Prime Squadron Trickjump Introduction V - Everyone who is interested into trickjumping is invited to theTJ Introduction V. No matter if you are a beginner or a more experienced trickjumper, everyone is welcome! We're having a few instructors around to help you out and answer your questions
Date: Sunday, 10th of August 2014 Time: 18:00 GMT+1 Server: PS #7 - IP: 178.63.72.111:27961
If you are already a experienced trickjumper, you can also apply as instructor to help beginners out. In case you want to be an instructor, just reply here as well, so I can add you to the list:
Afterlongtime, itissofaragain! We, the#gTh Clan would liketo inviteyou. -The 11. Night of Fightstarts on 12-11-2011 at 20.00 hours. LocationisourserverEISENFAUSTwith the IP: 188.138.11.115:27960! We continue the tradition started by other clans a long time ago.
Nach langer Zeit ist es mal wieder so weit! Wir, der #gTh Clan möchten euch einladen. - Am 12.11.2011 um 20.00 Uhr startet die 11. Night of Fight. Location ist unser Server EISENFAUST mit der IP:188.138.11.115:27960! Wir setzen damit eine Tradition fort, die schon von anderen ET Clans/Communitys vorrangetrieben wurde.
I'm happy to announce that the CyberGamer Anticheat now supports Enemy Territory! Effective immediately, CGAC is mandatory in all CG EU ET ladder matches. Read the rest of this newspost for more information.
To install CGAC, follow the steps below. Once you have installed the software, on your first launch the program will automatically update to the latest version.
Make sure you have .NET framework 4.0 installed. If you do not have .NET framework 4.0 installed, you can download it here.
Run setup.exe from within the extracted folder.
To find your User ID and Auth Key, go to your Extended Profile page and click "Game IDs" in the "GAME DEFAULTS" section. You'll find your information at the top of that window.
If you experience any troubles installing the software, please make sure you add an exception to your antivirus, have extracted the .zip file, and are running the program as administrator.
As stated above, CGAC must be used in all ladder matches played on CyberGamer. Simply open CGAC.exe, enter the match ID, and start playing.
By scrolling down on the match page, you can see which players are currently running CGAC along with all logs for that match. If CGAC is active, it should display "CGAC running" in green text.
Playing a match on the CG EU ET 3on3 or 6on6 ladder without CGAC will result in a forfeit loss.
Please note that the CG EU ET crew and I are not experts on CGAC, so all queries regarding technical support should be directed to badkip, the developer. You can contact him by posting in his journal or opening a support ticket on the CyberGamer website.
CyberGamer AntiCheat unterstützt jetzt ET und ist Pflicht für die CG-Liga
Das Team von CyberGamer verkündet, dass das CyberGamer-Anticheat (CGAC) jetzt auch Enemy Territory unterstützt! Ab sofort ist in allen CG EU ET Ligen (CyberGamer ET Europa) das Spielen mit CG-Anticheat pflicht!
Um CGAC zu installieren, folge den Schritten wie unten aufgeführt. Sobald die Software installiert ist, wird beim ersten Start, das Programm automatisch auf die neueste Version aktualisiert.
1. Downloade das Installations Programm hier. 2. Entpacke die zip-Datei. 3. Stelle sicher, das du NET-Framework 4.0 installiert hast - Wenn nicht... hier herunterladen. 4. Starte die setup.exe aus dem "entpackten" Ordner. 5. Um die Benutzer-ID und den Auth Key zu finden, schaue in deinem "erweiterten Profil" nach und klicke auf "GAME-IDs" im Abschnitt unter "GAME DEFAULTS". Mehr Informationen dazu findest du auch oberhalb des Windows-Fensters.
Falls irgendwelche Probleme bei der Installation der Software auftreten, stelle bitte sicher, dass du in deinem Antivirus-Tool, CGAC als Ausnahme hinzufügst bzw. erlaubst und führe CGAC in deinem Windows als Administrator aus.
New TeamMuppet Event on 5 October.Not long after the recovery from last event, TeamMuppet announces its upcoming event: An all out panzerwar boozenight!! Join us on this server and on our TS3 to have a wonderful and unforgettable Saturday night. It will be a blast!
From HD’R clan we present the “Christmas tournament 2011”. The tournament will be in our new server: 91.151.98.72:28160, Start day : 15/01/2012. Teams will be formed by 5 players and 2 reseves at most, so 7 players in total.
Tournament: 1. The mod used will be nq, with pb activated in the private server + TS with channels with password determined before the game.
2. Maps to play are chosen between following ones in this way: Will be played 3 maps and both teams will play in both sides, 6 games in total. Every teams will chose their “favorite map”, and the third will be a random one from the server between this:
Special delivery, Bremen, Braundorf, Warbell, ET Beach Invasion Final 1.1, Gold Rush, Siwa oasis, Adlernest, Caen, Frostbite Final, Supply Depot
Welcome everyone to the first Prime-Squadron organised ETpro League . On the 22nd of February 2014 16:00 GMT+1 the ETpro league will start and it will be played over 3 days, ending on February the 24th around 22:00 GMT+1
Rules ------ * All matches are played on ETPro Stopwatch 3on3 mode with the global 3on3 config.
* When sign-ups are completed, the teams will be seperated randomly into 2 groups. Aiming for 2 groups of 4 teams.
* From both groups, 2 teams will continue into a Single Elimination bracket to eventually come up with the Prime-Squadron ETpro League winners.
* Each match will be played over atleast 2 maps. Both teams will chose a Map on which they will first try to set a time following by the opponent trying to beat that time.
* In case of a draw, a third match will be played. A cointoss will determine which team can chose the last map. This last map has to be chosen from the remaining mappool. The team who lost the cointoss will chose who has to attack first.
* Not all matches have to be played in 1 day. In case of enough teams or too little time, the tourament can be spread out over 2 or 3 weeks.
* After a win, the winning team will get 2 points and the losing team gets 0 points.
* Client net settings: snaps 20, maxpackets 100, timenudge 0.
* Every game must be recorded by atleast 1 player of either team. These demo's have to be available in case of a disagreement on the scores. If no demo can be shown, it will result in a Forfeit.