ET Mod News
sCenna veröffentlicht seinen Chaos Mod 0.2.0 (inoffiziell) - Die Version ist nicht Servergetestet und kann möglicherweise Bugs enthalten. Aber no risk, no fun! Diese Version enthält keine LUA-Dateien. Support für Windows und Linux.
sCenna release his Chaos Mod 0.2.0 (unofficial) - This version havent test on a server, it can has bugs. But no risk, no fun. These is a release without lua. Support windows and unix. mac isnt planed.
Addet some new features:
- Scopeflares
- Fakebots: g_fakebot [integer] ( 0=Disabled, 1= IP, 2=Ping)
- Pain Animation
- new sprite origin version above the head
and more.
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Quelle: multi-clans
DAZ2007 released his ET modification ETGold 2.73 (ETforever) - This is a New Build of Enemy Territory that has new Features. Improved the Rendering Engine and Quake 3 and RtCW maps are works now.
DAZ2007 veröffentlicht seine ET Modifikation ETGold 2.73 (ETforever) - Dies ist ein komplett neuer Aufbau von Enemy Territorry mit neuen Funktionen. Die Render Engine wurde verbessert und Quake 3 und RtCW Maps funktionieren jetzt.
ET Gold 2.73 details:
- Unlocked BSP Versioning, Quake 3 Maps will work with ET
- Improvements to the Console
- Code Alignments
- Fix to an obo bug in the console history recall code
- Fix to (static!) buffer overflow in renderer (from Thilo Schulz)
- Fix the Mouse Getting Stuck in ET when Minimizing or using the Task Manager
- Fix The engine does not truncate oversize servercommands. trap_SendServerCommand() to a client of over 1022 bytes will crash the client.
- Fix typo in the engine RTCW and W:ET engine source at \win32\qgl.c
- Fix wwwdl overflow exploit
- Fix confusion of cgame and renderer entity array bounds (Tr3B)
- Optimise VectorNormalize functionsFix a bug with command/cvar autocompletion
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Quelle: SplashDamage
The Team from mygamingtalk.com released ET-Mod silEnT 0.3.3. There wasn't 0.3.2 public release, so 0.3.3 covers also things done in 0.3.2.
Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.3.3. Es gab keine öffentliche Freigabe für die 0.3.2 Version, dafür gibt es jetzt die Version 0.3.3. mit allen Inhalten.
Version 0.3.3
* Fixed alternative fire bug introduced in 0.3.2.
Version 0.3.2
* Readded class awards. They should work now correctly with XP save.
* Added possibility for server admins to enable teamhit sounds.
* Added flag 8 to g_identOptions. Actions taken based on client identifications are reported in the adminchat.
* Added default silEnT watermark.
* Fixed bug with missing hitsounds (http://mygamingtalk....my-with-mortar/).
* Fixed bug with class stealing (http://mygamingtalk....-change-weapon/).
* Fixed bug with soldier secondary weapon changing to akimbos.
* Fixed throw last knife bug (http://mygamingtalk..../587-knife-bug/).
* Fixed fireteam overlay bug.
* Fixed server list server name filter bug/crash.
* Fixed bug with say_teamnl command that allowed muted players to write in team chat (http://mygamingtalk....-muted-players/).
* Fixed bug with g_classWeapons cvar (http://mygamingtalk....g-classweapons/).
* Fixed bug in the TDM timebar.
* Fixed some bugs with the win probabilities. Not in algorithms, but with the calls to calculate them.
* Removed Active Team Balance.
* Removed g_teamForceBalance_playerrating.
* Removed !balance admin command.
* The g_XPSave flag 8 will no longer kick guidless players for duplicates.
* The !howfair command now uses K/D determining fairness.
* Possibilities for invalid kicks for spoofed client identification reduced.
Download |
Quelle: mygamingtalk
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