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Why Frag In A Trickjump Game

Published in ET Movies

Why Frag In A Trickjump Game - very cool Trickjump movie by Acizco

STARRING: madman - BlaZe - hazz - TheLDer - Spectator - Niick - ,=- - Wrath - Skepty
An original trickjump movie starring some of the best jumpers (mostly madman) out there. This was a really long project that took me way too much time to finish, but I hope everyone enjoys it. Let's keep trickjumping alive :)
Technical stuff: Project Size: 201GB, Source FPS: 300, Final Render Size: 1.85GB, Codec: x264/AAC, Render Time: 4:48:51

Source: crossfire.nu

WHY FRAG IN A TRICKJUMP GAME
Author Acizco Date 01.06.2015 Filesize 731 MB Download 62



ETJump 2.2.0 released

Published in ET Mods

ETJump 2.2.0 is out!

ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

Changelog:
  Increased progression tracker limit from 10 to 50.
    K43 and Garand no longer have any spread.
    Added spawnflag 8 to target_startTimer to reset the runtimer if pmove is not fixed
    Added spawnflag 16 to target_startTimer to disable use of save slots and backups
    Portal gun changes:
        Both portal gun fire rates are now equal.
        Lowered the minimum allowed distance between the portal gun portals.
        Changed other players' portal color 1 to green to make it more distinct on light surfaces.
    Enhanced vote UX
        Spectators can now see the y/n count.
        Selected y/n is highlighted.
        Revoting is now possible. Players can change their vote 3 times 10 seconds after the vote.
    Removed unused cvars.
    Vsay now plays the same voice for every player.
    Fixed a click event issue in the widescreen UI.
    shooter_rocket can now hit players.
    renamed target_tracker tracker_setIf key to tracker_set_if to match the other keys.
    fixed long map name not flipped correctly on map loading
    added spawnflags 2 for weapon_portalgun entity to make it rotating around its center
    added spawnflags 4 for all item_* and weapon_* entities to make them bobbing if they are floating in the air (1)
    vid_restart no longer breaks timerun timer.
    misc_landmine no longer crashes the client.
    CHS 50 displays the last jump coordinates.
    !spec now correctly only tries to match players that are not spectating.
    Added two new spawnflags for target_startTimer
        32 disable explosive weapons pickup
        64 disable portal gun pickup
    Drowned players are now correctly put to spec after a period of inactivity.
    Added worldspawn key nooverbounce. Disables overbounce if set to anything but 0.
        Surfaceparm monsterslicksouth enables overbounce on maps with no overbounce enabled.
    Added spawnflag 8 to target_teleporter. Works like 4 (preserves yaw) except keeps the pitch value as well.
    trigger_teleporter now supports same spawnflags as target_teleporter.
    Added overbounce watcher. You can save a position and the watcher will display whenever you are pointing at an OB location.
        etj_drawObWatcher to toggle the OB watcher.
        etj_obWatcherX/Y to change the location of the watcher.
        ob_save <optional name> to save the current position. Saved position will be displayed.
        ob_load <optional name> to load the saved position to be displayed.
        ob_reset to remove the displayed position. (Nothing will be displayed)
    HUD/UI clean up (replaced some drawchars on proper text drawing method)
    Value 9 for etj_drawSpeed2 now displays only tens in speedometer (ignores hundreds & thousands)
    Added 'etj_drawMaxSpeed' variable and etj_maxSpeedX/Y/Duration to display max speed from previous load session
    Fixed a bug in etj_noActivateLean
    Added vote_minVoteDuration to limit how fast a vote can pass after the callvote.

Source: etjump.com

 

ETJUMP 2.2.0 Version:2.2.0
Author Zero, XIS, Vallz and Ryven Date 22.01.2017 Filesize 6.63 MB Download 86


Movie DefragArea (Update)

Published in ET Movies
DeFragArea from quaky shows the trickjumper xeoxis on costum and original maps. Im afraid to say you that this was the last project from quaky. May it is the reason why it becomes so good, as goodby present. The jumps are mixed with new and old one. Than a nice cut with adapted effects and a nice background music.
DeFragArea von quaky zeigt xeoxis beim Trickjumpen auf Custom und Original Maps. Leider ist das quaky's letztes Projekt gewesen, vielleicht es auch deswegen so gut geworden. Sozusagen als Abschiedsgeschenk an die ET-Community. Die Jumps sind nicht gerade bekannt, obwohl das Video schon von 2009 ist! Gezeigt werden auch alte aber immer noch wunderschön anzuschauende Jumps. Abgerundet wird das ganze durch stimmige Schnitte und Effekte mit passende im Hintergrund laufende Musik.
UPDATE: Now on YouTube
 

DEFRAGAREA (TRJ)
Author quaky Date 27.03.2011 Filesize 289 MB Download 330


Source: crossfire.nu

Apex Trickjump Movie

Published in ET Movies

New Enemy Territory Movie called Apex - 999aciz and 999sungi present a new Trickjump movie with excellent editing and graphics.
This is a video showcasing release of a new strafe/gamma jump map Apex. It contains 27 strafejumps, all optimized for fullbeat style!

Video: Finland999aciz
Jumping: Finland999sungi
TJ-Map: apex_v2

Thanks to NetherlandseT|Robotic, Sweden999wing, Finland999hazz, Finland999aciz and IcelandUseMe&vallz for their help with the map.

You can try it out at 999 Trickjump server, /connect trickjump.net

Source: crossfire.nu

Full HD movie ONLY via download!! (1,25 GB)

APEX TJ MOVIE
Author 999aciz and 999sungi Date 25.03.2017 Filesize 1,24 GB Download 59


APEX Version:v2
Author 999aciz and 999sungi Date 25.03.2017 Filesize 24,20 MB Download 79


Trickjump Movie Oldriginals

Published in ET Movies

ImageTrickjump movie made by Stuns and performed by himself - This is a Wolfenstein: Enemy Territory trickjump video. You will see recordings I collected over the years accompanied by music mixed together by myself.
I do not claim that any original in this movie is new, thus the title "Oldriginals".
This is my last trickjump movie, please enjoy.

ImageEin Trickjump Film, erstellt und gespielt von Stuns - Dies ist ein Wolfenstein: Enemy Territory Trickjump Video. Du siehst Aufnahmen von mir, die ich im Laufe der Jahre gesammelt und mit Musik gemischt habe. Ich behaupte nicht dass alle Originale in diesem Film neu sind, deswegen der Titel "Oldriginals".

Dies ist meine letzter Trickjump Film, genieße ihn!

Image

HD Download

Push n Jump

Published in ET Movies

Push n Jump - A little less typical Enemy Territory trickjump movie

Most of the jumps seen in the movie are meant to be useful in normal (or competitive) play and therefore are recorded with competition settings (nofatigue = 0, b_fixedphysics = 1, etc.). All of the co-jumps are achieved with etpro's push feature. The demos used to make this movie are from 2008-2009.

Contains jumps in following maps: adlernest, braundorf_b4, bremen, frostbite, fueldump, goldrush, karsiah, radar, sp_delivery, supply depot, sw_oasis_te

Source: crossfire.nu

PUSH N JUMP
Author - Date 16.08.2015 Filesize 185 MB Download 65


ETJump 2.1.0 released

Published in ET Mods

ETJump 2.1.0 is ready!

ETJump is a Wolfenstein: Enemy Territory trickjump modification. It is being actively developed by Zero, XIS, Vallz and Ryven.

New devs
We have 3 new developers that are working on various things for the mod. XIS joined the ETJump development team last year and has been working on trickjump lines (a feature from ETPro that allows players to record routes for jumps and display them later). Vallz joined in March and has been working on features to get more statistics on player performance. Ryven also joined in April and is working on client / UI enhancements...

More important ETJump innovations and information here... forum.etjump.com

Changelog:
    Extended target_relay:
        spawnflags 8: only fires targets if the activating player is currently timerunning
        spawnflags 16: only fires targets if the activating player is currently NOT timerunning
    Added speed_limit key to target_starttimer.
    Timer will not be started if player's speed is higher than the value. Default value is 700.
    Added etj_drawTokens.
    Added etj_enableTimeruns.
    Fixed issues with timerun timer.
    Added trigger_tracker and target_tracker.
    A replacement for target_activate that's easier to use and allows more complex designs.
    Fixed lines ending with a ^ breaking newlines.
    g_banners to enable/disable banners altogether.
    Client side autoexec for map specific configs. (autoexec_mapname.cfg).
    Added spawnflags 1 to target_remove_portals to disable the text print.
    Added target_interrupt_timerunto stop any timerun without setting a record.
    Added target_set_health.
    Set's activator's health to the value specified by the health key.
    Spawnflags 1 to set once per life.
    Fixed a likely crash on linux client.
    Added cvars to control ghost player's transparency:
    etj_ghostPlayersOpacity controls ghostplayer's transparency.
    etj_ghostPlayersFadeRange controls distance when ghostplayer starts to fade.
    Custom vsays: /vsay <variation> <id> <custom text> e.g. /vsay 4 hi Good evening!.
    UI enhancements:
        optional shadows for runtimer and speed
        runtimer user experience improved
        added cvar to auto hide the timer when it isn't used etj_runTimerAutoHide
        popup message grouping (avoid duplicates) etj_popupGrouped
        teamchat height increased up to 14 lines (from 8)
    Added cvar to control explosives shake etj_explosivesShake
    0 disables shaking, 1 disables shaking from own explosives, 2 disables shaking from other player's explosives, 3 default behaviour
    Widescreen support
    etj_chatFlags toggles team flags next to chat messages.
    Improved callvote:
    Specs can no longer vote.
    Votes will stay for full 30 seconds unless the percentage needed out of number of connected clients has exceeded for either yes or no votes.
    For example: 51% => 2 players are in team, 2 in spec => 3 votes are needed. If both players in team vote yes it will wait for 30 seconds and pass. If one of the specs join team vote yes, it will pass instantly. If one of the specs join team and vote no, it will wait for the vote to expire and pass.
    Fixed a bug in listbans.
    Fixed weird coordinates in the chat causing undesired mouse movements
    Bullets and explosives go through ghost players
    vsay correctly displays timestamp
    Added cvar to disable lean when holding +activate key along with strafe keys etj_noActivateLean
    Chat improvements:
        Increased chat messages up to 200 chars
        New multiline chat textbox with character counter

Source: etjump.com | etpro.de

 

ETJUMP 2.1.0 Version:2.1.0
Author Zero, XIS, Vallz and Ryven Date 07.11.2016 Filesize 7.8 MB Download 62


PS Trickjump Introduction V

Published in ET Scene

Prime Squadron Trickjump Introduction V - Everyone who is interested into trickjumping is invited to the TJ Introduction V. No matter if you are a beginner or a more experienced trickjumper, everyone is welcome! We're having a few instructors around to help you out and answer your questions :)

 

Date: Sunday, 10th of August 2014
Time: 18:00 GMT+1
Server: PS #7 - IP: 178.63.72.111:27961

If you are already a experienced trickjumper, you can also apply as instructor to help beginners out. In case you want to be an instructor, just reply here as well, so I can add you to the list:

Instructors: icy, ckey, lawek, kowi, kalle, tbc.

I hope to see many of you guys around!

Source: prime-squadron.com

 

DaNe on Extasy beta

Published in ET Movies

DaNe the trickjump legend jumps on [Extasy beta]

Movie made by DaNe, be patient i'm no movie maker, I just gave me a try. Prog´s used :Image-ET / Virtual-dub / Sony-vegas 12 Pro / MeGui
Music used : Machine Gun Kelly - Sail / Machine Gun Kelly - Halo

Special Thanks to gungh0 for help

Also good TJ channel: www.youtube.com/Th0sy

Keep Trickjump Alive!!

Source: crossfire.nu

DANE ON EXTASY BETA
Author DaNe Date 01.09.2014 Filesize 149 MB Download 65


Veil Jump Movie

Published in Wolfenstein Movies

Stonecutter zeigt uns, in seinem Video, Trickjumps im Multiplayer von Wolfenstein. Die Trickjumps wurden, mit Hilfe der Veil-Fähigkeit, auf WolfPro 0.1 gemacht. Es ist erstaunlich was für große Sprünge damit möglich sind.

Download

Quelle: PalaceWolfenstein

© by wolfenstein4ever

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