ET Misc News
IGN Names W:ET, RtCW and W3D in the Top 100 Shooters list
IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.
Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.
As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.
The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.
You can check out the rest of the list over at IGN.
Source: ign.com | etpro.de | splashdamage.com
Following on from the Spring edition of the Crossfire ET-Tournament series, I am pleased to announce the Crossfire.nu Winter Tournament. This edition will be a 6on6, single division, 16 team tournament.
Just like last time, the cup is open to all OC and EC Fall sign ups. 16 teams will be shortlisted from the signups to compete in the Double Elimination playoff tournament. When signups open, teams will be required to provide a link to their CB Team account which they’ve signed up to OC/EC with as well as their lineup. More details will come on Sunday when sign ups open on how to sign up.
One thing that I can tell you is that the tournament has a bit more of a relaxed schedule than spring where teams found it difficult to organise games within the allotted time. With this relaxed schedule however, there will be NO allowances for rescheduling outside of the times for each round. Upper Bracket games will have a 2 week scheduling period throughout the tournament. We will be using UAC for the cup as well.
Here is a guide on the schedule we hope to stick to throughout the tournament:
17/09/2013 - Cup Announcement
22/09/2013 - Signups Open
01/10/2013 - Signups Closed
02/10/2013 - Playoffs Published & Full Schedule Published
06/10/2013 - Cup Starts
08/12/2013 - Grand Final Played by this date
Crossfire Winter-Turnier Ankündigung
Im Anschluss an die Frühjahrsausgabe der Crossfire ET-Turnierserie, freue ich mich, das Winter-Crossfire-Turnier anzukündigen. Diese Ausgabe wird ein 6on6 / 16 Team-Turnier sein.
Genau wie beim letzten Mal, ist die Cup-Anmeldung für OC und EC offen. 16 Teams kommen in die engere Auswahl. Weitere Details erscheinen am Sonntag, wenn die Registrierung möglich ist. Wir benutzen UAC (Universal Anticheat) für den Cup.
Hier ist eine Auflistung vom Ablauf des Turniers:
17/09/2013 - Cup Ankündigung
22/09/2013 - Anmeldung Eröffnung
01/10/2013 - Anmeldung Ende
02/10/2013 - Ausspielungen Veröffentlichung & Spielplan
06/10/2013 - Cup Start 12/08/2013
08/12/2013 - Grand Final bis zu diesem Zeitpunkt
Source: crossfire.nu
UAC: A New Anticheat for ET
For the past few weeks, I have been trying to find a new anticheat for ET. TZAC did a good job for a while, but I think most of us can agree that it is time to move on.
You may have heard about the new AC being developed by TrackBase. While it does seem somewhat promising and I wish them the best of luck with it, we simply cannot afford to wait for a brand new anticheat to be made from scratch. I was forced to search for an already existing AC instead, one that would be ready in time for the Fall 2013 season.
I am pleased to announce that ET is now officially supported by Universal Anticheat!
Universal Anticheat (UAC) has been in development since 2006 by a coder named DExUS and currently supports Battlefield 3, Call of Duty 2, Call of Duty 4, and several other games. It has already proven itself on ClanBase in CoD2, so I am confident that it will do good things for ET in the upcoming EC/OC season.
Before I continue, however, I must admit that this is only a temporary solution. DExUS recently announced that he will be shutting down UAC on the 1st of January due to lack of time and motivation. This is obviously very unfortunate, but it's not something I didn't already know about, and it won't stop us from taking advantage of what UAC has to offer ET for the next 3-4 months.
So, how does UAC work?
Like our previous anticheat, UAC is primarily intended to be used in official clan matches. It runs on a system which requires a Match ID to be entered every time it is used.
In ClanBase cup/ladder matches, the Match ID will be the WID at the end of the CB matchlink. (For example, in http://clanbase.ggl.com/warinfo.php?wid=1337, the match ID is 1337.) If you are playing an IRC war or other non-official match, the Match ID can be anything unique and mutually agreed upon.
Simply select Enemy Territory, enter a Match ID, and check the box next to Start scanning. Then, open ET and play the match as usual. You can minimize at any time to check which players are currently actively scanning in the same Match ID. UAC will scan your memory/files and take screenshots at random times throughout the match. After the match is over, you must uncheck the box next to Start scanning. The scan logs and screenshots will then be uploaded, and you are free to review them in the same UAC window.
If UAC happens to take a few screenshots with your personal information in them, you can immediately delete them while reviewing the screenshots in your UAC window.
More information can be found in the User Manual.
WARNING: UAC scans your PC for cheats. This means that if you have any cheats at all on your PC, you risk getting banned, regardless of whether or not the cheats are ET-related and regardless of whether or not the cheats have been loaded. DExUS has expressed to me how serious he is about this, stating that he believes there is no reason for a clean player to have cheats on his PC. So, this is your one and only warning. Remove any and all cheats on your PC before using UAC.
Since the ClanBase website is currently down, I will wait to discuss in detail how UAC is going to work in ET on CB. We do plan to use it in the Fall 2013 season as well as in future ladder matches and will explain more when the time comes.
For now, simply create a UAC account if you haven't already, and try it out! You will be able to register your ID on ClanBase once the website is back online, then you'll be allowed to use UAC for official matches.
Any questions or concerns? Feel free to PM me or leave a comment below, and I will try my best to make things as clear as possible. For general help regarding UAC, check out the FAQ. Also, feel free to join #uac.et on IRC!
Source: crossfire.nu | uac.ac/#forum
ET Misc Charts
Download News
![]() | 09-02-20 |
![]() | 05-01-20 |
![]() | 21-07-19 |
![]() | 21-07-19 |
![]() | 21-07-19 |
![]() | 14-04-19 |
![]() | 14-04-19 |
![]() | 14-04-19 |
![]() | 14-04-19 |
![]() | 27-01-19 |
Download Charts
- Comments
- Tags
- Calendar