Dark Matters SP Map Mission - Update v1.32
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik
For correct work the game need to be patched at least version 1.32
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Source: etpro.de | devilyoshik.wix.com
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DARK MATTERS Version:1.32 |
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RtCW SP Update Vendetta 1.30
Return to Castle Wolfenstein Singleplayer - Update Vendetta 1.30
Great news for all 'Return to Castle Wolfenstein' singleplayer fans, as Yo$hik releases news of an update for his classic mission, 'RtCW Vendetta'. The entire project has been upgraded, with a new, over-all design, including new character voices, models, textures, artwork, German shepherd dogs and chocolate bar energy boosts and sound quality.
This new version will be based on the modern 'ioRtCW' engine and will also contain the 'RealRtCW' weapons mod.
Source: Yo$hik@moddb.com/vendetta | wolffiles.de
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VENDETTA Version:1.25 |
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RTCW (SP) Beach Defend
RTCW Beach Defend - Return to Castle Wolfenstein Singleplayer Mission
A new Return to Castle Wolfenstein singleplayer mission, created by Ronboy and Vicpas. This level was initially created for the addon, "Operation Deathshead", but it was not included in that project and was instead completed as a singleplayer level.
Storyline: You and your Axis Storm Troopers, who are defending the beaches, ports and harbours of Europe, find yourselves under attack from a heavily-armed Allied attack force, who are trying to establish a beach-head in your area. You must repel these Allied invaders, eliminate their entire force and also destroy their submarine, which is located just offshore from your base.
Installation information and how to play:
1] Unzip to your C:Program FilesReturn to Castle Wolfenstein folder.
2] Play using the shortcut called "beach2" and when the main menu appears, click on the play button and choose your favorite skill.
Please Note: If you have RtCW installed in another directory, you must edit the shortcut.
Source: wolffiles.de | mikebwolf/ronboyproductions | Vicpas
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RTCW BEACH DEFEND (SP) |
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Horrors of Hell SP Mission
Return to Castle Wolfenstein - Single-player Mission Horrors of Hell
Storyline
The SS Paranormal Division has a lab inside what seems to be a normal military facility. Under the lab is a crypt, where the SS Paranormal Division is taking valuable treasure and artifacts. Since the Paranormal Division is involved, Allied forces are worried that they may have something sinister planned.
You must infiltrate the facility, but be very careful, the Germans won't let you into their facility without a fight. One of your comrades, Sgt. Pavel, will escort you to the facility. You will be on your own from there.
Can you survive all the hellish horrors that Return to Castle Wolfenstein will put your way? Ronboy's superb new RtCW SP mission will test you to your limits, as you frag against all the Horrors of Hell.
Credits
Ronboy would like to thanks the following people:
# Yo$hik - for mapping help, levelshots and testing
# Vicpas - for mapping help and testing
# Titeuf-85 - for the colored icons
# CZR - for the custom blood textures
# Kat - for mapping help and testing
# Depro777 - for the Russian soldier skins, some models and testing
# Shurr, Horst and SSF Sage - for map testing
Source: wolffiles.de | ronboy-productions | vicpas
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HORROR OF HELL (SP) MISSION |
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Dark Matters - SP Map Mission
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik & Shurr
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Notes:
First level have bug shader_overflow, you can see it in bloodflash and blinking eyes. If i forgot anything, please forgive me this too ;)
Source: etpro.de | devilyoshik.wix.com
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DARK MATTERS Version:1.0 |
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Industrial Espionage - Engineer Assassin
RtCW SP Industrial Espionage - Engineer Assassin by W0lfman
=== BACKGROUND STORY ===
World War II rages on in 1943 with no end in sight. The Kreisau Circle has gained intelligence that a top-ranking German engineer is scheduled to arrive for an inspection of a key manufacturing facility. Termination of this engineer would be a critical blow to the German war machine. Therefore, the Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on an assassination mission to this facility.
=== MISSION BRIEFING ===
You are ordered to infiltrate a German manufacturing facility and terminate the engineer who is scheduled to lead an inspection therein. A double-agent working at the facility has arranged for the elevator to malfunction. After termination of the engineer, your best chance of a quiet escape is through the steam tunnel located beyond the main warehouse.
=== MORE ABOUT THIS MAP ===
I started working on this mission in February 2013, and had a beta test version by the end of December 2013. It would have been released in summer 2013, but the project was set aside for several months as I was working on a major redesign of my web site instead. This is my second mission for Wolfenstein.
The style and difficulty of game play should be similar to the official Wolfenstein maps. I made extra effort to build replay value into this map. It won't be exactly the same game each time you play.
The large warehouse full of crates is based upon the Government Warehouse from Indiana Jones. The room after the warehouse, the one with the barrel ceiling, is based on a picture of a prison block that I saw in a magazine. I think it was Alkatraz. It was all concrete, two levels, with the center open to below.
There are two secret areas in this map, and they are around the same place. One is fairly easy to reach. The other one is a bit trickier to reach.
I appreciate the play testing and feedback given to me by the following people:
- vicpas
=== INSTALLATION INSTRUCTIONS ===
Place the df_eng.pk3 file in your Wolfenstein/Main directory, then boot Wolfenstein, open the console, and type /spmap df_eng to start playing.
The source file is included so you can see how the map was made and you can make your own changes. You do not need any permission to use ideas or any part of this map in your own work, nor permission to release any map you created based upon it.
Source: wolffiles.de | splashdamage W0lfman

INDUSTRIAL ESPIONAGE - ENGINEER ASSASSIN
W0lfman
22.01.2014
2,776 MB
1880
The Fortress 2 V1.1 - SP Mission
The Fortress 2 is an addon for Rtcw SP, developed by Vicpas. Development for this project took a few years, but finally Vicpas finished the project as an "almost perfect" addon.
There are a total of 6 maps, one of them is a cutscene. The difficulty is easy, but tough in some areas, giving it a "easy to medium" difficulty. You are dropped near a German occupied fortress via parachute and there are a variety of enemies to fight and objectives to complete.
Changes on version 1.1
1] All levels were optimised with textures/common/areaportal and Hint brushes.
2] Added more effects on explosions (Cannons and vehicles) .
3] Added camera interruption on level 2 (all cutscene) .
4] Solved the minor bugs that are on the Beta version.
5] Removed some models and textures for optimization.
6] Added new models for explosions effects.
7] Solved problems with terrain on level 3 with option "video vertex(low)".
8] Some changes have been made to the gameplay.
9] Added new sounds for weapons (MG42, MP40, and Dynamite).
Source: wolffiles.de | Vicpas - Gamebanana
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THE FORTRESS 2 (SP) Version:1.1 |
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RealRtCW - Flying Saucers
Return to Castle Wolfenstein RealRtCW - Flying Saucers
This is an excellent new version of the classic "Return to Castle Wolfenstein" singleplayer mission create by Depro777, entitled, "RtCW Flying Saucers". WolfETPlayer has now adapted this adventure for us all to enjoy as an addon for "RealRtCW", which is a new and very modern version of the game.
Source: moddb.com/members/depro777 | moddb.com/realrtcw-realism-mod | wolffiles.de
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REALRTCW FLYING SAUCERS |
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SP-Mission Devil Manor 1-3
Yo$hik hat für RtCW, in nur einem Monat Arbeit, eine kleine Singleplayer-Mission erstellt. Die Mission hat 3 Map-Levels, sowie überarbeitete Texturen, Skins und Sound.
Spielen solltet ihr die Mission Devil Manor mit der RtCW Version 1.0, da unter der Version 1.4 die Speicherstände nicht geladen werden bzw. die Levels nicht korekt abschliessen.
Viel Spass.
Quelle: Wolfmap

DEVIL MANOR 1-3 (SP) Version:1.0
Yo$hik
02.01.2010
33,54 MB
1155
Industrial Espionage Final - SP map for RtCW
New SP map for RTCW - Industrial Espionage Final made by Wolfman - The year is 1943. Italy has just surrendered, but the rest of the world remains at war. The Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on a spy mission to a German industrial facility.
Until recently, this facility was unknown to Allied forces, therefore you are being sent in to assess its purpose and threat level.
New SP map for RTCW - Industrial Espionage Final erstellt von Wolfman - Es ist das Jahr 1943. Italien hat kapituliert, aber der Rest der Welt bleibt im Krieg. Das Office of Secret Actions beauftragt, dass Agent BJ Blazkowicz in einer Spionagemission, auf eine deutsche Industrieanlage geschickt wird.
Bis vor kurzem war diese Anlage den alliierten Streitkräften unbekannt, deshalb wirst Du dort hin ausgesandt, um Zweck und Bedrohung der Lage zu bewerten.
| Download |
Quelle: Thx to Vicpas via Shoutbox | splashdamage/forum

