RtCW Movie News
RtCW Venom Mod 5.4
HellBaron89 has released a new version of the RtCW Venom mod, v5.4
More all previous revisited stuff, aggressive new AI and the best textures by RTCW modder community: weapon textures by OSJC, AidenDemon, Teh Snake and Schiff. Texture of levels by Venom3, Eugeny Panikarowsky and AidenDemon. Further textures and models from Wolfenstein: ET. All shaders, reworked textures, HD crosshairs, fonts, sprites and edited AI by HellBaron89.
Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).
Thanks for your interest.
Source: moddb.com/rtcw-venom-mod
RTCW SP VENOM MOD 2018 Version:5.4 HEllBaron89 11.03.2018 560.83 MB 907 |
RtCW SP Mod Flying Saucers
RtCW SP Mod: Flying Saucers - 10 playables and 2 cutscenes
This mission pack is a fantastic adventure having as background the mystical flying saucers.
About Russian soldier whose name Alex Barbariskin must capture the German documentation and deliver the experimental piece of the flying saucer.
Source: etpro.de | rtcw.gamebanana.com | Depro777
RtCW SP MOD FLYING SAUCERS Version:1.0 Depro777 18.01.2015 94,44 MB 1051 |
New RtCW SP Texture Mods Released
Hello everyone. A few days ago, OSJC and NightBerkut released some custom texture mods for Rtcw SP!
OSJCs rtcw sleeves/hands skins pack 2. 2015
to get working simply copy the desired uniform pattern .pk3 files into your 'main' folder and you're good to go.
some remixes of the 'arms' to include more than the standard 'ranger' uniform skin and to increase resolution...
this is an ammendment of my previous work to add in what was I felt was missing:
each uniform skin now includes a gloveless hand with the apprpriate matching sleeve (so the pistol reloads look less odd) also includes a fix of the sten model to include a sleeve on the arm. plus, each uniform has a matching armour pickup.
I have made some entrely new arm/leg and some new glove skins since and have included these too.
OSJCs rtcw mp40 skin. 2015
to get working simply copy the .pk3 file into your 'main' folder and you're good to go.
this is a combination of the defaiult model with the high res skin (original by teh snake) and the the newer mp40 arm and magazine models with teh snake's skin on the magazine (also sexed up the 9mm in the mag a bit too...)
no offence to any original authors but I felt this looked rather nice, so here it is to share...
Snow Textures by NightBerkut with higher quality. Drop the "z_snowtexture.pk3" file in your "Main" folder.
Please support OSJC and NightBerkut by giving their texture mods a try.
That's all for this update. Thanks for your interest.
Source: www.mikebwolf.wix.com/ronboyproductions
RTCW SLEEVES-HANDS + MP40 SKINS PACK OSJC 26.10.2015 24,57 MB 879 |
RTCW SNOW TEXTURES Version:v2 NightBerkut 26.10.2015 1,642 MB 835 |
RtCW SP Venom Mod v3.5
Return to Castle Wolfenstein Venom Mod Version 3.5
HellBaron89 has released version 3.5 of his awesome Venom mod for Return to Castle Wolfenstein. Born to be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
New features
# Revised all previous mod files
# More stable gameplay
# Some fixes and optimization
# Better quality release with less space required
# A lot of new effects
# New shaders and detailed textures for characters and levels
Source: www.moddb.com/rtcw-venom-mod - Ronboy | www.wolffiles.de
RTCW SP VENOM MOD (HD TEXTURES) Version:3.5 HEllBaron89 13.09.2015 426 MB 923 |
RtCW Venom Mod 6.0
This is the latest release from Hellbaron of his superb "Return to Castle Wolfenstein" modification, "RtCW Venom Mod".
This version is also fully compatible with "RtCW 1.41", "Kinightmare's Unofficial Patch" and "ioRtCW".
What's New? :
- Merged and fixed a new HD texture pack, for both singleplayer and multiplayer.
- Re-ordered files for better compatibility between singleplayer and multiplayer assets.
- Revisioned all character textures.
- New effects and shaders.
- Fixed and balanced A.I. for all levels.
Source: moddb.com/rtcw-venom-mod | ronboyproductions | wolffiles.de
RTCW SP VENOM MOD Version:6.0 HEllBaron89 27.01.2019 607.2 MB 421 |
RTCW SP VENOM MOD NVIDIA Version:6.0 HEllBaron89 27.01.2019 607.31 MB 339 |
Omni-bot 0.86 RtCW + ET released!
Omni-bot 0.86 for Enemy Territory and Return to Castle Wolfenstein have been released.
This is the latest release of the omnibot mod for "Wolfenstein: Enemy Territory" and "Return to Castle Wolfenstein".
0.86 Wolfenstein: Enemy Territory Change Log:
=== BOT ===
Added function MapGoal.SetEntity
Added Wp.SetWaypointFlag parameter can be a regular expression
Added WatchForEntityCategory can be used to detect landmines
Added gm script can have UTF-8 BOM
Added version number is printed to console when Omni-bot is initialized
Improved bots join game faster after server starts if maxbots>0
Improved players info is in the Server table already in OnMapLoad
Changed draw_goalroutes doesn't draw disabled routes
Changed new waypoint has prone flag if the player is proned
Fixed soldier with mobile mg42 does not shoot heavy vehicles
Fixed goals with same names were swapped in NoQuarter
Fixed waypoint_setname of closed waypoint
Fixed command goal_save prints error if file can't be opened
Fixed SetGoalRole printed error message if role was persistent and goal did not exist
Removed path planners navmesh, floodfill, recast
=== MOD ===
Improved command /entitylist prints type names instead of numbers
Fixed goal entities of multiple MG42s at the same position (on baserace map)
Fixed function GetEntityOwner returned dead player after gold was dropped and taken by another player
=== GOALS ===
Fixed covertops don't steal uniform when carrying objective
Fixed PLANT goal was always delayed 35 seconds even if defused
Fixed medic don't deliver medkits to player who is mounting tank
Fixed rendering of Stance property
Fixed medic sometimes did not give medkits to revived player
Fixed BUILD goal created by user could not be saved
Fixed roaming bots were going to position of MOUNT goal
Changed MinPlayersForMortar is number of players for one mortar (2*MinPlayersForMortar players are needed for 2 mortars)
Changed MinPlayersForMobileMG is number of players required for one mobile mg42
Changed cover spot priority from 2.0 to 0.81
Changed medic don't team-kill player at mg42
Changed medic can revive nearby player when going to cappoint
Changed only one medic or fieldops delivers supplies to a player
Changed soldier with mortar asks for ammo less often
Changed resetxp is enabled in all mods except etmain, but it must be enabled in shrubbot.cfg
=== SCRIPTS ===
Changed all bots disconnect if maxbots is 0
Optimized Util.ProcessMovers
=== WEAPONS ===
Changed bots get more ammo packs from ammo cabinets
=== COMMANDS ===
Improved cleargoalflags removes ammo, health, crouch and prone
Source: omni-bot.invisionzone.com | wolffiles.de | enemyterritory-stuff.net
OMNI BOT RTCW - ALL OS Version:0.86 omnibot 01.05.2018 9.32 MB 1141 |
OMNI BOT ET - ALL OS Version:0.86 omnibot 01.05.2018 29.99 MB 3390 |
ioRtCW v1.51c
Return to Castle Wolfenstein - ioRtCW version 1.51c
This is a small maintenance release, mainly to address a couple of crash and potential security issues for the "ioRtCW" engine, the libraries for sound/video/input have also been updated.
The creation of "ioRtCW" has enabled the modernising of "Return to Castle Wolfenstein". This excellent work has completely transformed the game and it now has many of the modern-day features that we take for granted with newer game releases.
Here's some screenshots of "ioRtCW", with an added HD texture pack. The results are excellent.
It doesn't matter if you use a Linux, Mac or Windows operating system, there's a version of "ioRtCW" available for you to use. Download the appropriate version of "ioRtCW" that you need for you operating system, install it and enjoy a very up-to-date version of our beloved "Return to Castle Wolfenstein".
Source: wolffiles.de | ecgnetwork.co
IORtCW 1.51C Version:1.51c ETc|Jay, Hellbaron89, MAN-AT-ARMS 14.04.2019 1.1 GB 6094 |
RtCW SP Venom Mod v2.0
Return to Castle Wolfenstein Singleplayer Venom Mod 2.0 by HEllBaron89
Born for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
Mod 2.0 include:
widescreen patch 1.42 by Knightmare.
better skins for 90% NPCs.
new skins for all weapons, by OSJC and AidenDemon.
Improved shader effects for weapons, Npcs and environment.
new mg42 model (ported from Wolfenstein: ET).
Revisited and correct AI system.
HD crosshairs and icons.
upscaled original textures and HD textures from Eugeny pack 0.4 modified.
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | etpro.de | HEllBaron89
RTCW SP VENOM MOD (HD TEXTURES) Version:2.0 HEllBaron89 08.03.2015 192.74 MB 407 |
RtCW HD Retexture Pack v0.4 Alpha 2
RtCW HD Retexture Pack v0.4 Alpha 2. Hooray! I still decided to publish an updated version of its retexture. It includes the texture of the first version of the pack, most of which are updated by the second version of the pack. The new pack contains 147 textures.
Eugeny's website
Source: Eugeny via FB
RtCW HD RETEXTURE PACK Version:ALPHA 0.4 Eugeny 01.08.2013 222 MB 3942 |
RtCW Coop 0.9.3
Return to Castle Wolfenstein Singleplayer CoOp 0.9.3 - The list looks small, but the amount of change code is huge. I hope this makes it more stable than before, have fun!
Download the files. Extract them somewhere (NOT in the rtcw folder). Copy the RTCW pk3's (mp, sp and pak0) into the rtcwcoop main folder and start the rtcwcoop executable.
New features:
- Total new client/server network code, its a straight port from rtcwmp which is proven to be a lot more stable than what we currently had
- Working pk3 autodownloading, thanks to the rtcwmp client server code
- Knife throwing (yay!)
- New sound code
- added a new alias for the mp_quickmessage cmd: voicechat
Fixes:
- 'attempts' in end level stats now shows the number of deaths of all players
- if no more lives left wait a few seconds before restarting the map
- new votesounds
- tomb and escape1 one have fixed mapscripts, bugs should be gone
- cvar security fixes, same for autodownload exploits
Return to Castle Wolfenstein Singleplayer CoOp 0.9.3 - Die Änderungsliste sieht zwar klein aus, aber das Ausmaß an Codeänderungen ist sehr groß. Ich hoffe, das macht es stabiler als zuvor. Viel Spaß!
Downloade die Dateien. Entpacke es irgendwo hin (NICHT in den RTCW Ordner). Kopiere deine RTCW-pk3´s (mp, sp und pak0) in den rtcwcoop Hauptordner und starte die rtcwcoop.exe
RtCW CoOp 0.9.3 Downloadlink |
Quelle: Thx to =KT=555 via Shoutbox
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COMPETITIVE HISTORY... | 09-02-20 |
REMINISCENCE Final | 05-01-20 |
RTCW SP VENOM MOD NVIDIA... | 21-07-19 |
RTCW SP VENOM MOD 6.5 | 21-07-19 |
SPLATTERLADDER ET HD PAC... | 21-07-19 |
RTCW SP VENOM MOD 6.3 | 14-04-19 |
RTCW SP VENOM MOD NVIDIA... | 14-04-19 |
IORtCW 1.51C 1.51c | 14-04-19 |
ET ULTIMATE MAPPERS RESO... | 14-04-19 |
RTCW SP VENOM MOD NVIDIA... | 27-01-19 |
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