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Happy 11th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly ELEVEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. The game was originally planned as a buyable addon for Return to Castle Wolfenstein, but the singleplayer was not ready in time. Thus, the community one of the best free multiplayer first person shooter of all time received.

We wish all ET players continue to enjoy with this "young at heart" teamplay shooter.


 

Alles Gute zum 11. Geburtstag - Wolfenstein: Enemy Territory!

Splash Damage 's erstes Spiel - Wolfenstein: Enemy Territory - wurde genau vor ELF JAHREN freigegeben. Am 29.05.2003 wurde Wolfenstein: Enemy Territory von Splash Damage geboren. Zuerst war das Spiel als kostenpflichtiges Addon zu Return to Castle Wolfenstein geplant,  doch der Singleplayer wurde nicht rechtzeitig fertig. Dadurch hat die Community eines der Besten kostenlosen Multiplayer-Egoshooter aller Zeiten erhalten.

Wir wünschen allen ET Spielern weiterhin viel Spass, mit diesem "jungebliebenen" Teamplay-Shooter.

Source: splashdamage.com

ET ULTIMATE INSTALLER 1.6 Version:1.6 Final
Author Kashu Date 29.05.2010 Filesize 346 MB Download 4800


ET FULL VERSION 2.60 Version:2.60
Author SplashDamage Date 31.03.2009 Filesize 263 MB Download 1616


ET-LOGOS HI RES Version:-
Author dexter Date 19.04.2009 Filesize 6,400 MB Download 471


ET Masterlist hacking and redirect fix for players 1.0.0

ET (Enemy Territory) has been messed up lately with master list redirect and hacking issues. In order to stop it, please download the ET.exe and replace your current one. Patch is for all ET players playing from Windows OS
Someone has recently been exploiting a flaw in 2.60b ET where when you go to play online, it immediately connects you to a server the attacker is spamming the masterlist server with, so you can't actually choose where you want to play.

ET 2.55, 2.60 or ETLegacy aren't affected, only 2.60b, because they don't have the redirect feature.

Steps -
1. Download the 2 file ET.exe and ETPRO.exe.
2. Replace the ET.exe with the downloaded ET.exe.
3. Use ET.exe to play on all mods except ETPro. For playing on ETPro mod, use ETPRO.exe.

Please share this file to all your friends and ask them to patch their ET with this one. Please report on forums for any issues, if any.

Note - New patch will also stop players redirecting from fake ET redirect servers. It's about time we focus towards good gaming experience for all new ET players.

Note 2 - If any new issues, we might try to fix that as well or revert back or provide complete new patch. So please subscribe to this file download. If file gets updated you will get notification, so you can stay up to date.

IMP Note - Please don't download the file from other sites or source, as some may try to inject virus/trojans and spread the copy of it. I take full responsibility of this file on our website and 100% guarantee it doesn't have any back-doors. So my humble request - please be careful i.e. from where you download the files and what servers you play  on.    

Soucre: fearless-assassins.com
Download: fearless-assassins.com/et-redirect-fix-for-players

Many thanks to the Fearless Assassins Community

Happy 15th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly FIFTEEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003.

The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).

Enjoy remaining ET time!

Source: splashdamage.com

ET FULL VERSION 2.60 Version:2.60
Author SplashDamage Date 31.03.2009 Filesize 263 MB Download 1616


ET-LOGOS HI RES Version:-
Author dexter Date 19.04.2009 Filesize 6,400 MB Download 471


WolfAdmin

Published in ET Misc

WolfAdmin beta was released, after a few months of development (with a small stop) and a lot of testing! This is a huge milestone, as the plug-in is now available for download and can thus be tested by everyone!

WolfAdmin is a Lua module for Wolfenstein: Enemy Territory servers. It is an enhancement of the existing game, mod and shrubbot functionalities, providing you with extra tools to administrate your server. The module is created for server owners; players do not have to download it. Currently the module only supports NoQuarter, though plans are to support ETLegacy, silEnT mod, N!tmod and other mods as well.

Among the features are advanced logging of player data, such as aliases, warn and level history, and a new set of commands your administrators may use. Another thing which WolfAdmin provides is a new set of custom voting options, currently supporting several new votes for bots control. To call such votes, there is also a new WolfAdmin vote menu which servers may use. Finally the module also provides some features which were originally implemented by popular mods such as NoQuarter, ETPub and ETPro. These features include player greetings, warn history and spree records.

You are able to download the latest version from the website!
Please report any bugs you find in the bug tracker.

Source: wolffiles.de | timosmit.com

WOLFADMIN Version:beta 1.0.0
Author Timosmit Date 15.04.2015 Filesize 0,07 MB Download 137



Wolfenstein.pl invites you!

Published in ET Misc

We want to revive our server. Please help us, visit us and play with us. Thanks!

ET Server: |NO NAME SERVER|silEnT| IP: 193.33.177.19:26010

Facebook: facebook/WolfensteinPL
Website: wolfenstein.pl

Happy 14th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly FOURTEEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. Wolfenstein: Enemy Territory was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein and later as a standalone game.

However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game.
In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).

As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3.Multiple source ports have been started.

While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.

Source: splashdamage.com | twitter/splashdamage

ET ULTIMATE INSTALLER 1.6 Version:1.6 Final
Author Kashu Date 29.05.2010 Filesize 346 MB Download 4800


ET FULL VERSION 2.60 Version:2.60
Author SplashDamage Date 31.03.2009 Filesize 263 MB Download 1616


ET-LOGOS HI RES Version:-
Author dexter Date 19.04.2009 Filesize 6,400 MB Download 471


ET Legacy 2.75 released

Published in ET Misc

Long overdue, but it is finally here! Nearly one year ago, we released version 2.74, which has since been downloaded more than 50 thousands times. Today, we are pleased to announce the release of ET: Legacy 2.75.
As the game has been in a stable state since quite some time, we had the possibility to specifically focus on polishing the game feature-wise as well as improving the general player experience. Both the game engine and Legacy mod came to the table and received innumerable bug fixes and further code clean-up, making this new version the biggest we have ever released.

The changelog is long and ranges from rather simple UI changes like the 'landmine spotted' spamming to more serious back-end updates. Key updates worth mentioning are the additional OpenAL sound backend that will surely rejoice 7.1 surround system owners, as well as the new openGL 3 renderer. While now available for general public testing, this new renderer remains for now in an ‘experimental’ state and will be improved gradually over the following months. Other notable changes include a working multi view feature and the re-activation of the gamepad device code.

The implementation of a skill rating system definitely reached a milestone, and the addition of a SQL backend will allow flexible and powerful control with a complete Lua administration suite that will be delivered to you soon. Both of these features will be introduced in more details in the coming days. So make sure to keep an eye out for this project!

We are confident to say that ET: Legacy is the most advanced, stable and optimized ET version ever created and we will continue to work to live up to that statement. Future features and updates are already in the pipeline and are being worked on. The work on getting ET: Legacy away from the licensed assets took a big leap forwards as well a few weeks ago. We are definitely on the right track!

Source: etlegacy.com | wolffiles.de

ET LEGACY Version:2.75
Author etlegacy Date 18.09.2016 Filesize 118.06 MB Download 701


TwT New Year Announcement

Published in ET Misc

A little late, but better late than never.
So, 2015 has really been a great year for TWT with map releases and more members and site members joined. Also a bunch of models released too.
We have cleaned up our download section and I think our site is working good atm.

If you are a newly-started mapper to this amazing game we suggest you make yourself an account at our website as we can guarantee that you will get all the help we can give you.
Bad English is no excuse for not asking for help, for most of us here English is not our first language and we too make errors from time to time.

Our hopes for this year are that even more mappers, modders and gamers join our website and join in the discussions regarding new maps, mods etc., because player-feedback is everything.
And again, Thewolfteam is no Clan, so if you are in a Clan or Gaming Community you can still be there without any conflicts in any way. We are just a comunity of dedicated Wolfenstein Enemy Territory lovers who like to make maps and mods for this old, but amazing game.

This game still stands alone in the gaming world and no other game comes close to it.
I think we can safely say that it's the game with the most custom-made maps and mods ever.
And if you haven't tried it then you should!

We also want to encourage Clan Leaders to join us and share news with us in the proper forum. News will also be promoted from those forums to the website main page.
So what will 2016 bring?
Well, what we can say so far is that there is atleast 6-7 maps already under construction, some of which are very nearly ready to be released.
This year we will finalise all of our map projects as fast as we can and then be able to concentrate our work on model requests and mapping prefabs.

Here are some of the prefabs we think will be made this year:
-Steal Objective Prefabs-
In these archives there will be an objective to take and a delivery spot included too, which you will be able to place at different locations in your map. With a following script to simply paste into your own mapscript.
-Blow up Prefabs-
This will also be stuff that can be placed in your map with the following scripts to paste into your own mapscripts. Both Axis and Alied versions will be created, so you choose what you prefer.
-Constructible Prefabs-
With regards to these, we will always make 2 versions, one Allied and one Axis
This might include bridges, engines, waterpumps etc…
-House Prefabs-
These will be houses made either caulked or with the texturing following ET.
-Terrain Prefabs-
These will be terrains with alphablendings following the maps for you to customise in the way you like.

Also work more on our website tutorials in order to help you out in the best way we can.
We also realise that we need more map scripting tutorials, a step by step guide so people really do understand what they're  reading.
So be sure to check back this year and it's always good to read a bit of feedback from you in our website guestbook.

Happy new year and all best wishes to everybody!

Source: thewolfteam.org | wolffiles.de

UAC is gone

Published in ET Misc

UAC - Universal Anti-cheat 3 was discontinued as of 1.January.2014
The decision was made after we came to conclusion that our lifestyle has changed in those eight years and we have no more the free time needed to provide quality support of UAC. Please keep in mind that we are no company, only two guys who did this whole thing in their free time with no income from it whatsoever. The decision was hard to make, trust me. However it was for the best, because nobody want's to use outdated and unsupported software.

Universal Anti-cheat was client side anti cheat system created by Slovak software developer Dalibor Bartoš aka DExUS.
It was initially created in year 2005 then later in 2006 it was rebuilt to support SWAT4 community with wide SWAT4 cheat detections and in 2009 with UAC2 32 games were supported. The interest and popularity grew and thus UAC3 was created to accommodate all needs of the leagues.

UAC was free to use for everyone without any fee for whole time of it's existence with regular updates and fast tech support.
It was used in many leagues around the world, mentioning just some of them as Clanbase, ESL, CyberGamer and many more.

As of today 31.dec.2013 it had ~300 000 users and supporting 44 popular games like all Call of Duty titles, Battlefield, SWAT4 etc.
In order to function UAC used it's own dedicated server with customized linux OS for best performance with low bandwidth.
The web/database side was managed by Snipes in the early era of UAC (2005-2010) and later by Shii (2010-2013) who has created UAC3 pages and database system.

If you want to read more about the history of UAC it was pretty much sumarized
here >> UAC history

Source: etpro.de | uac3.dexus5.com

PyET rc 0.0.3

Published in ET Misc

Py(thon)EnemyTerritory is a server-side plugin based on the existing mod ETPub 0.9.1. This plugin allows you to use the Python programming language as a scripting language.

PyET resembles the LUA support which is included in some mods like ETPro. The advantages of using Python instead of LUA are that it's much better documented, easy to use and rich in libraries.

Now the plugin is designed to be runnable on every ET mod.


Py(thon) EnemyTerritory ist ein Serverseitiges Plugin auf Basis der vorhandenen Mod ETPub 0.9.1. Dieses Plugin ermöglicht es, die Programmiersprache Python als Skriptsprache zu verwenden.

PyET ähnelt der LUA-Unterstützung, die in einigen Mods wie ETPro enthalten ist. Die Vorteile der Verwendung von Python statt LUA sind, dass es hierfür mehr Bibliotheken gibt und diese besser dokumentiert und einfacher zu bedienen sind.

 

DL Link > PyET-download

Official website > http://www.python.org/
Official documentation > http://docs.python.org/3/

How To > https://github.com
DownLoad link > http://sourceforge.net
Script example > https://github.com

Source: Thx to etpro.de

© by wolfenstein4ever

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