Vasel Koleda!
Glædelig Jul!
Fröhliche Weihnachten!
Merry Christmas!
Hyvää Joulua!
Joyeux Noël!
Vrolijk Kerstfeest!
Buon Natale!
Sretan Bozic!
Prieci'gus Ziemsve'tkus!
God Jul!
Wesolych Swiat!
Boas Festas!
Craciun fericit!
Pozdrevlyayu s prazdnikom Rozhdestva!
God Jul!
Vesele bozicne praznike!
Feliz Navidad!
Prejeme Vam Vesele Vanoce!
Kellemes Karacsonyiunnepeket!
Wolfenstein4ever - ET4ever - RtCW4ever
d3Xter
Omni-Bot 0.83 for Enemy Territory has been released.
We are pleased to announce the latest version of Omni-bot for ET has been released. Palota has been very busy this past year fixing bugs, adding features, and adding support for newer mods. The waypoint team has also been busy adding support for new maps and improving on existing waypoints.
Das Omnibot Team verkündet die Freigabe von Omnibot 0.83 für Enemy Territory als Linux und Windows Version inkl Waypoints. Diese neue Version umschließt Bugfixes, neue Features und diverse Optimierungen.
Release Highlights
ETBlight and Bastard mods are supported
Fixed memory leak caused by GameMonkey threads
Fixed crash in AddBot if bot is kicked in ClientUserinfoChanged
Added cvar omnibot_logsize (maximal file size in KB), -1 will disable logs, 0 will overwrite file every match
Source: omni-bot.com | wolffiles.de

OMNI BOT - WINDOWS Version:0.83
omnibot
24.11.2013
19.99 MB
1630

OMNI BOT - LINUX Version:0.83
omnibot
24.11.2013
20,47 MB
468
UAC - Universal Anti-cheat 3 was discontinued as of 1.January.2014
The decision was made after we came to conclusion that our lifestyle has changed in those eight years and we have no more the free time needed to provide quality support of UAC. Please keep in mind that we are no company, only two guys who did this whole thing in their free time with no income from it whatsoever. The decision was hard to make, trust me. However it was for the best, because nobody want's to use outdated and unsupported software.
Universal Anti-cheat was client side anti cheat system created by Slovak software developer Dalibor Bartoš aka DExUS.
It was initially created in year 2005 then later in 2006 it was rebuilt to support SWAT4 community with wide SWAT4 cheat detections and in 2009 with UAC2 32 games were supported. The interest and popularity grew and thus UAC3 was created to accommodate all needs of the leagues.
UAC was free to use for everyone without any fee for whole time of it's existence with regular updates and fast tech support.
It was used in many leagues around the world, mentioning just some of them as Clanbase, ESL, CyberGamer and many more.
As of today 31.dec.2013 it had ~300 000 users and supporting 44 popular games like all Call of Duty titles, Battlefield, SWAT4 etc.
In order to function UAC used it's own dedicated server with customized linux OS for best performance with low bandwidth.
The web/database side was managed by Snipes in the early era of UAC (2005-2010) and later by Shii (2010-2013) who has created UAC3 pages and database system.
If you want to read more about the history of UAC it was pretty much sumarized
here >> UAC history
Source: etpro.de | uac3.dexus5.com
Happy 12th birthday, Wolfenstein: Enemy Territory!
Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly TWELVE YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. Wolfenstein: Enemy Territory was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein and later as a standalone game.
However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game.
In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).
As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3.Multiple source ports have been started.
While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.
Source: splashdamage.com | twitter/splashdamage | etpro.de
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ET ULTIMATE INSTALLER 1.6 Version:1.6 Final |
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ET FULL VERSION 2.60 Version:2.60 |
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ET-LOGOS HI RES Version:- |
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After 9 years the heart of Dark Alchemy is still beating.
Old-Owl managed to do a great job.
We want to thank him and all others who helped (and is helping) to make Dark Alchemy a succes.
We are sure Old-Owl will continue doing the job as great as he always did.
Thank you for everything
We will celebrate our 9 years on 3rd of august.
The place to be for a suprise: Dark Alchemy A1 - 213.239.207.85:27960
Source: wolffiles.de | dark-alchemy.com
New Enemy Territory - Dark Mule Skins, Weapons & Soundpack
What does the Dark Mule Pack contain?
Head models have been modified, (smaller than standard and changed the texture of the hair, e.g., Axis hairstyles shaved heads up)
New models Backpack added
Added complete Backpack equipment
Added new belt models, (belts with additional equipment, now longer for each class)
Fully and partially altered textures, (this includes face, uniform and weapons textures - dominated camouflage pattern)
Helmet models are now lower
Sounds of weapons and environments are changed by more than 90%
Chat sounds have been added and some partially altered
Package requires the command + set com_hunkmegs 128
Package contains a "read me" text file with installallation instructions and how to troubleshoot any problems -
it is preferable to read this guide because only then will the package work properly
Dark Mule website
Source: wolffiles.de | Rehhhh via Splatterladder
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DARK MULE (SKINS) PACK Version:0.2 |
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N!tmod 2.3.1 - After the 2.3 Public release, some bugs have been spotted, so I decided to prepare a new version to fix these little problems.
So here is N!tmod 2.3.1, which will most likely be the last release in the 2.3.x branch, allowing me to start 2.4 branch tests soon :)
If you had already updated to 2.3, you only need to replace the qagame .dll or.so and the pk3 files with the new ones.
If you are installing for the first time, or updating from a version prior to 2.3, don't forget to check the Setup tutorial and the NxAC Setup tutorial.
As always, your donations are important. You can donate using the button at the bottom of this page to show some support ;)
N!tmod 2.3.1 FINAL Changelog >> HERE
Source: etmods.net | etpro.de
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N!TMOD 2.3.1 FINAL Version:2.3.1 |
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ET movie SINNU FROM EE - Great frags, matching sounds and good editing. An all around good movie.
Frags/content performed by Estonia Sinnu & Movie made by Nukits. Movie download - HD quality.
cotanct irc@quakenet #crossfire | #et.gather.ee | #juurviljad
Source: crossfire.nu

SINNU FROM EE
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20.04.2014
359 MB
257
Lorenz presents his new sniper map, with a realy nice design of a complete chessboard with figures!
"This time the battle takes place on an ancient chessboard, the game was stopped because there was something wrong. As usual, the matter will be settled by the snipers."
Source: [UJE] Niek via FB | Lorenz

BATTLE CHESS SNIPER
Lorenz
17.03.2014
7,423 MB
288
Lorenz presents his new sniper map Risk Sniper.
This time the battle takes place on an Risk board, As usual, the game ended with a discussion.
It 's time to decide who won. Have fun.
Thanks to [UJE]Niek for his support.
Source: [UJE] Niek via FB | Lorenz

RISK SNIPER
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01.05.2014
6,383 MB
288