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Teutoburg Forest Beta 1

Published in ET Maps

Teutis released his very nice map Teutoburg Forest Beta 1

Story: The Allies have surrounded the famous Teutoburg forest, an impervious forest in northwest Germany. The Axis are hiding a substantial amount of gold in the forest. The Axis are trying to escape from the forest with the gold. The Allies are trying to prevent this for all costs.

Axis:
- Escort the truck with the gold to the nearby train station
- Destroy the main entrance
- Escort the truck over the bridge
- Load the gold on the Train
- Escape with the gold from the forest

Secondary objectives:
- Built the command post to create an alternative Spawn
- Destroy the Allied command post command post

Allies:
- Prevent the Axis from reaching the train station with the gold
- Prevent the Axis from destroying the main entrance
- Prevent the Axis from escorting the truck over the bridge
- Prevent the Axis from loading the gold on the train
- Prevent the Axis from escaping with the gold from the forest

Secondary objectives:
- Built the command post
- Destroy Axis command post command post

Source: wolffiles.de | Teutis

TEUTOBURG FOREST Version:beta 1
Author Teutis Date 01.02.2016 Filesize 15,2 MB Download 353


UJE Xmas Mappack (3 Maps)

Published in ET Maps

Enemy Territory Christmas Mappack with 3 new UJE maps and waypoints - UJE Christmas, UJE Xmas Factory and UJE Castle Xmas made by [UJE] Niek

The first map is the updated Christmas tank ,Allied objective
The second map is an updated snipermap with axis objective in it.Castle xmas is the name
The thirth map is also an axis objective map called xmas Factory where axis have to try and assasinate Santa


 [UJE] Christmas - The alies have to escort the tank to the santa's building and destroy the presents there. Axis have to stop the alies.

UJE christmas

Special stuff:
* 2 moving trucks
* 1 funny car that flies to objective
* A carnaval train
* some christmas sounds
* a giant carnaval wheel
* a Carousel


[UJE] Xmas Factory - Axis forces are planning an assasination on Santa in his Factory. They have to get inside the guarded factory to get the special dagger to assasinate Santa in his bedroom.
To get to the factory they have to steal the tank first to gain acces to the Factory.Then they have to steal a key to open the gates to the dagger and Santa's bedroom.
The allied forces have to stop the Axis and prevent assasination of Santa.

UJE xmas factory

Axis objective:
*Blow the damaged garage side wall to access the tank!
*Escort the tank through the Town to secure advance spawns!
*Blow the Sewer Door Side Entrance and the Stair Well Door Side Entrance to progress!
*Capture the Old Village spawn for 7 seconds!
*Build the North and South Assault Ramps, the Neutral Command post, and blow the Trench Side Wall!
*Blow the Main Factory Door to access the Key and Dagger and capture the forward tower spawn!
*Steal the Gate key to open the Gates that guard the Dagger to unlock them!
*Steal the Dagger and run it to Santa to assasinate him!


[UJE] Castle Xmas - The Axis have invaded Santa's Castle. They are trying to steal his magic Crown so they can manipulate Xmas.
They have to steal it and escape with the sledge. Allies have to do defend the crown at all costs.

UJE castle xmas

Thanks alot guys you keep this game alive. Have fun with the maps **merry christmas and a happy newyear!

Source: ujeclan.com

 

XMAS MAPPACK (UJE) Version:3 Maps
Author [UJE] Niek Date 11.12.2016 Filesize 55,57 MB Download 486


UrbanTerritory 44 (Beta1)

Published in ET Maps

UrbanTerritory 44 (Beta1) - Idea and original map created in 2003 by arobeuze. Rebuild in 2016 by StoerFaktoR and Fabi

This is the first public beta version and some bugs and errors may still exist.
If you find bugs or you have ideas to making better this map you can contact us on http://combat-funzone.de
Briefing: The Axis have to destroy the Safe, steal the Combat Maps and bring them to the Truck!
Note: Waypoints for Omnibot0.85 are included... They are not perfect and not finished atm but the bots should know what they have to do ;)

Todo:
[*]Adding more details on streets and buildings
[*]better optimization of the map..??
[*]completing waypoints...
[*]Some other nice ideas???

Source: wolffiles.de

URBAN TERRITORY 44 Version:beta1
Author StoerFaktoR and Fabi Date 30.07.2016 Filesize 16,056 MB Download 354


Teuthonia Final

Published in ET Maps

ET Map Teuthonia Final released by Teuthis.

=== New Map Features ===
-  A second bank entrance has now been created
- There are more obstacles to provide cover at both axis spawns
- There's a new tunnel system
- A new balcony near axis the spawn to allow sniping (but just a bit)
- Texture and script errors have been fixed
- Lots of new models added too
"I do not plan to come up with another version as I wanna close this chapter in order to move on with some new map projects. Nevertheless, I appreciate feedback, either positive or negative, it doesn't matter." - Teuthis

=== Special thanks ===
- Thunder (TWT) for the great models
- Mateos (TWT) and TomTom for help with script problems
- Micha (TWT) for the waypoints
- the Clans of Dark Alchemy and WF-Gaming for testing the Beta version.

=== TWT News ===
In order to keep Wolf-ET alive, the Community requires new mappers. TheWolfTeam (TWT) is in the process of coming up with an initiative to attract interested newcomers to the art of mapping. As many websites for mappers are now dead we will try to revive the Mapping Community by providing tons of tutorials, awesome models and ready to use prefabs.
Most importantly , experienced personnel to help with everything related to making maps, (e.g., scripting, brushwork, everything). Long story, short version. Those people who are interested should sign up at TWT and start learning how to make their very own awesome, new maps. Your Wolfenstein Community needs you.

Source: wolffiles.de | forums.warchest.com | thewolfteam.org

TEUTHONIA Version:Final 1.2
Author Teuthis Date 01.09.2014 Filesize 8,695 MB Download 301


The Shrine Beta 3

Published in ET Maps

ET Axis-attack map Shirne Beta 3 made by Thunder.

~~~The Storyline~~~
Allied command has intercepted some secret radio transmissions sent between Axis forces, where there has been talk of an ancient Egyptian shrine which is located deep inside a pyramid. This ancient artifact is said to possess great powers, so the Allied forces hurry to try and to defend the pyramid in order to make the shrine safe. Unfortunately for the Allies, an Axis attack force is already closing in on them.

Thunder: "I will not continue more on this map as I felt I have done what I can with it.
Will release source shortly if someone feel for taking it to a final version."

Source: thewolfteam.org | Thunder

THE SHRINE Version:Beta 3
Author Thunder Date 29.04.2014 Filesize 9.58 MB Download 242


1944 Huertgen Forest (Final 2.1)

Published in ET Maps

Meteos released a new Version of the map 1944 Huertgen Forest

Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!

Changelog > Final 2.1 (since previous public release)
    * Time limit management:
        - Initial time limit reduced to 20 minutes;
        - Extension when the Tank is stolen (not on first repair) (+10);
        - Extension when the Truck is stolen (when exiting the Truckyard) (+5)
    * Slightly improved VIS blocking.
    * Optimized T-Junctions some more.
    * Caulked more non-visible surfaces.
    * Rewrote shaders and cleaned map script.
    * Added a flash animation and a firing sound to the AT-Gun when used.
    * Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
    * Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
    * Updated the map coordonates so the original Command Map fits with the objectives locations.
    * Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
      Also note that the texture blending is affected (only the brushes going through the skybox).

Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

1944 HUERTGEN FOREST Version:final 2
Author Meteos Date 24.10.2014 Filesize 7.75 MB Download 487


Battle Chess Sniper

Published in ET Maps

Lorenz presents his new sniper map, with a realy nice design of a complete chessboard with figures!

"This time the battle takes place on an ancient chessboard, the game was stopped because there was something wrong. As usual, the matter will be settled by the snipers."

Source:  [UJE] Niek via FB | Lorenz

BATTLE CHESS SNIPER
Author Lorenz Date 17.03.2014 Filesize 7,423 MB Download 264


Mountain Pass beta 4

Published in ET Maps

ET Map Mountain Pass Beta 4 created by Devils Right Hand

Storyline:
The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains.
The Allies have been unable to locate this stash, however, Allied HQ has received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.
The Allied squad must locate and infiltrate this village, steal the top secret documents, steal a truck and make their escape back to Allied HQ.

SplashDamage - Devils Right Hand

Source: wolffiles.de | thewolfteam.org

 

MOUNTAIN PASS Version:b4
Author Devils Right Hand Date 25.11.2017 Filesize 49.44 MB Download 657


Siwa Teuthonia

Published in ET Maps

Teuthis from TWT released his new map Siwa Teuthonia.

 Map background: Siwa_Teuthonia is directly connected to the already released map Teuthonia and plays right before Teuthonia. The Teuthonia maps are finally supposed to be a trilogy with Siwa_teuthonia being the first map, Teuthonia the second map and the third map will be called Port_Teuthonia. So one big story going over three maps.

Source: wolffiles.de

SIWA TEUTHONIA
Author Teuthis Date 15.04.2015 Filesize 21,829 MB Download 374



River Port Beta 1

Published in ET Maps

SM-Mapping aka Sage and Pegazus have released the new version River Port B1

"After over a year of testing and balancing the map it is time to release this exciting map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!"

Story:
Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.

Objective for Allies attacking team:
1] Escort the M8 Greyhound to the road facing their Headquarter
2] Destroy their Anti-Tank Gun
3] Destroy their Tank Barrier
4] Breach the Headquarter Entrace with the M8 Greyhound
5] Send a false command for the Axis U-boat to come to port
6] Steal the V2 Launch Code and secure it into the U-boat Controls
7] Construct a V2 launch hack at the U-boat Controls
8] Launch the V2 missile from the U-boat Controls

Source: splatterladder.eu | ujeclan.com

 

RIVER PORT Version:beta 1
Author Sage and Pegazus Date 28.11.2016 Filesize 20,193 MB Download 447


  

   

 

  

  

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