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Fall Cup 2012 - Moments Of The Week #2

Published in RtCW Movies

Bully presents the second video from the RtCW Fall Cup 2012 with impressive moments.
So here it finally is, shamefully 1 day over it's deadline.. ok I admit it's 1:50 midnight, 2 days over the deadline.
I'm not to sure what to think of it, if I had more time I would have fine tuned it more and most likely have gone for a different song. But it is what it is and I hope you like it.

Starring: MerlinatoR, Kevin, Crmbs, osiris, bully, Kamz, Fro, Pudi, Kris, Juha, xPERiA

Bully präsentiert das zweite Video aus dem RtCW Fall Cup 2012 mit beeindruckenden Momentaufnahmen.

Image Image Image

Quelle: crossfire.nu

RTCW MOMENTS OF THE WEEK #2 - RTCW FALL CUP 2012
Author bully Date 07.01.2013 Filesize 119 MB Download 259


RtCW Coop 0.9.4

Published in RtCW Mods
It took us a while, but we managed to get rtcwcoop 0.9.4 ready for release !
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.

Mapfixes:
    * Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
    * Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
    * The elevators in Rocket are now faster and not so annoying anymore.
    * Church and Castle had sound bugs.
    * The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
    * End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
    * Crypt1 was sometimes unfinishable, this is fixed
    * Dam has also better (and faster) elevators, also the AI's are working better now.

New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.

Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.

 0.9.4 Win 0.9.4 Linux 0.9.4 OSX

Link: rtcwcoop.com

IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

 

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

 

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.

You can check out the rest of the list over at IGN.

Source: ign.com | etpro.de | splashdamage.com

Industrial Espionage Final - SP map for RtCW

Published in RtCW Maps

Image New SP map for RTCW - Industrial Espionage Final made by Wolfman - The year is 1943. Italy has just surrendered, but the rest of the world remains at war. The Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on a spy mission to a German industrial facility.
Until recently, this facility was unknown to Allied forces, therefore you are being sent in to assess its purpose and threat level.

Image New SP map for RTCW - Industrial Espionage Final erstellt von Wolfman - Es ist das Jahr 1943. Italien hat kapituliert, aber der Rest der Welt bleibt im Krieg. Das Office of Secret Actions beauftragt, dass Agent BJ Blazkowicz in einer Spionagemission, auf eine deutsche Industrieanlage geschickt wird.
Bis vor kurzem war diese Anlage den alliierten Streitkräften unbekannt, deshalb wirst Du dort hin ausgesandt, um Zweck und Bedrohung der Lage zu bewerten.

Image Image

Download


Quelle: Thx to Vicpas via Shoutbox | splashdamage/forum

RtCW Script Editor

Published in RtCW Misc

Eugeny has created a new RtCW script editor for Return to Castle Wolfenstein mappers. It edits the .ai and .script files of the game and also has syntax highlighting. It is now also possible to parse the map with the creation of a "skeleton" script.

 

Eugeny's Project X website HERE

Source: wolffiles.de | splashdamage.com

RTCW SCRIPT EDITOR
Author Eugeny Date 11.09.2013 Filesize 0,559 MB Download 855


Arkot Castlekeep 1.1

Published in RtCW Maps

RtCW Singleplayer Map Arkot Castlekeep 1.1 made by Arkot 24 and Vicpas.
Enjoy and thank you.

RtCW Singleplayer Map Arkot Castlekeep 1.1 erstellt von Arkot 24 und Vicpas.

ARKOT CASTLEKEEP 1.1 (SP) Version:1.1
Author Arkot 24 and Vicpas Date 05.03.2013 Filesize 9,983 MB Download 1161


Neues Movie Phates Emotional

Published in RtCW Movies

An der Moviefront von RtCW tut sich wieder was.

Phates Emotional ist ein neues RtCW-Fragmovie von Phate.
Die Qualität des Movies ist sehr gut, es ist abwechslungsreich u. bietet viele Highlights von namenhaften Clans wie zb. aZe, cave'coh, Dying Wish/Wobbel, Fallanx, fixed, KiH.rtcw, nike Tout, OneSoldier.rtcw, Maelstrom, Mindcage, move, POW und noch viele andere! Also, anschauen lohnt sich 
 
Download

Quelle: Planet-Videos

Movie Ubik 2013

Published in RtCW Movies

UBIK RTCW MOVIE from the Anniversary Cup 2012-2013 by bloxzin - This was originally going to have a lot more effort put into it but moving overseas so had to finish asap.
This also messed up not being able to get brandon's demos (our teams only low pinger haha).
Sooo don't expect frags of week kind of stuff but instead sloppy delayed action that is border line clean enough. Footage v birdz, radd, stable and n0.
We are all from either aus or nz so not known around here but all enjoyed being involved in the cup, even though we were the only team not to get a stream I think!!!! haha. we that bad???? Also crossfire most committed team award haha!! we done like monday mornings 1-3am sometimes. Also played all matches on usa servers!! even when we had an aus server some teams bitched soo hard about the lag that we put up with normally....you know who you are.

Thanks to biggz our captain, always arranging times and doing work. And warwitch for bringing the game sooo much life back.

Image

UBIK RTCW MOVIE
Author bloxzin Date 28.03.2013 Filesize 438 MB Download 307


RtCW Legacy Cup

Published in RtCW Scene

The brand new Return to Castle Wolfenstein cup has been announced and this time around bit more organized, more intense, more exciting and more games to be covered! Take a closer look at the announcement for RtCW Legacy Cup!

I am glad to announce this brand new tournament for Return to Castle Wolfenstein! Last cup was a huge success despite lack of my own motivation which actually went pretty well afterall. This time around I have made some changes in the admin department and it will be a huge upgrade for me in order to run the tournament smoothly as possible. I have chosen to switch the platform of the tournament from ClanBase to BinaryBeast ( www.binarybeast.com ) , huge thanks goes to CEO/Owner of BinaryBeast to help me out on some things and we will be featured on the main page. Thanks Brandon S!

So... let's get down to business, enough chitchat! I would like to have your attention here now. The cup will be in 6vs6 format as usually and in ABBA stopwatch mode. The ruleset has been changed a lot and has been made player-friendly as possible, I will try to update them on the run in order to be crystal clear before we enter into battlemode. I won't talk a lot about the rules here since as a player it's your job to be familiar with the rules so there wouldn't be any questions left unanswered! There are some things to think about as well, I have decided to cap the one team roster size to 9. As we saw some of the teams had more than that so this rule could maybe form more teams instead one huge one. The maplist will be finalized by this sunday (07.04.13).

Whats next? Well there a lot to tell. First of all I would like to let you guys know that this tournament will include prizes! So your job right now is to give out your opinions on this post as well what would you like to see for the prizes since we have dilemma. It can be mouses, headsets... you name it, we delivery it!
It's important for us so please take your time and give us the feedback!

Tournament schedule:
31.03.2013 - Signups opened!
28.04.2013 - Signups closed, groups formed!
29.04.2013 - 1st matchweek takes off!

Rest is unfortunately TBD since the signups may vary so as soon as I will know the exact amount of signups and teams playing I will give out the full schedule for the groupstage and playoffs! Please bear with me on this one. Sorry!

As we move closer to the closing of the signups I will make sure everyone will be notified!

About signing up!
This is the tournament website -  http://binarybeast.com/xRtCW1303300
Please take your time and read the RULESET! This is important for the players and team captains!

Only the team captain has to signup on the website and rename nick to the team name they will use in the cup!!! After signup, PM me on IRC ( #rtcw.wars @ quakenet.org ) with your full roster and their PB_GUID's!!!


If there is a team signed up with no information given to me, I will remove them and won't consider them as competitors in the cup!

As in the previous cup we saw some legends return. This time it's not different.
Our casting team will be covering the cup AGAIN! All of the WarwitchTV crew wants to thank all the supporters and followers. It was amazing to cast again for all of those guys!

image: warwitchtv-channel_header_image-66bd9c45d67763d6-640x125

 

Warwitch and the crew is back again! 

- Warwitch
- Sabo the saboteur
- Nail the geek squad commander
& many more through out the entire cup!

http://www.twitch.tv/warwitchtv/old


WarwitchTV will have giveaways, prizes, surprises and many guests on the show, YOU can be one maybe? Time will tell! You have to tune in every sunday 9PM CET/ 2PM EST
Right now it is unknown but Warwitch is working to get hes studio ready for the cup and with some awesome stuff that you might need to see. More to come in near future!

Information:
Cup website :  http://binarybeast.com/xRtCW1303300
Official cup IRC :
Cup Admin :  ZeD / co-supervisor  MerlinatoR
Official stream :  http://www.twitch.tv/warwitchtv/old

Previous cup
I would like to go back in time now. I am sorry for the spectators and the players that I didn't really made any final news about the previous cup winners etc. So ill take my time now.

- one.soldier
- overPowered
- raw
Huge round of applause to winner and all of the players who took part of the RtCW Fall Cup 2012. Aswell to all of those spectators and fans out there!!! Personal respect to all of the players and fans who keep this game alive!

I would personally like to thank :
voice, bully, MerlinatoR, homie, Ins0mnia, biggz, Warwitch, DtS, Nail, Sabo, DeeAy, Bridger & many more that I can't remember right now! All the WarwitchTV supporters aswell!

Grab your guns, it's about to get nasty soon!

Return To Castle Wolfenstein Coop

Published in RtCW Mods

After 2 years of work and more than 850 svn revisions it is finally ready. The first public playable version of return to castle wolfenstine mod makes cooperative play possible - All single player levels are modified for cooperative play (up to 8 players). We added extra enemies, updated the skill levels so that its still a challenge to play this game.

There are three gametypes:
- Coop: Normal rtcw but in cooperative mode, very fun with friends. - Battle : sort of 1vs1 but still in coop. The point of this mode is that at the end of the map you have the best statistics (out of three). The recorded statistics are: damage given / damage received ratio, deaths and points. The player who scores the highest on at least 2 of the three wins. Important to know, you start the game with only one gun and you have to buy weapons, ammo and health. Buying something costs points. Your points can be below zero, but if you are at below zero at the end of the map you can't win - Speedrun: Play a level as fast as possible, fastest time is saved on the server

Download the files. Extract them somewhere (NOT in the rtcw folder). Copy the RTCW pk3's (mp, sp and pak0) into the rtcwcoop main folder and start the rtcwcoop executable.

Nach 2 Jahren Arbeit und mehr als 850 svn Änderungen ist es endlich fertig. Die erste öffentliche spielbare Version von der Return to Castle Wolfenstein Mod macht jetzt kooperatives Spielen möglich - Alle Einzelspieler-Level sind für kooperatives Spielen (bis zu 8 Spieler) modifiziert. Wir haben zusätzliche Gegner und den Schwierigkeitsgrad erhöht, so dass es immer noch eine Herausforderung ist dieses Spiel (erneut) zu spielen.

Downloade die Dateien. Entpacke es irgendwo hin (NICHT in den RTCW Ordner). Kopiere deine RTCW-pk3´s (mp, sp und pak0) in den rtcwcoop Hauptordner und starte die rtcwcoop.exe

Image Image Image Image

COOP WIN COOP LINUX COOP OSX
 

Quelle: wolffiles.de

  

   

 

  

  

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