ET Scene News

SAEVUS (Unfinished)

Published in ET Movies

Ein Enemy Territory Fragmovie über den bekannten ET-Clan Saevus mit ihrem ersten Line-up. Regie und Bearbeitung von c-drik.


It's a Enemy Territory frags movie about the well known ET clan Saevus featuring their first line-up. Directed and edited by c-drik.

Everything is synchronized with the music (frags, cams, some moves...) to give a good flow to the movie.
Certains members have less parts than others because they never record demos.

I found this movie saved on a DVD, it's unfinished that's why there's no intro (black screen the first 36 sec.) and you will see some colored screens sometimes. I could not finish it because I lost everythings in a HDD crashed, hopefully I have rendered and saved this version.
PS: If you wanna see my first fragmovie, search for "Lamattitude" (RTCW movie)

Source: crossfire.nu

SAEVUS (UNFINISHED)
Author c-drik/SAEVUS Date 10.11.2013 Filesize 337 MB Download 239


One Thousand and One Loads

Published in ET Movies

ET Trickjump Movie - One Thousand and One Loads

One Thousand and One Loads (Original TJ) by Sungi.
A community effort of original trickjumps from frag maps. The name is a pun on the amount of attempts some of these jumps took. Even though they may look easy on video, some of these tricks require insane precision to perform. All jumps done with normal Pmove_Msec 8 physics. No cheats were used while performing the jumps.

Editing by Finlandsungi, Special thanks to 999|BlaZe| and UseMe&Aciz. This movie would not have been finished if not for them.

Starring (ordered by # of jumps):
Finland sungi, Finland Aciz, Finland Wrath, Finland TheLDer, Finland BlaZe, Finland hazz, United Kingdom Madman, Finland skepty, France Omega, Finland ,=- , Germany FLoPJEHZ, Australia cUfffs, Finland huPo, Belgium morda, Netherlands Spectator, Austria ShuTTeR, Estonia Tr!cK, Finland Tuomas, Canada sageone.

Includes jumps from the following maps:
Adlernest, Battery, Beach, Braundorf, Caen, Coast, Erdenberg, Fueldump, Goldrush, Industry, Italy, Karsiah, Marrakech Streets, Missile, Navarone, Oasis, Radar, Railgun, Snatch, Special Delivery, Supply, Tram, Transmitter, Warbell, Venice

Source: crossfire.nu

ONE THOUSAND AND ONE LOADS
Author Sungi Date 11.06.2015 Filesize 604 MB Download 234


Omni-Bot 0.84 for ET released

Published in ET Mods

Omni-Bot 0.84 for Enemy Territory has been released.

We are pleased to announce new version of Omni-Bot for ET. The most important change is that goal_save command does not save all goal properties. The benefit is smaller file size and faster initialization. The drawback is that new goals gm files cannot be opened by previous Omni-Bot versions. If you want to use the latest waypoints, you must update to 0.84. If you use NoQuarter 1.2.7, you should update too, because 0.71 interface is included in Omni-Bot 0.84.

There are also new features in the omnibot mod:
Spectator can edit waypoints and can see all players on the map.
Rendering is more reliable and uses less resources because it does not need the boost interprocess library anymore.
New cvar cg_obituary can disable "killing" messages in the console, so that important messages will not scroll out of the window.
Warm-up time can be set to 1 second. You don't have to wait 10 seconds anymore.

Changes in Omni-Bot Enemy Territory 0.84
    infected mod is supported
    === BOT ===
    Added 0.71 interface (NoQuarter 1.2.7)
    Added trigger Flag dropped
    Added new functions IsCarryingFlag, CanGrabItem, GetNearestDestination, GetAllEnemy, GetAllAlly
    Added TraceLine returns contents and surface
    Added DistanceBetween and DistanceTo parameters can be MapGoals
    Added GetGoals and QueryGoals have parameter Sort (values are none,priority,name,random)
    Added GetWaypointByGUID and GetAllWaypoints return waypoint name in result table
    Added Goto parameter can be a table of vectors
    Added HasAmmo can have 2 parameters (ammotype, amount)
    Added GetNearest,GetNearestEnemy,GetNearestAlly can search for multiple classes
    Added constants SURFACE.SLICK and SURFACE.LADDER
    Added file names in gm script error messages
    Added et_autoexec_user.gm is executed after et_autoexec.gm
    Added SetAvailableMapGoals 3rd parameter can be a table of goal expressions
    Changed MaxUsers trackers are separate for each team
    Changed QueryGoals and GetGoals delete all items from table before writing result
    Changed GetGoals does not sort goals by priority
    Changed console commands are sent to goals even if they are handled by global Commands table
    Changed BlackboardDelay,MarkInProgress,MarkInUse do not require mapgoal parameter
    Changed blocked waypoint connections are visible, color is dark grey
    Changed errors from SetAvailableMapGoals are printed by Util.MapDebugPrint
    Fixed crash if dlclose fails (if Jaymod is used without LD_PRELOAD)
    Fixed Finished did not work inside Enter callback
    Fixed condition if(vector) failed if vector.x was zero
    Fixed GetUsePoint
    Fixed ConfigGet with 2 parameters saved null to config file
    Optimized region triggers
    Optimized initialization of file system and weapons
    Removed options [Script]/Debug, [Script]/EnableRemoteDebugger, [Debug Render]/EnableInterProcess, [Downloader]
    Removed empty lines in error messages
    === MOD ===
    Added killing messages can be disabled by cvar cg_obituary
    Added cvar omnibot_render_distance to limit waypoint drawing distance from the player
    Added spectator position on the map
    Changed InitialDelayTime can be less than 10 seconds on dedicated servers
    Changed drawing does not use boost interprocess library
    Changed spectator can see all players on the map
    Changed warmup can be less than 10 seconds
    Changed message "Omni-bot Loaded Successfully" is printed only after successful initialization
    Fixed spectator position was wrong and spectator could not edit waypoints
    Fixed GetEntityOwner sometimes returned invalid entity
    Fixed crash if print parameter was too long
    Fixed UpdateGoalEntity was called even if omnibot_enable was changed from 1 to 0
    Optimized drawing of waypoint radius
    Added version info to DLL files
    === GOALS ===
    Disabled waiting for medic in NoQuarter mod because of weapon spread bug
    Removed many useless properties from goals gm file in nav folder
    Changed high level goals were moved from library to gm scripts
    Changed ROAMING goal chooses any goal available to bot's team, ignoring class and MaxUsers
    Changed DEFUSE goal prefers dynamite which has been planted sooner if there are 2 dynamites at the same objective
    Changed FLAGRETURN goal has limited range
    Changed REVIVE is disabled on ice
    Changed Covertops don't steal uniform when mounting mg42
    Changed resetxp is used only in Jaymod, NoQuarter, Bastardmod, ETBlight
    Improved MOUNTMG42 can be used concurrently by both teams (neutral mg42 in goldrush)
    Improved soldier does not shoot MORTAR if stupid fieldops stands in front of him to deliver ammo
    Added timedout message in CHECKPOINT, REVIVE, MOUNT, MOUNTMG42, REPAIRMG42
    Fixed priority was not reset to zero after map goal became unavailable
    Fixed new ARTILLERY_S or ARTILLERY_D goals were sometimes created in ground
    Fixed disguised covertops was shooting and lost disguise
    Fixed error if test bot was kicked during Goto
    Fixed GRENADE did not work in NoQuarter mod if goal had Count=1
    === SCRIPTS ===
    Improved server manager to balance number of humans and bots
    Added Util.ChangeCrucialClassForRole
    Added Util.QueryGoal, Util.InvalidGoal, Util.RouteTo
    Added region type in debug messages when entering/exiting re-usable region trigger
    Changed debug messages in disablepush,disablecm,breakabledist regions are printed only for bots
    Changed Util.UpdateSwitchData is called automatically by paththrough switch
    === WEAPONS ===
    Added throwable knives in etpub mod
    Added WeaponType "item"
    Added BAZOOKA in Legacy mod
    Changed rifle grenades have limited range
    Changed SetDesirabilityRange can be less than DefaultDesirability
    Changed sniper weapons have smaller AimError
    Fixed flamethrower was used at long distances (bug in 0.83)
    === COMMANDS ===
    Added cleargoalflags command to delete obsolete 0.71 goal flags
    Improved sag command (ShowActiveGoals) prints priorities and roles
    Improved sei command (ShowEntityInfo) prints entity categories
    Improved rollcall command prints roles, goal, weapon, ammo, health, difficulty, view distance, reaction time
    Improved tracearty command renders pink line to point of collision if trace fails
    Fixed difficulty, resetxp and maxxp commands are listed in help and they don't need connected bots
    Fixed kickbot command worked only for ID, but not bot's name (bug in 0.83)
    Removed TestMap conditions and ShowMovers from makemapgm command
    Removed commands showscriptgoals, console, tbr, aim_debug, fixoffsets, fixnext
    === WAYPOINTS ===
    1944_cherbourg2
    1944_nordwind
    1944_nordwind_summer
    airassfp1
    battle_chess_sniper
    black_forty_four_sniper
    capuzzo_b3
    ds_bunkers_b2
    erdenberg_b3
    es_puffo_sniper
    fragmaze_fixed
    north_italy_sniper
    radar_summer
    raid_b4
    santas_grotto_v1_2
    sniper_from_mars
    transylvania
    uje_city_patrol
    uje_gondola_sniper
    uje_parking
    xmas_bol_sniper

Source: omni-bot.com | etpro.de

OMNI BOT - WIN/LINUX + WAYPOINTS Version:0.84
Author omnibot Date 15.12.2014 Filesize 35.12 MB Download 555



ET Masterlist hacking and redirect fix for players 1.0.0

ET (Enemy Territory) has been messed up lately with master list redirect and hacking issues. In order to stop it, please download the ET.exe and replace your current one. Patch is for all ET players playing from Windows OS
Someone has recently been exploiting a flaw in 2.60b ET where when you go to play online, it immediately connects you to a server the attacker is spamming the masterlist server with, so you can't actually choose where you want to play.

ET 2.55, 2.60 or ETLegacy aren't affected, only 2.60b, because they don't have the redirect feature.

Steps -
1. Download the 2 file ET.exe and ETPRO.exe.
2. Replace the ET.exe with the downloaded ET.exe.
3. Use ET.exe to play on all mods except ETPro. For playing on ETPro mod, use ETPRO.exe.

Please share this file to all your friends and ask them to patch their ET with this one. Please report on forums for any issues, if any.

Note - New patch will also stop players redirecting from fake ET redirect servers. It's about time we focus towards good gaming experience for all new ET players.

Note 2 - If any new issues, we might try to fix that as well or revert back or provide complete new patch. So please subscribe to this file download. If file gets updated you will get notification, so you can stay up to date.

IMP Note - Please don't download the file from other sites or source, as some may try to inject virus/trojans and spread the copy of it. I take full responsibility of this file on our website and 100% guarantee it doesn't have any back-doors. So my humble request - please be careful i.e. from where you download the files and what servers you play  on.    

Soucre: fearless-assassins.com
Download: fearless-assassins.com/et-redirect-fix-for-players

Many thanks to the Fearless Assassins Community

Raid Beta 4

Published in ET Maps

Magic has released his new Allied-attack map, Raid B4. It's a beautiful looking map, with excellent sound effects and gameplay.

~~~Storyline~~~
Axis forces are holding the town library as their HQ and the Allies have made plans to make a raid there for the secret stash of gold that the Axis have hidden in a secure vault.  The Allies must escort their truck and fight their way through the town to the library main doors.

Once there, they must find the keycard that opens the vault and then over-power the Axis forces defending the town library HQ. The Allies must then steal the gold and make their escape by truck and escort it all the way to the barge that will ferry them to safety.

Magic would like to thank  Neil, Ailmanki, KeMon , Sage, Loffy, Niek, Dude, Mongo and Avoc for all their help and advice in the making of this map.

Source: wolffiles.de | Splashdamage - Magic

RAID Version:Beta 4
Author Magic Date 19.04.2014 Filesize 36,83 MB Download 244


Merry Christmas everyone!

Published in General News

 

 

 

 

 

Vasel Koleda!
Glædelig Jul!
Fröhliche Weihnachten!
Merry Christmas!
Hyvää Joulua!
Joyeux Noël!
Vrolijk Kerstfeest!
Buon Natale!
Sretan Bozic!
Prieci'gus Ziemsve'tkus!
God Jul!
Wesolych Swiat!
Boas Festas!
Craciun fericit!
Pozdrevlyayu s prazdnikom Rozhdestva!
God Jul!
Vesele bozicne praznike!
Feliz Navidad!
Prejeme Vam Vesele Vanoce!
Kellemes Karacsonyiunnepeket!

Wolfenstein4ever - ET4ever - RtCW4ever
d3Xter

-)A(- vs Rest Of the World

Published in ET Scene

It has been exactly 2,5 years since the battle of all battles has been fought.
Now the Rest Of The World feel strong enough for another try to take down the members of the almighty community Dark Alchemy.
Some great names has passed the years: Enogma, Brachi, Odeon, JudgeMe, Tuxedo, RaveTeef and the list goes on and on.

But will they stand against the old timers?
Old-Owl will take the lead and fight with his infamous crew against the challengers.
For weeks they are already in bootcamp drilled to perfection.

Did Old-Owl train the new members well enough?
Are the old farts of -)A(- still in good shape?
Will the ROTW show up or is it past their bedtime?

Only time will tell....

More info HERE.

Source: dark-alchemy.com | wolffiles.de

ETJump Mod 2.0.3

Published in ET Mods

What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.

Short changelog:
    New admin system (no more usernames and passwords that are hard to deal with)
    Mapping features
    Minor enhancements to gameplay
    Bug fixes

What's next?
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.

Source: etpro.de | Zero

ETJUMP 2.0.3 Version:2.0.3
Author Zero & Feengur Date 08.01.2015 Filesize 6.53 MB Download 235



I'm happy to announce that the CyberGamer Anticheat now supports Enemy Territory! Effective immediately, CGAC is mandatory in all CG EU ET ladder matches. Read the rest of this newspost for more information.

Quote by CyberGamer EU...we have now included support for Enemy Territory and we shall be looking to provide continuous updates to support this game in as many ways as possible. We are aware of the community's desire for a screenshot function and we are beginning to explore the best method to sufficiently meet this criteria. Further details will be released as they become available, but we aim to provide this as soon as possible.

To install CGAC, follow the steps below. Once you have installed the software, on your first launch the program will automatically update to the latest version.

  1. Download the installer here.
  2. Extract the .zip file.
  3. Make sure you have .NET framework 4.0 installed. If you do not have .NET framework 4.0 installed, you can download it here.
  4. Run setup.exe from within the extracted folder.
  5. To find your User ID and Auth Key, go to your Extended Profile page and click "Game IDs" in the "GAME DEFAULTS" section. You'll find your information at the top of that window.

If you experience any troubles installing the software, please make sure you add an exception to your antivirus, have extracted the .zip file, and are running the program as administrator.

As stated above, CGAC must be used in all ladder matches played on CyberGamer. Simply open CGAC.exe, enter the match ID, and start playing.

By scrolling down on the match page, you can see which players are currently running CGAC along with all logs for that match. If CGAC is active, it should display "CGAC running" in green text.

Playing a match on the CG EU ET 3on3 or 6on6 ladder without CGAC will result in a forfeit loss.

Please note that the CG EU ET crew and I are not experts on CGAC, so all queries regarding technical support should be directed to badkip, the developer. You can contact him by posting in his journal or opening a support ticket on the CyberGamer website.

Related:
http://eu.cybergamer.com/article/4427/CGAC-Major-Update-Public-Configs-and-ET-Support/
http://eu.cybergamer.com/forums/thread/534070/CGAC-Updated-CoD4-Config-and-ET-Support-Included/
http://www.crossfire.nu/journals/151436/cgac-supporting-et-now
http://eu.cybergamer.com/article/4345/CGAC-The-new-anti-cheat/
http://eu.cybergamer.com/cgac/

IRC #cg.et

CyberGamer AntiCheat unterstützt jetzt ET und ist Pflicht für die CG-Liga

Das Team von CyberGamer verkündet, dass das CyberGamer-Anticheat (CGAC) jetzt auch Enemy Territory unterstützt!
Ab sofort ist in allen CG EU ET Ligen (CyberGamer ET Europa) das Spielen mit CG-Anticheat pflicht!

Um CGAC zu installieren, folge den Schritten wie unten aufgeführt. Sobald die Software installiert ist, wird beim ersten Start, das Programm automatisch auf die neueste Version aktualisiert.

   1.  Downloade das Installations Programm hier.
   2.  Entpacke die zip-Datei.
   3.  Stelle sicher, das du NET-Framework 4.0 installiert hast - Wenn nicht... hier herunterladen.
   4.  Starte die setup.exe aus dem "entpackten" Ordner.
   5.  Um die Benutzer-ID und den Auth Key zu finden, schaue in deinem "erweiterten Profil" nach und klicke auf "GAME-IDs" im Abschnitt unter "GAME DEFAULTS". Mehr Informationen dazu findest du auch oberhalb des Windows-Fensters.

Falls irgendwelche Probleme bei der Installation der Software auftreten, stelle bitte sicher, dass du in deinem  Antivirus-Tool, CGAC als Ausnahme hinzufügst bzw. erlaubst und führe CGAC in deinem Windows als Administrator aus.

Source: crossfire.nu | etpro.de

-=-[DSK]-=- mit neuen ET Servern online

Published in ET Scene

-=-[DSK]-=- mit neuen ET Servern online!

Hallo Gamer,
-=-[DSK]-=- Deustche Serien Killer sind mit folgenden ET Servern online...

> 5.9.97.206:27960 -=-[DSK]-=-Schlachtebude - Version v2.60b - v2.1.7
> 5.9.97.206:27961 -=-[DSK]-=-RECRUITING XP - Version v2.60b - v2.2.0
> 5.9.97.206:27963 -=-[DSK]-=-Protime - Version v2.60b - v3.2.6
> 5.9.97.206:27964 -=-[DSK]-=-GERMAN PUB XP - Version v2.60b - v1.0.0
> 5.9.97.206:27962 -=-[DSK]-=-GERMAN NQ - Version v2.60b - v1.2.9
> Teamspeak 3  IP: 85.25.46.8

viel Spass!

DSK-links: facebook/DSK.Clanseite | et.trackbase.net/dsk-clan

Source: wolffiles.de

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