RtCW Misc News

Canyon Depths Final

Published in ET Maps

 This is a new and improved realease of the famous Axis-attack map, created by Yatta, Canyon Depths Final.

Storyline
A large, mysterious and heavily-armed Allied outpost has been spotted in North Africa. Rumors say there's something here the Allies want to keep secret at any cost. Unfortunately for them, Axis forces are already aware of the outpost's existence and are determined to launch their attack.
However, the German Panzer Division, sent to assault the outpost, gets caught in a vicious sand storm just before their attack, sparing only a single, supplyless Jagdpanther. There's now no other option for the Axis Assault Troops who are left, there's no way back, attack is the only option, as they fight to re-supply and fuel their last remaining tank, all the way to the bitter end.

Thanks to
Yatta would like to thank the following people:
Aimbrosia, Happykillmore, Zacky, Blord, Alex and Blackbyte for all their encouragement. The ETF community & GoC clan for testing - special thanks to Nosi and RazorSword.
The CFB and ROP clans for their tests of the crippled, early versions. The ET mappers community at the splashdamage.com forums and Chrucker for his ET scripting reference/tutorial website.
Please send any feedback regarding the map to itekimasu[at]gmail.com

Source: splatterladder.com | Yatta

CANYON DEPTHS Version:Final
Author Yatta Date 08.03.2015 Filesize 29,68 MB Download 318


Village (wwgn3203)

Published in ET Maps

Congratulations to Kic from The Wolf Team on the release of his first Wolf ET map Village (wwgn3203).

Storyline:
The Allied Squad must attack the village trainstation, over-power the Axis forces on defence and destroy the infamous Axis railgun, known as “Leopold” . The Allies must also detonate dynamite at the train tunnel entrance, in order to prevent any further Axis troop trains from leaving or entering the village station.

Allied Objectives:
– Capture the forward hut flag
– Build the Allied Command Post
– Destroy the maingate defences
– Destroy railgun Leopold
– Destroy the tunnel entrance near the station

Source: splashdamage.com | thewolfteam.org

 

VILLAGE (WWGN3203)
Author Kic Date 22.02.2016 Filesize 18.42 MB Download 245


Lays of Schwarzwald Beta 1

Published in ET Maps

Wolfenstein: Enemy Territory - Lays of Schwarzwald Beta 1

This is another fantastic map for the Wolfenstein Community to enjoy, created by WuTangH.

Storyline:
It's the summer of 1940, in a European forest village, situated in the famous Schwarzwald forest. The Axis Forces are operating a secret weapons facility at this location, where they are developing the next generation of V Rockets.
The Allied troops must take control of the village, steal a Jagdpanther tank and use it to secure the tunnel route through the mountains. Once that objective is completed the Allies must then assault the Axis V Rocket factory and completely destroy it.

Source: moddb.com/wutangh | wolffiles.de

 

LAYS OF SCHWARZWALD Version:beta 1
Author WuTangH Date 16.09.2018 Filesize 19,86 MB Download 517


ETL - Frostbite v5

Published in RtCW Maps

Wolfenstein: Enemy Territory ETL - Frostbite v5

This is a new version of the "Frostbite" map, created by Moonkey.

Storyline:
A convoy is about to make a shipment of supplies that could bolster Axis resistance in the region.
The Allies must steal the Supply Documents and radio them back to Allied Command so the convoy can be intercepted in time.

ETLegacy website: etlegacy.com

Source: wolffiles.de | enemyterritory-stuff.net

 

FROSTBITE - ETL Version:v5
Author Moonkey Date 16.09.2018 Filesize 26,61 MB Download 659


Baserace Server Pack Beta 3

Published in ET Maps

Micha has his old base race pack updated (Baserace pack update beta 3).
A baserace all-in-one pack
The pack contains the maps Baserace, Baserace Desert, Baesrace Winters and also includes etpro configs, mapscripts and lua files. An all around careless package.

Includes:
- Baserace 10 on 10 config
- Baserace 8 on 8 config
- Baserace 6 on 6 config
- improved mapscripts (announcements has been highlighted)
- scoreboard.lua (announces the scores so you don't need to keep them in mind)
- newest globalcombined.lua 0.5

Hallo, habe mal mein altes baserace pack geupdated (Baserace-Pack update Beta 3).
Das Pack beinhaltet die Maps Baserace, Baserace Desert, Baesrace Winter und enthält auch ETPro Configs,, Mapscripte und LUA Dateien.

Source: wolfflies.de

 

BASERACE SERVER PACK Version:beta 3
Author Micha! Date 13.01.2014 Filesize 19,664 MB Download 496


(UJE) Hospital Sniper B1

Published in ET Maps
Es ist mal wieder soweit, [UJE]Niek hat mal wieder eine Snipermap erschaffen, vielleicht hat er nichts so wenig zu tun. Die Map ist wie jede Map von [UJE]Niek gespiegelt.
Diesmal braucht man allerdings gute Trickjump-Fähigkeiten um an bestimmte Stellen zu kommen, z.B. zu den Medipacks im Krankenwagen. Etwas neues ist allerdings das man die
Gegenseite betreten kann, worauf ein Alarm losgeht. Insgemsamt ist die Map recht gut
gelungen, ich empfehle sie auf Jaymod mit double Jump zu spielen und den Sniperwar zu aktivieren. Die Waypoints für Bots werden auch gleich mitgeliefert.


Quelle: ET Stuff

HOSPITAL SNIPER B1 (UJE) Version:Beta 1
Author [UJE]Niek Date 25.08.2007 Filesize 9,12 MB Download 390


[UJE] Airport Final

Published in ET Maps

UJE Airport Final made by [UJE] Niek - Allies objective map
The allies have to break into the airfield. Once they blow up the main entrance they can destroy the flight controls and detroy the 2 airplanes.

Allies objective:
*Destroy the main entrance
*Destroy both cargoplanes
*Destroy the Flight controls
*Destroy the sidedoor for faster acces
*Fix commandpost

Axis objective
*Defend the main entrance
*Prevent the allies from blowing up the cargoplanes
*Prevent the allies from blowing up the flight controls
*Build commandpost
*Build the side door

Source: ujeclan.com

AIRPORT (UJE) Version:Final
Author [UJE]Niek Date 01.02.2014 Filesize 20,34 MB Download 321


[UJE] Parking Sniper

Published in ET Maps

Snipermap UJE_parking_sniper made by  [UJE] Niek - 2 Parking places in the middle of the city. Both are opponents of eachother so.. Let the best side win ! It's a no crossing map so have alot of fun :)

Snipermap UJE_parking_sniper erstellt von  [UJE] Niek - 2 Parkplätze mitten in der Stadt. Beide gegenüberliegende Seiten sind Gegner, so lasse die beste Seite gewinnen! Es ist ein nicht überquerbare Map. Viel Spaß :)
 
 
ImageImageImage
 

PARKING SNIPER (UJE)
Author (UJE) Niek Date 04.03.2013 Filesize 12,04 MB Download 268


Xmas Bol Sniper

Published in ET Maps

Xmas Bol Sniper made by LoRenz - Due to a shipping error, the Allies have received gifts of axis, and vice versa, what can we do now? We are locked in a bubble!!! Check your gift and Snipe!

I hope you have fun to play this map. Thanks to [UJE]Niek for his help and suggestion.

Source: Thx to [UJE] Niek via FB

XMAS BOL SNIPER
Author LoRenz Date 24.12.2013 Filesize 10,76 MB Download 186


Communique (Beta 1)

Published in ET Maps

The new MP_Communique (beta 1) is converted from RtCW to ET and created by StoerFaktoR - MP_Communique heard on RTCW with the most famous and most played custom maps at all. In principle, the map is constructed as (MP/TC)_Base, but differs significantly from the original. Communique is a "better" base map and also ideal for TDM/DM.

The main features of the changes from base to Communique:

- A new short passage between radar 1 and 2
- Two spawn points on each side
- The roof of the axisspawn is now accessible
- A new way directly from axisspawn to radar 2 (compared to zone 3)
- Many, many new ladders and a few new doors
- A new way above the alliesspawn, from warehouse to stairwell
- Including waypoints and much more...

It was a flash idea of me to bring this nice map on ET and StoerFakoR has implemented this idea promptly and perfectly.

Die neue Map MP_Communique (Beta 1) ist von RtCW für ET konvertiert und von StoerFaktoR erstellt - MP_Communique gehört auf RtCW mit zu den bekanntesten und meistgespielten Custom-Maps überhaupt. Dabei ist Communique vom Prinzip wie die Map (MP/TC)_Base aufgebaut, unterscheidet sich aber doch wesentlich vom Original. Communique ist die "bessere" Base-Map und auch hervorragend geeignet für TDM/DM.

Die Hauptmerkmale der Änderungen von Base zu Communique sind:

- ein extrem kurzer Verbindungsgang zwischen Radar 1 und 2
- zwei Spawnpunkte auf jeder Seite
- das Achsenspawn-Dach ist jetzt begehbar
- ein neuer Gang (gegenüber Zone 3) direkt vom Achsenspawn zum Radar 2
- viele, viele neue Leitern und ein paar neue Türen
- ein neuer Weg oberhalb des Alliertenspawns, vom Lager zum Treppenhaus
- inkl. Waypoints und noch einiges mehr...

Es war eine Blitzidee von mir, diese schöne Map mit nach ET zu holen und StoerFakoR hat diese Idee prompt und perfekt umgesetzt.

Image Image Image Image

A big thank you to StoerFakoR! 

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