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ETNam at Dark Alchemy

Published in ET Scene

ETNam at Dark Alchemy
This weekend we are meeting at Dark Alchemy A2 server to play ETNam
mod. It moves the gameplay into Vietnam war scenery.

 If you are curious about new weapons, becoming kamikaze or activating
the fury mode - remember the event date and join us!

 We are starting this Sunday 12 July 2015
at 19:30 CEST at 213.239.207.85:27961

Source: dark-alchemy.com

silEnT Mod 0.8.2 released

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.8.2.

    Version 0.8.2
    Added: g_goatSound server cvar to enable/disable goat sounds on knife kills.
    Added: enemy team objective carry indicator (http://mygamingtalk.com/forums/topic/3165-objective-captured-visual-screen-indicator/). Use g_misc flag 1024 to enable it on the server and cg_objcarry client cvar to enable it in the HUD.
    Fixed: Players carrying objectives are now shown correctly.
    Fixed: !useredit was not able to set level higher than 99 when executed as rcon. !setlevel was working correctly.
    Fixed: The name of the disguised covert op was not drawn to spectators.
    Fixed: The class icon in the crosshair player name to be the current class instead of the latched class.
    Fixed: wm_sayPlayerClass now announces the latched class correctly, even when using class swithcer.
    Fixed: If map voting was enabled but g_mapVoteFlags 4 was not enabled. It was possible to issue multiple votes by hand using /mapvote command.
    Fixed: debriefing screen buttons didn't handle highlight theme parameter properly.
    Fixed: The output of finger command didn't show warnings if there were more then 2 in total.
    Fixed: UI crash in menu (http://mygamingtalk.com/forums/tracker/issue-242-client-game-crashes-in-menu/)
    Fixed: Minor bug with g_maxPanzerSuicides introduced in 0.8.0. If panzer suicides were disallowed completely, the player was not informed about it.
    Fixed: g_muteRename allowed to change the name when player used /reconnect (http://mygamingtalk.com/forums/tracker/issue-248-possible-bug-g-muterename/)
    Fixed: When unmuting/muting during intermission/warmup, the mute wasn't saved.
    Fixed: cg_effectDistance was affecting the played sounds.
    Fixed: g_classWeapons not working for class command (http://mygamingtalk.com/forums/tracker/issue-252-g-classweapons-not-fully-working/)
    Fixed: class command not handling secondary weapon parameter properly, it didn't influence the limbo menu, e.g. /class s 3 2 wouldn't select akimbo pistols or SMG as secondary in limbo.
    Fixed: switching problem with double SMG (http://mygamingtalk.com/forums/tracker/issue-244-cant-switch-to-primary-when-having-two-smgs/)
    Improved: If player is completely dead in the game, the scoreboard shows the player's latched class to other team members.
    Improved: UI tabbing to edit field makes it focused.
    Improved: limbo weapons menu for soldier class.
    Improved: sort order of the map vote menu map list.

> full changelog

Special thanks for Krauersaut for building the Mac OS X client.

Source: wolffiles.de | MyGamingTalk

SILENT MOD Version:0.8.2
Author TheSilencerPL Date 16.05.2014 Filesize 966 B Download 334


Wintertheme Mod

Published in ET Mods
Der Minimod "Wintertheme" von ailmanki kann als Gegenstück zum European Style bezeichnet werden. Wie man auf en Screenshots sehen kann, werden hier die Maps in ein verschneites Szenario gesetzt. Leider wird Würzburg Radar nicht unterstützt.

Download:

--> ET » Minimods » Wintertheme
Supported Maps:
  • Seawall Battery
  • Goldrush
  • Siwa Oasis
  • Baserace

Quelle:  Wolfmap.de

HQ WW2 Character Customization Pack

Published in ET Mods

Official ET Headquarters Standard Character Customization Pack. This is the WW2 themed item pack. It contains 10 body- and helmetskins, 5 rankskins and headaccessoirs, and 30 faceskins. Version: alpha 1.0

To get you started quickly read index.html at doc/manual/ inside the ET Headquarters mod version 0.9.127 download.

ET Headquarters adds a flexible character customization system to Wolfenstein Enemy Territory. It also adds gameplay changes and rebalances class mechanics. Its core gameplay remains close to vanilla ET.

The Team
acQu - Code, Game Design
Floreio - Models
Jenkins - Logo, 2D gfx
Thunder - Skins, Models

Webpresence
ModDB: moddb.com/et-headquarters
ModDB: moddb.com/hq-ww2-cc-pack
Bug reports go to: thewolfteam.org

 

HQ WW2 Character Customization Pack Version:Alpha 1.0
Author acQu, Floreio, Jenkins, Thunder Date 31.08.2014 Filesize 8,069 MB Download 318


 

ET HEADQUARTERS Version:0.9.127
Author acQu - Floreio - Jenkins - Thunder Date 30.07.2014 Filesize 7,019 MB Download 331


Silent Mod 0.7.2

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.7.2.

What's New in Version 0.7.2 (See full changelog)

    Added: Lua can access sess.rating, sess.rating_variance, sess.overall_killrating and sess.overall_killvariance with gentity_get function. These values are read only.
    Fixed: Tapping new weapon while reloading the old weapon, could result changing to a new weapon after reloading but when switching back, the old weapon was empty (http://mygamingtalk.com/forums/tracker/issue-184-reload-bug)
    Fixed: Class restriction bug introduced in 0.7.0.
    Fixed: Limbo panel displays the latched class. Always. Introduced in 0.7.1.
    Fixed: !givexp performs proper skill upgrade for the player.
    Fixed: panzerwar mode: shooting panzerfaust (in regard to chargebar) and run speed.
    Fixed: Omni-bots stealing restricted weapons from other players.

Special thanks for Krauersaut for building the Mac OS X client.

Source: mygamingtalk
 

SILENT MOD Version:0.7.2
Author TheSilencerPL Date 27.07.2013 Filesize 6.49 MB Download 353


Dark Mule Skins - Weapons & Soundpack

Published in ET Mods

New Enemy Territory - Dark Mule Skins, Weapons & Soundpack

What does the Dark Mule Pack contain?

    Head models have been modified, (smaller than standard and changed the texture of the hair, e.g.,  Axis hairstyles shaved heads up)
    New models Backpack added
    Added complete Backpack equipment
    Added new belt models,  (belts with additional equipment, now longer for each class)
    Fully and partially altered textures, (this includes face, uniform and weapons textures - dominated camouflage pattern)
    Helmet models are now lower
    Sounds of weapons and environments are changed by more than 90%
    Chat sounds have been added and some partially altered
    Package requires the command + set com_hunkmegs 128
    Package contains a "read me" text file with installallation instructions and how to troubleshoot any problems -
    it is preferable to read this guide because only then will the package work properly

Dark Mule website

Source:  wolffiles.de | Rehhhh via Splatterladder

DARK MULE (SKINS) PACK Version:0.2
Author Dark Mule Team Date 01.02.2015 Filesize 26,35 MB Download 498



Soundpaket |D6F| Janine

Published in ET Mods

|D6F| präsentiert sein neues 50 MB schweres Weapon/War Soundspack 1.0.

Die Waffensounds hören sich realistisch an und wirken nicht blechern, wie sonst so oft. Desweiteren bietet das Soundpack neue Fahrzeug- und Panzer(fahr)geräusche. Auch neue Explosionsgeräsche aller Art, Schritte, Türen, Maschinen, Radios, Vögel, Wind und sämtliche andere Geräusche sind überarbeitet worden.
Kurz gesagt: Dieses Soundpack ändert so ziemlich alles an Geräuschen die es in ET überhaupt gibt!

Zwecks weiterer Informationen besuche einfach die |D6F|Website www.d6f.de.ms

 
+++UPDATE+++
Nach Absprache mit Janine, können wir euch jetzt auch eine kleinere Version (38 MB) des Weapon/War Soundspack anbieten. Danke an |D6F| Janine. 

Quelle: Wolfmap.de

D6F WEAPON/WAR SOUNDS 1.0 Version:1.0
Author |D6F| Janine Date 07.08.2007 Filesize 51,79 MB Download 440


Silent Mod 0.6.1

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.6.1. - As promised, we release new version shortly after the previous one. This is mainly a fix release.

Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.6.1. - Wie versprochen, veröffentlichen wir eine neue Version, kurz nach der vorherigen.Hauptsächlich ist dies eine Update-Version.

Quelle: mygamingtalk

SILENT MOD 0.6.1 Version:0.6.1
Author TheSilencerPL Date 04.11.2012 Filesize 6,304 MB Download 264


ETJump 2.2.0 released

Published in ET Mods

ETJump 2.2.0 is out!

ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

Changelog:
  Increased progression tracker limit from 10 to 50.
    K43 and Garand no longer have any spread.
    Added spawnflag 8 to target_startTimer to reset the runtimer if pmove is not fixed
    Added spawnflag 16 to target_startTimer to disable use of save slots and backups
    Portal gun changes:
        Both portal gun fire rates are now equal.
        Lowered the minimum allowed distance between the portal gun portals.
        Changed other players' portal color 1 to green to make it more distinct on light surfaces.
    Enhanced vote UX
        Spectators can now see the y/n count.
        Selected y/n is highlighted.
        Revoting is now possible. Players can change their vote 3 times 10 seconds after the vote.
    Removed unused cvars.
    Vsay now plays the same voice for every player.
    Fixed a click event issue in the widescreen UI.
    shooter_rocket can now hit players.
    renamed target_tracker tracker_setIf key to tracker_set_if to match the other keys.
    fixed long map name not flipped correctly on map loading
    added spawnflags 2 for weapon_portalgun entity to make it rotating around its center
    added spawnflags 4 for all item_* and weapon_* entities to make them bobbing if they are floating in the air (1)
    vid_restart no longer breaks timerun timer.
    misc_landmine no longer crashes the client.
    CHS 50 displays the last jump coordinates.
    !spec now correctly only tries to match players that are not spectating.
    Added two new spawnflags for target_startTimer
        32 disable explosive weapons pickup
        64 disable portal gun pickup
    Drowned players are now correctly put to spec after a period of inactivity.
    Added worldspawn key nooverbounce. Disables overbounce if set to anything but 0.
        Surfaceparm monsterslicksouth enables overbounce on maps with no overbounce enabled.
    Added spawnflag 8 to target_teleporter. Works like 4 (preserves yaw) except keeps the pitch value as well.
    trigger_teleporter now supports same spawnflags as target_teleporter.
    Added overbounce watcher. You can save a position and the watcher will display whenever you are pointing at an OB location.
        etj_drawObWatcher to toggle the OB watcher.
        etj_obWatcherX/Y to change the location of the watcher.
        ob_save <optional name> to save the current position. Saved position will be displayed.
        ob_load <optional name> to load the saved position to be displayed.
        ob_reset to remove the displayed position. (Nothing will be displayed)
    HUD/UI clean up (replaced some drawchars on proper text drawing method)
    Value 9 for etj_drawSpeed2 now displays only tens in speedometer (ignores hundreds & thousands)
    Added 'etj_drawMaxSpeed' variable and etj_maxSpeedX/Y/Duration to display max speed from previous load session
    Fixed a bug in etj_noActivateLean
    Added vote_minVoteDuration to limit how fast a vote can pass after the callvote.

Source: etjump.com

 

ETJUMP 2.2.0 Version:2.2.0
Author Zero, XIS, Vallz and Ryven Date 22.01.2017 Filesize 6.63 MB Download 258


Minimod BACK 2 ROOTS

Published in ET Mods

Image New ET Minimod BACK 2 ROOTS by EgaL - HD and restylt Chargeimages and Commandmaps for Enemy Territory. Now you can see the path's a lot better.

Image Neuer ET Minimod BACK 2 ROOTS von EgaL - Auf alt und HD getrimmte Mapimages im Ladebildschirm und Commandmaps für Enemy Territorry. Wege sind trotz der Veränderung heraus gearbeitet und besser sichtbar.

- 25 Chargeimages and 24 Commandmaps

>> put it in your ETMAIN!!

MAPS: Adlernest, Battery, Braundorf B4, Bremen B2, Cean 2, ET Beach invasion, ET Ice, Fueldump, Goldrush, Karsiah TE, Oasis, Radar, Railgun, Reactor Final, sp_devilvery, Supply, Supplydepot 2, SW Battery, SW Goldrush, SW Oasis, TC Base, Transmitter, Venice, Warbelle + Unknown map Image in the Loadingscreen

!!!Back 2 Roots!!! and play Wolfenstein and visist Wolfenstein4ever.de

Download


Quelle: Big thx to EgaL@Wolfenstein4ever

  

   

 

  

  

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