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Minimod BACK 2 ROOTS

Published in ET Mods

Image New ET Minimod BACK 2 ROOTS by EgaL - HD and restylt Chargeimages and Commandmaps for Enemy Territory. Now you can see the path's a lot better.

Image Neuer ET Minimod BACK 2 ROOTS von EgaL - Auf alt und HD getrimmte Mapimages im Ladebildschirm und Commandmaps für Enemy Territorry. Wege sind trotz der Veränderung heraus gearbeitet und besser sichtbar.

- 25 Chargeimages and 24 Commandmaps

>> put it in your ETMAIN!!

MAPS: Adlernest, Battery, Braundorf B4, Bremen B2, Cean 2, ET Beach invasion, ET Ice, Fueldump, Goldrush, Karsiah TE, Oasis, Radar, Railgun, Reactor Final, sp_devilvery, Supply, Supplydepot 2, SW Battery, SW Goldrush, SW Oasis, TC Base, Transmitter, Venice, Warbelle + Unknown map Image in the Loadingscreen

!!!Back 2 Roots!!! and play Wolfenstein and visist Wolfenstein4ever.de

Download


Quelle: Big thx to EgaL@Wolfenstein4ever

Enemy Territory Legacy 2.71 rc3

Published in ET Misc

Open-source team based FPS game compatible with Wolfenstein: Enemy Territory™

Changelogs v2.71rc3:

Engine

  • Crash log file is written again on *nix systems
  • Added MorphOS support

Client

  • Fixed cl_languagedebug cvar
  • Added the option to disable lean on activate button press
  • Fixed "bind <key>" message for unbound keys
  • Fixed Motion JPG avi contains no video
  • Fixed *nix Desktop icon
  • Added background ET:L logo
  • Added linux desktop and mime type files to proper location

Mod

  • Added fixed physics feature
  • Tricheckbox slighlty improved
  • Added the KA-BAR weapon for allies
  • Removed obsolete 'lieutenant’ references - changed cvar g_LTChargeTime to g_fieldopsChargeTime
  • Added shadows to the spawn wait text for similarity on texts
  • Added help messages for empty server list to server browser
  • Added servers filtered counter to server browser
  • Fixed WP_MEDKIT animation
  • Added the Browning MG weapon for allied soldiers
  • Added follow text uses icons for class and rank
  • Added crosshair shows class and rank icons instead of text
  • Fixed axis no longer use allies rank symbols
  • Added borders to construction/dynamite bar to be more informative
  • Added spectators view teamflags
  • Beautified several center prints & other game cosmetic
  • Fixed maxlives not displayed in scoreboard
  • Added cg_weapaltReloads cvar - alternative fire reload
    ... and again more clean up and optimizations in engine and mod.

Source : etlegacy.com | wolffiles.de

ET LEGACY LINUX Version:2.71 rc3
Author etlegacy Date 30.10.2013 Filesize 25,59 MB Download 373


ET LEGACY WINDOWS Version:2.71 rc3
Author etlegacy Date 30.10.2013 Filesize 25,04 MB Download 789


UAC: A New Anticheat for ET

Published in ET Misc

For the past few weeks, I have been trying to find a new anticheat for ET. TZAC did a good job for a while, but I think most of us can agree that it is time to move on.

You may have heard about the new AC being developed by TrackBase. While it does seem somewhat promising and I wish them the best of luck with it, we simply cannot afford to wait for a brand new anticheat to be made from scratch. I was forced to search for an already existing AC instead, one that would be ready in time for the Fall 2013 season.

I am pleased to announce that ET is now officially supported by Universal Anticheat!

Universal Anticheat (UAC) has been in development since 2006 by a coder named DExUS and currently supports Battlefield 3, Call of Duty 2, Call of Duty 4, and several other games. It has already proven itself on ClanBase in CoD2, so I am confident that it will do good things for ET in the upcoming EC/OC season.

Before I continue, however, I must admit that this is only a temporary solution. DExUS recently announced that he will be shutting down UAC on the 1st of January due to lack of time and motivation. This is obviously very unfortunate, but it's not something I didn't already know about, and it won't stop us from taking advantage of what UAC has to offer ET for the next 3-4 months.

So, how does UAC work?

Like our previous anticheat, UAC is primarily intended to be used in official clan matches. It runs on a system which requires a Match ID to be entered every time it is used.

In ClanBase cup/ladder matches, the Match ID will be the WID at the end of the CB matchlink. (For example, in  http://clanbase.ggl.com/warinfo.php?wid=1337, the match ID is 1337.) If you are playing an IRC war or other non-official match, the Match ID can be anything unique and mutually agreed upon.

Simply select Enemy Territory, enter a Match ID, and check the box next to Start scanning. Then, open ET and play the match as usual. You can minimize at any time to check which players are currently actively scanning in the same Match ID. UAC will scan your memory/files and take screenshots at random times throughout the match. After the match is over, you must uncheck the box next to Start scanning. The scan logs and screenshots will then be uploaded, and you are free to review them in the same UAC window.

If UAC happens to take a few screenshots with your personal information in them, you can immediately delete them while reviewing the screenshots in your UAC window.

More information can be found in the User Manual.

WARNING: UAC scans your PC for cheats. This means that if you have any cheats at all on your PC, you risk getting banned, regardless of whether or not the cheats are ET-related and regardless of whether or not the cheats have been loaded. DExUS has expressed to me how serious he is about this, stating that he believes there is no reason for a clean player to have cheats on his PC. So, this is your one and only warning. Remove any and all cheats on your PC before using UAC.

Since the ClanBase website is currently down, I will wait to discuss in detail how UAC is going to work in ET on CB. We do plan to use it in the Fall 2013 season as well as in future ladder matches and will explain more when the time comes.

For now, simply create a UAC account if you haven't already, and try it out! You will be able to register your ID on ClanBase once the website is back online, then you'll be allowed to use UAC for official matches.

Any questions or concerns? Feel free to PM me or leave a comment below, and I will try my best to make things as clear as possible. For general help regarding UAC, check out the FAQ. Also, feel free to join #uac.et on IRC!

Source: crossfire.nu | uac.ac/#forum

NT und DSK ET-Public Funwar

Published in ET Scene

Image

NT und DSK Public Funwar - The challange held at the following dates (Central European Summer Time (CEST) +0200 UTC):

Start: Saturday, October 1st 2011, 8:00 pm
Sunday, October 2nd 2011, 8:00 pm
Monday, October 3rd 2011, 08:00 pm

Attendance:
This event is for everybody. Enjoy! To register yourself, contact somebody at the NT Teamspeak 3Adresse: voice1.ts3hosting.de:7015 or at the DSK Public Forum

Playing ET Pro 3.2.6 / Server : 62.75.235.69:28960 *NT* War Server
To watch the show, we will provide an ET TV Server / 62.75.235.69:28970 *NT* ET TV Server

Enjoy Everybody!

NT und DSK Public Funwar - Der Wettkampf findet an folgenden Tagen statt:

Beginn: Samstag der 01.10.2011 ab 20.00 Uhr
Zweiter Spieltag: Sonntag der 02.10.2011 ab 20.00 Uhr
Letzter Spieltag: Montag der 03.10.2011 ab 20.00 Uhr

Teilnahme:
Es kann jeder Teilnehmen der Lust und Zeit hat. Hier spielen nicht die Clans gegeneinander sondern Teams die erst noch zusammengestellt bzw. Ausgelost werden
Ameldung erfolgt entweder mündlich im NT-Teamspeak 3 Adresse: voice1.ts3hosting.de:7015 oder im DSK Public Forum

Gespielt wird ET Pro 3.2.6 / Server: 62.75.235.69:28960 *NT* War Server
Und für alle die gerne zuschauen wollen wird ein ET TV Server bereitgestellt/ 62.75.235.69:28970 *NT* ET TV Server

Wir wünschen allen Teilnehmern Zuschauern und Gästen viel Spaß!

Quelle: dsk-eg | nt-gaming

Dark Alchemy - Panzer Knife Sniper Event

Published in ET Scene
Blood flies through the air, fists are hitting faces and bats smacking tables. That's an impression how we decide what event is next. We couldn't agree: Mobius wanted knife people, To Nie Ja wanted to play the panzer and Wutang loves to snipe. Then suddenly there was a light and Old-Owl walked in. With his wise words he proposed to do all.
 
This sunday (25 August) at 20:00 cest we play a Panzer-Knife-Sniper event. 3 Maps each and then the winner will be called.
 
Make sure you close the windows, lock the door and have enough food to enjoy our slaughter event.
See you at Dark Alchemy A2: 213.239.207.85:27961
 
More info here
 

Finally end of TZAC

Published in ET Misc

Image

TZAC news by chaplja - Quote: This is an update to the latest news post where I said there's a chance TZAC may stay online. The news are the negotiations have failed and thus on 1 December it'll be shut down. Please don't ask me to give you the project so you can continue working - it won't happen.

TZAC News von chaplja - Zitat: Dies ist ein Update auf die neuesten Nachrichten wo ich sagte es besteht noch eine Chance TZAC aufrechtzuerhalten. Die Verhandlungen sind aber gescheitert, somit wird am 1. Dezember TZAC endgültig heruntergefahren. Bitte keine Fragen und Überredungen deswegen - das Projekt wird definitiv nicht an andere Personen abgegeben.

Quelle: TZAC

Comic Just Pub #89

Published in ET Misc

Feuersturm and his crew released #89 of their comics about ET.

Feuersturm und seine Crew veröffentlichen ihren Comic #89 über ET.
 
 
 
 

Image

 

 

 

 

 

 

Quelle: Just Pub-Website

[UJE] Parking Sniper

Published in ET Maps

Snipermap UJE_parking_sniper made by  [UJE] Niek - 2 Parking places in the middle of the city. Both are opponents of eachother so.. Let the best side win ! It's a no crossing map so have alot of fun :)

Snipermap UJE_parking_sniper erstellt von  [UJE] Niek - 2 Parkplätze mitten in der Stadt. Beide gegenüberliegende Seiten sind Gegner, so lasse die beste Seite gewinnen! Es ist ein nicht überquerbare Map. Viel Spaß :)
 
 
ImageImageImage
 

PARKING SNIPER (UJE)
Author (UJE) Niek Date 04.03.2013 Filesize 12,04 MB Download 337


Night of Fight 11

Published in ET Scene

Image After long time, it is so far again! We, the #gTh Clan would like to invite you. - The 11. Night of Fight starts on 12-11-2011 at 20.00 hours. Location is our server EISENFAUST with the IP: 188.138.11.115:27960! We continue the tradition started by other clans a long time ago.

Image Nach langer Zeit ist es mal wieder so weit! Wir, der #gTh Clan möchten euch einladen. - Am 12.11.2011 um 20.00 Uhr startet die 11. Night of Fight. Location ist unser Server EISENFAUST mit der IP:188.138.11.115:27960! Wir setzen damit eine Tradition fort, die schon von anderen ET Clans/Communitys vorrangetrieben wurde.
 
Maps:
1944 Nordwind remake von [Deutschland] #gTh.MaNgO, Adlernest, Braundorf Final, Bremen b3, Caen2, Citadel obj, Dubrovnik Final, Frostbite, Italyfp2 modified by [Deutschland] #gTh.MaNgO, Karsiah_te2, Kharanthan, Missile b3, Pirates, Reactor Final, Rushers11, sp Delivery te, Supply, sw Goldrush te,Tounine b2, UJE Amsterdam b3
 
gl&hf your Team of Gate to Hell and Night of Fight
 

Silent Mod 0.7.2

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.7.2.

What's New in Version 0.7.2 (See full changelog)

    Added: Lua can access sess.rating, sess.rating_variance, sess.overall_killrating and sess.overall_killvariance with gentity_get function. These values are read only.
    Fixed: Tapping new weapon while reloading the old weapon, could result changing to a new weapon after reloading but when switching back, the old weapon was empty (http://mygamingtalk.com/forums/tracker/issue-184-reload-bug)
    Fixed: Class restriction bug introduced in 0.7.0.
    Fixed: Limbo panel displays the latched class. Always. Introduced in 0.7.1.
    Fixed: !givexp performs proper skill upgrade for the player.
    Fixed: panzerwar mode: shooting panzerfaust (in regard to chargebar) and run speed.
    Fixed: Omni-bots stealing restricted weapons from other players.

Special thanks for Krauersaut for building the Mac OS X client.

Source: mygamingtalk
 

SILENT MOD Version:0.7.2
Author TheSilencerPL Date 27.07.2013 Filesize 6.49 MB Download 387


  

   

 

  

  

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