RtCW Misc News
Australian Allied Flag Skin (NQ1.2.9)
Australian Allied Flag Skin (Developed for NQ1.2.9) - This skin will change ALL Allied/USA flags in game to the Australian Flag! Made by |*BS*|Jemstar.
Including: Chat, Command Post, Construction Crates, Win Flag and Spawn Flag.
Australischer Alliierten-Flaggen-Skin (Entwickelt für NQ1.2.9) - Diese Modifizierung ändert ALLE Alliierten / USA-Flaggen im Spiel! Erstellt von |*BS*|Jemstar.
Inklusive: Chat, Kommando-Posten, Konstruktionskisten, Sieger- und Spawn-Flagge.
Download |
Quelle: RtCWfiles.com
Silent Mod 0.6.0
The Team from mygamingtalk.com releasedET-Mod silEnT 0.6.0. - There is again a lot of changes, improvements and repairs (Fixes).
Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.6.0. - Es gibt wieder eine Menge Änderungen, Verbesserungen und Reparaturen (Fixe).
Quelle: mygamingtalk
SILENT MOD 0.6.0 Version:0.6.0
TheSilencerPL 17.10.2012 6,299 MB 414
Return of StarWars Minimod
ET MINIMOD RETURN TO STARWARS
RETURN TO STARWARS
re:lax, (}K{ChEeEzY), ischbinz 11.04.2011 49,91 MB 399
HQ WW2 Character Customization Pack
Official ET Headquarters Standard Character Customization Pack. This is the WW2 themed item pack. It contains 10 body- and helmetskins, 5 rankskins and headaccessoirs, and 30 faceskins. Version: alpha 1.0
To get you started quickly read index.html at doc/manual/ inside the ET Headquarters mod version 0.9.127 download.
ET Headquarters adds a flexible character customization system to Wolfenstein Enemy Territory. It also adds gameplay changes and rebalances class mechanics. Its core gameplay remains close to vanilla ET.
The Team
acQu - Code, Game Design
Floreio - Models
Jenkins - Logo, 2D gfx
Thunder - Skins, Models
Webpresence
ModDB: moddb.com/et-headquarters
ModDB: moddb.com/hq-ww2-cc-pack
Bug reports go to: thewolfteam.org
HQ WW2 Character Customization Pack Version:Alpha 1.0 acQu, Floreio, Jenkins, Thunder 31.08.2014 8,069 MB 282 |
ET HEADQUARTERS Version:0.9.127 acQu - Floreio - Jenkins - Thunder 30.07.2014 7,019 MB 298 |
ETJump 2.2.0 released
ETJump 2.2.0 is out!
ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
Changelog:
Increased progression tracker limit from 10 to 50.
K43 and Garand no longer have any spread.
Added spawnflag 8 to target_startTimer to reset the runtimer if pmove is not fixed
Added spawnflag 16 to target_startTimer to disable use of save slots and backups
Portal gun changes:
Both portal gun fire rates are now equal.
Lowered the minimum allowed distance between the portal gun portals.
Changed other players' portal color 1 to green to make it more distinct on light surfaces.
Enhanced vote UX
Spectators can now see the y/n count.
Selected y/n is highlighted.
Revoting is now possible. Players can change their vote 3 times 10 seconds after the vote.
Removed unused cvars.
Vsay now plays the same voice for every player.
Fixed a click event issue in the widescreen UI.
shooter_rocket can now hit players.
renamed target_tracker tracker_setIf key to tracker_set_if to match the other keys.
fixed long map name not flipped correctly on map loading
added spawnflags 2 for weapon_portalgun entity to make it rotating around its center
added spawnflags 4 for all item_* and weapon_* entities to make them bobbing if they are floating in the air (1)
vid_restart no longer breaks timerun timer.
misc_landmine no longer crashes the client.
CHS 50 displays the last jump coordinates.
!spec now correctly only tries to match players that are not spectating.
Added two new spawnflags for target_startTimer
32 disable explosive weapons pickup
64 disable portal gun pickup
Drowned players are now correctly put to spec after a period of inactivity.
Added worldspawn key nooverbounce. Disables overbounce if set to anything but 0.
Surfaceparm monsterslicksouth enables overbounce on maps with no overbounce enabled.
Added spawnflag 8 to target_teleporter. Works like 4 (preserves yaw) except keeps the pitch value as well.
trigger_teleporter now supports same spawnflags as target_teleporter.
Added overbounce watcher. You can save a position and the watcher will display whenever you are pointing at an OB location.
etj_drawObWatcher to toggle the OB watcher.
etj_obWatcherX/Y to change the location of the watcher.
ob_save <optional name> to save the current position. Saved position will be displayed.
ob_load <optional name> to load the saved position to be displayed.
ob_reset to remove the displayed position. (Nothing will be displayed)
HUD/UI clean up (replaced some drawchars on proper text drawing method)
Value 9 for etj_drawSpeed2 now displays only tens in speedometer (ignores hundreds & thousands)
Added 'etj_drawMaxSpeed' variable and etj_maxSpeedX/Y/Duration to display max speed from previous load session
Fixed a bug in etj_noActivateLean
Added vote_minVoteDuration to limit how fast a vote can pass after the callvote.
Source: etjump.com
ETJUMP 2.2.0 Version:2.2.0 Zero, XIS, Vallz and Ryven 22.01.2017 6.63 MB 224 |
WolfAdmin 1.0.1 released
A Wolfenstein: Enemy Territory server enhancement
WolfAdmin is a Lua module for Wolfenstein: Enemy Territory servers created by Timo 'Timothy' Smit. It is an enhancement of the existing game, mod and shrubbot functionalities, providing you with extra tools to administrate your server. Among the features are advanced logging of player data and a new set of commands your administrators may use.
Another thing which WolfAdmin provides is a new set of custom voting options which can be called from a new vote menu. Finally the module also provides some features which were originally implemented by popular mods such as NoQuarter, ETPub and ETPro. These features include player greetings, warn history and spree records.
The development of the module started in 2015, although first tests date from 2014. This module has been created to help servers survive, even when there are not that many administrators or even players online.
This is a growing issue in the Wolfenstein community and thus one of the future plans is to incorporate features that will be particularly useful for servers with low player amounts, such as variable map rotation and server configuration. Of course suggestions are welcome, feel free to contact me by email or post ideas in the bug tracker.
WolfAdmin Features
[Commands] Greetings are cut off
[Database] Awards for each map shouldn't include bots
[General] Implement safety checks
[General] Show revive messages to team and add possibility to disable
[General] Add revive spree on center screen by achievements
[Commands] Rule not displayed when using !rules [shortcut]
[General] Evener doesn't announce and suddenly move a player
[General] Remove greetings prefix when displaying in CP
[Database] Add extra column for clean alias
[General] Do not display greetings for bots
Link: timosmit.com/wolfadmin
Source: etpro.de | dark-alchemy.com
>> Downloads: timosmit.com/wolfadmin/download
Infected Mod (A13)
Micha! released a new version on his ET mod "Infected" - Infected Mod is a survival gameplay mod. It changes Allies to Humans/Swat and Axis to Infected/Zombies.
Micha! veröffentlicht eine neue Version von seinem ET-Mod "Infected" - Infected Mod ist ein Überlebens Gameplaymod, diese Mod verwandelt die Alliierten in Menschen und macht Achsenmächte zu Zombies.
-> Get ammo on kills
* Infected: Kill all humans to win the round (starts with 1 player)
-> Kill a human to infect him
Some features:
- Random Map vote
- "Infect a random player" vote
- Removes Mg42 and objectives out of maps
- Heartbeat sound on lower healthpoints
- World sounds for better atmosphere
- Player punishment for "spec -> human team" to avoid dead (empty weapons on respawn).
- Get ammo for kills (infected players get another throwing knife, humans get bullets)
- Thirdperson mode ( /tp 1 or /tp 2)
- More shrubbot commands
- Infected Team has special spawnpoints on some maps
- Edited mapscripts
- Tripmines
- Water breath bar
Compatibility:
Server: 2.55, 2.6b, et300
OS:
server: windows, linux
client: windows, linux
Server:
TeamMuppet INFECTED 109.70.149.30:27934
~~~Q|ZOMBIE MODE *NEW!* 5.135.189.168:27930
INFECTED MOD Version:A13 Micha! 01.05.2013 21,11 MB 399 |
N!tmod 2.3.1 has been released
N!tmod 2.3.1 - After the 2.3 Public release, some bugs have been spotted, so I decided to prepare a new version to fix these little problems.
So here is N!tmod 2.3.1, which will most likely be the last release in the 2.3.x branch, allowing me to start 2.4 branch tests soon :)
If you had already updated to 2.3, you only need to replace the qagame .dll or.so and the pk3 files with the new ones.
If you are installing for the first time, or updating from a version prior to 2.3, don't forget to check the Setup tutorial and the NxAC Setup tutorial.
As always, your donations are important. You can donate using the button at the bottom of this page to show some support ;)
N!tmod 2.3.1 FINAL Changelog >> HERE
Source: etmods.net | etpro.de
N!TMOD 2.3.1 FINAL Version:2.3.1 N!trox 04.05.2015 6,028 MB 405 |
American Civil War Mod - Final
Enemy Territory American Civil War Mod (ACW) - Final
This is the final release of PAV's superb "American Civil War" modification. There have been many excellent mods created over the years by our Wolfenstein Community, especially for "Return to Castle Wolfenstein SP". However, this "Wolfenstein EnemyTerritory" mod truly is something very special indeed.
The new weapons, animations, models and environments are exceptional, as is the excellent western music incorporated into the gameplay. This isn't just a new game modification, it's a Wolfenstein work of art. To make things even more incredible, all of this is the work of just one man, not a devteam. Download it and enjoy it, folks, you won't be disappointed.
There are now 30 maps to play, in 3 ten-map campaigns. The maplist is as follows:
North American Campaign: # Killdeer Mountain # Fort Abercrombie # Storm Point # Once Upon a Time in the West # Factory #The Wild Wild West # Farm # Hang'Em High
Central American Campaign: # Fort Laramie # Church # Union pacific # Burlington # Home Sweet Home # Hacienda # Warlock # Durango
South American Campaign: # Dodge City # Colorado River # Santa Fe # El Paso # Tombstone # Tijuana, Yuma # Tucson # Mexican # Oasis # The Alamo.
Please note that some of the maps have "night" versions that can be played too.
Source: wolffiles.de | forum-warchest-American-Civil-War
AMERICAN CIVIL WAR (ACW) MOD Version:final BOBOT and PAV 10.06.2017 739.23 MB 404 |
Dark Mule Skins - Weapons & Soundpack
New Enemy Territory - Dark Mule Skins, Weapons & Soundpack
What does the Dark Mule Pack contain?
Head models have been modified, (smaller than standard and changed the texture of the hair, e.g., Axis hairstyles shaved heads up)
New models Backpack added
Added complete Backpack equipment
Added new belt models, (belts with additional equipment, now longer for each class)
Fully and partially altered textures, (this includes face, uniform and weapons textures - dominated camouflage pattern)
Helmet models are now lower
Sounds of weapons and environments are changed by more than 90%
Chat sounds have been added and some partially altered
Package requires the command + set com_hunkmegs 128
Package contains a "read me" text file with installallation instructions and how to troubleshoot any problems -
it is preferable to read this guide because only then will the package work properly
Dark Mule website
Source: wolffiles.de | Rehhhh via Splatterladder
DARK MULE (SKINS) PACK Version:0.2 Dark Mule Team 01.02.2015 26,35 MB 456 |
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ET ULTIMATE MAPPERS RESO... | 14-04-19 |
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