RtCW Movie News

Completing ALL RtCW Trickjump Maps

Published in RtCW Movies

Homie presents his huge trickjump movie and plays on ALL trickjumpmaps in chronological order!
Good movie with over 8 hours of playtime for just watch or learn ;-)

Completing all RTCW Trickjump maps with some nice drum & bass on the background from dj's of my hometown :-)!

Trickjump maps played (100 in total), in order of release date:
00:03 - dzm_trickjump
02:19 - {AM}trickjump_2
05:18 - tj3_final
09:52 - mp_kolotrickjump
12:26 - brickjump_final
17:28 - pp_brickjump
20:33 - usf_jump
24:21 - experimental
25:37 - tj5
27:05 - strayjump1
32:20 - usf_jump2
40:14 - strayjump2
46:40 - testjump1a
48:17 - test_r01
52:50 - viojump1_exp4
57:17 - tj_combat_1beta
1:00:33 - tj_xp3_funpak
1:05:08 - homiejump1
1:12:12 - strayjump3
1:19:33 - nctrickjump
1:24:30 - strayjump4
1:30:14 - strayjump5
1:38:05 - tj_combat_2beta3
1:44:08 - homiejump2
1:51:32 - strayjump_rld
1:59:31 - trickmaster1_beta2
2:03:32 - trickmaster2_beta1
2:10:17 - forsakenjump2
2:14:11 - rg_jumptown
2:19:39 - fanxjump1
2:23:05 - monojump
2:27:01 - forsakenjump3_test
2:31:59 - mp_godyjump
2:36:26 - jump-city
2:40:54 - jump-duell
2:44:27 - xp3_city
2:48:39 - ezjumpz1
2:55:31 - ezjumpz2
3:02:05 - ezjumpz3
3:08:07 - $25,000
3:09:10 - $100,000
3:09:54 - $50,000
3:10:40 - animaljump_test
3:11:32 - hkjumpz_beta1
3:16:25 - avp-jump_b
3:21:23 - slickmaster1_beta1
3:33:00 - xjump_beta3
3:40:05 - zero_k
3:50:50 - xp3_testmap19
3:55:29 - winnijump1
4:00:08 - tj_dingo
4:02:55 - tj_dingo2
4:08:20 - homiejump3_beta
4:15:51 - winnijump2
4:20:40 - zerojumps1_b1
4:21:55 - tomikjumpik
4:24:00 - winnijump3
4:29:42 - tomikjumpik2
4:31:55 - tomikjumpik3
4:33:58 - winnijump4
4:40:50 - lego_jumps
4:43:35 - applejump1
4:45:42 - Torrejumps_beta1
4:50:26 - tj_dingo3
4:58:18 - tj_dingo4
5:01:03 - tj_dingo5
5:06:00 - tj_dingo6
5:12:36 - AOD_JumP
5:16:36 - tj_dingo7
5:21:45 - WinniJump5
5:25:23 - AOD_JumP2
5:29:06 - CricleJumpBeta2
5:41:54 - airmaXXXjumps
5:45:05 - BrokenDreamsRTCW
5:47:23 - clockwork_orange
5:48:25 - tj_dingo8
5:52:48 - din_beta
5:56:33 - wroom101
5:58:37 - random_FMJ
5:59:16 - ocean_t18
6:02:03 - tj_dingo9
6:06:14 - rtcw_1000jumpEX
6:21:54 - rtcw_trickjump1
6:30:08 - rtcw_trickjump2
6:39:04 - funmap_beta8
6:56:53 - winniglassjumps
7:02:07 - vertigo_beta8
7:03:15 - ZenoFunJumps
7:06:15 - jumpenstein
7:08:25 - tmf_beta1
7:14:56 - rtcw_fall_beta8
7:16:28 - piyo-FunJumps_rtcw_beta2
7:26:27 - flzjumps_beta
7:28:24 - rtcw_trickjump3_v2
8:02:29 - rtcw_trickjump4_v3
8:14:11 - rtcw_trickjump5
8:23:53 - rtcw_stretchjump
8:24:57 - rtcw_dzm_beta1
8:25:21 - tj_dingo10
8:33:40 - tj_dingo11

Maps not played because they are similar/duplicates to the ones above, or just unplayable:
rtcw_trickjump3_mirrored, tj_dingo6r, rtcw_trickjump5_EX, rtcw_1000jumpDH, rtcw_1000jumpEZ, cc_trickjump2/1, dzm_distancejump, Depot-Roof, tomikejumps (testroom), rtcw_testjump_beta2, nihjump3

Played on following trickjump servers:
216.52.148.249 - Trickjump (1.4 shrub tj server by cassette)
5.196.66.187:21000 - AoD TJ (1.0 server with some tj mod with higher speed settings)

Source: crossfire.nu

Industrial Espionage - Engineer Assassin

Published in RtCW Maps

RtCW SP Industrial Espionage - Engineer Assassin by W0lfman

 === BACKGROUND STORY ===
World War II rages on in 1943 with no end in sight. The Kreisau Circle has gained intelligence that a top-ranking German engineer is scheduled to arrive for an inspection of a key manufacturing facility. Termination of this engineer would be a critical blow to the German war machine. Therefore, the Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on an assassination mission to this facility.

=== MISSION BRIEFING ===
You are ordered to infiltrate a German manufacturing facility and terminate the engineer who is scheduled to lead an inspection therein. A double-agent working at the facility has arranged for the elevator to malfunction. After termination of the engineer, your best chance of a quiet escape is through the steam tunnel located beyond the main warehouse.

=== MORE ABOUT THIS MAP ===
I started working on this mission in February 2013, and had a beta test version by the end of December 2013. It would have been released in summer 2013, but the project was set aside for several months as I was working on a major redesign of my web site instead. This is my second mission for Wolfenstein.

The style and difficulty of game play should be similar to the official Wolfenstein maps. I made extra effort to build replay value into this map. It won't be exactly the same game each time you play.

The large warehouse full of crates is based upon the Government Warehouse from Indiana Jones. The room after the warehouse, the one with the barrel ceiling, is based on a picture of a prison block that I saw in a magazine. I think it was Alkatraz. It was all concrete, two levels, with the center open to below.

There are two secret areas in this map, and they are around the same place. One is fairly easy to reach. The other one is a bit trickier to reach.

I appreciate the play testing and feedback given to me by the following people:
- vicpas

=== INSTALLATION INSTRUCTIONS ===
Place the df_eng.pk3 file in your Wolfenstein/Main directory, then boot Wolfenstein, open the console, and type /spmap df_eng to start playing.

The source file is included so you can see how the map was made and you can make your own changes. You do not need any permission to use ideas or any part of this map in your own work, nor permission to release any map you created based upon it.

Source: wolffiles.desplashdamage W0lfman

INDUSTRIAL ESPIONAGE - ENGINEER ASSASSIN
Author W0lfman Date 22.01.2014 Filesize 2,776 MB Download 1880


Knightmare Patch for Rtcw SP - 1.42d

Published in RtCW Misc

New Knightmare Patch Released for Rtcw SP - 1.42d!

This is a simple patch that fixes the startup crash caused by newer video drivers, (erroneously attributed to Windows 7).
It adds fully native widescreen support. Support for "nVidia Surround" and "ATI Eyefinity",  via in-menu custom video modes and a few other fixes and tweaks. It also fixes the crash at the map level transition from RtCW SP map "Dam" to RtCW SP map "Paderborn", (aka village2).
It is based on the v1.41 source released by John Carmack in September 2010. However, as this release is not made or supported by Gray Matter, id Software, Activision or Bethesda, please don't ask them for support with this.

# Installation Instructions
You should back up the "WolfSP.exe", "cgamex86.dll", "qagamex86.dll" and "uix86.dll" files in your Return to Castle Wolfenstein folder before installing this.
This can be done simply by making a subfolder called "backup" or "old" and moving the above files there. Once you have done this, just extract the download into your Return to Castle Wolfenstein folder.

# Please Note
This patch includes modified menu files in the "sp_pak4.pk3" file.  These files were edited to add the new "scralign" attribute to various objects, to change how they scale in widescreen video modes.  "System.menu" and "ingame_system.menu" were also edited to add the new video modes, anisotropic filtering support and hardware gamma support.
Mods or map packs which change the menu files will need to be edited to replicate these changes, or they won't work correctly with this patch.

Source - Ronboy Productions mikebwolf/ronboyproductions | wolffiles.de | markshan.com/knightmare/

KNIGHTMARE RTCW PATCH Version:1.42d
Author Knightmare and Ronboy Date 30.07.2016 Filesize 1,616 MB Download 90105


RtCW SP Update Vendetta 1.30

Published in RtCW Maps

Return to Castle Wolfenstein Singleplayer - Update Vendetta 1.30

Great news for all 'Return to Castle Wolfenstein' singleplayer fans, as Yo$hik releases news of an update for his classic mission, 'RtCW Vendetta'. The entire project has been upgraded, with a new, over-all design, including new character voices, models, textures, artwork, German shepherd dogs and chocolate bar energy boosts and sound quality.
This new version will be based on the modern 'ioRtCW' engine and will also contain the 'RealRtCW' weapons mod.

Source: Yo$hik@moddb.com/vendetta | wolffiles.de

VENDETTA Version:1.25
Author Yo$hik Date 24.01.2015 Filesize 389.52 MB Download 1944



The Dark Army: Uprising

Published in RtCW Mods

Titeuf-85 released his great Return to Castle Wolfenstein™ single-player standalone modification - The Dark Army: Uprising after 3 years of hard work!
This release has been created in conjunction with the "RealRTCW 2.0" engine.

Fruit of the work of more than three years of labor, and one year after its useless initial release, this single-player standalone Return to Castle Wolfenstein™ mod, now powered by RealRTCW 2.0, is completed, stable and playable. You can download the English (US) version by clicking the button below.


Fruit du travail de plus de trois ans de labeur, et un an après sa sortie initiale et inutile, ce mod solo indépendant de Return to Castle Wolfenstein™, maintenant roulant sur RealRTCW 2.0, est terminé, stable et jouable. Vous pouvez télécharger la version anglaise (US) en cliquant sur le bouton ci-dessous.

Source: Titeuf-85 / Wolfenstein France via FB | moddb.com/tda | ronboyproductions | wolffiles.de

THE DARK ARMY - UPRISING
Author Titeuf-85 Date 06.12.2016 Filesize 1,125 GB Download 1648


ioRtCW Wolf Patch 1.42b released

Published in RtCW Misc

After a year of development, I've decided it's time for a release... Wolf 1.42 (aka iortcw) is an updated game engine for Return to Castle Wolfenstein based on the open source ioquake3 engine. There are hundreds of fixes and new features to bring the game more up to date while staying compatible with existing 1.41 release.

Changes & Fixes 1.42b:
MP: Fix vm_ cvars. Value of 2 uses qvm and falls back to dll if not available for use (as in the case of legacy mods)
All: Fix OpenAL dll detection on 64-bit Windows.
SP: Fix frozen spirits in cutscene at 'end' (final map)
All: Use same size for moon (r_drawsun) in both renderers
MP: Fix download loop when connecting to pure mod servers
All: Fix overflow on newer cards with very long lists of GL extensions
SP: Fix menu crash when displaying long strings of GL extensions
All: Use OpenAL-Soft on Mac instead of Apple's implementation
All: Add the old cl_avidemo back in for backward compatibility (Screenshot method - no sound)
SP: Fix crash when using pmove_fixed 1
All: Make r_fullscreen a latched cvar again (require video restart).
MP: Fix g_doWarmup cvar
All: Fix sound stutter at map changes.
MP: Fix voice chats being cut off by other sounds.
SP: Partially fix character lip animations when using OpenAL
MP: Fix searchlights like on mp_dam
All: Removed the 'xxx... entered the game' messages
All: Fix a bunch of shader and drawing issues in rend2.
All: Fix missing wall marks in Rend2 (bullet holes, etc)

Source: www.ecgnetwork.co | ioquake3.org/iortcw | wolffiles.de

IORTCW PATCH WINDOWS Version:1.42b
Author iortcw Date 15.04.2015 Filesize 51.74 MB Download 21547



IORTCW PATCH LINUX Version:1.42b
Author iortcw Date 15.04.2015 Filesize 44,447 MB Download 938



IORTCW PATCH MAC Version:1.42b
Author iortcw Date 15.04.2015 Filesize 65,66 MB Download 3604



Happy 12th Birthday RtCW!

Published in RtCW Misc

The first game ever where Splash Damage ever officially contributed by: Return to Castle Wolfenstein, is proud 12 years old! RtCW, published by Activision, was released to the North American market on November 19th, 2001.

Many happy years has given us the revolutionize teamplay shooter. Although the ravages of time relentlessly gnaws and gradually RTCW seems tired, but there are still fighting for flags and documents.

Release date(s):
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001 / GER: Dezember 5, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Enjoy remaining RtCW time!


Das erste Spiel, wo SplashDamage jemals offiziell mit beitrug: Return to Castle Wolfenstein wird jetzt stolze 12 Jahre alt! RtCW, herausgegeben von Activision, wurde im nordamerikanischen Markt am 19. November 2001 freigegeben.

Viele schöne Jahre hat uns der Shooter-Meilenstein, der das Teamplay revolutioniert hat, bis jetzt beschert.
Auch wenn der Zahn der Zeit unaufhaltsam nagt, und RtCW allmählich müde wirkt, werden auch heute noch heiße Schlachten um Dokumente und Flaggen ausgetragen.

Veröffentlichungsdaten:
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001 / GER: Dezember 5, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Geniesse die verbleibende RtCW Zeit!

Merry Christmas everyone!

Published in General News

 

 

 

 

 

Vasel Koleda!
Glædelig Jul!
Fröhliche Weihnachten!
Merry Christmas!
Hyvää Joulua!
Joyeux Noël!
Vrolijk Kerstfeest!
Buon Natale!
Sretan Bozic!
Prieci'gus Ziemsve'tkus!
God Jul!
Wesolych Swiat!
Boas Festas!
Craciun fericit!
Pozdrevlyayu s prazdnikom Rozhdestva!
God Jul!
Vesele bozicne praznike!
Feliz Navidad!
Prejeme Vam Vesele Vanoce!
Kellemes Karacsonyiunnepeket!

Wolfenstein4ever - ET4ever - RtCW4ever
d3Xter

Horrors of Hell SP Mission

Published in RtCW Maps

Return to Castle Wolfenstein - Single-player Mission Horrors of Hell

Storyline
The SS Paranormal Division has a lab inside what seems to be a normal military facility. Under the lab is a crypt, where the SS Paranormal Division is taking valuable treasure and artifacts. Since the Paranormal Division is involved, Allied forces are worried that they may have something sinister planned.

You must infiltrate the facility, but be very careful, the Germans won't let you into their facility without a fight. One of your comrades, Sgt. Pavel, will escort you to the facility. You will be on your own from there.
Can you survive all the hellish horrors that Return to Castle Wolfenstein will put your way? Ronboy's superb new RtCW SP mission will test you to your limits, as you frag against all the Horrors of Hell.

Credits
Ronboy would like to thanks the following people:
# Yo$hik - for mapping help, levelshots and testing
# Vicpas - for mapping help and testing
# Titeuf-85 - for the colored icons
# CZR - for the custom blood textures
# Kat - for mapping help and testing
# Depro777 - for the Russian soldier skins, some models and testing
# Shurr, Horst and SSF Sage - for map testing

Source: wolffiles.de | ronboy-productions | vicpas

 

HORROR OF HELL (SP) MISSION
Author Ronboy Date 08.03.2015 Filesize 89,45 MB Download 1560


19th anniversary of RtCW

Published in RtCW Misc

Happy Birthday! Return to Castle Wolfenstein is 19 years old.
RtCW developed by ID Software, published by Activision, was released to the North American market on November 19th, 2001.

Release date(s):
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Enjoy remaining RtCW time!

Return to Castle Wolfenstein WIKI

RtCW Movie Charts

Neues Movie Superstar Pan…

Neues Movie Superstar Panzerfaust

Bruder Talon der uns in vergangenen Jahren schon zahlreiche ...

Completing ALL RtCW Trick…

Completing ALL RtCW Trickjump Maps

Homie presents his huge trickjump movie and plays on ALL tri...

Overpressured RTCW

Overpressured RTCW

New RtCW Movie Overpressured - Kris newest rtcw project. Mos...

  

   

 

  

  

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