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Helicopter Assault Mission 3

Published in ET Maps

Helicopter Assault M3 is made by Predator / Bivif and is the third season and last campaign Mission.

It is 7:00 o' clock and the mission is:
Allies succesfully secured the gold and they try to find a way to escape. A solution for them is to cross the escape tunnel but Axis will reserve for them other plans. Atention, Axis prepared for them a trap!

Helicopter Assault M3 ist erstellt von Predator / Bivif und ist die dritte und letzte Campaign-Mission.
 
Es ist 7:00 Uhr und der Auftrag lautet:
Die Alliierten haben das Gold gesichert und müssen jetzt einen Weg finden, um zu entkommen. Eine Lösung für die Alliierten ist, den Fluchttunnel zu durchqueren. Aber Vorsicht, die Achsemächte haben eine Falle vorbereitet!

Image Image Image Image

Quelle: Wolffiles.de | Thx for Predator via Shoutbox

HELICOPTER ASSAULT M3 Version:mission 3
Author Predator and Bivif Date 29.08.2012 Filesize 30,30 MB Download 195


Point Xmas Beta 1

Published in ET Maps

This is a new Christmas-themed map created by SSF Sage.

The map comes with 3 version!!! It comes packed with 3 in-game versions; Regular, a totally new wave based "Team Deathmatch" objective mode and Last Man Standing.

point.bsp
    Objectives:
        Allies:dmatch
            1] Steal the Red Flags.
            2] Establish a Command Post inside the Central House.
            3] Prevent the Axis from fortifying their position with a Command Post inside the             Central House.
            ***Bonus: Collect stars
        Axis:
            1] Steal the Blue Flags.
            2] Prevent the Allies from establishing a Command Post inside the Central House.
            3] Set up a Command Post inside the Central House.
            ***Bonus: Collect stars
        
point_tdm.bsp
    Objectives:
        Allies:
            1] Steal the Red Flag for 2 points or kill the enemy team for 1 point.
        Axis:
            1] Steal the Blue Flag for 2 points or kill the enemy team for 1 point.

point.bsp / LMS version
    Objectives:
        Everyone:
            1] Survive!

Installation: Put the pk3 file into your Etmain folder.

Source: wolffiles.de

 

POINT XMAS Version:beta 1
Author SSF Sage Date 14.12.2016 Filesize 9,131 MB Download 230


ES Garden Sniper

Published in ET Maps

Map ES Garden Sniper made by |ES|hardstyler and [UJE]Niek - 2 neighbors had a disagreement during a coffee and quickly became the big sniper battle in their garden. This Map is a no crossing version.

Map ES Garden Sniper, erstellt von |ES|hardstyler und [UJE]Niek - 2 Nachbarn hatten eine Meinungsverschiedenheit bei einem Kaffee, welche schnell zu einer Scharfschützen Schlacht in ihrem Garten ausartete. Es ist eine nicht überkreutzbare Map.

Quelle: Thx to |ES|Grandad via Shoutbox | esclan

GARDEN SNIPER (ES)
Author |ES|hardstyler and [UJE]Niek Date 12.02.2013 Filesize 6,652 MB Download 195


Teuthonia Final

Published in ET Maps

ET Map Teuthonia Final released by Teuthis.

=== New Map Features ===
-  A second bank entrance has now been created
- There are more obstacles to provide cover at both axis spawns
- There's a new tunnel system
- A new balcony near axis the spawn to allow sniping (but just a bit)
- Texture and script errors have been fixed
- Lots of new models added too
"I do not plan to come up with another version as I wanna close this chapter in order to move on with some new map projects. Nevertheless, I appreciate feedback, either positive or negative, it doesn't matter." - Teuthis

=== Special thanks ===
- Thunder (TWT) for the great models
- Mateos (TWT) and TomTom for help with script problems
- Micha (TWT) for the waypoints
- the Clans of Dark Alchemy and WF-Gaming for testing the Beta version.

=== TWT News ===
In order to keep Wolf-ET alive, the Community requires new mappers. TheWolfTeam (TWT) is in the process of coming up with an initiative to attract interested newcomers to the art of mapping. As many websites for mappers are now dead we will try to revive the Mapping Community by providing tons of tutorials, awesome models and ready to use prefabs.
Most importantly , experienced personnel to help with everything related to making maps, (e.g., scripting, brushwork, everything). Long story, short version. Those people who are interested should sign up at TWT and start learning how to make their very own awesome, new maps. Your Wolfenstein Community needs you.

Source: wolffiles.de | forums.warchest.com | thewolfteam.org

TEUTHONIA Version:Final 1.2
Author Teuthis Date 01.09.2014 Filesize 8,695 MB Download 272


Waffenschmiede (b2)

Published in ET Maps

Waffenschmiede (b2) is a good looking new map created by Fendah & BlAcky.

Allies are attacking.

Allied Objectives:
- (Primary) Steal the radar part and bring it to the truck
- Capture the flag to get a additional spawn
- Dynamite door controls to gain access to the outpost
- (Optional) Prevent the axis from building the CP
- (Optional) Open the security door at the lower bunker for additional access

Axis Objectives:
- (Primary) Defend the radar part
- Prevent the allies from capturing the forward spawn flag
- Defend the door controls and prevent Allies from entering the outpost
- (Optional) Construct the CP
- (Optional) Close security door at the lower bunker to restrict allied access

Source: Thx to Fendah via Shoutbox!

WAFFENSCHMIEDE Version:Beta 2
Author Fendah & BlAcky Date 27.11.2013 Filesize 14,246 MB Download 305


Tour 2

Published in ET Maps

Tour 2 - This a Wolf ET frag map created by Macchute, aka oVe.

Storyline: The map includes a fully working elevator and there's a couple of comic textures. It was based on an unreleased map called, "African Radar", the map is, however, set in Europe and the cliff and bunker shapes can easily be related to the map, "Bergen". The elevator is the map "objective", if the elevator is up when the time has ended, the Allies win. If the elevator is down, the Axis win.
The radiant map file is included in the pk3 and you are allowed to edit the map and take prefabs, as long you give credits to:

# Wolf ET Clan saints&sinners
# Thewolfteam
# Macchute

Macchute's website: macchute.wordpress.com
Saints&Sinners website: saints-sinners.org
Source: wolffiles.de

TOUR 2
Author Macchute Date 15.04.2015 Filesize 6,242 MB Download 235



UJE Mountain Attack b2

Published in ET Maps

Image [UJE] Mountain Attack beta 2 is an allies objective map made by [UJE]Niek - The war is in its Early days and Axis forces have occupied a small French village, where they are Building a new Radar System, the Wurzburg Radar.

Allied Forces have to sneak into the village and escape with the Radar Parts. This will be a lethal battle where only the Strongest will Survive.

Allies objective:
*Destroy the main entrance of the radar building
*Destroy steal the radarpart and bring it to the truck
*Escort the truck
*Build the commandpost to get a new spawn

Image [UJE] Mountain Attack Beta 2 ist eine Alliierten Objectiv-Map, erstellt von [UJE]Niek - Der Krieg ist in seinen frühen Tagen und die Achsenmächte haben ein kleines französisches Dorf besetzt, wo sie ein neues Radar-System bauen, das Würzburg Radar.

Die Alliierten müssen sich ins Dorf schleichen und mit den Radar-Bauteilen entkommen. Dies wird eine letale Schlacht, wo nur die Stärksten überleben werden.

Image Image Image

Download

Quelle: ujeclan.com

1944 Huertgen Forest Final 2

Published in ET Maps

Mateos release his ET map 1944 Huertgen Forest Final 2 (Original 1944 Huertgen map by +KOMMANDO+) - Well, this is not like my previous Nordwind 2 a total remake, but just a big bug fix and features addition release, as you can see by reading the changelog below. I like this map, like few others from the 1944 series, but I’m not going to do this for all ^^’ I played Antwerp a while ago, I feel it deserves something to balance the Sniper Fest of the second part of the map, plus usual 1944 spawn issues, but maybe something in the future but not now.

1944: Huertgen Forest was thickly wooded, cut by steep defiles and trails. The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.

AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!

Mateos veröffentlicht seine ET-Map 1944 Huertgen Forest Final 2 (Die Original 1944 Huertgen Map ist von +KOMMANDO+)

1944: Der Hürtgenwald ist dicht bewaldet und mit steilen Schluchten und Pfaden durchzogen. Die Achsenmächte haben tiefe, bombensichere Bunker gebaut, umgeben mit Kampfpositionen.

ACHSENMÄCHTE - Die Alliierten versuchen die wertvolle LKW-Lieferung aus dem LKW-Hof zu stehlen, stoppe Sie um jeden Preis!
ALLIIERTE - Der Achsenmächte LKW enthält eine wertvolle Lieferung, wir müssen sie sichern, um Anspruch auf einen Sieg zu erheben!

Image Image Image

Quelle: THX to Mateos via Shoutbox!

 

ET Dark PHX b2

Published in ET Maps

This is a Wolf ET remake of the Return to Castle Wolfenstein singleplayer classic map, "Dark", which has been created by Pheonix and R3b3L.

The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.

Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.

"I'm sure that this map, regardless of the objectives, will be appreciated by most of the veteran RtCW and Wolf ET players and I hope that it revives many beautiful and nostalgic moments from Return to Castle Wolfenstein." - Pheonix

Source: wolffiles.de

DARK PHX Version:beta 2
Author Pheonix + R3b3L Date 18.05.2016 Filesize 8,992 MB Download 205


[UJE] City Patrol beta 1

Published in ET Maps

New map City patrol made by [UJE] Niek

Axis objective map. The Axis have one big objective this Time,
First they have to escort the tank that will be followed by alot of trucks to the factory.
On theire way to the Factory they will have to go through a river and through a Town.
Allies have to try and stop them.

Axis objective:
* Escort the trucks to the factory
* Blow up 3 baricades
* Sachel the side door
* Fix commandpost

Allied objective
* stop the trucks
* Build baricades
* Build the side door
* Build commandpost

Source: ujeclan.com

CITY PATROL (UJE) Version:BETA 1
Author [UJE] Niek Date 31.07.2013 Filesize 11,32 MB Download 271


  

   

 

  

  

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