Wolfenstein: Enemy Territory
ETRun Movie - Another Timerun Video
Another Timerun Video by khuZi_Ho-Su - Some timeruns in VET physics (ETRun-Mod). Purpose of the video is to show how easy timeruns are, or rather how beatable top times are. So come play it, give us some challenge!
Another Timerun Video - erstellt von khuZi_Ho-Su. Einige Timeruns (ETRun-Mod) mit der VET Physik. Zweck des Videos ist, um zu zeigen, wie einfach Timeruns sind, unddas Timerun-Zeiten auch schlagbar sind. Also, Spiele es und fordere uns etwas heraus! Für deutsche Fans haben wir einen HD Download.
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ANOTHER TIMERUN MOVIE -ETRUN ![]() ![]() ![]() ![]() ![]() |
Night of Fight 11
After long time, it is so far again! We, the #gTh Clan would like to invite you. - The 11. Night of Fight starts on 12-11-2011 at 20.00 hours. Location is our server EISENFAUST with the IP: 188.138.11.115:27960! We continue the tradition started by other clans a long time ago.

1944 Nordwind remake von [Deutschland] #gTh.MaNgO, Adlernest, Braundorf Final, Bremen b3, Caen2, Citadel obj, Dubrovnik Final, Frostbite, Italyfp2 modified by [Deutschland] #gTh.MaNgO, Karsiah_te2, Kharanthan, Missile b3, Pirates, Reactor Final, Rushers11, sp Delivery te, Supply, sw Goldrush te,Tounine b2, UJE Amsterdam b3
Dark Alchemy celebrates 7th anniversary
Dark Alchemy celebrates 7th anniversary - Dear players, Dark Alchemy invites you all to Last Man Standing EVENT! We want to make everyone aware of the memorable fact that this year at August 3rd Dark Alchemy celebrate it's 7th anniversary.
We are waiting for you there! Dark Alchemy feiern Ihren 7. Jahrestag - Liebe Spieler, Die Dark Alchemy Community läd ein zu Ihrem Last Man Standing EVENT! Wir wollen jeden von der unvergeßlichen Tatsache unterrichten, daß dieses Jahr am 3. August, die Dark Alchemy Community Ihren 7. Jahrestag feiert.
Wir warten dort auf dich!
Quelle: dark-alchemy | dark-alchemy-forum
Jaymod 2.1.6
Jaymod 2.1.6 ist released. Wie immer handelt es sich eine Version in Beta Qualität.
Verbesserte Funktionen:
- verbesserte Omnibot 0.66 unterstützung
- Automatische Netztwerk erkennung
- Klassen beschränkungen
- fight, goomba und back-stab sounds
- Luft Anzeige für Spieler unter Wasser
- Speedometer, neue Geschwindigkeitsanzeige
Wie immer wird nicht garantiert das die version Bug frei ist.
Zum download gehts hier
Für mehr Informationen schaut euch hier die Bugsfixes an.
ES Ziggurath Sniper Night b2
Map ES Ziggurath Sniper Night (beta 2) by |ES|LorenZ - This is my first map, made for fun. Many thanks to |ES|Hardstyler and |ES|Grand-Dad for their help.
Map ES Ziggurath Sniper Night (beta 2) von |ES|LorenZ - Dies ist meine erste Map, erstellt um Spass zu haben. Vielen Dank an | ES | Hardstyler und | ES | Grand-Dad für ihre Hilfe.
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ZIGGURATH SNIPER NIGHT (ES) B2 Version:beta 2 ![]() ![]() ![]() ![]() ![]() |
Activities event by Dark Alchemy
After last month we noticed that the players on our Server A1 are in better shape. Therefor we continue our sports event.
This month we have set up some activities to play - For example: Tennis, Golden Dunk, Chess, Poker.
All maps are dual objective. So no need to sit on the bench. We will see you on 24th of March at 20:00 CET on A2 (213.239.207.85:27961)
Nachdem wir im letzten Monat bemerkt haben, dass die Spieler auf unserem Server A1 besser in Form sind, setzen wir unsere sportliches Event (auf dem A2) fort.
Diesen Monat haben wir auf folgende Aktivitäten gesetzt - zum Beispiel: Tennis, Golden Dunk, Chess, Poker.
Es sind alles Dual-Objektiv-Maps. Also es besteht keine Notwendigkeit auf der Bank zu sitzen oder zu Campen. Wir sehen uns am 24. März um 20:00 Uhr MEZ auf dem Server A2 (213.239.207.85:27961)
Quelle: dark-alchemy.com
UJE Mountain Attack b2
[UJE] Mountain Attack beta 2 is an allies objective map made by [UJE]Niek - The war is in its Early days and Axis forces have occupied a small French village, where they are Building a new Radar System, the Wurzburg Radar.
Allied Forces have to sneak into the village and escape with the Radar Parts. This will be a lethal battle where only the Strongest will Survive.
Allies objective:
*Destroy the main entrance of the radar building
*Destroy steal the radarpart and bring it to the truck
*Escort the truck
*Build the commandpost to get a new spawn
[UJE] Mountain Attack Beta 2 ist eine Alliierten Objectiv-Map, erstellt von [UJE]Niek - Der Krieg ist in seinen frühen Tagen und die Achsenmächte haben ein kleines französisches Dorf besetzt, wo sie ein neues Radar-System bauen, das Würzburg Radar.
Die Alliierten müssen sich ins Dorf schleichen und mit den Radar-Bauteilen entkommen. Dies wird eine letale Schlacht, wo nur die Stärksten überleben werden.
Download |
Quelle: ujeclan.com
Trickjump Movie Oldriginals
Trickjump movie made by Stuns and performed by himself - This is a Wolfenstein: Enemy Territory trickjump video. You will see recordings I collected over the years accompanied by music mixed together by myself.
I do not claim that any original in this movie is new, thus the title "Oldriginals".
This is my last trickjump movie, please enjoy.

Dies ist meine letzter Trickjump Film, genieße ihn!
[UJE] Clan Open Sniper War
[UJE] Clan presents a Open Sniper War for everybody, at 05th of April on UJE-Server: 188.138.76.165:27965 - password on our Homepage. Have fun!
Der [UJE] Clan präsentiert einen Open Sniper-War für jedermann, am 5. April auf dem UJE-Server: 188.138.76.165:27965 - Passwort ist auf unserer Homepage. Viel Spaß!
Quelle: ujeclan.com
IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.
Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.
As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.
The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.
You can check out the rest of the list over at IGN.
Source: ign.com | etpro.de | splashdamage.com
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