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Jaffa Mod 100708

Published in ET Mods
Der Jaffa Mod ist nicht nur ein Skinpack, nein es ist wirklich ein Komplett neuer Mod im Stargate-Design. Dieser Mod basiert auf Wolfenstein:ET 2.60. Die wichtigsten änderungen sind neue Spielerklassen und Waffen. Alles andere rund um den Mod erfahrt ihr hier .
 
 
 

JAFFA MOD 100708 Version:100708
Author Paul_88 Date 13.07.2008 Filesize 8,72 mb Download 116


ETJump 2.0.4 released!

Published in ET Mods

What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

ETJump 2.0.4 is ready! Everything that I wanted is not in but as there were quite a few bugs that caused crashes I decided to release it already.

Changelog:
    Fixed a bug that caused vote_limit to be ignored.
    Support for timeruns
    Fixed some database bugs
    Added slick detector
    Added alternative scoreboard
    Added another alternative scoreboard
    Fixed a bug that caused axis engineers to spawn with rifle nades when noexplosives was active.
    cg_viewplayerportals value 2: you only see other players' portals when you're speccing them
    Added target_scale_velocity
        target_activate_if_velocity
        Keys
        lower_limit: if velocity is under lower_limit, nothing will be activated
        upper_limit: if velocity is over upper_limit, nothing will be activated
        if either limit is 0, it will be ignored
        Spawnflags
        1: only horizontal velocity
        2: only vertical velocity
        Example usage of target_activate_if_velocity
    Added target_activate_if_velocity
        target_scale_velocity
        Keys
        scale: multiplier that velocity will be scaled with
        Example usage of target_scale_velocity
    Added random map mode (g_randomMapMode where the server automatically changes map every X minutes (defined in g_randomMapModeInterval).
    Voting for the mode can be toggled with vote_randomMapMode cvar.
    Fixed a rare bug that crashed the server on random map vote.
    Added player_logJumpCoordinates for mapping purposes. As the cvar name says, logs the jump coordinates every time you jump. (or fall)
    Fixed a bug that teleported players to random locations on load after map change.
    Added player_drawMessageTime cvar for logging time when the chat message was sent. Setting the cvar to 1 will print [hour:minute] ETPlayer: hello, world! and setting the cvar to 2 will print [hour:minute:second] ETPlayer: hello, world!
    Slick detector now detects slickly slopes aswell.

Source: etjump.com | Zero

ETJUMP 2.0.4 Version:2.0.4
Author Zero Date 31.03.2015 Filesize 1.01 KB Download 86



WolfAdmin 1.0.1 released

Published in ET Mods

A Wolfenstein: Enemy Territory server enhancement

WolfAdmin is a Lua module for Wolfenstein: Enemy Territory servers created by Timo 'Timothy' Smit. It is an enhancement of the existing game, mod and shrubbot functionalities, providing you with extra tools to administrate your server. Among the features are advanced logging of player data and a new set of commands your administrators may use.

Another thing which WolfAdmin provides is a new set of custom voting options which can be called from a new vote menu. Finally the module also provides some features which were originally implemented by popular mods such as NoQuarter, ETPub and ETPro. These features include player greetings, warn history and spree records.

The development of the module started in 2015, although first tests date from 2014. This module has been created to help servers survive, even when there are not that many administrators or even players online.
This is a growing issue in the Wolfenstein community and thus one of the future plans is to incorporate features that will be particularly useful for servers with low player amounts, such as variable map rotation and server configuration. Of course suggestions are welcome, feel free to contact me by email or post ideas in the bug tracker.

WolfAdmin Features

[Commands] Greetings are cut off
[Database] Awards for each map shouldn't include bots
[General] Implement safety checks
[General] Show revive messages to team and add possibility to disable
[General] Add revive spree on center screen by achievements
[Commands] Rule not displayed when using !rules [shortcut]
[General] Evener doesn't announce and suddenly move a player
[General] Remove greetings prefix when displaying in CP
[Database] Add extra column for clean alias
[General] Do not display greetings for bots

Link: timosmit.com/wolfadmin
Source: etpro.de | dark-alchemy.com

>> Downloads: timosmit.com/wolfadmin/download

Infected Mod (A13)

Published in ET Mods

Micha! released a new version on his ET mod "Infected" - Infected Mod is a survival gameplay mod. It changes Allies to Humans/Swat and Axis to Infected/Zombies.

Micha! veröffentlicht eine neue Version von seinem ET-Mod "Infected" - Infected Mod ist ein Überlebens Gameplaymod, diese Mod verwandelt die Alliierten in Menschen und macht Achsenmächte zu Zombies.

* Humans: You need to survive till the timelimit is over !
-> Get ammo on kills
* Infected: Kill all humans to win the round (starts with 1 player)
-> Kill a human to infect him

Some features:
- Random Map vote
- "Infect a random player" vote
- Removes Mg42 and objectives out of maps
- Heartbeat sound on lower healthpoints
- World sounds for better atmosphere
- Player punishment for "spec -> human team" to avoid dead (empty weapons on respawn).
- Get ammo for kills (infected players get another throwing knife, humans get bullets)
- Thirdperson mode ( /tp 1 or /tp 2)
- More shrubbot commands
- Infected Team has special spawnpoints on some maps
- Edited mapscripts
- Tripmines
- Water breath bar

Compatibility:
Server: 2.55, 2.6b, et300

OS:
server: windows, linux
client: windows, linux

Server:
TeamMuppet INFECTED 109.70.149.30:27934
~~~Q|ZOMBIE MODE *NEW!* 5.135.189.168:27930

INFECTED MOD Version:A13
Author Micha! Date 01.05.2013 Filesize 21,11 MB Download 156


ET:Revaluation Venomtroopers

Published in ET Mods
 
I always liked the look of the Venom Troopers in RtCW, so I decided to create a skinpack as hommage to RtCW and the countless hours of fun I had with this game in singleplayer and multiplayer.
 
Features:

  • Four versions for serveradmins (animated/solid & NQ animated/solid)
  • Compatible with ETpro, ETpub, Jaymod and No Quarter
  • Gasmask with filter and transparent glasses
  • Fitting accoutrement
  • Very good to differ without class symbols
  • No ranks on the helmets (like in RtCW)
  • Replaced the MP40 with the Venom (not in the NQ versions)
  • If a covert takes an enemy uniform, the dead body wears a fitting uniform
           

Download Skinpack

Quelle: wolfmap

ETJump 2.2.0 released

Published in ET Mods

ETJump 2.2.0 is out!

ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

Changelog:
  Increased progression tracker limit from 10 to 50.
    K43 and Garand no longer have any spread.
    Added spawnflag 8 to target_startTimer to reset the runtimer if pmove is not fixed
    Added spawnflag 16 to target_startTimer to disable use of save slots and backups
    Portal gun changes:
        Both portal gun fire rates are now equal.
        Lowered the minimum allowed distance between the portal gun portals.
        Changed other players' portal color 1 to green to make it more distinct on light surfaces.
    Enhanced vote UX
        Spectators can now see the y/n count.
        Selected y/n is highlighted.
        Revoting is now possible. Players can change their vote 3 times 10 seconds after the vote.
    Removed unused cvars.
    Vsay now plays the same voice for every player.
    Fixed a click event issue in the widescreen UI.
    shooter_rocket can now hit players.
    renamed target_tracker tracker_setIf key to tracker_set_if to match the other keys.
    fixed long map name not flipped correctly on map loading
    added spawnflags 2 for weapon_portalgun entity to make it rotating around its center
    added spawnflags 4 for all item_* and weapon_* entities to make them bobbing if they are floating in the air (1)
    vid_restart no longer breaks timerun timer.
    misc_landmine no longer crashes the client.
    CHS 50 displays the last jump coordinates.
    !spec now correctly only tries to match players that are not spectating.
    Added two new spawnflags for target_startTimer
        32 disable explosive weapons pickup
        64 disable portal gun pickup
    Drowned players are now correctly put to spec after a period of inactivity.
    Added worldspawn key nooverbounce. Disables overbounce if set to anything but 0.
        Surfaceparm monsterslicksouth enables overbounce on maps with no overbounce enabled.
    Added spawnflag 8 to target_teleporter. Works like 4 (preserves yaw) except keeps the pitch value as well.
    trigger_teleporter now supports same spawnflags as target_teleporter.
    Added overbounce watcher. You can save a position and the watcher will display whenever you are pointing at an OB location.
        etj_drawObWatcher to toggle the OB watcher.
        etj_obWatcherX/Y to change the location of the watcher.
        ob_save <optional name> to save the current position. Saved position will be displayed.
        ob_load <optional name> to load the saved position to be displayed.
        ob_reset to remove the displayed position. (Nothing will be displayed)
    HUD/UI clean up (replaced some drawchars on proper text drawing method)
    Value 9 for etj_drawSpeed2 now displays only tens in speedometer (ignores hundreds & thousands)
    Added 'etj_drawMaxSpeed' variable and etj_maxSpeedX/Y/Duration to display max speed from previous load session
    Fixed a bug in etj_noActivateLean
    Added vote_minVoteDuration to limit how fast a vote can pass after the callvote.

Source: etjump.com

 

ETJUMP 2.2.0 Version:2.2.0
Author Zero, XIS, Vallz and Ryven Date 22.01.2017 Filesize 6.63 MB Download 66


American Civil War Mod v2 (Update)

Published in ET Mods

Enemy Territory American Civil War Mod - Version 2

This is the new and improved total conversion of Wolfenstein Enemy Territory to an American Civil War theme. It has been created by PAV, who is also the creator of BOBOT.
There are now 30 maps to play, in 3 ten-map campaigns. The maplist is as follows:

This brand new version has many improvements on the original release. Check the "changelog", please, for all the latest details.

Changelog :
1  : The ranks are now different, in respects to the Confederate and Union armies. Please refer to the "ACW_Ranks.png"
2  : Added a civilian, a Mexican, an Indian bot (Confederacy and Union).
3  : Fixed some maps.
4  : Code : Fixed more warnings. (Windows & Linux).
5  : Code : Added extra chat messages to the bots in the game, there's 295 messages in total. (You can edit messages or add new messages via editing the "bots-chat.txt" contained in the "acw.pk3").
6  : Code : There's a total of 60 new bot voices added. (43 English, 10 Mexican, 7 voices for French : Fun answers from the movie “the 7th company”).
7  : Modified the main menu of the background picture.
8  : Modified the movie in the "etintro.roq" file.
9  : Modified the in-game menus. Pictures have been added to the hud, for standing, crouching, prone and dead positions.
10 : Changed both the "Hud Bobot" and the "Hud ET". (HUD EDITOR menu in-game).
11 : Modified the  "XPSave" for all players and bots, especially for Windows security.
12 : Automatic settings, full screen display available for portable computers. (seta r_mode “-1” unsafe, default.cfg into acw.pk3.).
13 : Menu, listen to all the music contained in the maps or simply select the individual tracks you'd like to listen to.

North American Campaign: # Killdeer Mountain # Fort Abercrombie # Storm Point # Once Upon a Time in the West # Factory #The Wild Wild West # Farm # Hang'Em High

Central American Campaign: # Fort Laramie # Church # Union pacific # Burlington # Home Sweet Home # Hacienda # Warlock # Durango

South American Campaign: # Dodge City # Colorado River # Santa Fe # El Paso # Tombstone # Tijuana, Yuma # Tucson # Mexican # Oasis # The Alamo.

Please note that some of the maps have "night" versions that can be played too.

Source: wolffiles.de | bobots.e-monsite.com

AMERICAN CIVIL WAR MOD Version:2.0
Website BOBOT and PAV Date 16.07.2017 Filesize 798.11 MB Download 160


HD world flags (1.0)

Published in ET Mods

HD world flags (1.0) created by TimOOn

Description:
High resolution world flags mini mod for Wolfenstein Enemy Territory. It gives a high quality flags for your server, so you could know where are the players from.

To install just place z_HD_world_flags.pk3 file in your mod folder.
It requires GeoIP to work.

Source: rtcwfiles.com

WORLD FLAGS - HD Version:1.0
Author TimOOn Date 05.05.2014 Filesize 1,323 MB Download 181


Silent Mod 0.6.3 released

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.6.3. - Fixed Incompatibility with ET Legacy binaries introduced in 0.6.2.

ImageDas Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.6.3. - Repariert die Inkompatibilität der ET Legacy-Binärdateien von Version 0.6.2.

Download

Quelle: mygamingtalk

Omni-bot 0.85 RtCW + ET Released!

Published in ET Mods

Omni-bot 0.85 for Enemy Territory and Return to Castle Wolfenstein have been released.

We are pleased to announce new version of Omni-Bot for ET and RTCW. There are many new features especially in RTCW because previous versions 0.83 and 0.84 were released exclusively for ET.

Many waypoints are not yet finished, but you can download them from the Assembla repository. Omni-bot 0.85 can load them directly from incomplete_navs folder. You don't have to move them to nav folder anymore.

You can download 64-bit binaries for both Linux and Windows. They require latest version of ET:Legacy or iortcw. They should be installed only on dedicated servers. Do not install 64-bit version on your home PC because you would not be able to connect to public multi-player servers.

We have also successfully compiled Omni-bot for ARM processor. It's possible to run RTCW server on Raspberry Pi computer.

> RTCW 0.85 changelog > ET 0.85 changelog

Source: www.omni-bot.invisionzone.com

 

OMNI BOT ET - ALL OS Version:0.85
Author omnibot Date 26.10.2015 Filesize 25,23 MB Download 232


 

OMNI BOT RTCW - ALL OS Version:0.85
Author omnibot Date 26.10.2015 Filesize 13.64 MB Download 501


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