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Canyon Depths Final

Published in ET Maps

 This is a new and improved realease of the famous Axis-attack map, created by Yatta, Canyon Depths Final.

Storyline
A large, mysterious and heavily-armed Allied outpost has been spotted in North Africa. Rumors say there's something here the Allies want to keep secret at any cost. Unfortunately for them, Axis forces are already aware of the outpost's existence and are determined to launch their attack.
However, the German Panzer Division, sent to assault the outpost, gets caught in a vicious sand storm just before their attack, sparing only a single, supplyless Jagdpanther. There's now no other option for the Axis Assault Troops who are left, there's no way back, attack is the only option, as they fight to re-supply and fuel their last remaining tank, all the way to the bitter end.

Thanks to
Yatta would like to thank the following people:
Aimbrosia, Happykillmore, Zacky, Blord, Alex and Blackbyte for all their encouragement. The ETF community & GoC clan for testing - special thanks to Nosi and RazorSword.
The CFB and ROP clans for their tests of the crippled, early versions. The ET mappers community at the splashdamage.com forums and Chrucker for his ET scripting reference/tutorial website.
Please send any feedback regarding the map to itekimasu[at]gmail.com

Source: splatterladder.com | Yatta

CANYON DEPTHS Version:Final
Author Yatta Date 08.03.2015 Filesize 29,68 MB Download 124


DSK ETKey Generator

Published in ET Misc

Enemy Territory DSK ETKey Generator 2015

This is a handy new Wolfenstein Enemy Territory tool, created by the DSK Clan, that easily enables the new player to create his/her own ETKey when they are installing a new version of Wolf ET.

Source: dsk-clan | wolffiles.de

DSK ET KEY GENERATOR Version:1.0
Author Baldi - DSK Clan Date 08.03.2015 Filesize 1 MB Download 125


River Port Beta 1

Published in ET Maps

SM-Mapping aka Sage and Pegazus have released the new version River Port B1

"After over a year of testing and balancing the map it is time to release this exciting map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!"

Story:
Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.

Objective for Allies attacking team:
1] Escort the M8 Greyhound to the road facing their Headquarter
2] Destroy their Anti-Tank Gun
3] Destroy their Tank Barrier
4] Breach the Headquarter Entrace with the M8 Greyhound
5] Send a false command for the Axis U-boat to come to port
6] Steal the V2 Launch Code and secure it into the U-boat Controls
7] Construct a V2 launch hack at the U-boat Controls
8] Launch the V2 missile from the U-boat Controls

Source: splatterladder.eu | ujeclan.com

 

RIVER PORT Version:beta 1
Author Sage and Pegazus Date 28.11.2016 Filesize 20,193 MB Download 99


PyET rc 0.0.3

Published in ET Misc

Py(thon)EnemyTerritory is a server-side plugin based on the existing mod ETPub 0.9.1. This plugin allows you to use the Python programming language as a scripting language.

PyET resembles the LUA support which is included in some mods like ETPro. The advantages of using Python instead of LUA are that it's much better documented, easy to use and rich in libraries.

Now the plugin is designed to be runnable on every ET mod.


Py(thon) EnemyTerritory ist ein Serverseitiges Plugin auf Basis der vorhandenen Mod ETPub 0.9.1. Dieses Plugin ermöglicht es, die Programmiersprache Python als Skriptsprache zu verwenden.

PyET ähnelt der LUA-Unterstützung, die in einigen Mods wie ETPro enthalten ist. Die Vorteile der Verwendung von Python statt LUA sind, dass es hierfür mehr Bibliotheken gibt und diese besser dokumentiert und einfacher zu bedienen sind.

 

DL Link > PyET-download

Official website > http://www.python.org/
Official documentation > http://docs.python.org/3/

How To > https://github.com
DownLoad link > http://sourceforge.net
Script example > https://github.com

Source: Thx to etpro.de

Flying Hovnos 2

Published in ET Movies

Mnew presents the new ET fragmovie - Flying Hovnos 2

Quote: For people to lazy to connect on ETTV comes a movie adaptation of mnew's adventures.
You will be on the edge of your seats as mnew dont give a single revive, give one knife gib and stay a way to far from real action for whole movie.
So brace yourself for movie not so epic as the first one, cause every sequel is worse.
Anyway thx to all nerds i played with and specially malfoy for done this sh*t.

Resolution: 1280x720 - fps: 50 - length: 6:00
Music: imagine dragons - radioactive (multikills) - clint mansell - Dead reckoning (swanidius 15 mins flame of fame) - Mark Petrie - Nullified (trickshots)

Source: crossfire.nu

Movie Download Part 1 + 2

FYLING HOVNOS 2
Author mnew Date 13.07.2014 Filesize 96,67 MB Download 59


FLYING HOVNOS
Author Francis Date 21.06.2012 Filesize 98,4 MB Download 137


N!tmod 2.3 has been released!

Published in ET Mods

After almost 3 years of development, N!tmod 2.3 is finally ready for public use.
One of the major changes in this version is the built-in anticheat, NxAC 1.0.

A few things have changed since N!tmod 2.2, and some of your old server config files might need some adjustments to run with 2.3.
Don't forget to check the Setup tutorial and the NxAC Setup tutorial if you get any problems during the installation/update.

N!tmod 2.3 FINAL Changelog >> HERE

Source: etmods.net | etpro.de

N!TMOD 2.3 FINAL Version:2.3
Author N!trox Date 29.03.2015 Filesize 5.89 MB Download 52


TwT New Year Announcement

Published in ET Misc

A little late, but better late than never.
So, 2015 has really been a great year for TWT with map releases and more members and site members joined. Also a bunch of models released too.
We have cleaned up our download section and I think our site is working good atm.

If you are a newly-started mapper to this amazing game we suggest you make yourself an account at our website as we can guarantee that you will get all the help we can give you.
Bad English is no excuse for not asking for help, for most of us here English is not our first language and we too make errors from time to time.

Our hopes for this year are that even more mappers, modders and gamers join our website and join in the discussions regarding new maps, mods etc., because player-feedback is everything.
And again, Thewolfteam is no Clan, so if you are in a Clan or Gaming Community you can still be there without any conflicts in any way. We are just a comunity of dedicated Wolfenstein Enemy Territory lovers who like to make maps and mods for this old, but amazing game.

This game still stands alone in the gaming world and no other game comes close to it.
I think we can safely say that it's the game with the most custom-made maps and mods ever.
And if you haven't tried it then you should!

We also want to encourage Clan Leaders to join us and share news with us in the proper forum. News will also be promoted from those forums to the website main page.
So what will 2016 bring?
Well, what we can say so far is that there is atleast 6-7 maps already under construction, some of which are very nearly ready to be released.
This year we will finalise all of our map projects as fast as we can and then be able to concentrate our work on model requests and mapping prefabs.

Here are some of the prefabs we think will be made this year:
-Steal Objective Prefabs-
In these archives there will be an objective to take and a delivery spot included too, which you will be able to place at different locations in your map. With a following script to simply paste into your own mapscript.
-Blow up Prefabs-
This will also be stuff that can be placed in your map with the following scripts to paste into your own mapscripts. Both Axis and Alied versions will be created, so you choose what you prefer.
-Constructible Prefabs-
With regards to these, we will always make 2 versions, one Allied and one Axis
This might include bridges, engines, waterpumps etc…
-House Prefabs-
These will be houses made either caulked or with the texturing following ET.
-Terrain Prefabs-
These will be terrains with alphablendings following the maps for you to customise in the way you like.

Also work more on our website tutorials in order to help you out in the best way we can.
We also realise that we need more map scripting tutorials, a step by step guide so people really do understand what they're  reading.
So be sure to check back this year and it's always good to read a bit of feedback from you in our website guestbook.

Happy new year and all best wishes to everybody!

Source: thewolfteam.org | wolffiles.de

Dark Alchemy celebrates 9th year

Published in ET Misc

After 9 years the heart of Dark Alchemy is still beating.

Old-Owl managed to do a great job.
We want to thank him and all others who helped (and is helping) to make Dark Alchemy a succes.

We are sure Old-Owl will continue doing the job as great as he always did.

Thank you for everything

We will celebrate our 9 years on 3rd of august.
The place to be for a suprise: Dark Alchemy A1 - 213.239.207.85:27960

Source: wolffiles.de | dark-alchemy.com

SINNU FROM EE by Nukits

Published in ET Movies

ET movie SINNU FROM EE - Great frags, matching sounds and good editing. An all around good movie.

Frags/content performed by Estonia Sinnu & Movie made by Nukits. Movie download - HD quality.

cotanct irc@quakenet #crossfire | #et.gather.ee | #juurviljad

Source: crossfire.nu

SINNU FROM EE
Author This email address is being protected from spambots. You need JavaScript enabled to view it. Date 20.04.2014 Filesize 359 MB Download 63


Happy 14th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly FOURTEEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. Wolfenstein: Enemy Territory was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein and later as a standalone game.

However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game.
In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).

As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3.Multiple source ports have been started.

While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.

Source: splashdamage.com | twitter/splashdamage

ET ULTIMATE INSTALLER 1.6 Version:1.6 Final
Author Kashu Date 29.05.2010 Filesize 346 MB Download 4631


ET FULL VERSION 2.60 Version:2.60
Author SplashDamage Date 31.03.2009 Filesize 263 MB Download 1543


ET-LOGOS HI RES Version:-
Author dexter Date 19.04.2009 Filesize 6,400 MB Download 459


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