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CTF Firelite Beta 1

Published in ET Maps

CTF Firelite Beta 1 - This is Magic's new map release, CFT Firelite. As the title of the map suggests, it's a new "CTF", ( Capture The Flag ), frag map. On this version, however, it's not just  a case of capturing and defending various flags in order to win the round.
Each team must capture the enemy's flags and get them all the way back to their own base. Each team must complete this objective for a total of three times to gain victory over their opponents.

Magic would like to thank the following members of the Wolfenstein Community for their help in creating his new map:
- Dood for the map botfiles and waypoints
- Avoc for the map skybox
- Rayban for his example maps and models

Source: wolffiles.de | forums.warchest.com

 

FIRELITE CTF Version:beta 1
Author Magic Date 24.05.2016 Filesize 19,81 MB Download 300


Villa Gun Alpha 2b

Published in ET Maps

Villa Gun Alpha 2b is an Allies objective map created by -)A(-islander - The Axis are holding the massive Anti-Aircraft gun in front of the Villa preventing Allied aircrafts from bombing the city.
Allies must gain access to the Villa and dynamite the Gun.

Villa Gun Alpha 2b ist eine Alliierten Objektiv-Map erstellt von -)A(-islander - Die Achsenmächte müssen das massive Anti-Aircraft Geschütz vor der Villa beschützen, um zu verhindern das Flugzeuge der Alliierten die Stadt bombardieren.
Die Alliierten müssen Zugang zu der Villa bekommen und das Geschütz zerstören.

Allied objectives:
Destroy the Side Warehouse Entrance to gain a new way to the Villa Gun!
Destroy the Villa Gate and reach the Villa Gun area!
Destroy the Villa Gun to let our aircrafts start bombing the city!

Axis Objectives:

Don't let them dynamite the Side Warehouse Entrance!
Don't let them destroy the Villa Gate and rebuild it as fast as it's possible!
Defend the Villa Gun at all costs!

VILLA GUN Version:alpha 2b
Author islander Date 11.03.2013 Filesize 6,684 MB Download 300


Kerkyra Beta 1

Published in ET Maps

This the first official release of the map, "Kerkyra", created by -SSF-Sage and Pegazus from SM-Mapping.

Storyline:
In the year 1941 a group Italian archaeologists found a buried stash of ancient writings. One of the documents mentioned a lost mythology. It stated if an army chief used three charmed artifacts, his fighters would become invincible.
These artifacts were the unstoppable Achilles' Sword, the impenetrable King's Crown and the Emperor's Chalice that gives drinkers bulls strength.
Another legend tells about an Empress bragging about similar items. The archaeologists believe the items are same and their secret unknown. A group of Axis soldiers is sent to inspect the Empress' old Palace at The island of Corfu.

Objectives:
    Axis:
        1] Escort the SdKfz 234
        2] Breach the Palace Gates
        3] Steal the Emperor's Chalice
        4] Steal the Achilles' Sword
        5] Steal the King's Crown
        6] Escape with the SdKfz 234
        7] *Side Objective: Destroy the Tunnel Door
        8] *Side Objective: Establish a Command Post to gain Spawn
    Allies:
        1] Stop them from escorting the Vehicle
        2] Defend the Palace Gates from being breached
        3] Stop them from stealing the Emperor's Chalice
        4] Stop them from stealing the Achilles' Sword
        5] Stop them from stealing the the King's Crown
        6] Stop them from escaping with the Vehicle
        7] *Side Objective: Keep the Tunnel Door intact
        8] *Side Objective: Prevent Axis from establishing a Command Post Spawn

Source: wolffiles.de | enemyterritory-stuff.net

 

KERKYRA Version:beta 1
Author Sage and Pegazus Date 02.01.2017 Filesize 19.58 MB Download 435


Point Xmas Beta 1

Published in ET Maps

This is a new Christmas-themed map created by SSF Sage.

The map comes with 3 version!!! It comes packed with 3 in-game versions; Regular, a totally new wave based "Team Deathmatch" objective mode and Last Man Standing.

point.bsp
    Objectives:
        Allies:dmatch
            1] Steal the Red Flags.
            2] Establish a Command Post inside the Central House.
            3] Prevent the Axis from fortifying their position with a Command Post inside the             Central House.
            ***Bonus: Collect stars
        Axis:
            1] Steal the Blue Flags.
            2] Prevent the Allies from establishing a Command Post inside the Central House.
            3] Set up a Command Post inside the Central House.
            ***Bonus: Collect stars
        
point_tdm.bsp
    Objectives:
        Allies:
            1] Steal the Red Flag for 2 points or kill the enemy team for 1 point.
        Axis:
            1] Steal the Blue Flag for 2 points or kill the enemy team for 1 point.

point.bsp / LMS version
    Objectives:
        Everyone:
            1] Survive!

Installation: Put the pk3 file into your Etmain folder.

Source: wolffiles.de

 

POINT XMAS Version:beta 1
Author SSF Sage Date 14.12.2016 Filesize 9,131 MB Download 287


The Bad Place4 Beta8

Published in ET Maps
We are proud to present the new duel map for ET (also possible to play 2on2) - Badplace4_beta8!

Originally, The Bad Place was DM4 from Quake1 - "One of the three id Software maps included in the "big five" for 1on1 play, created by American McGee" - the version most known to us all is the RtCW remake badplace3 used to create the ET multi_huntplace.
This modified version of The Bad Place is brought to you by  MaTeJ, who has worked on maps such as tjwar_a1_fixed and crypt_final_fixed - his remake of the multi_huntplace map is a better, more complex version with some minor bug fixes and generally attempted to make the map more fun to play and tactical.
 
Wir sind stolz darauf euch die neue Duell Map für ET (auch für 2on2) zu präsentieren - Badplace4_beta8!
 
Ursprünglich war Bad Place DM4 von Quake1 - "Eine der drei id-Software Maps in dem mitgelieferten "big five" für 1on1 Spiele, erstellt von American McGee" - Die meist bekannteste Map ist das RtCW-Remake Bad Place 3, welche für ET multi_huntplace verwendet wurde.
 
 
README NFO
Check the readme.nfo inside the pk3 map file for more information. Recommended to use DAMN NFO Viewer
 
Original Author (RtCW): Refuse
Remade Author (ET): MaTeJ
Version Idea (ET): LoCk
 
Quelle: wolffiles.de
 

BAD PLACE 4 BETA 8 Version:Beta 8
Author MaTeJ Date 18.11.2012 Filesize 5,711 MB Download 295


Canyon Lake (Final)

Published in ET Maps

Axis must protect the book from being telegraphed by the Allied forces.

 
Quelle: Wolfmap.deEnemy Territory Stuff

CANYON LAKE Version:Final
Author - Date 12.05.2007 Filesize 9,399 MB Download 281


Waffenschmiede (b2)

Published in ET Maps

Waffenschmiede (b2) is a good looking new map created by Fendah & BlAcky.

Allies are attacking.

Allied Objectives:
- (Primary) Steal the radar part and bring it to the truck
- Capture the flag to get a additional spawn
- Dynamite door controls to gain access to the outpost
- (Optional) Prevent the axis from building the CP
- (Optional) Open the security door at the lower bunker for additional access

Axis Objectives:
- (Primary) Defend the radar part
- Prevent the allies from capturing the forward spawn flag
- Defend the door controls and prevent Allies from entering the outpost
- (Optional) Construct the CP
- (Optional) Close security door at the lower bunker to restrict allied access

Source: Thx to Fendah via Shoutbox!

WAFFENSCHMIEDE Version:Beta 2
Author Fendah & BlAcky Date 27.11.2013 Filesize 14,246 MB Download 360


1944 Huertgen Forest (Final 2.1)

Published in ET Maps

Meteos released a new Version of the map 1944 Huertgen Forest

Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!

Changelog > Final 2.1 (since previous public release)
    * Time limit management:
        - Initial time limit reduced to 20 minutes;
        - Extension when the Tank is stolen (not on first repair) (+10);
        - Extension when the Truck is stolen (when exiting the Truckyard) (+5)
    * Slightly improved VIS blocking.
    * Optimized T-Junctions some more.
    * Caulked more non-visible surfaces.
    * Rewrote shaders and cleaned map script.
    * Added a flash animation and a firing sound to the AT-Gun when used.
    * Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
    * Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
    * Updated the map coordonates so the original Command Map fits with the objectives locations.
    * Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
      Also note that the texture blending is affected (only the brushes going through the skybox).

Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

1944 HUERTGEN FOREST Version:final 2
Author Meteos Date 24.10.2014 Filesize 7.75 MB Download 519


Dingenskirchen Beta 1

Published in ET Maps

Dingenskirchen Beta 1 - Custom map for Wolfenstein: Enemy Territory

This map is a collaboration between Phisherman and KeMoN and the result of more than a year of more or less continuous development. It was created as a tribute to the good old times of RtCW and was originally intended to be released for the 10th birthday of WolfET. We didn't make it on time but we still hope it will bring back some memories to the old-schoolers amongst you. Since this is the first public release, any feedback (ranging from bad texture-alignment to glitches) is welcome.

The .map source-file is planned to be released some day, but please understand that we would like to improve the map before any conversions based on an old version are created. So please, if you find a bug, do NOT release any unofficial scriptfixes etc, as this will only cause confusion. If you find a bug, please post HERE or write me an eMail/PM, and I will release an official fix or a new map version.

-----Storyline-----

December 1944: The noose tightens around the Reich's neck as Allied forces threaten to cross the Siegfried Line and advance into Germany. In a strategy meeting in an Eifel castle, German high command has worked out plans on how to repel the invaders. Allied intelligence wants these plans destroyed before they can be distributed to the front line.

This map has three main objectives instead of one, two of which must be completed by the Allies in order to win the match. This was done in an attempt to prevent the massive objective camping by the defending team on some maps.

Allied mission:

  • Repair and steal the axis tank located in the village.
  • Capture the village spawn and escort the tank past all obstacles and use it to blow open the Castle Gate.
  • Map Objective 1/3: Steal an ancient treasure which the Axis have hidden inside the castle wine cellar.
  • Map Objective 2/3: Blow up the axis high command conference room to sabotage the coordination of the axis troops.
  • Map Objective 3/3: Retrieve a microfilm containing axis war secrets which an OSA agent managed to get hold of and swallow before being killed by the German forces.

Source: wolffiles.de | Splashdamage - KeMoN

DINGENSKIRCHEN Version:Beta 1
Author KeMoN Date 28.02.2014 Filesize 76,01 MB Download 327


Siwa Teuthonia

Published in ET Maps

Teuthis from TWT released his new map Siwa Teuthonia.

 Map background: Siwa_Teuthonia is directly connected to the already released map Teuthonia and plays right before Teuthonia. The Teuthonia maps are finally supposed to be a trilogy with Siwa_teuthonia being the first map, Teuthonia the second map and the third map will be called Port_Teuthonia. So one big story going over three maps.

Source: wolffiles.de

SIWA TEUTHONIA
Author Teuthis Date 15.04.2015 Filesize 21,829 MB Download 398



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