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ETJump 2.0.4 released!

Published in ET Mods

What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

ETJump 2.0.4 is ready! Everything that I wanted is not in but as there were quite a few bugs that caused crashes I decided to release it already.

Changelog:
    Fixed a bug that caused vote_limit to be ignored.
    Support for timeruns
    Fixed some database bugs
    Added slick detector
    Added alternative scoreboard
    Added another alternative scoreboard
    Fixed a bug that caused axis engineers to spawn with rifle nades when noexplosives was active.
    cg_viewplayerportals value 2: you only see other players' portals when you're speccing them
    Added target_scale_velocity
        target_activate_if_velocity
        Keys
        lower_limit: if velocity is under lower_limit, nothing will be activated
        upper_limit: if velocity is over upper_limit, nothing will be activated
        if either limit is 0, it will be ignored
        Spawnflags
        1: only horizontal velocity
        2: only vertical velocity
        Example usage of target_activate_if_velocity
    Added target_activate_if_velocity
        target_scale_velocity
        Keys
        scale: multiplier that velocity will be scaled with
        Example usage of target_scale_velocity
    Added random map mode (g_randomMapMode where the server automatically changes map every X minutes (defined in g_randomMapModeInterval).
    Voting for the mode can be toggled with vote_randomMapMode cvar.
    Fixed a rare bug that crashed the server on random map vote.
    Added player_logJumpCoordinates for mapping purposes. As the cvar name says, logs the jump coordinates every time you jump. (or fall)
    Fixed a bug that teleported players to random locations on load after map change.
    Added player_drawMessageTime cvar for logging time when the chat message was sent. Setting the cvar to 1 will print [hour:minute] ETPlayer: hello, world! and setting the cvar to 2 will print [hour:minute:second] ETPlayer: hello, world!
    Slick detector now detects slickly slopes aswell.

Source: etjump.com | Zero

ETJUMP 2.0.4 Version:2.0.4
Author Zero Date 31.03.2015 Filesize 1.01 KB Download 188



ET silEnT mod version 0.9.0 is out!

Published in ET Mods

The Team from mygamingtalk released ET-Mod silEnT 0.9.0.

Change log 0.9.0:
Added: Server customizable menu that is opened in addition to the silEnT mod menu.
Added: Possibility for admins to modify the loading screen of their server. As opposed to modifying the loading screen of every server.
Added: New client command mem_report. This command prints diagnostics of the client memory pooling.
Added: New client cvars: cg_numPopups, cg_popupStayTime and cg_popupFadeTime for controlling popup behaviour.
Added: Server checks the setup and refuses to start if problems are found. This includes checks that official menus are not modified.
Added: New option g_forceLimboHealth 2, which matches the ETPro gib damage (125).The option 1 remains as the original ETPub gib health (150).
Added: Rate setting is incresed automatically step by step if fragmented snapshots are received from the server. This improves the playability and removes the need to force this setting to players.
Added: Server extension modules. With this technology, server functionality can be expanded to various tasks without bloating the qagame library or forcing every admin to use same extension.
Added: Statistics module. This module collects various game play data into a relational database. Current choices are SQLit3 and PostgreSQL.
Added: Censor module. This module can be configured to censor names and chat with real regular expressions.
Added: new fun wars: !knifewar, !stenwar, !riflenadewar, !rifleshootwar, !pistolwar (added g_headshot bitmask value 4 to control instagib of headshot for pistolwar).
Added: New server cvar: g_incognitoCountryFlag to control the country flag displayed for the incognito admin.
Added: If g_dmg is set server side, body hitsounds have different volumes depending of the damage. This can be disabled by the players.
Added: Forcing some cvars is now restricted. These include the client side hitsound selection and theme.
Added: Player screenshots. Now admins can take player screenshots which works same as PB screenshots. 2.6b clients supported. Screenshot will have Server name, IP, Player Name, silEnT GUID, PB GUID and Player IP in it.

>>> full change log

Source: mygamingtalk.com

SILENT MOD Version:0.9.0
Author TheSilencerPL Date 19.11.2015 Filesize 12.91 MB Download 441


Silent Mod 0.6.1

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.6.1. - As promised, we release new version shortly after the previous one. This is mainly a fix release.

Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.6.1. - Wie versprochen, veröffentlichen wir eine neue Version, kurz nach der vorherigen.Hauptsächlich ist dies eine Update-Version.

Quelle: mygamingtalk

SILENT MOD 0.6.1 Version:0.6.1
Author TheSilencerPL Date 04.11.2012 Filesize 6,304 MB Download 224


WolfAdmin 1.0.1 released

Published in ET Mods

A Wolfenstein: Enemy Territory server enhancement

WolfAdmin is a Lua module for Wolfenstein: Enemy Territory servers created by Timo 'Timothy' Smit. It is an enhancement of the existing game, mod and shrubbot functionalities, providing you with extra tools to administrate your server. Among the features are advanced logging of player data and a new set of commands your administrators may use.

Another thing which WolfAdmin provides is a new set of custom voting options which can be called from a new vote menu. Finally the module also provides some features which were originally implemented by popular mods such as NoQuarter, ETPub and ETPro. These features include player greetings, warn history and spree records.

The development of the module started in 2015, although first tests date from 2014. This module has been created to help servers survive, even when there are not that many administrators or even players online.
This is a growing issue in the Wolfenstein community and thus one of the future plans is to incorporate features that will be particularly useful for servers with low player amounts, such as variable map rotation and server configuration. Of course suggestions are welcome, feel free to contact me by email or post ideas in the bug tracker.

WolfAdmin Features

[Commands] Greetings are cut off
[Database] Awards for each map shouldn't include bots
[General] Implement safety checks
[General] Show revive messages to team and add possibility to disable
[General] Add revive spree on center screen by achievements
[Commands] Rule not displayed when using !rules [shortcut]
[General] Evener doesn't announce and suddenly move a player
[General] Remove greetings prefix when displaying in CP
[Database] Add extra column for clean alias
[General] Do not display greetings for bots

Link: timosmit.com/wolfadmin
Source: etpro.de | dark-alchemy.com

>> Downloads: timosmit.com/wolfadmin/download

ETJump Mod 2.0.3

Published in ET Mods

What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.

Short changelog:
    New admin system (no more usernames and passwords that are hard to deal with)
    Mapping features
    Minor enhancements to gameplay
    Bug fixes

What's next?
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.

Source: etpro.de | Zero

ETJUMP 2.0.3 Version:2.0.3
Author Zero & Feengur Date 08.01.2015 Filesize 6.53 MB Download 186



Infected Mod (A13)

Published in ET Mods

Micha! released a new version on his ET mod "Infected" - Infected Mod is a survival gameplay mod. It changes Allies to Humans/Swat and Axis to Infected/Zombies.

Micha! veröffentlicht eine neue Version von seinem ET-Mod "Infected" - Infected Mod ist ein Überlebens Gameplaymod, diese Mod verwandelt die Alliierten in Menschen und macht Achsenmächte zu Zombies.

* Humans: You need to survive till the timelimit is over !
-> Get ammo on kills
* Infected: Kill all humans to win the round (starts with 1 player)
-> Kill a human to infect him

Some features:
- Random Map vote
- "Infect a random player" vote
- Removes Mg42 and objectives out of maps
- Heartbeat sound on lower healthpoints
- World sounds for better atmosphere
- Player punishment for "spec -> human team" to avoid dead (empty weapons on respawn).
- Get ammo for kills (infected players get another throwing knife, humans get bullets)
- Thirdperson mode ( /tp 1 or /tp 2)
- More shrubbot commands
- Infected Team has special spawnpoints on some maps
- Edited mapscripts
- Tripmines
- Water breath bar

Compatibility:
Server: 2.55, 2.6b, et300

OS:
server: windows, linux
client: windows, linux

Server:
TeamMuppet INFECTED 109.70.149.30:27934
~~~Q|ZOMBIE MODE *NEW!* 5.135.189.168:27930

INFECTED MOD Version:A13
Author Micha! Date 01.05.2013 Filesize 21,11 MB Download 376


Navy SEALs: Covert Operations ET mod

Published in ET Mods

Navy SEALs: Covert Operations ET - A Wolfenstein: Enemy Territory mod by mod_porter

This is an Enemy Territory port of Navy Seals: Covert Operations - NSCO ETL mod alpha 6 (see Moddb.com)
Navy SEALs: Covert Operations is a realism total conversion mod for ID Software's Quake3 engine. NS:CO pits players in realistic combat missions such as:
-Retrieve Information in a suitcase and return it to a capture point
-Defend Fortified Area's from Capture
-Assassinate VIP Player (distinct model for VIP)
-Capture Specific Points on the map for your team to win.

Navy Seals has one of the most realistic damage effects you will ever see in a Mod. You won't see anyone taking one-hundred bullets and surviving here. It's all based on reality and how bullets really effect someone when hit by them.

NS:CO Feature Highlights:

Weapons, Weapon Handling & Equipment
* 22 scale real worked weapons
* sophisticated weapon attachment system
* scopes, flashlights, bayonettes, laser sights, silencer etc.
* 5L-SD, sophisticated location specific damage system
* projectile code system - realistic per projectile ballistic physics
* original bomb defusing tool system

Original Top-Code Features & Technology
* TASS, a configurable player skill and attribute system
* original player physics top-code
* easy to use radio command system
* modular HUD with two configurable displays to choose from
* feature complete menu system
* PE Engine proprietary state-of-the-art particle effects
* enhanced lighting with full support for q3map2
* IGLE advanced lighting lens flare, and dazzle effects

Player Models
* 3 original player models featuring rich original animations
* 16 very high detail headskins per team
* Head Stuff System? offing customizable player "looks"
* bindable hand signal animations
* seasonal & terrain specific auto-camouflage skin system

Game Play Features
* NSSL? sophisticated multi-threading scripting language
* plug-n-play-drag-n-drop scripting automation system
* enhanced camera view
* dynamic help system
* GPS & team telemetry system

Levels & Missions
* stunning level design technology
* assault objective missions
* VIP-R and VIP-S objective missions
* CTB objective
* bomb & defuse mission objective

For Level Designers
* CSGR (client side geometry render)
* rich objective system /w prefab mission tools
* PE Engine?, NS-CO's proprietary particle system
* custom, entities and shader attributes
* rich suite of original high-quality textures
* environment effect system for rain and snow
* full support for all q3map2 compiler features
* IGLE advanced lighting effects engine
* NS-CO DL-TK our in house (only) level designers tool kit

Support for all major Operating Systems such as:
Windows95/98/ME/2000/XP, Macintosh/OSX, Linux

Source: www.etpro.de | www.moddb.com/nsco-et

NAVY SEALS - COVERT OPERATIONS ET Version:alpha
Author mod_porter Date 04.10.2015 Filesize 377 MB Download 314


Jaymod 2.1.6

Published in ET Mods

Jaymod 2.1.6 ist released. Wie immer handelt es sich eine Version in Beta Qualität.

Verbesserte Funktionen:

  • verbesserte Omnibot 0.66 unterstützung
  • Automatische Netztwerk erkennung
  • Klassen beschränkungen
  • fight, goomba und back-stab sounds
  • Luft Anzeige für Spieler unter Wasser
  • Speedometer, neue Geschwindigkeitsanzeige

Wie immer wird nicht garantiert das die version Bug frei ist.

Zum download gehts hier

Für mehr Informationen schaut euch hier die Bugsfixes an.

Splatterladder Wolf:ET HD Pack 2.6

Published in ET Mods

Wolfenstein: Enemy Territory - Splatterladder Wolf:ET HD Pack 2.6
This is the updated version of my HD Pack for 'Wolfenstein: Enemy Territory'. There are now two files in the download, however, the larger file is not downloaded by the players joining the server, only the small 14MB file is downloaded directly. - Wolf Enstein

Mod Installation for Server-Admins:
Put the '.pk3' files into the 'etmain' folder only and the small file will be downloaded by players joining your server. They'll have to go to Wolffiles.de in order to download and use the main HD texture pack.

To uninstall this mod just delete the file.

Installation for Players:
Put the '.pk3' files into your 'etmain' folder. If it's also in the 'etmain' folder of a gameserver you join you will see the HD-textures, weapons and uniforms in-game.

Source: forum.splatterladder | wolffiles.de

SPLATTERLADDER ET HD PACK Version:2.6
Author Wolf Enstein Date 21.07.2019 Filesize 667 MB Download 748


Silent Mod 0.6.3 released

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.6.3. - Fixed Incompatibility with ET Legacy binaries introduced in 0.6.2.

ImageDas Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.6.3. - Repariert die Inkompatibilität der ET Legacy-Binärdateien von Version 0.6.2.

Download

Quelle: mygamingtalk

© by wolfenstein4ever

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