Meteos released a new Version of the map 1944 Huertgen Forest
Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!
Changelog > Final 2.1 (since previous public release)
* Time limit management:
- Initial time limit reduced to 20 minutes;
- Extension when the Tank is stolen (not on first repair) (+10);
- Extension when the Truck is stolen (when exiting the Truckyard) (+5)
* Slightly improved VIS blocking.
* Optimized T-Junctions some more.
* Caulked more non-visible surfaces.
* Rewrote shaders and cleaned map script.
* Added a flash animation and a firing sound to the AT-Gun when used.
* Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
* Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
* Updated the map coordonates so the original Command Map fits with the objectives locations.
* Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
Also note that the texture blending is affected (only the brushes going through the skybox).
Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!
Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de
1944 HUERTGEN FOREST Version:final 2 Meteos 24.10.2014 7.75 MB 463 |