For the past few weeks, I have been trying to find a new anticheat for ET. TZAC did a good job for a while, but I think most of us can agree that it is time to move on.
You may have heard about the new AC being developed by TrackBase. While it does seem somewhat promising and I wish them the best of luck with it, we simply cannot afford to wait for a brand new anticheat to be made from scratch. I was forced to search for an already existing AC instead, one that would be ready in time for the Fall 2013 season.
I am pleased to announce that ET is now officially supported by Universal Anticheat!
Universal Anticheat (UAC) has been in development since 2006 by a coder named DExUS and currently supports Battlefield 3, Call of Duty 2, Call of Duty 4, and several other games. It has already proven itself on ClanBase in CoD2, so I am confident that it will do good things for ET in the upcoming EC/OC season.
Before I continue, however, I must admit that this is only a temporary solution. DExUS recently announced that he will be shutting down UAC on the 1st of January due to lack of time and motivation. This is obviously very unfortunate, but it's not something I didn't already know about, and it won't stop us from taking advantage of what UAC has to offer ET for the next 3-4 months.
So, how does UAC work?
Like our previous anticheat, UAC is primarily intended to be used in official clan matches. It runs on a system which requires a Match ID to be entered every time it is used.
In ClanBase cup/ladder matches, the Match ID will be the WID at the end of the CB matchlink. (For example, in http://clanbase.ggl.com/warinfo.php?wid=1337, the match ID is 1337.) If you are playing an IRC war or other non-official match, the Match ID can be anything unique and mutually agreed upon.
Simply select Enemy Territory, enter a Match ID, and check the box next to Start scanning. Then, open ET and play the match as usual. You can minimize at any time to check which players are currently actively scanning in the same Match ID. UAC will scan your memory/files and take screenshots at random times throughout the match. After the match is over, you must uncheck the box next to Start scanning. The scan logs and screenshots will then be uploaded, and you are free to review them in the same UAC window.
If UAC happens to take a few screenshots with your personal information in them, you can immediately delete them while reviewing the screenshots in your UAC window.
More information can be found in the User Manual.
WARNING: UAC scans your PC for cheats. This means that if you have any cheats at all on your PC, you risk getting banned, regardless of whether or not the cheats are ET-related and regardless of whether or not the cheats have been loaded. DExUS has expressed to me how serious he is about this, stating that he believes there is no reason for a clean player to have cheats on his PC. So, this is your one and only warning. Remove any and all cheats on your PC before using UAC.
Since the ClanBase website is currently down, I will wait to discuss in detail how UAC is going to work in ET on CB. We do plan to use it in the Fall 2013 season as well as in future ladder matches and will explain more when the time comes.
For now, simply create a UAC account if you haven't already, and try it out! You will be able to register your ID on ClanBase once the website is back online, then you'll be allowed to use UAC for official matches.
Any questions or concerns? Feel free to PM me or leave a comment below, and I will try my best to make things as clear as possible. For general help regarding UAC, check out the FAQ. Also, feel free to join #uac.et on IRC!
Source: crossfire.nu | uac.ac/#forum
From HD’R clan we present the “Christmas tournament 2011”. The tournament will be in our new server: 91.151.98.72:28160, Start day : 15/01/2012.
Teams will be formed by 5 players and 2 reseves at most, so 7 players in total.
Tournament:
1. The mod used will be nq, with pb activated in the private server + TS with channels with password determined before the game.
2. Maps to play are chosen between following ones in this way:
Will be played 3 maps and both teams will play in both sides, 6 games in total. Every teams will chose their “favorite map”, and the third will be a random one from the server between this:
Special delivery, Bremen, Braundorf, Warbell, ET Beach Invasion Final 1.1, Gold Rush, Siwa oasis, Adlernest, Caen, Frostbite Final, Supply Depot
Prices: 1º Classified, 2º Classified, 3º Classified
More infos about this: www.forum.splatterladder.com
You can register here: www.clanhdr.com/forosmf
Thanks and regards! Happy New Year!!
Quelle: ehiron (Aaron) via Mail
Micha! released a new version on his ET mod "Infected" - Infected Mod is a survival gameplay mod. It changes Allies to Humans/Swat and Axis to Infected/Zombies.
Micha! veröffentlicht eine neue Version von seinem ET-Mod "Infected" - Infected Mod ist ein Überlebens Gameplaymod, diese Mod verwandelt die Alliierten in Menschen und macht Achsenmächte zu Zombies.
Some features:
- Random Map vote
- "Infect a random player" vote
- Removes Mg42 and objectives out of maps
- Heartbeat sound on lower healthpoints
- World sounds for better atmosphere
- Player punishment for "spec -> human team" to avoid dead (empty weapons on respawn).
- Get ammo for kills (infected players get another throwing knife, humans get bullets)
- Thirdperson mode ( /tp 1 or /tp 2)
- More shrubbot commands
- Infected Team has special spawnpoints on some maps
- Edited mapscripts
- Tripmines
- Water breath bar
Compatibility:
Server: 2.55, 2.6b, et300
OS:
server: windows, linux
client: windows, linux
Server:
TeamMuppet INFECTED 109.70.149.30:27934
~~~Q|ZOMBIE MODE *NEW!* 5.135.189.168:27930
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INFECTED MOD Version:A13 |
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Jaymod 2.1.6 ist released. Wie immer handelt es sich eine Version in Beta Qualität.
Verbesserte Funktionen:
Wie immer wird nicht garantiert das die version Bug frei ist.
Zum download gehts hier
Für mehr Informationen schaut euch hier die Bugsfixes an.
After long time, it is so far again! We, the #gTh Clan would like to invite you. - The 11. Night of Fight starts on 12-11-2011 at 20.00 hours. Location is our server EISENFAUST with the IP: 188.138.11.115:27960! We continue the tradition started by other clans a long time ago.
Nach langer Zeit ist es mal wieder so weit! Wir, der #gTh Clan möchten euch einladen. - Am 12.11.2011 um 20.00 Uhr startet die 11. Night of Fight. Location ist unser Server EISENFAUST mit der IP:188.138.11.115:27960! Wir setzen damit eine Tradition fort, die schon von anderen ET Clans/Communitys vorrangetrieben wurde.
Hello dear community - here want to we announce that we want to start at the weekend a small cup (event) the 26.05.2012.To 17 clock.User friendly greeting with the-=Waff= - team
The data you can all with us on the clan page find -> et.splatterladder.com
Hallo liebe Community - Hier mit möchten wir bekannt geben das wir einen kleinen Cup (Event) am wochenende dem 26.05.2012 starten wollen. Um 17 uhr.New map City patrol made by [UJE] Niek
Axis objective map. The Axis have one big objective this Time,
First they have to escort the tank that will be followed by alot of trucks to the factory.
On theire way to the Factory they will have to go through a river and through a Town.
Allies have to try and stop them.
Axis objective:
* Escort the trucks to the factory
* Blow up 3 baricades
* Sachel the side door
* Fix commandpost
Allied objective
* stop the trucks
* Build baricades
* Build the side door
* Build commandpost
Source: ujeclan.com

CITY PATROL (UJE) Version:BETA 1
[UJE] Niek
31.07.2013
11,32 MB
340