Wolfenstein: Enemy Territory
The Team from mygamingtalk.com released ET-Mod silEnT 0.5.1.
Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.5.1.
New features / Neue Funktionen
Added: !hstats, command will display the hitregions players are hitting.
Added: g_medics flag 512, adrenaline takes only half charge.
Added: g_adrendmgreduction, admins can control the damage reduction when players under the effect of adrenaline are hit.
Added: themed Draws (time, fps, timer, speedometer), K/D/S display and lagometer. New cvar for this: cg_themedDraws
: 0-use the old style, 1- themed style
Added: new flag to g_friendlyFireOpts: 32. Only the engineer that planted the landmine can trigger/defuse it.
Added: g_realbody, possibility for server admins to set up smaller body hitboxes
Fixed: !userlist command was not working if noone was online on the server.
Fixed: In certain cases same player was displayed multiple times on the userlist output.
Fixed: SP_team_WOLF_objective: exceeded MAX_MULTI_SPAWNTARGETS (16), fix from flms of ETPub
Fixed: !showbans didn't always display bans properly when the banned player didn't have PB GUID. Also, silEnT ID is now included in the list.
Fixed: Warmup was not dislayed to players before the warmup countdown started.
Fixed: Proned players moving when others were standing on their backs.
Fixed: vid_restart crash
Fixed: Temp Ban System didn't handle silEnT GUIDs
Fixed: Passed nextmap vote will now correctly go into intermission when map voting is enabled.
Fixed: maps not listed in the vote menu when game type is mapvoting or TDM
Fixed: not themed fireteam menus
Fixed: additional space behind location in fireteam window
Added: g_medics flag 512, adrenaline takes only half charge.
Added: g_adrendmgreduction, admins can control the damage reduction when players under the effect of adrenaline are hit.
Added: themed Draws (time, fps, timer, speedometer), K/D/S display and lagometer. New cvar for this: cg_themedDraws

Added: new flag to g_friendlyFireOpts: 32. Only the engineer that planted the landmine can trigger/defuse it.
Added: g_realbody, possibility for server admins to set up smaller body hitboxes
Fixed: !userlist command was not working if noone was online on the server.
Fixed: In certain cases same player was displayed multiple times on the userlist output.
Fixed: SP_team_WOLF_objective: exceeded MAX_MULTI_SPAWNTARGETS (16), fix from flms of ETPub
Fixed: !showbans didn't always display bans properly when the banned player didn't have PB GUID. Also, silEnT ID is now included in the list.
Fixed: Warmup was not dislayed to players before the warmup countdown started.
Fixed: Proned players moving when others were standing on their backs.
Fixed: vid_restart crash
Fixed: Temp Ban System didn't handle silEnT GUIDs
Fixed: Passed nextmap vote will now correctly go into intermission when map voting is enabled.
Fixed: maps not listed in the vote menu when game type is mapvoting or TDM
Fixed: not themed fireteam menus
Fixed: additional space behind location in fireteam window
Download |
Quelle: mygamingtalk | wolffiles


Steal the secret documents and transmit the strategic view of the surrounding mountains helping the allies forces to coordinate their attacks.

Stiehl die geheimen Dokumente und übermittele die Daten, für eine strategische Sicht auf die umliegenden Berge, die den Alliierten helfen ihre Angriffe zu koordinieren.
Short overview of the changes:
+ added lamps/lights
+ added details (to the whole map)
+ added sounds (generator, ocean, transmitter)
* changed the skybox
* rebuilt the flag-house
* rebuilt the roadway (1st stage)
* rebuilt the tank-barrier
* bug fix
+ added lamps/lights
+ added details (to the whole map)
+ added sounds (generator, ocean, transmitter)
* changed the skybox
* rebuilt the flag-house
* rebuilt the roadway (1st stage)
* rebuilt the tank-barrier
* bug fix
Quelle: Thx to BlAcky via Shoutbox | SL-Mapinfos
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