This is a new custom map called Targetpush from Loffy.
The Allies are on the attack in order to steal the Axis Flag. Once stolen, they have to carry that objective back to the Allied Base. The Axis Forces are defending their flag to the bitter end.
Ideal team sizes are 8 vs 8.
Loffy's own Omni-bot files are included, if any server Admin wants to use them.
The map is optimized for double-jump, should server admins want to turn on that server settting, i.e., there are CLIP-brushes in the map, to prevent double-jumping players from reaching the wrong places or getting stuck.
The Team from mygamingtalk.com releasedET-Mod silEnT 0.8.1.
Added: Flag 32 to g_disableComplaints to disable complaints completely. Added: ETPro style g_proneDelay. Added: Custom, admin defined, votes. Added: 3rd UI theme that resembles the original ET look. Added: MorphOS support. Improved: engineer work progress bar (construct/arm/disarm) and covert ops progress bar (mines spotting, uniform stealing) - added background to display the amount of work to do. Fixed: Some text bugs related to g_recognition cvar. Fixed: ETTV clients were kicked for not having silEnT GUIDs. Fixed: Admin log was missing some data with g_logOption 16384. Also, new format with admin log when using this option. Fixed: Client exploit affecting various mods which caused the server to stall until the engine watchdog triggered. Fixed: The shrubbot.cfg configuration file is cleaned automatically from expired bans and warnings on each map start. Instead of waiting for it to be written as a result of an admin command. Fixed: Memory leak with subnet bans. Fixed: Axis covertop couldn't select pistols through weapon banks. Fixed: UI; tooltip text color theming. Fixed: Improvised Demolition not showing up in final map stats. Fixed: mines spotting progress bar not always displayed.
What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.
Short changelog: New admin system (no more usernames and passwords that are hard to deal with) Mapping features Minor enhancements to gameplay Bug fixes
What's next? My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.
New Enemy Territory - Dark Mule Skins, Weapons & Soundpack
What does the Dark Mule Pack contain?
Head models have been modified, (smaller than standard and changed the texture of the hair, e.g., Axis hairstyles shaved heads up) New models Backpack added Added complete Backpack equipment Added new belt models, (belts with additional equipment, now longer for each class) Fully and partially altered textures, (this includes face, uniform and weapons textures - dominated camouflage pattern) Helmet models are now lower Sounds of weapons and environments are changed by more than 90% Chat sounds have been added and some partially altered Package requires the command + set com_hunkmegs 128 Package contains a "read me" text file with installallation instructions and how to troubleshoot any problems - it is preferable to read this guide because only then will the package work properly
~~~The Storyline~~~ Allied command has intercepted some secret radio transmissions sent between Axis forces, where there has been talk of an ancient Egyptian shrine which is located deep inside a pyramid. This ancient artifact is said to possess great powers, so the Allied forces hurry to try and to defend the pyramid in order to make the shrine safe. Unfortunately for the Allies, an Axis attack force is already closing in on them.
Thunder: "I will not continue more on this map as I felt I have done what I can with it. Will release source shortly if someone feel for taking it to a final version."
I'm happy to announce that the CyberGamer Anticheat now supports Enemy Territory! Effective immediately, CGAC is mandatory in all CG EU ET ladder matches. Read the rest of this newspost for more information.
To install CGAC, follow the steps below. Once you have installed the software, on your first launch the program will automatically update to the latest version.
Make sure you have .NET framework 4.0 installed. If you do not have .NET framework 4.0 installed, you can download it here.
Run setup.exe from within the extracted folder.
To find your User ID and Auth Key, go to your Extended Profile page and click "Game IDs" in the "GAME DEFAULTS" section. You'll find your information at the top of that window.
If you experience any troubles installing the software, please make sure you add an exception to your antivirus, have extracted the .zip file, and are running the program as administrator.
As stated above, CGAC must be used in all ladder matches played on CyberGamer. Simply open CGAC.exe, enter the match ID, and start playing.
By scrolling down on the match page, you can see which players are currently running CGAC along with all logs for that match. If CGAC is active, it should display "CGAC running" in green text.
Playing a match on the CG EU ET 3on3 or 6on6 ladder without CGAC will result in a forfeit loss.
Please note that the CG EU ET crew and I are not experts on CGAC, so all queries regarding technical support should be directed to badkip, the developer. You can contact him by posting in his journal or opening a support ticket on the CyberGamer website.
CyberGamer AntiCheat unterstützt jetzt ET und ist Pflicht für die CG-Liga
Das Team von CyberGamer verkündet, dass das CyberGamer-Anticheat (CGAC) jetzt auch Enemy Territory unterstützt! Ab sofort ist in allen CG EU ET Ligen (CyberGamer ET Europa) das Spielen mit CG-Anticheat pflicht!
Um CGAC zu installieren, folge den Schritten wie unten aufgeführt. Sobald die Software installiert ist, wird beim ersten Start, das Programm automatisch auf die neueste Version aktualisiert.
1. Downloade das Installations Programm hier. 2. Entpacke die zip-Datei. 3. Stelle sicher, das du NET-Framework 4.0 installiert hast - Wenn nicht... hier herunterladen. 4. Starte die setup.exe aus dem "entpackten" Ordner. 5. Um die Benutzer-ID und den Auth Key zu finden, schaue in deinem "erweiterten Profil" nach und klicke auf "GAME-IDs" im Abschnitt unter "GAME DEFAULTS". Mehr Informationen dazu findest du auch oberhalb des Windows-Fensters.
Falls irgendwelche Probleme bei der Installation der Software auftreten, stelle bitte sicher, dass du in deinem Antivirus-Tool, CGAC als Ausnahme hinzufügst bzw. erlaubst und führe CGAC in deinem Windows als Administrator aus.
Movie made by DaNe, be patient i'm no movie maker, I just gave me a try. Prog´s used :Image-ET / Virtual-dub / Sony-vegas 12 Pro / MeGui Music used : Machine Gun Kelly - Sail / Machine Gun Kelly - Halo
Axis are preparing to make new modern weapon to takie control of Europe. Some Allied Spy discovered that the draft of that weapon is hiden into Prime Squadron's base. First Allied Branch just land in city. Who knows what will happen!
::Axis Objective:: -Defend the Flag. -Protect the Gate. -Defend the side way. -Defend the main way. -Do not let enemy steal objective!
::Allies Objective:: -Capture the Flag. -Destroy the Gate. -Push enemies into Prime Squadron's building. -Steal the objective! -Capture the objective in safe area.
If you found any bug or just have suggestions please contact me: Email adress : This email address is being protected from spambots. You need JavaScript enabled to view it.This email address is being protected from spambots. You need JavaScript enabled to view it. Xfire : kunaopw91