WolfTactics Shotgun for RTCW SP v1.1
This new RtCW Mod, created by V00id, adds the shotgun of the multiplayer mod, "WolfTactics", to the singleplayer game. The shotgun is bound to "weapon slot 1", (same as the knife). It uses the same 9mm ammo as the Luger.
Change History in Version 1.1:
- Reduced the firepower (From 8 to 6)
- Increased the weapon spread (From 750 to 2000)
- Added a player recoil
Installation Information:
- Latest official update 1.41 of RTCW is needed.
- Important: Backup the files "cgamex86.dll", "qagamex86.dll" and "uix86.dll" of the RTCW installation folder (where the "WolfSP.exe" is. Default: "C:\Program Files\Return to Castle Wolfenstein").
- Unzip "RTCW_SGWT_MOD.zip" to a neutral folder (NOT the RTCW installation folder).
- Copy the content of the sub folder "RTCW" into your RTCW installation folder.
Source: moddb.com/wolftactics-shotgun | wolffiles.de | ronboyproductions
![]() |
WOLF TACITICS SHOTGUN 4 RTCW Version:1.1 |
|
RtCW Cooperative - Timegate
RtCW Cooperative - Timegate
This is Yo$hik's release of the classic "Return to Castle Wolfenstein" singleplayer mission, "RtCW Timegate", that he's converted for "Return to Castle Wolfenstein Cooperative Mod". Fighting your way through this mission you'll come up against many familiar foes, but this time you're not alone. Here's what Yo$hik had to say about his new "RtCW Cooperative" adventure:
"You can play with the RtCW Coop autosave spawn option or with the flag zones, (recommended), spawn option. All trap-doors are removed, all moving platforms will return and they move in a loop. The cable-car and lifts have a delayed start time, this provides some extra time for players with different pings to connect to the server and not spawn in air :) . Cutscenes are rebuilt and now playable. I've added new, small areas, new secret places, models, music, etc. too. The locomotive now has a longer journey for more fun. I hope you all enjoy this new mission and have a lot of fun playing it. Cheers!" - Yo$hik
Thanks:
Yo$hik would like to thank the following people.
# The creators of the original "RtCW Timegate" mission, Priv and Pbald.
# Tatiana Provorova for all her map testing and help for this release.
Source: wolffiles.de | Yo$hik on Youtube: youtube.com/Yo$hik
![]() |
COOP TIMEGATE Version:1.0 |
|
RtCW Venom Mod 6.0
This is the latest release from Hellbaron of his superb "Return to Castle Wolfenstein" modification, "RtCW Venom Mod".
This version is also fully compatible with "RtCW 1.41", "Kinightmare's Unofficial Patch" and "ioRtCW".
What's New? :
- Merged and fixed a new HD texture pack, for both singleplayer and multiplayer.
- Re-ordered files for better compatibility between singleplayer and multiplayer assets.
- Revisioned all character textures.
- New effects and shaders.
- Fixed and balanced A.I. for all levels.
Source: moddb.com/rtcw-venom-mod | ronboyproductions | wolffiles.de
![]() |
RTCW SP VENOM MOD Version:6.0 |
|
![]() |
RTCW SP VENOM MOD NVIDIA Version:6.0 |
|
RtCW Cooperative - Timegate v2
RtCW Cooperative - Timegate v2
Yo$hik has updated his release of "RtCW Timegate" for the "Return to Castle Wolfenstein Cooperative" mod, which fixes many of the bugs found in the original version.
Changelog:
- The level of "labor2" has undergone decompilation and subsequent rebuild and optimization. The reason is that the number of entiny-objects exceeded the limit of the cooperative engine, which led to the drop of dedicated servers.
- The train on "ber" now passes the entire railway, from the beginning to the end.
- A new room and secret have been added to the "vil01" map.
- Also added, "some little thing xD"
Source: wolffiles.de | Yo$hik on Youtube: youtube.com/Yo$hik
![]() |
COOP TIMEGATE Version:2.0 |
|
Operation Deathshead RtcW SP-Addon
Operation Deathshead RtcW SP addon final, created by ronboy (Mike)
After a total of more than 3 years, Operation Deathshead is finally finished. This Rtcw Sp addon is 2 levels long, and includes many new techniques that I have learned as a mapper. Please read the readme file for instructions and other information. In order to fully enjoy Operation Deathshead, you must follow the instructions on the readme file carefully. Enjoy!
Operation Deathshead RtcW SP-Addon Final, erstellt von ronboy (Mike)
Nach insgesamt mehr als 3 Jahren ist Operation Deathshead endlich fertig. Dieses RtCW SP-Addon ist zwei Ebenen lang und enthält viele neue Techniken, die ich als Mapper gelernt habe. Lese sorgfältig die Anweisungen in der Readme-Datei, um Operation Deathshead voll und ganz genießen zu können. Viel Spass dabei!
Source: Thx to ronboy via FB | ronboymaps.webs.com | moddb.com

OPERATION DEATHSHEAD Version:Final
ronboy (Mike)
16.01.2014
56,12 MB
2610
RtCW SP Addon Hell Mappack 1 + 2
RtCW Single player Addon Hell Mappack 1 + 2
The Mission:
Alied spies have reported that the Germans have set up a lab near an underground tunnel. They are taking coffins out of the tunnel and experimenting on the zombies inside the coffins. The German Armed Forces are also taking various treasures from the tunnel.
Your orders are to infiltrate the lab and stop the Axis at all costs. They cannot be allowed to continue disturbing the dead from their sleep. Be careful, Allied spies also report that some lopers are at the lab.
Source: wolffiles.de | gamebanana.com | moddb.com/ronboy
![]() |
HELL MAPPACK (SP) Version:1.0 |
|
![]() |
HELL MAPPACK 2 (SP) Version:1.0 |
|
The Dark Army: Uprising
Titeuf-85 released his great Return to Castle Wolfenstein™ single-player standalone modification - The Dark Army: Uprising after 3 years of hard work!
This release has been created in conjunction with the "RealRTCW 2.0" engine.
Fruit of the work of more than three years of labor, and one year after its useless initial release, this single-player standalone Return to Castle Wolfenstein™ mod, now powered by RealRTCW 2.0, is completed, stable and playable. You can download the English (US) version by clicking the button below.
Fruit du travail de plus de trois ans de labeur, et un an après sa sortie initiale et inutile, ce mod solo indépendant de Return to Castle Wolfenstein™, maintenant roulant sur RealRTCW 2.0, est terminé, stable et jouable. Vous pouvez télécharger la version anglaise (US) en cliquant sur le bouton ci-dessous.
Source: Titeuf-85 / Wolfenstein France via FB | moddb.com/tda | ronboyproductions | wolffiles.de
![]() |
THE DARK ARMY - UPRISING |
|
Dark Matters - English Version
Return to Castle Wolfenstein Singleplayer Mission - Dark Matters English Version
This is version 1.1 of the superb Return to Castle Wolfenstein SP Addon, Dark Matters, created by Yo$hik, Shurr and Vicpas. This version is in English and contains the following map missions: Depot, Cathedral, Laborator, Laborator2 and Cutscene, (Alienka).
Storyline
You must find and rescue, if possible, the captive Allied agent and complete the following objectives:
1] Eliminate all Axis resistance in order to prevent information being leaked to enemy forces.
2] Infiltrate the cathedral located in a small village in the mountains.
3] Locate and rescue the Allied agent being held prisoner there.
4] Avoid capture on the road to the village, failure is not an option, lives are depending on you.
Thanks to
David Parízek for briefing texts translated from Russian to English. Ronboy for grammar corrections in briefings and texts. Yo$hik for dialogues translated from Russian to English. Shurr for converted models.
Source: wolffiles.de
![]() |
DARK MATTERS - ENGLISH Version:1.1 engl |
|
RtCW Venom Mod 5.4 (2018)
This is Hellbaron's releaese of his superb "Return to Castle Wolfenstein - Venom Mod Version 5.4" 2018
Changes:
Fixed the fonts for "Return to Castle Wolfenstein" multiplayer.
Fixed some more textures.
Added a new shield effect for both singleplayer and multiplayer.
Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).
Source: moddb.com/rtcw-venom-mod | ronboyproductions | wolffiles.de
![]() |
RTCW SP VENOM MOD 2018 Version:5.4 |
|
![]() |
RTCW SP VENOM MOD - NVIDIA BUILD Version:5.4 |
|
RtCW SP Venom Mod v1.5
Return to Castle Wolfenstein Singleplayer Venom Mod 1.5 by HEllBaron89
The goal of this little modification is increase the general feeling of the game with a more aggressive and modern IA of enemies and the best graphic possible for the original game, with HD texture for some weapons and enemies.
- New model Mg42 (ported from Wolfenstein: Enemy Territory) - I think was perfect to replace the old model mg42 of RTCW; this still a lowpoly model, but realistic. My wish is improve the ejecting shells effect of the multiplayer and W: ET, very nice and realistic, in the SP version all shells fall down like nails on the wood.. I hope it will be included in the future versions of IORTCW!
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | etpro.de | HEllBaron89
![]() |
RTCW SP VENOM MOD (HD TEXTURES) Version:1.5 |
|



