Adlernest Roof B1

Published in ET Maps

Adlernest Roof B1 - Modified with DerSaidin's permission.

Alternations:
- Roof access added from CP spawn and axis spawn after the controls are blown
- Added access to the abyss with rope exit leading to under axis spawn
- Bug jump on the roof removed
- Added rocket launcher (can be used once only), which creates a hole in the roof (near the ammo packs)
- Removed walls next to the ammo packs

It does not change the game play, it just adds some extra fun!

Source: etpro.de | fearless-assassins.com

ADLERNEST ROOF Version:beta 1
Author KiSsMySeXyAsS aka MorpHDoc Date 10.09.2014 Filesize 8,548 MB Download 291


ET: Legacy stable release v2.71a

Published in ET Misc

After nearly three years of development, the ET: Legacy team proudly presents a Christmas present for the ET community in the form of a new game-engine and a mod. ET: Legacy is based on the source code of Wolfenstein: Enemy Territory which was released in 2010 under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.

During the past three years, the main code repository has seen more than 4,000 commits, fixing a great numbers of bugs and adding various improvements to the code. Today, the first stable release has arrived for your best enjoyment. Here is what you can expect:

ET: Legacy engine

  • an easy to run installer to get you in battle in no time.
  • an updated engine with nearly all known security issues and exploits fixed.
  • a clean, optimized code.
  • a fast, built-in minimizer.
  • better performance
  • an admin toolset in Lua, easily extensible (coming soon)

Download the new version HERE

ET:Legacy website HERE

Source: wolffiles.de | etpro.de

Prime Squadron

Published in ET Maps

Axis are preparing to make new modern weapon to takie control of Europe. Some Allied Spy discovered that the draft of that weapon is hiden into Prime Squadron's base. First Allied Branch just land in city. Who knows what will happen!

::Axis Objective::
-Defend the Flag.
-Protect the Gate.
-Defend the side way.
-Defend the main way.
-Do not let enemy steal objective!

::Allies Objective::
-Capture the Flag.
-Destroy the Gate.
-Push enemies into Prime Squadron's building.
-Steal the objective!
-Capture the objective in safe area.

Screenshots here >> imgur.com

If you found any bug or just have suggestions please contact me:
Email adress : This email address is being protected from spambots. You need JavaScript enabled to view it.This email address is being protected from spambots. You need JavaScript enabled to view it.
Xfire : kunaopw91

Enjoy it!

Source: wolffiles.de | prime-squadron.com

PRIME SQUADRON
Author KunA?! Date 01.06.2014 Filesize 5;431 MB Download 207


Teuthonia Final

Published in ET Maps

ET Map Teuthonia Final released by Teuthis.

=== New Map Features ===
-  A second bank entrance has now been created
- There are more obstacles to provide cover at both axis spawns
- There's a new tunnel system
- A new balcony near axis the spawn to allow sniping (but just a bit)
- Texture and script errors have been fixed
- Lots of new models added too
"I do not plan to come up with another version as I wanna close this chapter in order to move on with some new map projects. Nevertheless, I appreciate feedback, either positive or negative, it doesn't matter." - Teuthis

=== Special thanks ===
- Thunder (TWT) for the great models
- Mateos (TWT) and TomTom for help with script problems
- Micha (TWT) for the waypoints
- the Clans of Dark Alchemy and WF-Gaming for testing the Beta version.

=== TWT News ===
In order to keep Wolf-ET alive, the Community requires new mappers. TheWolfTeam (TWT) is in the process of coming up with an initiative to attract interested newcomers to the art of mapping. As many websites for mappers are now dead we will try to revive the Mapping Community by providing tons of tutorials, awesome models and ready to use prefabs.
Most importantly , experienced personnel to help with everything related to making maps, (e.g., scripting, brushwork, everything). Long story, short version. Those people who are interested should sign up at TWT and start learning how to make their very own awesome, new maps. Your Wolfenstein Community needs you.

Source: wolffiles.de | forums.warchest.com | thewolfteam.org

TEUTHONIA Version:Final 1.2
Author Teuthis Date 01.09.2014 Filesize 8,695 MB Download 272


Dark Alchemy goes Chaotic

Published in ET Scene

Panzers, riflenades, shotguns and headshots. Just some ingredients for a nice map-cocktail.

We promise you a "blast" of an evening. And you also need to keep your "head" clear.

Come and show us your skills with all weapons available.

See you the 29th (Sunday) of june at the server to be: Dark Alchemy #2

More info > here <


Source: wolffiles.de | dark-alchemy.com

Happy 11th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly ELEVEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. The game was originally planned as a buyable addon for Return to Castle Wolfenstein, but the singleplayer was not ready in time. Thus, the community one of the best free multiplayer first person shooter of all time received.

We wish all ET players continue to enjoy with this "young at heart" teamplay shooter.


 

Alles Gute zum 11. Geburtstag - Wolfenstein: Enemy Territory!

Splash Damage 's erstes Spiel - Wolfenstein: Enemy Territory - wurde genau vor ELF JAHREN freigegeben. Am 29.05.2003 wurde Wolfenstein: Enemy Territory von Splash Damage geboren. Zuerst war das Spiel als kostenpflichtiges Addon zu Return to Castle Wolfenstein geplant,  doch der Singleplayer wurde nicht rechtzeitig fertig. Dadurch hat die Community eines der Besten kostenlosen Multiplayer-Egoshooter aller Zeiten erhalten.

Wir wünschen allen ET Spielern weiterhin viel Spass, mit diesem "jungebliebenen" Teamplay-Shooter.

Source: splashdamage.com

ET ULTIMATE INSTALLER 1.6 Version:1.6 Final
Author Kashu Date 29.05.2010 Filesize 346 MB Download 6671


ET FULL VERSION 2.60 Version:2.60
Author SplashDamage Date 31.03.2009 Filesize 263 MB Download 2398


ET-LOGOS HI RES Version:-
Author dexter Date 19.04.2009 Filesize 6,400 MB Download 724


ET Masterlist hacking and redirect fix for players 1.0.0

ET (Enemy Territory) has been messed up lately with master list redirect and hacking issues. In order to stop it, please download the ET.exe and replace your current one. Patch is for all ET players playing from Windows OS
Someone has recently been exploiting a flaw in 2.60b ET where when you go to play online, it immediately connects you to a server the attacker is spamming the masterlist server with, so you can't actually choose where you want to play.

ET 2.55, 2.60 or ETLegacy aren't affected, only 2.60b, because they don't have the redirect feature.

Steps -
1. Download the 2 file ET.exe and ETPRO.exe.
2. Replace the ET.exe with the downloaded ET.exe.
3. Use ET.exe to play on all mods except ETPro. For playing on ETPro mod, use ETPRO.exe.

Please share this file to all your friends and ask them to patch their ET with this one. Please report on forums for any issues, if any.

Note - New patch will also stop players redirecting from fake ET redirect servers. It's about time we focus towards good gaming experience for all new ET players.

Note 2 - If any new issues, we might try to fix that as well or revert back or provide complete new patch. So please subscribe to this file download. If file gets updated you will get notification, so you can stay up to date.

IMP Note - Please don't download the file from other sites or source, as some may try to inject virus/trojans and spread the copy of it. I take full responsibility of this file on our website and 100% guarantee it doesn't have any back-doors. So my humble request - please be careful i.e. from where you download the files and what servers you play  on.    

Soucre: fearless-assassins.com
Download: fearless-assassins.com/et-redirect-fix-for-players

Many thanks to the Fearless Assassins Community

Ambition 2

Published in ET Maps

Kent "Loffy" Lofgren (Sweden) released his new ET Map Ambition 2

He included all files necessary to run Omnibots on this map.
Number of players: 6 vs. 6 or higher (up to 32 vs. 32).
Installation/play: Place the pk3 in your etmain folder, select it from the game menu (Host),
or bring down the console and use the command /map ambition2 (not ambition2.pk3) to run the map.
 
Source: splashdamage.com | wolffiles.de | loffysdomain.com

AMBITION 2
Author Kent "Loffy" Lofgren (Sweden) Date 07.01.2014 Filesize 13,45 MB Download 205


UAC is gone

Published in ET Misc

UAC - Universal Anti-cheat 3 was discontinued as of 1.January.2014
The decision was made after we came to conclusion that our lifestyle has changed in those eight years and we have no more the free time needed to provide quality support of UAC. Please keep in mind that we are no company, only two guys who did this whole thing in their free time with no income from it whatsoever. The decision was hard to make, trust me. However it was for the best, because nobody want's to use outdated and unsupported software.

Universal Anti-cheat was client side anti cheat system created by Slovak software developer Dalibor Bartoš aka DExUS.
It was initially created in year 2005 then later in 2006 it was rebuilt to support SWAT4 community with wide SWAT4 cheat detections and in 2009 with UAC2 32 games were supported. The interest and popularity grew and thus UAC3 was created to accommodate all needs of the leagues.

UAC was free to use for everyone without any fee for whole time of it's existence with regular updates and fast tech support.
It was used in many leagues around the world, mentioning just some of them as Clanbase, ESL, CyberGamer and many more.

As of today 31.dec.2013 it had ~300 000 users and supporting 44 popular games like all Call of Duty titles, Battlefield, SWAT4 etc.
In order to function UAC used it's own dedicated server with customized linux OS for best performance with low bandwidth.
The web/database side was managed by Snipes in the early era of UAC (2005-2010) and later by Shii (2010-2013) who has created UAC3 pages and database system.

If you want to read more about the history of UAC it was pretty much sumarized
here >> UAC history

Source: etpro.de | uac3.dexus5.com

ETJump 2.0.4 released!

Published in ET Mods

What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

ETJump 2.0.4 is ready! Everything that I wanted is not in but as there were quite a few bugs that caused crashes I decided to release it already.

Changelog:
    Fixed a bug that caused vote_limit to be ignored.
    Support for timeruns
    Fixed some database bugs
    Added slick detector
    Added alternative scoreboard
    Added another alternative scoreboard
    Fixed a bug that caused axis engineers to spawn with rifle nades when noexplosives was active.
    cg_viewplayerportals value 2: you only see other players' portals when you're speccing them
    Added target_scale_velocity
        target_activate_if_velocity
        Keys
        lower_limit: if velocity is under lower_limit, nothing will be activated
        upper_limit: if velocity is over upper_limit, nothing will be activated
        if either limit is 0, it will be ignored
        Spawnflags
        1: only horizontal velocity
        2: only vertical velocity
        Example usage of target_activate_if_velocity
    Added target_activate_if_velocity
        target_scale_velocity
        Keys
        scale: multiplier that velocity will be scaled with
        Example usage of target_scale_velocity
    Added random map mode (g_randomMapMode where the server automatically changes map every X minutes (defined in g_randomMapModeInterval).
    Voting for the mode can be toggled with vote_randomMapMode cvar.
    Fixed a rare bug that crashed the server on random map vote.
    Added player_logJumpCoordinates for mapping purposes. As the cvar name says, logs the jump coordinates every time you jump. (or fall)
    Fixed a bug that teleported players to random locations on load after map change.
    Added player_drawMessageTime cvar for logging time when the chat message was sent. Setting the cvar to 1 will print [hour:minute] ETPlayer: hello, world! and setting the cvar to 2 will print [hour:minute:second] ETPlayer: hello, world!
    Slick detector now detects slickly slopes aswell.

Source: etjump.com | Zero

ETJUMP 2.0.4 Version:2.0.4
Author Zero Date 31.03.2015 Filesize 1.01 KB Download 208



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