Return to Castle Wolfenstein
Return to Castle Wolfenstein - Singleplayer Mission Clonewar 2044 v1.1
This is Hellbaron's remake of the original Return to Castle Wolfenstein singleplayer mission created by Flipmode.
Storyline: The Axis Forces were planning to build their own Timeportal and they have now succeeded in doing so. Appearently, they plan to travel to the future in order to use a new technology known as "cloning". Their main objective is the reproducing of human beings and as you can imagine their intention is not to create civilians.
If they succeed they could send back an enormous army of clones, created from their elite Armed Forces. The Allies need to steal this project, destroy all communications, kill all resistance and take over the control of the Timeportal.
Source: Hellbaron via moddb/rtcw-venom-mod | Ronboy via ronboyproductions | wolffiles.de
CLONEWAR 2044 Version:v1.1 Hellbaron and Ronboy 14.08.2016 4,481 MB 1071 |
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http://wolfenstein4ever.de/index.php/news/return-to-castle-wolfenstein?start=45#sigProId99047be0f8
New Rtcw SP Mod in Development - RealRTCW Realism Mod!
The main goal of this mod is to make the RtCW singleplayer missions a bit more realistic and challenging. This mod is not for newcomers, it is for experienced RtCW players who now find the vanilla version of the game easy to complete.
v 1.0 Changelist:
# New Weapon: MP-44 with unique ammo type.
# New 44 khz sounds for weapons and some misc sounds. Also new main menu theme.
# Overhauled main and in-game menus.
# Overhauled loading screens.
# New Weapon Skins, (pack of the best modelsskins made by the RtCW Community).
# Strafe Jumping, (Bunny hop), was removed.
# All heavy weapons now decrease player movement speed by 25%.
Rebalanced AI:
# HP of all Axis Forces reduced.
# Soldiers: All have average shooting skills. More mauser rifle soldiers, less MP40 soldiers. Later in the game's missions, soldiers will use MP44.
# Officers: Now have excellent shooting skills.
# Zombies: Now have more HP, skulls charge time decreased, increased melee damage, faster moving speed, fov changed to 360.
# Zombie Warriors: Now have more HP, increased melee damage, faster moving speed, fov changed to 360.
# Elite Guards: All have excellent shooting skills. All Elite Guards are now using mp40 or silenced lugers. Increased their running speed too.
# Boss1, (Olaric-Helga), more HP, increased melee damage, more ghosts.Ghosts charging time reduced.
# Blackguard Paratroopers: Now have excelllent shooting skills.
# Proto soldier: Increased HP.
# Boss2, (Uber Soldat), Increased HP.
# Lopers: Increased HP.
# Heinrich: Decreased reaction time, increased sword attack range, increased stomp damage, decreased raise dead cooldown, increased running speed.
For more information regarding all in-game changes, please refer to the "read me" file contained in the download.
Source: moddb.com/realrtcw-realism-mod | ronboyproductions | wolffiles.de
REAL RTCW REALISM MOD Version:1.0 Ronboy and WolfETPlayer 30.07.2016 65,548 MB 911 |
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http://wolfenstein4ever.de/index.php/news/return-to-castle-wolfenstein?start=45#sigProId816e2c9d7d
New Knightmare Patch Released for Rtcw SP - 1.42d!
This is a simple patch that fixes the startup crash caused by newer video drivers, (erroneously attributed to Windows 7).
It adds fully native widescreen support. Support for "nVidia Surround" and "ATI Eyefinity", via in-menu custom video modes and a few other fixes and tweaks. It also fixes the crash at the map level transition from RtCW SP map "Dam" to RtCW SP map "Paderborn", (aka village2).
It is based on the v1.41 source released by John Carmack in September 2010. However, as this release is not made or supported by Gray Matter, id Software, Activision or Bethesda, please don't ask them for support with this.
# Installation Instructions
You should back up the "WolfSP.exe", "cgamex86.dll", "qagamex86.dll" and "uix86.dll" files in your Return to Castle Wolfenstein folder before installing this.
This can be done simply by making a subfolder called "backup" or "old" and moving the above files there. Once you have done this, just extract the download into your Return to Castle Wolfenstein folder.
# Please Note
This patch includes modified menu files in the "sp_pak4.pk3" file. These files were edited to add the new "scralign" attribute to various objects, to change how they scale in widescreen video modes. "System.menu" and "ingame_system.menu" were also edited to add the new video modes, anisotropic filtering support and hardware gamma support.
Mods or map packs which change the menu files will need to be edited to replicate these changes, or they won't work correctly with this patch.
Source - Ronboy Productions mikebwolf/ronboyproductions | wolffiles.de | markshan.com/knightmare/
KNIGHTMARE RTCW PATCH Version:1.42d Knightmare and Ronboy 30.07.2016 1,616 MB 88059 |
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