RTCW (SP) Beach Defend
RTCW Beach Defend - Return to Castle Wolfenstein Singleplayer Mission
A new Return to Castle Wolfenstein singleplayer mission, created by Ronboy and Vicpas. This level was initially created for the addon, "Operation Deathshead", but it was not included in that project and was instead completed as a singleplayer level.
Storyline: You and your Axis Storm Troopers, who are defending the beaches, ports and harbours of Europe, find yourselves under attack from a heavily-armed Allied attack force, who are trying to establish a beach-head in your area. You must repel these Allied invaders, eliminate their entire force and also destroy their submarine, which is located just offshore from your base.
Installation information and how to play:
1] Unzip to your C:Program FilesReturn to Castle Wolfenstein folder.
2] Play using the shortcut called "beach2" and when the main menu appears, click on the play button and choose your favorite skill.
Please Note: If you have RtCW installed in another directory, you must edit the shortcut.
Source: wolffiles.de | mikebwolf/ronboyproductions | Vicpas
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RTCW BEACH DEFEND (SP) |
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RtCW SP Beach Invasion
Return to Castle Wolfenstein - SP Beach Version 1.1.1
This new release, which has been created by Vicpas, is a remake of the classic "Return to Castle Wolfenstein" multiplayer map, "Beach Invasion", this time as a singleplayer mission. It's an updated version that has eliminated the bugs from his original remake.
Source: wolffiles.de | ronboyproductions | Vicpas on Youtube: youtube.com/vicpas
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BEACH Version:1.1.1 |
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SP-Maps Devil`s Manor 2 - Edge of Darkness
Yo$hik released a new SP Mission Pack for Return to Castle Wolfenstein Devil`s Manor 2 - Edge of Darkness. It`s a 7 map mission pack, the following maps are included: manor2_1 - manor2_7
Yo$hik veröffentlicht ein neues SP-Missionspaket für Return to Castle Wolfenstein Devil`s Manor 2 - Edge of Darkness. Es ist eine 7-Map Mission mit folgenden Maps: manor2_1 - manor2_7
Quelle: wolffiles.de

DEVIL´S MANOR 2 - EDGE OF DARKNESS
Yo$hik
02.12.2012
206 MB
1343
Map Beach - RtCW SP
Vicpas makes a single player map of the probably most popular multiplayer map BEACH - This work is dedicated for the creators of the map mp_beach and all RTCW's fans. 
Please read the readme for install.
Vicpas erstellt von der wohl beliebtesten Multiplayer Map BEACH eine Singleplayer Map! - Dieses Werk wurde mit Leib und Seele erstellt und ist für die Schöpfer der Map Beach und alle RtCW Fans gedacht. 
Bitte lese die readme für die Installation.
Industrial Espionage Final - SP map for RtCW
New SP map for RTCW - Industrial Espionage Final made by Wolfman - The year is 1943. Italy has just surrendered, but the rest of the world remains at war. The Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on a spy mission to a German industrial facility.
Until recently, this facility was unknown to Allied forces, therefore you are being sent in to assess its purpose and threat level.
New SP map for RTCW - Industrial Espionage Final erstellt von Wolfman - Es ist das Jahr 1943. Italien hat kapituliert, aber der Rest der Welt bleibt im Krieg. Das Office of Secret Actions beauftragt, dass Agent BJ Blazkowicz in einer Spionagemission, auf eine deutsche Industrieanlage geschickt wird.
Bis vor kurzem war diese Anlage den alliierten Streitkräften unbekannt, deshalb wirst Du dort hin ausgesandt, um Zweck und Bedrohung der Lage zu bewerten.
| Download |
Quelle: Thx to Vicpas via Shoutbox | splashdamage/forum
Industrial Espionage - Engineer Assassin
RtCW SP Industrial Espionage - Engineer Assassin by W0lfman
=== BACKGROUND STORY ===
World War II rages on in 1943 with no end in sight. The Kreisau Circle has gained intelligence that a top-ranking German engineer is scheduled to arrive for an inspection of a key manufacturing facility. Termination of this engineer would be a critical blow to the German war machine. Therefore, the Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on an assassination mission to this facility.
=== MISSION BRIEFING ===
You are ordered to infiltrate a German manufacturing facility and terminate the engineer who is scheduled to lead an inspection therein. A double-agent working at the facility has arranged for the elevator to malfunction. After termination of the engineer, your best chance of a quiet escape is through the steam tunnel located beyond the main warehouse.
=== MORE ABOUT THIS MAP ===
I started working on this mission in February 2013, and had a beta test version by the end of December 2013. It would have been released in summer 2013, but the project was set aside for several months as I was working on a major redesign of my web site instead. This is my second mission for Wolfenstein.
The style and difficulty of game play should be similar to the official Wolfenstein maps. I made extra effort to build replay value into this map. It won't be exactly the same game each time you play.
The large warehouse full of crates is based upon the Government Warehouse from Indiana Jones. The room after the warehouse, the one with the barrel ceiling, is based on a picture of a prison block that I saw in a magazine. I think it was Alkatraz. It was all concrete, two levels, with the center open to below.
There are two secret areas in this map, and they are around the same place. One is fairly easy to reach. The other one is a bit trickier to reach.
I appreciate the play testing and feedback given to me by the following people:
- vicpas
=== INSTALLATION INSTRUCTIONS ===
Place the df_eng.pk3 file in your Wolfenstein/Main directory, then boot Wolfenstein, open the console, and type /spmap df_eng to start playing.
The source file is included so you can see how the map was made and you can make your own changes. You do not need any permission to use ideas or any part of this map in your own work, nor permission to release any map you created based upon it.
Source: wolffiles.de | splashdamage W0lfman

INDUSTRIAL ESPIONAGE - ENGINEER ASSASSIN
W0lfman
22.01.2014
2,776 MB
1928
Dark Matters - SP Map Mission
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik & Shurr
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Notes:
First level have bug shader_overflow, you can see it in bloodflash and blinking eyes. If i forgot anything, please forgive me this too ;)
Source: etpro.de | devilyoshik.wix.com
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DARK MATTERS Version:1.0 |
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Coop Castle Wotan SP Map Mission
This is a Return to Castle Wolfenstein Single-player mission that has been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*DOG* and {WeB}*GANG$TA* of the Wolfenstein European Brigade.
Storyline
The German Paranormal Division have discovered the location of Castle Wotan, which hasn't been entered by men since ancient times. Wotan is said to be the god of storm, will and possession, the force behind human movement and activity.
The Paranormal Division believes him to be the main reason for German success and they plan to evoke him through a ceremony at Castle Wotan. You must locate Castle Wotan, eliminate all enemy forces, stop the ceremony and dynamite the altar to prevent further attempts to evoke Wotan.
What's New
# New and improved textures
# New Axis AI added
# New respawning weapons and ammo in 3 locations
Map Convertion Story
This is what {WeB}*DOG* and {WeB}*GANG$TA* had to say about the map:
"We never made any part of this map, we merely converted it to RtCW Cooperative Mod. The original Return to Castle Wolfenstein single-player mission was created by Flipmode over 12 years ago, once again, we have no way of contacting him.
The map is superb and way ahead of its time. It already had respawning dynamite, which we've only ever seen before when it was specifically created by the Return to Castle Wolfenstein Cooperative Mod Devteam for the "Escape2" map. We hope that our conversion of this excellent map means that it's enjoyed by many more Wolfenstein fans, old and new." - {WeB}*DOG* & {WeB}*GANG$TA*
Thanks to
{WeB}*DOG* & {WeB}*GANG$TA* would like to thank the following people:
# Flipmode for creating the excellent RtCW SP mission
# The RtCW Cooperative Devteam
# SSF Sage for his excellent RtCW Coop Conversion tutorial
# {WeB}*Kariboe*, {WeB}*Coisty*, {WeB}*Brotz*, {WeB}*Reaper*and {WeB}*B0bby* for all their help, in testing of the map and also for all their support of the superb Return to Castle Wolfenstein Cooperative Mod
Source: rtcwcoop.com | webclan.freeforums.org | wolffiles.de
SSF Sage's RtCW Cooperative conversion tutorial: bzzwolfsp/wiki
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COOP CASTLE WOTAN Version:1.0 |
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Horrors of Hell SP Mission
Return to Castle Wolfenstein - Single-player Mission Horrors of Hell
Storyline
The SS Paranormal Division has a lab inside what seems to be a normal military facility. Under the lab is a crypt, where the SS Paranormal Division is taking valuable treasure and artifacts. Since the Paranormal Division is involved, Allied forces are worried that they may have something sinister planned.
You must infiltrate the facility, but be very careful, the Germans won't let you into their facility without a fight. One of your comrades, Sgt. Pavel, will escort you to the facility. You will be on your own from there.
Can you survive all the hellish horrors that Return to Castle Wolfenstein will put your way? Ronboy's superb new RtCW SP mission will test you to your limits, as you frag against all the Horrors of Hell.
Credits
Ronboy would like to thanks the following people:
# Yo$hik - for mapping help, levelshots and testing
# Vicpas - for mapping help and testing
# Titeuf-85 - for the colored icons
# CZR - for the custom blood textures
# Kat - for mapping help and testing
# Depro777 - for the Russian soldier skins, some models and testing
# Shurr, Horst and SSF Sage - for map testing
Source: wolffiles.de | ronboy-productions | vicpas
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HORROR OF HELL (SP) MISSION |
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RtCW SP Addon Hell Mappack 1 + 2
RtCW Single player Addon Hell Mappack 1 + 2
The Mission:
Alied spies have reported that the Germans have set up a lab near an underground tunnel. They are taking coffins out of the tunnel and experimenting on the zombies inside the coffins. The German Armed Forces are also taking various treasures from the tunnel.
Your orders are to infiltrate the lab and stop the Axis at all costs. They cannot be allowed to continue disturbing the dead from their sleep. Be careful, Allied spies also report that some lopers are at the lab.
Source: wolffiles.de | gamebanana.com | moddb.com/ronboy
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HELL MAPPACK (SP) Version:1.0 |
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HELL MAPPACK 2 (SP) Version:1.0 |
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