Lays of Schwarzwald Beta 1
Wolfenstein: Enemy Territory - Lays of Schwarzwald Beta 1
This is another fantastic map for the Wolfenstein Community to enjoy, created by WuTangH.
Storyline:
It's the summer of 1940, in a European forest village, situated in the famous Schwarzwald forest. The Axis Forces are operating a secret weapons facility at this location, where they are developing the next generation of V Rockets.
The Allied troops must take control of the village, steal a Jagdpanther tank and use it to secure the tunnel route through the mountains. Once that objective is completed the Allies must then assault the Axis V Rocket factory and completely destroy it.
Source: moddb.com/wutangh | wolffiles.de
![]() |
LAYS OF SCHWARZWALD Version:beta 1 |
|
UrbanTerritory 44 (Beta1)
UrbanTerritory 44 (Beta1) - Idea and original map created in 2003 by arobeuze. Rebuild in 2016 by StoerFaktoR and Fabi
This is the first public beta version and some bugs and errors may still exist.
If you find bugs or you have ideas to making better this map you can contact us on http://combat-funzone.de
Briefing: The Axis have to destroy the Safe, steal the Combat Maps and bring them to the Truck!
Note: Waypoints for Omnibot0.85 are included... They are not perfect and not finished atm but the bots should know what they have to do ;)
Todo:
[*]Adding more details on streets and buildings
[*]better optimization of the map..??
[*]completing waypoints...
[*]Some other nice ideas???
Source: wolffiles.de
![]() |
URBAN TERRITORY 44 Version:beta1 |
|
|ES|1944 Sniper
LoRenz have made this sniper map, ideas by |ES|Grandad. (The map is almost identical with Black Forty Four Sniper)
In Central Europe, they did a final bombing of the city Berlin, there are a few survivors but .....only snipers, its a Black Forty Four, we have to win.
Source: esclan

1944 SNIPER (ES)
LoRenz / |ES|Grandad
22.11.2013
17,03 MB
237
Pilsner - the refreshing map
Pilsner is a simple and small deathmatch map without any objectives created by -)A(-WuTang** and -)A(-isl|an|der
Do you like fragging? Enjoy hiding behind the walls and trees? Looking for a good spot on a tower? You will find all of these things on the Pilsner map. And now... take a beer and play!
Source: wolffiles.de | dark-alchemy.com | -)A(-WuTang**
![]() |
PILSNER (DM) |
|
Norwegian Battery Beta 5
Allied-attack map Norwegian Battery beta 5 from TWT.
~~~Storyline~~~
The Axis forces have built an anti-ship battery on the coast of Norway, the allies must destroy it in order to guarantee safe passage for all Allied shipping.
~~~New section of the map!~~~
A totally new barack-section is maded to give the map better flow
The new section got 4 enter-able houses.
The allies can acces it eighter by cvops (dressed)(disguised) or by jumps or by destroying the gate.(new)
2h/a cabinets. both on tactical places
+ the very special target (default used for mortars) that shows the place where the keycard is located, (when the keycard is stolen it shows where it should be secured
~~~Fixes~~~
A lot of bugs has been fixed since b4: *construct the commandpost x2 -fixed *3x z-fighting places (flickering shadows)
Great thanks to quarkclan and thunder.
Source: thewolfteam.org

NORWEGIAN BATTERY Version:Beta 5
ove
29.04.2014
5.67 MB
249
ES Garden Sniper
Map ES Garden Sniper made by |ES|hardstyler and [UJE]Niek - 2 neighbors had a disagreement during a coffee and quickly became the big sniper battle in their garden. This Map is a no crossing version.
Map ES Garden Sniper, erstellt von |ES|hardstyler und [UJE]Niek - 2 Nachbarn hatten eine Meinungsverschiedenheit bei einem Kaffee, welche schnell zu einer Scharfschützen Schlacht in ihrem Garten ausartete. Es ist eine nicht überkreutzbare Map.
Quelle: Thx to |ES|Grandad via Shoutbox | esclan

GARDEN SNIPER (ES)
|ES|hardstyler and [UJE]Niek
12.02.2013
6,652 MB
223
Communique (Beta 1)
The new MP_Communique (beta 1) is converted from RtCW to ET and created by StoerFaktoR - MP_Communique heard on RTCW with the most famous and most played custom maps at all. In principle, the map is constructed as (MP/TC)_Base, but differs significantly from the original. Communique is a "better" base map and also ideal for TDM/DM.
The main features of the changes from base to Communique:
- A new short passage between radar 1 and 2
- Two spawn points on each side
- The roof of the axisspawn is now accessible
- A new way directly from axisspawn to radar 2 (compared to zone 3)
- Many, many new ladders and a few new doors
- A new way above the alliesspawn, from warehouse to stairwell
- Including waypoints and much more...
It was a flash idea of me to bring this nice map on ET and StoerFakoR has implemented this idea promptly and perfectly.
Die neue Map MP_Communique (Beta 1) ist von RtCW für ET konvertiert und von StoerFaktoR erstellt - MP_Communique gehört auf RtCW mit zu den bekanntesten und meistgespielten Custom-Maps überhaupt. Dabei ist Communique vom Prinzip wie die Map (MP/TC)_Base aufgebaut, unterscheidet sich aber doch wesentlich vom Original. Communique ist die "bessere" Base-Map und auch hervorragend geeignet für TDM/DM.
Die Hauptmerkmale der Änderungen von Base zu Communique sind:
- ein extrem kurzer Verbindungsgang zwischen Radar 1 und 2
- zwei Spawnpunkte auf jeder Seite
- das Achsenspawn-Dach ist jetzt begehbar
- ein neuer Gang (gegenüber Zone 3) direkt vom Achsenspawn zum Radar 2
- viele, viele neue Leitern und ein paar neue Türen
- ein neuer Weg oberhalb des Alliertenspawns, vom Lager zum Treppenhaus
- inkl. Waypoints und noch einiges mehr...
Es war eine Blitzidee von mir, diese schöne Map mit nach ET zu holen und StoerFakoR hat diese Idee prompt und perfekt umgesetzt.
A big thank you to StoerFakoR!
Missing in Action (final)
Missing in Action (final) - a new map created for ETNam Mod
The storyline: After the last big attack, Charlie (Vietcong), have managed to capture 3 allied soldiers. These soldiers will be interrogated for any valuable information they may have. The soldiers are being held in a secret P.O.W. camp in the Pleiku jungle, awaiting their fate.
Fortunately, U.S. armed forces pick up a Vietcong radio transmition in which they learn the whereabouts of the allied P.O.W.'s and they send in a rescue squad that are camped nearby. Equipped with a Huey helicopter they are flown to a drop-off point where they will have to navigate their way through the jungle to the P.O.W. camp.
Once there, they will have to blow the maingate and get the M.I.A.'s out of the Vietcong camp, one by one, then bring them to the safety of the allied camp hospital. The Vietcong forces, however, will do all in their power to prevent this.
Thunder's >website<
Changelog:
# Fixed some of the fps problems
# Changed the texture on the sandbags to be more fitting with the ETNam theme
# The Huey helicopter is now destructible ( Thanks to acQu )
# A more suitable skybox for the map's fog effect
Source: wolffiles.de | splashdamage.com

MISSING IN ACTION Version:final
Thunder
09.02.2014
18,11 MB
242
[UJE]Parking b3
[UJE]Parking b3 made by [UJE]Niek
Axis are trying to get to the top of the Parking garage building. It's a 4 floor building so it won't be easy. Allies have to prevent this.
Axis objective:
* Escort the tank to the top
* Destroy the 3 Baricades
* Destroy the side door
* Build the Commandpost
Allied objective:
* Stop the Tank
* Build the Baricades
* Build the Commandpost
Source: [UJE] Niek via FB | ujeclan.com
![]() |
PARKING (UJE) Version:beta 3 |
|
Fueldump-Z (Beta 1)
-)A(-Old-Owl from Dark Alchemy gaming community released the first playable version (Beta 1) of his map Fueldump-Z.
He edited the well known original map Fueldump to a very nice summer version and reached an improved gameplay.
Just take a look on those beautiful screenshots.
Source : Dark Alchemy | Wolffiles.de

FUELDUMP Z Version:beta 1
-)A(-Old-Owl
12.05.2014
19,03 MB
441

