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Wolfenstein: Enemy Territory

ET: Silent Mod 0.3.3

Published in ET Mods
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Image Image The Team from mygamingtalk.com released ET-Mod silEnT 0.3.3. There wasn't 0.3.2 public release, so 0.3.3 covers also things done in 0.3.2.

Image Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.3.3. Es gab keine öffentliche  Freigabe für die 0.3.2 Version, dafür gibt es jetzt die Version 0.3.3. mit allen Inhalten.

 

Version 0.3.3
    * Fixed alternative fire bug introduced in 0.3.2.
Version 0.3.2
    * Readded class awards. They should work now correctly with XP save.
    * Added possibility for server admins to enable teamhit sounds.
    * Added flag 8 to g_identOptions. Actions taken based on client identifications are reported in the adminchat.
    * Added default silEnT watermark.
    * Fixed bug with missing hitsounds (http://mygamingtalk....my-with-mortar/).
    * Fixed bug with class stealing (http://mygamingtalk....-change-weapon/).
    * Fixed bug with soldier secondary weapon changing to akimbos.
    * Fixed throw last knife bug (http://mygamingtalk..../587-knife-bug/).
    * Fixed fireteam overlay bug.
    * Fixed server list server name filter bug/crash.
    * Fixed bug with say_teamnl command that allowed muted players to write in team chat (http://mygamingtalk....-muted-players/).
    * Fixed bug with g_classWeapons cvar (http://mygamingtalk....g-classweapons/).
    * Fixed bug in the TDM timebar.
    * Fixed some bugs with the win probabilities. Not in algorithms, but with the calls to calculate them.
    * Removed Active Team Balance.
    * Removed g_teamForceBalance_playerrating.
    * Removed !balance admin command.
    * The g_XPSave flag 8 will no longer kick guidless players for duplicates.
    * The !howfair command now uses K/D determining fairness.
    * Possibilities for invalid kicks for spoofed client identification reduced.

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Quelle: mygamingtalk

ET: Map [UJE] Convoy Beta 4

Published in ET Maps
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Image Image Objective map UJE Convoy beta 4 made by [UJE] Niek - The axis are escorting a convoy (the tank with 3 trucks) from the airport through a town to the faith factory. If they make it they get alot of faith for winning the war against the allies troops.

Image Objekt Map UJE Convoy Beta 4 erstellt von [UJE] Niek - Die Achsenmächte eskortieren einen Konvoi (den Panzer mit 3 LKWs ) vom Flugplatz durch eine Stadt bis zur Glaubensstätte. Wenn sie es machen, bekommen sie viel "Glauben" für das Gewinnen des Krieges, gegen die Alliierten.

Image Image Image

Axis objective:
*Escort the convoy to the factory
*Blow up 3 baricades
*Sachel the side door
*Fix commandpost

Allied objective:
*stop the axis convoy
*Build baricades
*Build the side door
*Build commandpost

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Quelle: UJEclan

ET: Tool Soundpack Composer (V1.0)

Published in ET Misc
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Image Image Soundpack Composer (V1.0) made by Just!ce, one of the admins of wolffiles just released a great tool for serveradmins: Do you remember when you built your first soundpack for an ET server? Yes? Then you know which huge work it was. No? Maybe because you was scared from the complexity of the menue- and voicechat scripts.
This tool is, tbh, a milestone in soundpack creating!
 
Image Soundpack Composer (V1.0) erstellt von Just!ce, einer der Admins von Wolffiles gibt ein großes Hilfsprogramm für Serveradmins frei: Erinnerst du dich, als du dein erstes Soundpack für einen ET Server aufgebaut hast?
Ja? Dann weißt du, welche riesige Arbeit es war. Nein? Vielleicht weil du dich nur vor der Komplexität des Menues und Voicechats fürchtetest.
Dieses Hilfsprogramm ist, ehrlich gesagt, ein Meilenstein in Soundpacks erstellen!
 
 
Quote: have finished the first release of SoundpackComposer, a application which can be used to generate soundpacks for Enemy Territory. Do note, with a lack of creativity a soundpack might decrease your server's visitors.
I ask you do use this program in a normal way, as I did not spend very much time in managing errors yet. I did my best tracking every possible bug, but I'm pretty sure there might still be a few around.

In order for the application to extract a pk3 archive, you need to place the SharpZipLib DLL file in the same folder as the EXE.

 
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