ET:Revaluation Venomtroopers

- Four versions for serveradmins (animated/solid & NQ animated/solid)
- Compatible with ETpro, ETpub, Jaymod and No Quarter
- Gasmask with filter and transparent glasses
- Fitting accoutrement
- Very good to differ without class symbols
- No ranks on the helmets (like in RtCW)
- Replaced the MP40 with the Venom (not in the NQ versions)
- If a covert takes an enemy uniform, the dead body wears a fitting uniform
ETJump 2.0.4 released!
What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
ETJump 2.0.4 is ready! Everything that I wanted is not in but as there were quite a few bugs that caused crashes I decided to release it already.
Changelog:
Fixed a bug that caused vote_limit to be ignored.
Support for timeruns
Fixed some database bugs
Added slick detector
Added alternative scoreboard
Added another alternative scoreboard
Fixed a bug that caused axis engineers to spawn with rifle nades when noexplosives was active.
cg_viewplayerportals value 2: you only see other players' portals when you're speccing them
Added target_scale_velocity
target_activate_if_velocity
Keys
lower_limit: if velocity is under lower_limit, nothing will be activated
upper_limit: if velocity is over upper_limit, nothing will be activated
if either limit is 0, it will be ignored
Spawnflags
1: only horizontal velocity
2: only vertical velocity
Example usage of target_activate_if_velocity
Added target_activate_if_velocity
target_scale_velocity
Keys
scale: multiplier that velocity will be scaled with
Example usage of target_scale_velocity
Added random map mode (g_randomMapMode where the server automatically changes map every X minutes (defined in g_randomMapModeInterval).
Voting for the mode can be toggled with vote_randomMapMode cvar.
Fixed a rare bug that crashed the server on random map vote.
Added player_logJumpCoordinates for mapping purposes. As the cvar name says, logs the jump coordinates every time you jump. (or fall)
Fixed a bug that teleported players to random locations on load after map change.
Added player_drawMessageTime cvar for logging time when the chat message was sent. Setting the cvar to 1 will print [hour:minute] ETPlayer: hello, world! and setting the cvar to 2 will print [hour:minute:second] ETPlayer: hello, world!
Slick detector now detects slickly slopes aswell.
Source: etjump.com | Zero
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ETJUMP 2.0.4 Version:2.0.4 |
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Omni-Bot ET 0.83 Released
Omni-Bot 0.83 for Enemy Territory has been released.
We are pleased to announce the latest version of Omni-bot for ET has been released. Palota has been very busy this past year fixing bugs, adding features, and adding support for newer mods. The waypoint team has also been busy adding support for new maps and improving on existing waypoints.
Das Omnibot Team verkündet die Freigabe von Omnibot 0.83 für Enemy Territory als Linux und Windows Version inkl Waypoints. Diese neue Version umschließt Bugfixes, neue Features und diverse Optimierungen.
Release Highlights
ETBlight and Bastard mods are supported
Fixed memory leak caused by GameMonkey threads
Fixed crash in AddBot if bot is kicked in ClientUserinfoChanged
Added cvar omnibot_logsize (maximal file size in KB), -1 will disable logs, 0 will overwrite file every match
Source: omni-bot.com | wolffiles.de

OMNI BOT - WINDOWS Version:0.83
omnibot
24.11.2013
19.99 MB
1601

OMNI BOT - LINUX Version:0.83
omnibot
24.11.2013
20,47 MB
440
Omni-bot 0.85 RtCW + ET Released!
Omni-bot 0.85 for Enemy Territory and Return to Castle Wolfenstein have been released.
We are pleased to announce new version of Omni-Bot for ET and RTCW. There are many new features especially in RTCW because previous versions 0.83 and 0.84 were released exclusively for ET.
Many waypoints are not yet finished, but you can download them from the Assembla repository. Omni-bot 0.85 can load them directly from incomplete_navs folder. You don't have to move them to nav folder anymore.
You can download 64-bit binaries for both Linux and Windows. They require latest version of ET:Legacy or iortcw. They should be installed only on dedicated servers. Do not install 64-bit version on your home PC because you would not be able to connect to public multi-player servers.
We have also successfully compiled Omni-bot for ARM processor. It's possible to run RTCW server on Raspberry Pi computer.
> RTCW 0.85 changelog > ET 0.85 changelog
Source: www.omni-bot.invisionzone.com
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OMNI BOT ET - ALL OS Version:0.85 |
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OMNI BOT RTCW - ALL OS Version:0.85 |
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Sexy Female Axis Skins by #P!G
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FEMALE AXIS SKINS Version:Final |
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Reloaded 1.1.0
ETMOD Reloaded 1.1.0 - The mod is built on ETpub featuring its own Admin and Member skins, also the standard Wolf-ET skins have been updated to better ones. Later on we will try to implement an officer's cap and a beret for the admins, covert ops will receive a field cap as admin. And maybe, just maybe, upgrade the weapons with new and better looking ones. Lastly, we will attempt to make both male and female players.
This excellent Wolfenstein Enemy Territory modification has been created by The-Wolf-Team. More information on MODdb.com
Source - splashdamage.com/thunder | wolffiles.de
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RELOADED MOD (WITH + WITHOUT LUA) Version:1.1.0 |
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Silent Mod 0.6.3 released
The Team from mygamingtalk.com releasedET-Mod silEnT 0.6.3. - Fixed Incompatibility with ET Legacy binaries introduced in 0.6.2.
Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.6.3. - Repariert die Inkompatibilität der ET Legacy-Binärdateien von Version 0.6.2.
| Download |
Quelle: mygamingtalk
ET Headquarters 0.9.127
Wolfenstein: Enemy Territory Mod ET Headquarters 0.9.127 released
ET Headquarters adds a flexible character customization system to Wolfenstein Enemy Territory. It also adds gameplay changes and rebalances class mechanics. Its core gameplay remains close to vanilla ET. Features: - Omnibot Support - ETpro Mapscripting Support - Lua 5.1 Support - Sqlite3 Database Backend - Xpsave and Moditemsave Support - Game Coins - Character Customization - Flexible Character Customization Backend - Barracks Menu to Visually Unlock Character Items - New Command Post Gameplay - Blue Adrenaline - Covert Ops Weapon Specialist
Mod Features
Amongst the many which stand out:
- Omnibot Support
- ETpro Mapscripting Support
- Lua 5.1 Support
- Sqlite3 Database Backend
- Xpsave and Moditemsave Support
- Game Coins
- Character Customization
- Flexible Character Customization Backend
- Barracks Menu to Visually Unlock Character Items
- New Command Post Gameplay
- Blue Adrenaline
- Covert Ops Weapon Specialist
The Team
acQu - Code, Game Design
Floreio - Models
Jenkins - Logo, 2D gfx
Thunder - Skins, Models
Webpresence
ModDB: moddb.com/et-headquarters
Bug reports go to: thewolfteam.org
Not all media assets shown in the pictures, videos, etc, were done by us alone. We hereby thank everyone in the community who made these assets available. We do not take credit for those.
Source: etpro.de
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ET HEADQUARTERS Version:0.9.127 |
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PzKpfw VI Tiger
Tiger tank was a fearsome killing machine during World war 2. It first felt the sands of North Africa in late 1942.
It was at first a successful response to the uprising Allied superiority but due to mechanical problems it was not long until only a few active Tigers were on the African battlefields.
The model does not have any animations but has a 360 degree turnable turret to fit your needs on the battlefield. Whoever wishes to add animations to the model is free to do so.
Tigertank war eine furchterregende mörderische Maschine während des zweiten Weltkriegs. Er fühlte den Sand von Nordafrika im Spätem 1942. Es war zunächst eine erfolgreiche Antwort zum Aufstand der überlegenen Alliierten, aber durch mechanische Probleme verursacht dauerte es nicht lange, bis nur noch einige wenige aktive Tiger auf den afrikanischen Schlachtfeldern waren.
Das Modell hat keine Animationen, hat aber ein 360 Grad drehbares Türmchen um deine Verwendung für das Schlachtfeld anzupassen. Wer immer wünscht dem Modell Animationen hinzuzufügen, kann dies gerne tun.
Quelle: SplashDamage

PzKPFW VI TIGER
{SSF}Sage
13.03.2011
1,476 MB
228
ET:Revaluation v1
For all changes and fixes with an short explanation visit the website of this mod.
Die erste Final von ET:Revaluation (=Aufwertung) wurde nun offiziell veröffentlicht. Es ist mehr als ein Skinpack das das Spiel realistischer macht, es beinhaltet in seiner geringen größe von nur 5 MB auch viele Fixe.
Besuchen Sie die Webseite dieses Mods um sich alle Änderungen und Fixe mit einer kurzen englischen Erklärung ansehen zu können.
Download & Info:
--> ET:Revaluation v1
--> ET:Revaluation Website
Features:
- Specific Weaponskins
- Changes for more realism and an better look
- Fixes for stock ET and custom maps
- 5 MB filesize
Quelle: Wolfmap.de
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ET-REVALUATION (ET:R) Version:1.0 |
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