RtCW Misc News
RtCW Remake Mod Beta 1.0
RtCW Remake Mod Beta 1.0 by Grego & C.Z.R
The long-awaited beta release of Return to Castle Wolfenstein Remake Mod, created by Grzegorz Mirtyński & Cezary Szydlik, is finally here. This Mod utilises the creative improvements that can be achieved when using the new Berserker engine, thus giving this version of Return to Castle Wolfenstein a more modern appearance in regards to all aspects of the game, e.g., textures, lighting, gameplay.
+++ UPDATE +++
Wolfenstein4ever download (4,8 GB!!) is available now!
You have problem or question with the performance
please sent to forum: quakegate.ru
Source: moddb.com/rtcw-remake-mod | wolfflies.de
RTCW REMAKE MOD - PART 1 OF 2 Version:Beta 1 Grego & C.Z.R 12.03.2015 2,8 GB 21709 |
RTCW REMAKE MOD - PART 2 OF 2 Version:Beta 1 Grego & C.Z.R 12.03.2015 2 GB 18445 |
RtCW SP Mod Flying Saucers
RtCW SP Mod: Flying Saucers - 10 playables and 2 cutscenes
This mission pack is a fantastic adventure having as background the mystical flying saucers.
About Russian soldier whose name Alex Barbariskin must capture the German documentation and deliver the experimental piece of the flying saucer.
Source: etpro.de | rtcw.gamebanana.com | Depro777
RtCW SP MOD FLYING SAUCERS Version:1.0 Depro777 18.01.2015 94,44 MB 1051 |
ioRtCW v1.51c
Return to Castle Wolfenstein - ioRtCW version 1.51c
This is a small maintenance release, mainly to address a couple of crash and potential security issues for the "ioRtCW" engine, the libraries for sound/video/input have also been updated.
The creation of "ioRtCW" has enabled the modernising of "Return to Castle Wolfenstein". This excellent work has completely transformed the game and it now has many of the modern-day features that we take for granted with newer game releases.
Here's some screenshots of "ioRtCW", with an added HD texture pack. The results are excellent.
It doesn't matter if you use a Linux, Mac or Windows operating system, there's a version of "ioRtCW" available for you to use. Download the appropriate version of "ioRtCW" that you need for you operating system, install it and enjoy a very up-to-date version of our beloved "Return to Castle Wolfenstein".
Source: wolffiles.de | ecgnetwork.co
IORtCW 1.51C Version:1.51c ETc|Jay, Hellbaron89, MAN-AT-ARMS 14.04.2019 1.1 GB 6105 |
RtCW SP Venom Mod v1
Return to Castle Wolfenstein Singleplayer Venom Mod by HEllBaron89
The goal of this little modification is increase the general feeling of the game with a more aggressive and modern IA of enemies and the best graphic possible for the original game, with HD texture for some weapons and enemies.
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | etpro.de
RTCW SP VENOM MOD (HD TEXTURES) Version:1.0 HEllBaron89 15.12.2014 36,74 MB 576 |
RealRTCW - Realism Mod (SP)
New Rtcw SP Mod in Development - RealRTCW Realism Mod!
The main goal of this mod is to make the RtCW singleplayer missions a bit more realistic and challenging. This mod is not for newcomers, it is for experienced RtCW players who now find the vanilla version of the game easy to complete.
v 1.0 Changelist:
# New Weapon: MP-44 with unique ammo type.
# New 44 khz sounds for weapons and some misc sounds. Also new main menu theme.
# Overhauled main and in-game menus.
# Overhauled loading screens.
# New Weapon Skins, (pack of the best modelsskins made by the RtCW Community).
# Strafe Jumping, (Bunny hop), was removed.
# All heavy weapons now decrease player movement speed by 25%.
Rebalanced AI:
# HP of all Axis Forces reduced.
# Soldiers: All have average shooting skills. More mauser rifle soldiers, less MP40 soldiers. Later in the game's missions, soldiers will use MP44.
# Officers: Now have excellent shooting skills.
# Zombies: Now have more HP, skulls charge time decreased, increased melee damage, faster moving speed, fov changed to 360.
# Zombie Warriors: Now have more HP, increased melee damage, faster moving speed, fov changed to 360.
# Elite Guards: All have excellent shooting skills. All Elite Guards are now using mp40 or silenced lugers. Increased their running speed too.
# Boss1, (Olaric-Helga), more HP, increased melee damage, more ghosts.Ghosts charging time reduced.
# Blackguard Paratroopers: Now have excelllent shooting skills.
# Proto soldier: Increased HP.
# Boss2, (Uber Soldat), Increased HP.
# Lopers: Increased HP.
# Heinrich: Decreased reaction time, increased sword attack range, increased stomp damage, decreased raise dead cooldown, increased running speed.
For more information regarding all in-game changes, please refer to the "read me" file contained in the download.
Source: moddb.com/realrtcw-realism-mod | ronboyproductions | wolffiles.de
REAL RTCW REALISM MOD Version:1.0 Ronboy and WolfETPlayer 30.07.2016 65,548 MB 875 |
Coop Wolfkrieg Castle SP Map Misssion
This is a Return to Castle Wolfenstein Single-player, two-map mission that has been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*GANG$TA* of the Wolfenstein European Brigade Clan.
Storyline Part One
You must attack and gain entry into the formidable Wolfkrieg Castle. It is a heavily defended Wehrmacht communication center where the German High Command have drawn up their battle plans to repel the Allied advance.
They intend to transmit those plans to the German front lines as soon as possible but, fortunately for Allied Command, poor weather conditions are hampering their efforts.
Your Mission:
# Destroy all alarm systems to prevent German reinforcements being alerted.
# Kill all German officers that you find there.
# Steal the first copy of their battle plans
# Find any secret areas
# Make your way to the next part of Wolfkrieg Castle
Storyline Part Two
You are now deep inside Wolfkrieg Castle, elements of Helga Von Bulow's Elite Guard are searching for you, as is a detachment of the deadly Blackguard paratroopers. Be alert at all times, they will not stop hunting for you.
Be warned, there are civilians in this part of the castle, if you kill them your mission is doomed to failure.
Your Mission:
# Find the second copy of the battle plans
# Kill all German officers
# Find any secret areas
# Destroy as many of the enemy forces as you can and escape
Map Convertion Story
This is what {WeB}*GANG$TA* had to say about the map:
"I never made any part of these maps, I merely converted them to RtCW Cooperative Mod. All I could find out about the maps' origins is that they are about 10 years old and had several names, such as, "Enemy Castle", "Nightmare Castle" and "Return to Castle Wolfenstein 2".
The maps were created by Vladimir and Andrey, again, that's all I know about them, their emails do not feature in the map "read me" file. These maps are marvelous and deserve to be played far more often than they are as RtCW SP missions. Hopefully my conversion of them will achieve that very thing." - {WeB}*GANG$TA*
Thanks to
{WeB}*GANG$TA* would like to thank the following people:
# Vladimir and Andrey for creating these excellent maps
# Fretn and his very talented RtCW Cooperative Crew
# SSF Sage for his excellent RtCW Coop Conversion tutorial
# Masahari, {WeB}*Kariboe*, {WeB}*Coisty* and {WeB}*DOG* for all their help, encouragement and testing of the maps and also for all their support of the superb Return to Castle Wolfenstein Cooperative Mod
Source: rtcwcoop.com | webclan.freeforums.org | wolffiles.de
SSF Sage's RtCW Cooperative conversion tutorial: bzzwolfsp/wiki
COOP WOLFKRIEG CASTLE Version:1.0 {WeB}*GANG$TA* 08.03.2015 11,37 MB 940 |
RtCW SP Venom Mod v3.5
Return to Castle Wolfenstein Venom Mod Version 3.5
HellBaron89 has released version 3.5 of his awesome Venom mod for Return to Castle Wolfenstein. Born to be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
New features
# Revised all previous mod files
# More stable gameplay
# Some fixes and optimization
# Better quality release with less space required
# A lot of new effects
# New shaders and detailed textures for characters and levels
Source: www.moddb.com/rtcw-venom-mod - Ronboy | www.wolffiles.de
RTCW SP VENOM MOD (HD TEXTURES) Version:3.5 HEllBaron89 13.09.2015 426 MB 923 |
RtCW Venom Mod 6.5 - Specular Shader
Return to Castle Wolfenstein - RtCW Venom 6.5 - Specular Shader
Hellbaron has released a video that highlights his excellent specular shader feature in 'RtCW Venom Mod 6.5' . This is a feature you won't truly get to appreciate by merely looking at in-game screenshots, so watch the video and enjoy the superb visual 'eye candy'.
Source: moddb.com/rtcw-venom-mod | wolffiles.de
RTCW SP VENOM MOD Version:6.5 HEllBaron89 21.07.2019 602.58 MB 2266 |
RTCW SP VENOM MOD NVIDIA Version:6.5 HEllBaron89 21.07.2019 602.57 MB 1377 |
The Dark Army: Uprising
Titeuf-85 released his great Return to Castle Wolfenstein™ single-player standalone modification - The Dark Army: Uprising after 3 years of hard work!
This release has been created in conjunction with the "RealRTCW 2.0" engine.
Fruit of the work of more than three years of labor, and one year after its useless initial release, this single-player standalone Return to Castle Wolfenstein™ mod, now powered by RealRTCW 2.0, is completed, stable and playable. You can download the English (US) version by clicking the button below.
Fruit du travail de plus de trois ans de labeur, et un an après sa sortie initiale et inutile, ce mod solo indépendant de Return to Castle Wolfenstein™, maintenant roulant sur RealRTCW 2.0, est terminé, stable et jouable. Vous pouvez télécharger la version anglaise (US) en cliquant sur le bouton ci-dessous.
Source: Titeuf-85 / Wolfenstein France via FB | moddb.com/tda | ronboyproductions | wolffiles.de
THE DARK ARMY - UPRISING Titeuf-85 06.12.2016 1,125 GB 1548 |
Return to Return to Castle Wolfenstein (1.0)
Axis Skin mod - Return to Return to Castle Wolfenstein (1.0) by SidneyReilly1925
Description:
While waiting for the latest instalment of Wolfenstein, why not return to Return to Castle Wolfenstein with all new skins found only in the RtRtCW mod?
These uniforms are as historically accurate as possible according to Osprey Publishing's military history books amd feature units from the heer, kriegsmarine, luftwaffe police, Afrika Corps and SS. This mod also occasionally draws on NPC designs in Wolfenstein 3D to maintain the spirit of that groundbreaking game.
This skins are alterations of the original designs in Return to Castle Wolfenstein.
Mission 1: Ominous Rumors (Escape!, Castle Keep, Tram Ride)
Nazis changed to early '30s hybrid stormtroopers (inspired by brown Wolfenstein 3D guards) and Allgemeine SS under the command of
party group leaders. Village-based soldiers wear the more practical Waffen SS fatigues, and SS officer uniforms denote Ahnenerbe membership. Hans has been promoted from implausibly overweight SS soldier to local Gauleiter.
Mission 2: Dark Secret (Catacombs, Crypt, The Defiled Church, Tomb)
Carries over a weathered version of Soldiers' fatigues from previous level. Other soldiers' gear and Helga's blouse denotes Ahnenerbe membership. Zemph wears a more ominous leather coat.
Mission 3: Weapons of Vengeance (Forest Compound, Rocket Base, Radar Installation, Air Base Assault) Soldiers and officers patrolling the forest installation belong exclusively to regular army. Afrika Korps guard the rocket facility itself (for variety's sake -- maybe they've been assigned to guarding the biological compounds found in north Africa?). The Radar installation now under the control of the Reich Security Main Office so expect to see RSHA staff and Gestapo officers under the command of SS Oberfuhrers. Officers and soldiers of the Luftwaffe police (inspired by blue Wolfenstein 3D SS) now keep watch over the air base.
Mission 4: Deadly Designs (Kugelstadt, The Bombed Factory, The Trainyards, Secret Weapons Facility) The regular army patrols Kugelstadt backed up by SS paratroopers wearing Fallschirmjager camo. The submarine base is guarded by Kriegsmarine soldiers. Deathshead has a new coat.
Mission 5: Deathshead's Playground (Ice Station Norway, X-labs, Super Soldier) The only level to feature foreign SS units with "Den Norske Legion" patrolling inside and outside the Norwegian station. Scientists wear white lab coats.
Mission 6: Return Engagement (Bramburg Dam, Paderborn Village, Chateau Schufstaffel, Unhallowed Ground) Orpo squads and Deathshead's personal squad of SS paratroopers in Fallschirmjager camo block the way through the dam to Paderborn village. Be careful not to attract the attention the dreaded "Leibstandarte SS Adolf Hitler" in your mission to assassinate the Ahnenerbe Gruppenfuhrers, and dont forget to take out a high-value decoy on your way through (twin-gattling guns not supplied).
Mission 7: Operation Resurrection (The Dig, Return to Castle Wolfenstein, Heinrich) Soldiers and officers wear Waffen-SS smocks at dig site. Inside the castle under seige, the Fallschirmjager under Deathshead's command look even worse for wear (oblivious to pain thanks to his experiments). Final cutscene has a more accurate rendering of Himmler, in this case wearing his summer tunic (inspired by white Wolfenstein 3D officers).
Other: As many NPCs as possible have had their faces rendered differently for the sake of variety.
INSTALLATION: Place the PK3 file "rtrtcw" in Return to Castle Wolfenstein's "Main" folder. To uninstall delete PK3 file "rtrtcw".
Source: rtcwfiles.com
RETURN TO RETURN TO CASTLE WOLFENSTEIN - SKINS Version:1.0 SidneyReilly1925 24.05.2014 69,43 MB 2529 |
RtCW Misc Charts
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COMPETITIVE HISTORY... | 09-02-20 |
REMINISCENCE Final | 05-01-20 |
RTCW SP VENOM MOD NVIDIA... | 21-07-19 |
RTCW SP VENOM MOD 6.5 | 21-07-19 |
SPLATTERLADDER ET HD PAC... | 21-07-19 |
RTCW SP VENOM MOD 6.3 | 14-04-19 |
RTCW SP VENOM MOD NVIDIA... | 14-04-19 |
IORtCW 1.51C 1.51c | 14-04-19 |
ET ULTIMATE MAPPERS RESO... | 14-04-19 |
RTCW SP VENOM MOD NVIDIA... | 27-01-19 |
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