fight. Location ist unser Server EISENFAUST mit der IP:188.138.11.115:27960! Wir setzen damit eine Tradition fort, die schon von anderen ET Clans/Communitys vorrangetrieben wurde.1944 Nordwind remake von [Deutschland] #gTh.MaNgO, Adlernest, Braundorf Final, Bremen b3, Caen2, Citadel obj, Dubrovnik Final, Frostbite, Italyfp2 modified by [Deutschland] #gTh.MaNgO, Karsiah_te2, Kharanthan, Missile b3, Pirates, Reactor Final, Rushers11, sp Delivery te, Supply, sw Goldrush te,Tounine b2, UJE Amsterdam b3
Adroits Lan Promo Movie
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ADROIT LAN PROMO |
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[UJE] The Beast b5
Map UJE_the_beast b5 made by [UJE]Niek modelling of the beast by [UJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
Changed stuff:
* Trigger for the beast in front of the gate that prevents the door bug
* Axis last spawn changed for gameplay
* The beast get's cought in a prison
* zombies models and sound are gone when objective is done
* and some minor things
Map UJE_the_beast b5 erstellt von [UJE]Niek, das Biest modellierte [UJE]ischbinz.
Die Achsenmächte erreichten durch Hilfe der Bestie Zugang zur Basis. Wenn sie das Tier zum Tor zu begleiten zerstört es die Bestie. Dann müssen die Achsenmächte zwei Generatoren zerstören, um die Zombies zu befreien. Die Alliierten müssen das Biest stoppen und die Generatoren verteidigen.
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THE BEAST (UJE) B5 Version:beta 5 |
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