Tour 2 - This a Wolf ET frag map created by Macchute, aka oVe.
Storyline: The map includes a fully working elevator and there's a couple of comic textures. It was based on an unreleased map called, "African Radar", the map is, however, set in Europe and the cliff and bunker shapes can easily be related to the map, "Bergen". The elevator is the map "objective", if the elevator is up when the time has ended, the Allies win. If the elevator is down, the Axis win.
The radiant map file is included in the pk3 and you are allowed to edit the map and take prefabs, as long you give credits to:
# Wolf ET Clan saints&sinners
# Thewolfteam
# Macchute
Macchute's website: macchute.wordpress.com
Saints&Sinners website: saints-sinners.org
Source: wolffiles.de
TOUR 2 Macchute 15.04.2015 6,242 MB 242 |
Adlernest Roof B1
Adlernest Roof B1 - Modified with DerSaidin's permission.
Alternations:
- Roof access added from CP spawn and axis spawn after the controls are blown
- Added access to the abyss with rope exit leading to under axis spawn
- Bug jump on the roof removed
- Added rocket launcher (can be used once only), which creates a hole in the roof (near the ammo packs)
- Removed walls next to the ammo packs
It does not change the game play, it just adds some extra fun!
Source: etpro.de | fearless-assassins.com
ADLERNEST ROOF Version:beta 1 KiSsMySeXyAsS aka MorpHDoc 10.09.2014 8,548 MB 299 |
Fueldump-Z (Beta 1)
-)A(-Old-Owl from Dark Alchemy gaming community released the first playable version (Beta 1) of his map Fueldump-Z.
He edited the well known original map Fueldump to a very nice summer version and reached an improved gameplay.
Just take a look on those beautiful screenshots.
Source : Dark Alchemy | Wolffiles.de
FUELDUMP Z Version:beta 1
-)A(-Old-Owl 12.05.2014 19,03 MB 412
LRS Dwarfs Sniper
LoRenz presents his new Enemy Territory sniper map - LRS Dwarfs Sniper - with a cool fanasy look.
"Hi all, this map is about the kingdom of Erebor. The dwarfs are gone, leaving treasures.
But that does not interest us, we play for fun. Take your place and snipe.
Have fun!!! LoRenz"
Source: Big thx to LoRenz via Mail and FB
LRS DWARFS SNIPER Version:2016 LoRenz 13.03.2016 13.89 MB 212 |
Helicopter Assault Mission 3
Helicopter Assault M3 is made by Predator / Bivif and is the third season and last campaign Mission.
It is 7:00 o' clock and the mission is:
Allies succesfully secured the gold and they try to find a way to escape. A solution for them is to cross the escape tunnel but Axis will reserve for them other plans. Atention, Axis prepared for them a trap!
Die Alliierten haben das Gold gesichert und müssen jetzt einen Weg finden, um zu entkommen. Eine Lösung für die Alliierten ist, den Fluchttunnel zu durchqueren. Aber Vorsicht, die Achsemächte haben eine Falle vorbereitet!
Quelle: Wolffiles.de | Thx for Predator via Shoutbox
HELICOPTER ASSAULT M3 Version:mission 3
Predator and Bivif 29.08.2012 30,30 MB 202
Lays of Schwarzwald Beta 1
Wolfenstein: Enemy Territory - Lays of Schwarzwald Beta 1
This is another fantastic map for the Wolfenstein Community to enjoy, created by WuTangH.
Storyline:
It's the summer of 1940, in a European forest village, situated in the famous Schwarzwald forest. The Axis Forces are operating a secret weapons facility at this location, where they are developing the next generation of V Rockets.
The Allied troops must take control of the village, steal a Jagdpanther tank and use it to secure the tunnel route through the mountains. Once that objective is completed the Allies must then assault the Axis V Rocket factory and completely destroy it.
Source: moddb.com/wutangh | wolffiles.de
LAYS OF SCHWARZWALD Version:beta 1 WuTangH 16.09.2018 19,86 MB 542 |
1944 Huertgen Forest Final 2
Mateos release his ET map 1944 Huertgen Forest Final 2 (Original 1944 Huertgen map by +KOMMANDO+) - Well, this is not like my previous Nordwind 2 a total remake, but just a big bug fix and features addition release, as you can see by reading the changelog below. I like this map, like few others from the 1944 series, but I’m not going to do this for all ^^’ I played Antwerp a while ago, I feel it deserves something to balance the Sniper Fest of the second part of the map, plus usual 1944 spawn issues, but maybe something in the future but not now.
1944: Huertgen Forest was thickly wooded, cut by steep defiles and trails. The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!
Mateos veröffentlicht seine ET-Map 1944 Huertgen Forest Final 2 (Die Original 1944 Huertgen Map ist von +KOMMANDO+)
1944: Der Hürtgenwald ist dicht bewaldet und mit steilen Schluchten und Pfaden durchzogen. Die Achsenmächte haben tiefe, bombensichere Bunker gebaut, umgeben mit Kampfpositionen.
ACHSENMÄCHTE - Die Alliierten versuchen die wertvolle LKW-Lieferung aus dem LKW-Hof zu stehlen, stoppe Sie um jeden Preis!
ALLIIERTE - Der Achsenmächte LKW enthält eine wertvolle Lieferung, wir müssen sie sichern, um Anspruch auf einen Sieg zu erheben!
Quelle: THX to Mateos via Shoutbox!
Supply (Winter Edition)
Mateos released his winter version of Supply
Changelog:
* Winter Theme, but only in exteriors and using default materials as much as possible (To compare with Supply Depot 3).
* Moved the Crane Controls like in Supply Depot 3, to avoid putting solid invisible stuff everywhere and prevent the satchel exploit.
* Various script fixes incorporated: Spawn/Gold bugs, annoying alarm/radios muted, SK protections, Grenade/Mortar stairwell glitch, ...
* Several options incorporated, but disabled by default; Admins can easily enable them by commenting/uncommenting certain lines!
- Truck may stop earlier on one/both Gates.
- Ammo Cabinet @ Farm Spawn (Model, Command Map icon, Hint).
- Radio musics can be enabled, the audio files and entities are included.
- Allied CP Health & Ammo cabinets; To Compare with SD3, there's no "broken model":
they appear when CP is built, so nasty people can stay there to stop Allies...
When you start to build CP, models will appear as underconstruction to prevent people to die...
Source: Mateos via Shoutbox | Splashdamage
SUPPLY (WINTER EDITION)
Mateos 16.07.2013 4,308 MB 480
Battle Chess Sniper
Lorenz presents his new sniper map, with a realy nice design of a complete chessboard with figures!
"This time the battle takes place on an ancient chessboard, the game was stopped because there was something wrong. As usual, the matter will be settled by the snipers."
Source: [UJE] Niek via FB | Lorenz
BATTLE CHESS SNIPER
Lorenz 17.03.2014 7,423 MB 243
Norwegian Battery B4
This is the latest version of the Allied-attack map, "Norwegian Battery", from TWT.
~~~Storyline~~~
The Axis forces have built an anti-ship battery on the coast of Norway, the allies must destroy it in order to guarantee safe passage for all Allied shipping.
~~~Fixes~~~
#Graphical glitches that were caused by various settings
# Made the Axis anti-ship battery more easy to destroy
# The keycard is now a little bit more accessible
# Added some good areas to place a mobile mg42
# All sound issues fixed
Source: wolffiles.de | WF Gaming - MacBeth
NORWEGIAN BATTERY Version:Beta 4
ove 07.04.2014 5,803 MB 184