ET Movie News

N!tmod 2.3.1 has been released

Published in ET Mods

N!tmod 2.3.1 - After the 2.3 Public release, some bugs have been spotted, so I decided to prepare a new version to fix these little problems.
So here is N!tmod 2.3.1, which will most likely be the last release in the 2.3.x branch, allowing me to start 2.4 branch tests soon :)

If you had already updated to 2.3, you only need to replace the qagame .dll or.so and the pk3 files with the new ones.

If you are installing for the first time, or updating from a version prior to 2.3, don't forget to check the Setup tutorial and the NxAC Setup tutorial.

As always, your donations are important. You can donate using the button at the bottom of this page to show some support ;)

N!tmod 2.3.1 FINAL Changelog >> HERE

Source: etmods.net | etpro.de

N!TMOD 2.3.1 FINAL Version:2.3.1
Author N!trox Date 04.05.2015 Filesize 6,028 MB Download 402


Silent Mod 0.7.2

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.7.2.

What's New in Version 0.7.2 (See full changelog)

    Added: Lua can access sess.rating, sess.rating_variance, sess.overall_killrating and sess.overall_killvariance with gentity_get function. These values are read only.
    Fixed: Tapping new weapon while reloading the old weapon, could result changing to a new weapon after reloading but when switching back, the old weapon was empty (http://mygamingtalk.com/forums/tracker/issue-184-reload-bug)
    Fixed: Class restriction bug introduced in 0.7.0.
    Fixed: Limbo panel displays the latched class. Always. Introduced in 0.7.1.
    Fixed: !givexp performs proper skill upgrade for the player.
    Fixed: panzerwar mode: shooting panzerfaust (in regard to chargebar) and run speed.
    Fixed: Omni-bots stealing restricted weapons from other players.

Special thanks for Krauersaut for building the Mac OS X client.

Source: mygamingtalk
 

SILENT MOD Version:0.7.2
Author TheSilencerPL Date 27.07.2013 Filesize 6.49 MB Download 321


Silent Mod 0.7.1

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.7.1. - There is again a lot of changes, improvements and repairs (Fixes).

Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.7.1. - Es gibt wieder eine Menge Änderungen, Verbesserungen und Reparaturen (Fixe).

SILENT MOD 0.7.1 Version:0.7.1
Author TheSilencerPL Date 18.05.2013 Filesize 6,641 MB Download 260


Infected Mod (A13)

Published in ET Mods

Micha! released a new version on his ET mod "Infected" - Infected Mod is a survival gameplay mod. It changes Allies to Humans/Swat and Axis to Infected/Zombies.

Micha! veröffentlicht eine neue Version von seinem ET-Mod "Infected" - Infected Mod ist ein Überlebens Gameplaymod, diese Mod verwandelt die Alliierten in Menschen und macht Achsenmächte zu Zombies.

* Humans: You need to survive till the timelimit is over !
-> Get ammo on kills
* Infected: Kill all humans to win the round (starts with 1 player)
-> Kill a human to infect him

Some features:
- Random Map vote
- "Infect a random player" vote
- Removes Mg42 and objectives out of maps
- Heartbeat sound on lower healthpoints
- World sounds for better atmosphere
- Player punishment for "spec -> human team" to avoid dead (empty weapons on respawn).
- Get ammo for kills (infected players get another throwing knife, humans get bullets)
- Thirdperson mode ( /tp 1 or /tp 2)
- More shrubbot commands
- Infected Team has special spawnpoints on some maps
- Edited mapscripts
- Tripmines
- Water breath bar

Compatibility:
Server: 2.55, 2.6b, et300

OS:
server: windows, linux
client: windows, linux

Server:
TeamMuppet INFECTED 109.70.149.30:27934
~~~Q|ZOMBIE MODE *NEW!* 5.135.189.168:27930

INFECTED MOD Version:A13
Author Micha! Date 01.05.2013 Filesize 21,11 MB Download 397


Dark Mule Skins - Weapons & Soundpack

Published in ET Mods

New Enemy Territory - Dark Mule Skins, Weapons & Soundpack

What does the Dark Mule Pack contain?

    Head models have been modified, (smaller than standard and changed the texture of the hair, e.g.,  Axis hairstyles shaved heads up)
    New models Backpack added
    Added complete Backpack equipment
    Added new belt models,  (belts with additional equipment, now longer for each class)
    Fully and partially altered textures, (this includes face, uniform and weapons textures - dominated camouflage pattern)
    Helmet models are now lower
    Sounds of weapons and environments are changed by more than 90%
    Chat sounds have been added and some partially altered
    Package requires the command + set com_hunkmegs 128
    Package contains a "read me" text file with installallation instructions and how to troubleshoot any problems -
    it is preferable to read this guide because only then will the package work properly

Dark Mule website

Source:  wolffiles.de | Rehhhh via Splatterladder

DARK MULE (SKINS) PACK Version:0.2
Author Dark Mule Team Date 01.02.2015 Filesize 26,35 MB Download 455



X-Labs - Goldrush

Published in ET Mods

A new mod for ET has found his way to life - X-Labs.

Mod Discription Goldrush:
- All teams use carabine weapon
- Instagib mod - one shot kills you!
- If enemy dies he loses a goldbar
- Collect the gold and redeem this on the (any) flag
- More gold makes you sluggish / slow - but gives more points!
- Team with the most points wins

Tip for more points (requires teamplay)
A team player - called the cow - remains hidden in the background of the map (near a flag). His team collects gold and bring it to him, with selfkill. The cow collects all the gold on (and waiting for more from the team). Near the end of rounds, his team push the cow to the flag (because the cow is very slow with so much gold!).
So points in the six-digit are possible!

Eine neue Mod für ET hat seinen Weg ins Leben gefunden - X-Labs.

Mod Beschreibung Goldrush:
- Alle Teams benutzen die Karabiner Waffe
- Instagib Mod - ein einziger Schusstreffer ist tötlich
- Wenn ein Feind stirbt verliert er einen Goldbarren
- Sammele das Gold auf und löse es an einer (beliebigen) Flagge ein
- Mehr Gold macht dich träger/langsamer - aber es gibt mehr Punkte!
- Das Team mit den meisten Punkten gewinnt

Tip für mehr Punkte (benötigt Teamplay)
Ein Team Spieler - genannt die Kuh - bleibt im Hintergrund auf der Map versteckt (nähe einer Flagge). Sein Team sammelt das Gold und bringt es ihm, mit Selbstkill. Die Kuh sammelt das Gold (und wartet auf mehr Gold vom Team). Kurz vor dem Rundenende, schubst sein Team die Kuh zur Flagge (weil die Kuh zu langsam ist mit so viel Gold!)
Punkte im sechsstelligen Bereich sind so möglich!

Supported Maps / unterstützte Maps
Goldrush, Railgun, Battery, Fueldump, Oasis, Radar, tc_base, et_beach, mp_sub_rc1

Server:
X-Labs GOLDRUSH
46.165.204.169:27960

X-LABS MOD - GOLDRUSH
Author X-Labs Date 22.05.2013 Filesize 10,37 MB Download 337


ETJump 2.1.0 released

Published in ET Mods

ETJump 2.1.0 is ready!

ETJump is a Wolfenstein: Enemy Territory trickjump modification. It is being actively developed by Zero, XIS, Vallz and Ryven.

New devs
We have 3 new developers that are working on various things for the mod. XIS joined the ETJump development team last year and has been working on trickjump lines (a feature from ETPro that allows players to record routes for jumps and display them later). Vallz joined in March and has been working on features to get more statistics on player performance. Ryven also joined in April and is working on client / UI enhancements...

More important ETJump innovations and information here... forum.etjump.com

Changelog:
    Extended target_relay:
        spawnflags 8: only fires targets if the activating player is currently timerunning
        spawnflags 16: only fires targets if the activating player is currently NOT timerunning
    Added speed_limit key to target_starttimer.
    Timer will not be started if player's speed is higher than the value. Default value is 700.
    Added etj_drawTokens.
    Added etj_enableTimeruns.
    Fixed issues with timerun timer.
    Added trigger_tracker and target_tracker.
    A replacement for target_activate that's easier to use and allows more complex designs.
    Fixed lines ending with a ^ breaking newlines.
    g_banners to enable/disable banners altogether.
    Client side autoexec for map specific configs. (autoexec_mapname.cfg).
    Added spawnflags 1 to target_remove_portals to disable the text print.
    Added target_interrupt_timerunto stop any timerun without setting a record.
    Added target_set_health.
    Set's activator's health to the value specified by the health key.
    Spawnflags 1 to set once per life.
    Fixed a likely crash on linux client.
    Added cvars to control ghost player's transparency:
    etj_ghostPlayersOpacity controls ghostplayer's transparency.
    etj_ghostPlayersFadeRange controls distance when ghostplayer starts to fade.
    Custom vsays: /vsay <variation> <id> <custom text> e.g. /vsay 4 hi Good evening!.
    UI enhancements:
        optional shadows for runtimer and speed
        runtimer user experience improved
        added cvar to auto hide the timer when it isn't used etj_runTimerAutoHide
        popup message grouping (avoid duplicates) etj_popupGrouped
        teamchat height increased up to 14 lines (from 8)
    Added cvar to control explosives shake etj_explosivesShake
    0 disables shaking, 1 disables shaking from own explosives, 2 disables shaking from other player's explosives, 3 default behaviour
    Widescreen support
    etj_chatFlags toggles team flags next to chat messages.
    Improved callvote:
    Specs can no longer vote.
    Votes will stay for full 30 seconds unless the percentage needed out of number of connected clients has exceeded for either yes or no votes.
    For example: 51% => 2 players are in team, 2 in spec => 3 votes are needed. If both players in team vote yes it will wait for 30 seconds and pass. If one of the specs join team vote yes, it will pass instantly. If one of the specs join team and vote no, it will wait for the vote to expire and pass.
    Fixed a bug in listbans.
    Fixed weird coordinates in the chat causing undesired mouse movements
    Bullets and explosives go through ghost players
    vsay correctly displays timestamp
    Added cvar to disable lean when holding +activate key along with strafe keys etj_noActivateLean
    Chat improvements:
        Increased chat messages up to 200 chars
        New multiline chat textbox with character counter

Source: etjump.com | etpro.de

 

ETJUMP 2.1.0 Version:2.1.0
Author Zero, XIS, Vallz and Ryven Date 07.11.2016 Filesize 7.8 MB Download 178


New 1.7 Update is coming Bug Fixes and New Maps one of which is the old QWTF map Blitzkrieg. The game has been in a hiatus for a while and we are looking to add some new maps make some changes, fixes, updates and slowly try and breathe a new life into the last pure fortress game out there.

Sometime soon we will post a change-log on all the fixes and changes that have been made to ETF and with some nice pictures of the new maps which we have 3/4 left atm that are a work in progress on getting finished but I can add a awesome map from the old QWTF days that was always wanted but never ported to ETF will be included in the release hopefully!

etf-banner

We might not release all the maps with 1.7 see what happens and how ETF unfolds and timeframe in which we want to release it hopefully if all is good more of the maps will follow in a 1.8 release (yea yea waited on 1.7 for years talk of a 1.8 :p) but if that happened ETF would have to perk up and a dev team to take ETF forward and one day in the future move it onto a engine that true fortress deserves with some nice shiny graphics, new features and no hats cause with bunny-hopping they’d just fall off!

ETF (Enemy Territory Fortress) is a free modification for the popular free game Wolfenstein Enemy Territory. This mod is actually a direct port of the once very popular Quake 3 Fortress mod in it’s prime version of 2.3 during the gaming days of Quake 3 Arena.

This game is totally free with no obligations or unwanted programs on your computer. Most modern day computers and laptops can run this game without any issues and the gameplay is very fast. The ETF mod was released in January 2005 and it’s final version of 1.6 was released in 2006.

A 1.7 update is currently in the works,release date is Christmas 2014. There are 10 classes to choose from to complete your objective of mostly “Capture the flag” (CTF) with the goal of taking the enemy flag and bringing it to your capture point, although there are reverse and one flag games modes also. There are offensive and defensive characters to choose from and this only makes the game more exciting.

Link: enemyterritoryfortress.com
Source: etpro.de !

WolfAdmin 1.0.1 released

Published in ET Mods

A Wolfenstein: Enemy Territory server enhancement

WolfAdmin is a Lua module for Wolfenstein: Enemy Territory servers created by Timo 'Timothy' Smit. It is an enhancement of the existing game, mod and shrubbot functionalities, providing you with extra tools to administrate your server. Among the features are advanced logging of player data and a new set of commands your administrators may use.

Another thing which WolfAdmin provides is a new set of custom voting options which can be called from a new vote menu. Finally the module also provides some features which were originally implemented by popular mods such as NoQuarter, ETPub and ETPro. These features include player greetings, warn history and spree records.

The development of the module started in 2015, although first tests date from 2014. This module has been created to help servers survive, even when there are not that many administrators or even players online.
This is a growing issue in the Wolfenstein community and thus one of the future plans is to incorporate features that will be particularly useful for servers with low player amounts, such as variable map rotation and server configuration. Of course suggestions are welcome, feel free to contact me by email or post ideas in the bug tracker.

WolfAdmin Features

[Commands] Greetings are cut off
[Database] Awards for each map shouldn't include bots
[General] Implement safety checks
[General] Show revive messages to team and add possibility to disable
[General] Add revive spree on center screen by achievements
[Commands] Rule not displayed when using !rules [shortcut]
[General] Evener doesn't announce and suddenly move a player
[General] Remove greetings prefix when displaying in CP
[Database] Add extra column for clean alias
[General] Do not display greetings for bots

Link: timosmit.com/wolfadmin
Source: etpro.de | dark-alchemy.com

>> Downloads: timosmit.com/wolfadmin/download

ETJump 2.0.4 released!

Published in ET Mods

What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

ETJump 2.0.4 is ready! Everything that I wanted is not in but as there were quite a few bugs that caused crashes I decided to release it already.

Changelog:
    Fixed a bug that caused vote_limit to be ignored.
    Support for timeruns
    Fixed some database bugs
    Added slick detector
    Added alternative scoreboard
    Added another alternative scoreboard
    Fixed a bug that caused axis engineers to spawn with rifle nades when noexplosives was active.
    cg_viewplayerportals value 2: you only see other players' portals when you're speccing them
    Added target_scale_velocity
        target_activate_if_velocity
        Keys
        lower_limit: if velocity is under lower_limit, nothing will be activated
        upper_limit: if velocity is over upper_limit, nothing will be activated
        if either limit is 0, it will be ignored
        Spawnflags
        1: only horizontal velocity
        2: only vertical velocity
        Example usage of target_activate_if_velocity
    Added target_activate_if_velocity
        target_scale_velocity
        Keys
        scale: multiplier that velocity will be scaled with
        Example usage of target_scale_velocity
    Added random map mode (g_randomMapMode where the server automatically changes map every X minutes (defined in g_randomMapModeInterval).
    Voting for the mode can be toggled with vote_randomMapMode cvar.
    Fixed a rare bug that crashed the server on random map vote.
    Added player_logJumpCoordinates for mapping purposes. As the cvar name says, logs the jump coordinates every time you jump. (or fall)
    Fixed a bug that teleported players to random locations on load after map change.
    Added player_drawMessageTime cvar for logging time when the chat message was sent. Setting the cvar to 1 will print [hour:minute] ETPlayer: hello, world! and setting the cvar to 2 will print [hour:minute:second] ETPlayer: hello, world!
    Slick detector now detects slickly slopes aswell.

Source: etjump.com | Zero

ETJUMP 2.0.4 Version:2.0.4
Author Zero Date 31.03.2015 Filesize 1.01 KB Download 207



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