ETJump 2.2.0 is out!
ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
Increased progression tracker limit from 10 to 50.
K43 and Garand no longer have any spread.
Added spawnflag 8 to target_startTimer to reset the runtimer if pmove is not fixed
Added spawnflag 16 to target_startTimer to disable use of save slots and backups
Portal gun changes:
Both portal gun fire rates are now equal.
Lowered the minimum allowed distance between the portal gun portals.
Changed other players' portal color 1 to green to make it more distinct on light surfaces.
Enhanced vote UX
Spectators can now see the y/n count.
Selected y/n is highlighted.
Revoting is now possible. Players can change their vote 3 times 10 seconds after the vote.
Removed unused cvars.
Vsay now plays the same voice for every player.
Fixed a click event issue in the widescreen UI.
shooter_rocket can now hit players.
renamed target_tracker tracker_setIf key to tracker_set_if to match the other keys.
fixed long map name not flipped correctly on map loading
added spawnflags 2 for weapon_portalgun entity to make it rotating around its center
added spawnflags 4 for all item_* and weapon_* entities to make them bobbing if they are floating in the air (1)
vid_restart no longer breaks timerun timer.
misc_landmine no longer crashes the client.
CHS 50 displays the last jump coordinates.
!spec now correctly only tries to match players that are not spectating.
Added two new spawnflags for target_startTimer
32 disable explosive weapons pickup
64 disable portal gun pickup
Drowned players are now correctly put to spec after a period of inactivity.
Added worldspawn key nooverbounce. Disables overbounce if set to anything but 0.
Surfaceparm monsterslicksouth enables overbounce on maps with no overbounce enabled.
Added spawnflag 8 to target_teleporter. Works like 4 (preserves yaw) except keeps the pitch value as well.
trigger_teleporter now supports same spawnflags as target_teleporter.
Added overbounce watcher. You can save a position and the watcher will display whenever you are pointing at an OB location.
etj_drawObWatcher to toggle the OB watcher.
etj_obWatcherX/Y to change the location of the watcher.
ob_save <optional name> to save the current position. Saved position will be displayed.
ob_load <optional name> to load the saved position to be displayed.
ob_reset to remove the displayed position. (Nothing will be displayed)
HUD/UI clean up (replaced some drawchars on proper text drawing method)
Value 9 for etj_drawSpeed2 now displays only tens in speedometer (ignores hundreds & thousands)
Added 'etj_drawMaxSpeed' variable and etj_maxSpeedX/Y/Duration to display max speed from previous load session
Fixed a bug in etj_noActivateLean
Added vote_minVoteDuration to limit how fast a vote can pass after the callvote.
|ETJUMP 2.2.0 Version:2.2.0
Zero, XIS, Vallz and Ryven 22.01.2017 6.63 MB 18
What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.
New admin system (no more usernames and passwords that are hard to deal with)
Minor enhancements to gameplay
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.
Source: etpro.de | Zero
|ETJUMP 2.0.3 Version:2.0.3
Zero & Feengur 08.01.2015 6.53 MB 61
Why Frag In A Trickjump Game - very cool Trickjump movie by Acizco
STARRING: madman - BlaZe - hazz - TheLDer - Spectator - Niick - ,=- - Wrath - Skepty
An original trickjump movie starring some of the best jumpers (mostly madman) out there. This was a really long project that took me way too much time to finish, but I hope everyone enjoys it. Let's keep trickjumping alive :)
Technical stuff: Project Size: 201GB, Source FPS: 300, Final Render Size: 1.85GB, Codec: x264/AAC, Render Time: 4:48:51
|WHY FRAG IN A TRICKJUMP GAME
Acizco 01.06.2015 731 MB 40
quaky 27.03.2011 289 MB 309
ET Movie The Flying Finn (Original Trickjumps) by sungi
Well here we are, I was supposed to make a better quality and edited movie, but I ran out of motivation after trickjumping extensively for months. I figured if I don't finish this movie now, I never will. Some FRAPS clips were laggy.
Parov Stelar - Chambermaid Groove
Crystal Method - Drown In The Now (Radio Edit)
Machinae Supremacy - Mortal Wound (Skye's Requiem)
ET 2.60b @ etjump 2.0.3
Sony Vegas Pro 11
|THE FLYING FINN (TRJ)
sungi 08.03.2015 127 MB 38
Großes Danke an Pray für diese Info | Big thanks to Pray
|ICEAGE B1 (TRJ) Version:Beta 1
Pray-N-Spray 19.10.2008 5,09 mb 96
999 Units Per Second - Enemy Territory Trickjump Movie - Acizco presents his new Trickjump movie with excellent editing and graphics.
This movie shows clearly that Enemy Terriotry is much more than just an egoshooter.
Quote: The end is finally here. After months and months of jumping, here is one last final original trickjump movie. I'm fairly confident saying there will never ever be a movie with better jumps anymore.
Thank you, the community, for the endless hours spent on this game.
Thank you Splash Damage for giving us this amazing game.
Thank you for watching.
Starring: Sungi, Aciz, Wrath, BlaZe, Skepty, Hazz, Madman
Note: Some of the maps were redone for visual purposes, the jumps are performed in the original map. The maps are following:
Adlernest, Battery, Erdenberg (B3 & T1), Fueldump, Goldrush, Oasis, Radar, Railgun
Full movie quality ONLY via download!! (1,5 GB)
|999 UNITS PER SECOND Version:final
Acizco, Sungi, Wrath, BlaZe, Skepty, Hazz, Madman 16.12.2016 1,534 GB 50
Push n Jump - A little less typical Enemy Territory trickjump movie
Most of the jumps seen in the movie are meant to be useful in normal (or competitive) play and therefore are recorded with competition settings (nofatigue = 0, b_fixedphysics = 1, etc.). All of the co-jumps are achieved with etpro's push feature. The demos used to make this movie are from 2008-2009.
Contains jumps in following maps: adlernest, braundorf_b4, bremen, frostbite, fueldump, goldrush, karsiah, radar, sp_delivery, supply depot, sw_oasis_te
|PUSH N JUMP
- 16.08.2015 185 MB 43
DaNe the trickjump legend jumps on [Extasy beta]
Movie made by DaNe, be patient i'm no movie maker, I just gave me a try. Prog´s used :Image-ET / Virtual-dub / Sony-vegas 12 Pro / MeGui
Music used : Machine Gun Kelly - Sail / Machine Gun Kelly - Halo
Special Thanks to gungh0 for help
Also good TJ channel: www.youtube.com/Th0sy
Keep Trickjump Alive!!
|DANE ON EXTASY BETA
DaNe 01.09.2014 149 MB 46