[UJE] Clan Open Sniper War
[UJE] Clan presents a Open Sniper War for everybody, at 05th of April on UJE-Server: 188.138.76.165:27965 - password on our Homepage. Have fun!
Der [UJE] Clan präsentiert einen Open Sniper-War für jedermann, am 5. April auf dem UJE-Server: 188.138.76.165:27965 - Passwort ist auf unserer Homepage. Viel Spaß!
Quelle: ujeclan.com
UAC: A New Anticheat for ET
For the past few weeks, I have been trying to find a new anticheat for ET. TZAC did a good job for a while, but I think most of us can agree that it is time to move on.
You may have heard about the new AC being developed by TrackBase. While it does seem somewhat promising and I wish them the best of luck with it, we simply cannot afford to wait for a brand new anticheat to be made from scratch. I was forced to search for an already existing AC instead, one that would be ready in time for the Fall 2013 season.
I am pleased to announce that ET is now officially supported by Universal Anticheat!
Universal Anticheat (UAC) has been in development since 2006 by a coder named DExUS and currently supports Battlefield 3, Call of Duty 2, Call of Duty 4, and several other games. It has already proven itself on ClanBase in CoD2, so I am confident that it will do good things for ET in the upcoming EC/OC season.
Before I continue, however, I must admit that this is only a temporary solution. DExUS recently announced that he will be shutting down UAC on the 1st of January due to lack of time and motivation. This is obviously very unfortunate, but it's not something I didn't already know about, and it won't stop us from taking advantage of what UAC has to offer ET for the next 3-4 months.
So, how does UAC work?
Like our previous anticheat, UAC is primarily intended to be used in official clan matches. It runs on a system which requires a Match ID to be entered every time it is used.
In ClanBase cup/ladder matches, the Match ID will be the WID at the end of the CB matchlink. (For example, in http://clanbase.ggl.com/warinfo.php?wid=1337, the match ID is 1337.) If you are playing an IRC war or other non-official match, the Match ID can be anything unique and mutually agreed upon.
Simply select Enemy Territory, enter a Match ID, and check the box next to Start scanning. Then, open ET and play the match as usual. You can minimize at any time to check which players are currently actively scanning in the same Match ID. UAC will scan your memory/files and take screenshots at random times throughout the match. After the match is over, you must uncheck the box next to Start scanning. The scan logs and screenshots will then be uploaded, and you are free to review them in the same UAC window.
If UAC happens to take a few screenshots with your personal information in them, you can immediately delete them while reviewing the screenshots in your UAC window.
More information can be found in the User Manual.
WARNING: UAC scans your PC for cheats. This means that if you have any cheats at all on your PC, you risk getting banned, regardless of whether or not the cheats are ET-related and regardless of whether or not the cheats have been loaded. DExUS has expressed to me how serious he is about this, stating that he believes there is no reason for a clean player to have cheats on his PC. So, this is your one and only warning. Remove any and all cheats on your PC before using UAC.
Since the ClanBase website is currently down, I will wait to discuss in detail how UAC is going to work in ET on CB. We do plan to use it in the Fall 2013 season as well as in future ladder matches and will explain more when the time comes.
For now, simply create a UAC account if you haven't already, and try it out! You will be able to register your ID on ClanBase once the website is back online, then you'll be allowed to use UAC for official matches.
Any questions or concerns? Feel free to PM me or leave a comment below, and I will try my best to make things as clear as possible. For general help regarding UAC, check out the FAQ. Also, feel free to join #uac.et on IRC!
Source: crossfire.nu | uac.ac/#forum
Australian Allied Flag Skin (NQ1.2.9)
Australian Allied Flag Skin (Developed for NQ1.2.9) - This skin will change ALL Allied/USA flags in game to the Australian Flag! Made by |*BS*|Jemstar.
Including: Chat, Command Post, Construction Crates, Win Flag and Spawn Flag.
Australischer Alliierten-Flaggen-Skin (Entwickelt für NQ1.2.9) - Diese Modifizierung ändert ALLE Alliierten / USA-Flaggen im Spiel! Erstellt von |*BS*|Jemstar.
Inklusive: Chat, Kommando-Posten, Konstruktionskisten, Sieger- und Spawn-Flagge.
| Download |
Quelle: RtCWfiles.com
RTCW/ET Movies incl. Fall Cup 3/4
We have two new RtCW and two new ET movies our file repository added.All movies are of good quality and show frag highlights.
Wir haben zwei neue RtCW und zwei neue ET-Movies unserer Download-Datenbank hinzugefügt. Alle Filme haben eine gute Qualität und zeigen Frag-Highlights.
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| RtCW Moments - Week 3+4 | The Last RtCW Movie 2 |
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| ET: Ratte-The Mini Movie | ET: baq - forever low 2 |
Quelle: crossfire.nu
ET in ze Browser - New stage of gaming
A new project for our loved game Wolfenstein: Enemy Territory has just seen the light of the world >>> ET in ze Browser.
Ein neues Projekt, für unser geliebtes Spiel Wolfenstein: Enemy Territory hat gerade das Licht der Welt erblickt >>> ET im ZE-Browser.
Project Short Term Aim
* Create a fully featured web integration for ET
* Build a distributable pak0.pk3
* Remove MDM/MDX in favor of IQM
* Rewrite ETs UI and provide an updated SDK
* Automatic updates through web launcher and standalone updater
Project Long Term Aim
* Update ETs renderer to something less 1998
* Improve mod support and security
* Provide regular updates and bug fixes
* Build a compatibility layer for legacy ET assets
Project Progress
* Website prototype with server browser running
* Web launcher prototype with update logic running
* Master and auth server prototypes running
* Distributable pak0.pk3 started but mostly placeholders at the moment
* UI code base exists but not ported yet
* Port of IQM model code planned but not started yet
* Standalone updater not started yet
Find more about this new implementation here: etizb.ipxl.net
Quelle: wolffiles.de
Infected Mod (A13)
Micha! released a new version on his ET mod "Infected" - Infected Mod is a survival gameplay mod. It changes Allies to Humans/Swat and Axis to Infected/Zombies.
Micha! veröffentlicht eine neue Version von seinem ET-Mod "Infected" - Infected Mod ist ein Überlebens Gameplaymod, diese Mod verwandelt die Alliierten in Menschen und macht Achsenmächte zu Zombies.
-> Get ammo on kills
* Infected: Kill all humans to win the round (starts with 1 player)
-> Kill a human to infect him
Some features:
- Random Map vote
- "Infect a random player" vote
- Removes Mg42 and objectives out of maps
- Heartbeat sound on lower healthpoints
- World sounds for better atmosphere
- Player punishment for "spec -> human team" to avoid dead (empty weapons on respawn).
- Get ammo for kills (infected players get another throwing knife, humans get bullets)
- Thirdperson mode ( /tp 1 or /tp 2)
- More shrubbot commands
- Infected Team has special spawnpoints on some maps
- Edited mapscripts
- Tripmines
- Water breath bar
Compatibility:
Server: 2.55, 2.6b, et300
OS:
server: windows, linux
client: windows, linux
Server:
TeamMuppet INFECTED 109.70.149.30:27934
~~~Q|ZOMBIE MODE *NEW!* 5.135.189.168:27930
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INFECTED MOD Version:A13 |
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[UJE] Parking Sniper
Snipermap UJE_parking_sniper made by [UJE] Niek - 2 Parking places in the middle of the city. Both are opponents of eachother so.. Let the best side win ! It's a no crossing map so have alot of fun :)
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PARKING SNIPER (UJE) |
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TeamMuppet Panzer War Night
New TeamMuppet Event on 5 October. Not long after the recovery from last event, TeamMuppet announces its upcoming event: An all out panzerwar boozenight!! Join us on this server and on our TS3 to have a wonderful and unforgettable Saturday night. It will be a blast!
No entrance fee and consumption mandatory!
Source: TeamMuppet.eu | wolffiles.de
Dignitas nimmt den europäischen Thron ein
Team Dignitas
zeroPoint!
aMenti
Wir gratulieren allen Clans, die es auf das Siegertreppchen geschafft haben.
Quelle: The New RtCW2-Prison
ET Ready - Developer Utility 0.1.1
ET Ready - Developer utility tool 0.1.1, created by guNer
Description:
- Cleans menu, and temp file clutter
- Updates ET memory defaults (i.e. hunkMegs, soundMegs, zoneMegs...etc)
- Punkbuster installer and updater
- Verifies ETkey in all versions of ET installed
- Locks ETkey as read-only to prevent service deletion
- Applies compatibility fixes for Windows 7 and Vista
- Fixes game crashes (for any of the reasons above)
- Added "run as admin" patch for Windows 8
Info:
A simple utility I created over a year ago to handle several tasks for noob players on my servers, particularly players using old 2.55 or having disconnect errors. About half our support tickets were addressed using this one tool.
I am no longer developing it, or supporting it, but figured I would share it with the public in case anyone has a use for it.
Use at own risk, and no this is not going to fix every disconnect issue.
ET Ready - Entwickler Utility Tool 0.1.1, erstellt von guNer
Beschreibung:
- Reinigt das Menü und temporäre Datei-Unordnung
- Aktualisiert ET-Speicher Standardwerte (dh hunkMegs, soundMegs, zoneMegs ... etc)
- Punkbuster Installer und Updater
- Überprüft den etkey in allen installierten ET-Versionen
- Ändert das Atribut des etkeys auf "nur-lesen" um überschreiben zu verhindern
- Anwendung von Kompatibilitätsfixes für Windows 7 und Vista
- Spiel stürzt nicht mehr ab (für jeden der oben genannten Gründe)
- Hinzugefügter Patch für Windows 8 "als Administrator ausführen"
Info: Das Developer-Tool wird nicht mehr weiter entwickelt oder unterstützt. Benutzung auf eigene Gefahr.
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ET READY - DEVELOPER UTILITY Version:0.1.1 |
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