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UJE Mountain Attack b2

Published in ET Maps

Image [UJE] Mountain Attack beta 2 is an allies objective map made by [UJE]Niek - The war is in its Early days and Axis forces have occupied a small French village, where they are Building a new Radar System, the Wurzburg Radar.

Allied Forces have to sneak into the village and escape with the Radar Parts. This will be a lethal battle where only the Strongest will Survive.

Allies objective:
*Destroy the main entrance of the radar building
*Destroy steal the radarpart and bring it to the truck
*Escort the truck
*Build the commandpost to get a new spawn

Image [UJE] Mountain Attack Beta 2 ist eine Alliierten Objectiv-Map, erstellt von [UJE]Niek - Der Krieg ist in seinen frühen Tagen und die Achsenmächte haben ein kleines französisches Dorf besetzt, wo sie ein neues Radar-System bauen, das Würzburg Radar.

Die Alliierten müssen sich ins Dorf schleichen und mit den Radar-Bauteilen entkommen. Dies wird eine letale Schlacht, wo nur die Stärksten überleben werden.

Image Image Image

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Quelle: ujeclan.com

Dignitas nimmt den europäischen Thron ein

Published in RtCW Scene
Die Prognosen standen auf Sieg für das ehemalige Team idle, jetzt bekannt als Team Dignitas. Die Prognosen trafen ein, ein weiterer Sieg in Folge, zeroPoint! war ohne butchji nicht einmal im Stande den Sieg zu schnuppern, leider. Es hat für sie nur für den zweiten Platz, nach der 0:4 Niederlage, gereicht. Bei der shgOpen Lan in Dänemark wird die Revange auf einer LAN folgen, doch wieder ohne Butchji.

Team Dignitas
zeroPoint!
aMenti

Wir gratulieren allen Clans, die es auf das Siegertreppchen geschafft haben. 
 
Quelle:   The New RtCW2-Prison

UJE Mountain Attack b1

Published in ET Maps

Image [UJE] Mountain Attack beta 1 is an allies objective map made by [UJE]Niek - The war is in its Early days and Axis forces have occupied a small French village, where they are Building a new Radar System, the Wurzburg Radar.

Allied Forces have to sneak into the village and escape with the Radar Parts. This will be a lethal battle where only the Strongest will Survive.

Allies objective:
*Destroy the main entrance of the radar building
*Destroy steal the radarpart and bring it to the truck
*Escort the truck
*Build the commandpost to get a new spawn

Image [UJE] Mountain Attack Beta 1 ist eine Alliierten Objectiv-Map, erstellt von [UJE]Niek - Der Krieg ist in seinen frühen Tagen und die Achsenmächte haben ein kleines französisches Dorf besetzt, wo sie ein neues Radar-System bauen, das Würzburg Radar.

Die Alliierten müssen sich ins Dorf schleichen und mit den Radar-Bauteilen entkommen. Dies wird eine letale Schlacht, wo nur die Stärksten überleben werden.

Image Image Image

Download

Quelle: ujeclan.com

IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

 

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

 

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.

You can check out the rest of the list over at IGN.

Source: ign.com | etpro.de | splashdamage.com

Animus Vox and CannonMeat

Published in ET Movies

Image Image

Here are two new, very nice ET movies - Artifexx-Animus Vox and CannonMeat-Nukits. Both are fragmovies and have a good editing and great music. 

Hier sind zwei neue, sehr schöne ET-Filme - Artifexx-Animus Vox und CannonMeat-Nukits. Beides sind Fragmovies und haben ein gutes Editing und tolle Musik. 

Artifexx-Animus Vox CannonMeat-Nukits

Quelle: crossfire.nu

[UJE] City Patrol beta 1

Published in ET Maps

New map City patrol made by [UJE] Niek

Axis objective map. The Axis have one big objective this Time,
First they have to escort the tank that will be followed by alot of trucks to the factory.
On theire way to the Factory they will have to go through a river and through a Town.
Allies have to try and stop them.

Axis objective:
* Escort the trucks to the factory
* Blow up 3 baricades
* Sachel the side door
* Fix commandpost

Allied objective
* stop the trucks
* Build baricades
* Build the side door
* Build commandpost

Source: ujeclan.com

CITY PATROL (UJE) Version:BETA 1
Author [UJE] Niek Date 31.07.2013 Filesize 11,32 MB Download 305


Enemy Territory Legacy 2.71 rc3

Published in ET Misc

Open-source team based FPS game compatible with Wolfenstein: Enemy Territory™

Changelogs v2.71rc3:

Engine

  • Crash log file is written again on *nix systems
  • Added MorphOS support

Client

  • Fixed cl_languagedebug cvar
  • Added the option to disable lean on activate button press
  • Fixed "bind <key>" message for unbound keys
  • Fixed Motion JPG avi contains no video
  • Fixed *nix Desktop icon
  • Added background ET:L logo
  • Added linux desktop and mime type files to proper location

Mod

  • Added fixed physics feature
  • Tricheckbox slighlty improved
  • Added the KA-BAR weapon for allies
  • Removed obsolete 'lieutenant’ references - changed cvar g_LTChargeTime to g_fieldopsChargeTime
  • Added shadows to the spawn wait text for similarity on texts
  • Added help messages for empty server list to server browser
  • Added servers filtered counter to server browser
  • Fixed WP_MEDKIT animation
  • Added the Browning MG weapon for allied soldiers
  • Added follow text uses icons for class and rank
  • Added crosshair shows class and rank icons instead of text
  • Fixed axis no longer use allies rank symbols
  • Added borders to construction/dynamite bar to be more informative
  • Added spectators view teamflags
  • Beautified several center prints & other game cosmetic
  • Fixed maxlives not displayed in scoreboard
  • Added cg_weapaltReloads cvar - alternative fire reload
    ... and again more clean up and optimizations in engine and mod.

Source : etlegacy.com | wolffiles.de

ET LEGACY LINUX Version:2.71 rc3
Author etlegacy Date 30.10.2013 Filesize 25,59 MB Download 329


ET LEGACY WINDOWS Version:2.71 rc3
Author etlegacy Date 30.10.2013 Filesize 25,04 MB Download 734


ET in ze Browser - New stage of gaming

Published in ET Misc

A new project for our loved game Wolfenstein: Enemy Territory has just seen the light of the world >>> ET in ze Browser.

Ein neues Projekt, für unser geliebtes Spiel Wolfenstein: Enemy Territory hat gerade das Licht der Welt erblickt >>> ET im ZE-Browser.

 

Image Image

Project Short Term Aim

    * Create a fully featured web integration for ET
    * Build a distributable pak0.pk3
    * Remove MDM/MDX in favor of IQM
    * Rewrite ETs UI and provide an updated SDK
    * Automatic updates through web launcher and standalone updater
 
Project Long Term Aim

    * Update ETs renderer to something less 1998
    * Improve mod support and security
    * Provide regular updates and bug fixes
    * Build a compatibility layer for legacy ET assets
 
Project Progress

    * Website prototype with server browser running
    * Web launcher prototype with update logic running
    * Master and auth server prototypes running
    * Distributable pak0.pk3 started but mostly placeholders at the moment
    * UI code base exists but not ported yet
    * Port of IQM model code planned but not started yet
    * Standalone updater not started yet

Find more about this new implementation here: etizb.ipxl.net

Quelle: wolffiles.de

Infected Mod (A13)

Published in ET Mods

Micha! released a new version on his ET mod "Infected" - Infected Mod is a survival gameplay mod. It changes Allies to Humans/Swat and Axis to Infected/Zombies.

Micha! veröffentlicht eine neue Version von seinem ET-Mod "Infected" - Infected Mod ist ein Überlebens Gameplaymod, diese Mod verwandelt die Alliierten in Menschen und macht Achsenmächte zu Zombies.

* Humans: You need to survive till the timelimit is over !
-> Get ammo on kills
* Infected: Kill all humans to win the round (starts with 1 player)
-> Kill a human to infect him

Some features:
- Random Map vote
- "Infect a random player" vote
- Removes Mg42 and objectives out of maps
- Heartbeat sound on lower healthpoints
- World sounds for better atmosphere
- Player punishment for "spec -> human team" to avoid dead (empty weapons on respawn).
- Get ammo for kills (infected players get another throwing knife, humans get bullets)
- Thirdperson mode ( /tp 1 or /tp 2)
- More shrubbot commands
- Infected Team has special spawnpoints on some maps
- Edited mapscripts
- Tripmines
- Water breath bar

Compatibility:
Server: 2.55, 2.6b, et300

OS:
server: windows, linux
client: windows, linux

Server:
TeamMuppet INFECTED 109.70.149.30:27934
~~~Q|ZOMBIE MODE *NEW!* 5.135.189.168:27930

INFECTED MOD Version:A13
Author Micha! Date 01.05.2013 Filesize 21,11 MB Download 439


Fun evening at [EsV] Clan

Published in ET Scene
Fun evening at [EsV] Clan
 
The [EsV] Clan is inviting you to our fun evening on
13th July at 6 p.m. On our [EsV] „Beat Host“.
Our server ip is 193.192.58.174:27960.
You are heartly welcome to our teamspeak
TS IP : 193.192.58.174:9987
Hopefully you all appear numerously.
Happy fragging!!!
 
Der [EsV] Clan lädt herzlich zum Funabend
am 13.07 um 18.00 Uhr, auf unserem [EsV]Beta Host ein.
unsere Serverip : 193.192.58.174:27960
Ihr seid auch herzlich in unseremTeamspeak willkommen.
TS IP : 193.192.58.174:9987
Wir hoffen ihr erscheind alle zahlreich und wünschen allen
Happy Fragging auf unserem Server !!!
 
Quelle: Wolffiles.de

  

   

 

  

  

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