RtCW Movie News
The Dark Army: Uprising
Titeuf-85 released his great Return to Castle Wolfenstein™ single-player standalone modification - The Dark Army: Uprising after 3 years of hard work!
This release has been created in conjunction with the "RealRTCW 2.0" engine.
Fruit of the work of more than three years of labor, and one year after its useless initial release, this single-player standalone Return to Castle Wolfenstein™ mod, now powered by RealRTCW 2.0, is completed, stable and playable. You can download the English (US) version by clicking the button below.
Fruit du travail de plus de trois ans de labeur, et un an après sa sortie initiale et inutile, ce mod solo indépendant de Return to Castle Wolfenstein™, maintenant roulant sur RealRTCW 2.0, est terminé, stable et jouable. Vous pouvez télécharger la version anglaise (US) en cliquant sur le bouton ci-dessous.
Source: Titeuf-85 / Wolfenstein France via FB | moddb.com/tda | ronboyproductions | wolffiles.de
THE DARK ARMY - UPRISING Titeuf-85 06.12.2016 1,125 GB 1548 |
RtCW SP Update Vendetta 1.30
Return to Castle Wolfenstein Singleplayer - Update Vendetta 1.30
Great news for all 'Return to Castle Wolfenstein' singleplayer fans, as Yo$hik releases news of an update for his classic mission, 'RtCW Vendetta'. The entire project has been upgraded, with a new, over-all design, including new character voices, models, textures, artwork, German shepherd dogs and chocolate bar energy boosts and sound quality.
This new version will be based on the modern 'ioRtCW' engine and will also contain the 'RealRtCW' weapons mod.
Source: Yo$hik@moddb.com/vendetta | wolffiles.de
VENDETTA Version:1.25 Yo$hik 24.01.2015 389.52 MB 1812 |
17th anniversary of RtCW
Return to Castle Wolfenstein, is 17 years old. RtCW, developed by ID Software, published by Activision, was released to the North American market on November 19th, 2001.
Release date(s):
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001
Linux: March 16, 2002
Mac: OS X April, 2002
Enjoy remaining RtCW time!
Return to Castle Wolfenstein WIKI
Movie in memory of the great time on the RtCW KT-Clan fun server
Operation Deathshead RtcW SP-Addon
Operation Deathshead RtcW SP addon final, created by ronboy (Mike)
After a total of more than 3 years, Operation Deathshead is finally finished. This Rtcw Sp addon is 2 levels long, and includes many new techniques that I have learned as a mapper. Please read the readme file for instructions and other information. In order to fully enjoy Operation Deathshead, you must follow the instructions on the readme file carefully. Enjoy!
Operation Deathshead RtcW SP-Addon Final, erstellt von ronboy (Mike)
Nach insgesamt mehr als 3 Jahren ist Operation Deathshead endlich fertig. Dieses RtCW SP-Addon ist zwei Ebenen lang und enthält viele neue Techniken, die ich als Mapper gelernt habe. Lese sorgfältig die Anweisungen in der Readme-Datei, um Operation Deathshead voll und ganz genießen zu können. Viel Spass dabei!
Source: Thx to ronboy via FB | ronboymaps.webs.com | moddb.com
OPERATION DEATHSHEAD Version:Final
ronboy (Mike) 16.01.2014 56,12 MB 2455
Merry Christmas everyone!
Vasel Koleda!
Glædelig Jul!
Fröhliche Weihnachten!
Merry Christmas!
Hyvää Joulua!
Joyeux Noël!
Vrolijk Kerstfeest!
Buon Natale!
Sretan Bozic!
Prieci'gus Ziemsve'tkus!
God Jul!
Wesolych Swiat!
Boas Festas!
Craciun fericit!
Pozdrevlyayu s prazdnikom Rozhdestva!
God Jul!
Vesele bozicne praznike!
Feliz Navidad!
Prejeme Vam Vesele Vanoce!
Kellemes Karacsonyiunnepeket!
Wolfenstein4ever - ET4ever - RtCW4ever
d3Xter
Horrors of Hell SP Mission
Return to Castle Wolfenstein - Single-player Mission Horrors of Hell
Storyline
The SS Paranormal Division has a lab inside what seems to be a normal military facility. Under the lab is a crypt, where the SS Paranormal Division is taking valuable treasure and artifacts. Since the Paranormal Division is involved, Allied forces are worried that they may have something sinister planned.
You must infiltrate the facility, but be very careful, the Germans won't let you into their facility without a fight. One of your comrades, Sgt. Pavel, will escort you to the facility. You will be on your own from there.
Can you survive all the hellish horrors that Return to Castle Wolfenstein will put your way? Ronboy's superb new RtCW SP mission will test you to your limits, as you frag against all the Horrors of Hell.
Credits
Ronboy would like to thanks the following people:
# Yo$hik - for mapping help, levelshots and testing
# Vicpas - for mapping help and testing
# Titeuf-85 - for the colored icons
# CZR - for the custom blood textures
# Kat - for mapping help and testing
# Depro777 - for the Russian soldier skins, some models and testing
# Shurr, Horst and SSF Sage - for map testing
Source: wolffiles.de | ronboy-productions | vicpas
HORROR OF HELL (SP) MISSION Ronboy 08.03.2015 89,45 MB 1468 |
Halloween – RtCW - Skull Papercraft
Halloween – Return to Castle Wolfenstein - Skull Papercraft
This halloween papercraft is a Wolfenstein Skull, created by Tektonten. “This skull is based on a 3D model from the World War II themed video game, Return to Castle Wolfenstein.”
In the game, skulls like this can be found (among other places) in secret rooms inside Nazi strongholds. As with the other skulls in the series, this one is roughly 1:1 scale.
source: etpro.de !! | tamasoft.co.jp
HALLOWEEN – RtCW - SKULL PAPERCRAFT 24.10.2014 21,923 MB 420 |
RtCW Master list is back!
Great news! The Return to Castle Wolfenstein Master list is back!!!
ID-Software started the official master server back up.
After the RtCW master list was offline for several years, it appears id Software has fixed their master servers.
A patched WolfMP executable is no longer needed in order to retrieve a server list!
Important for ALL RtCW server owners: Change the "sv_master entries" as follows ...
seta sv_master1 "dpmaster.deathmask.net"
seta sv_master2 "wolfmaster.s4ndmod.com"
seta sv_master3 "wolfmaster.rtcwmp.com"
seta sv_master4 "wolfmaster.idsoftware.com"
Spread the news!
Großartige Neuigkeit! Die Return to Castle Wolfenstein Master-Liste ist wieder zurück!!!
ID-Software hat das offizielle Master-Server-Backup gestartet.
Nachdem die RtCW Master-Liste für mehrere Jahre offline war, hat id Software ihre Master-Server repariert und wieder online geschaltet.
Eine gepatchte WolfMP-Datei wird jetzt nicht mehr benötigt, um eine Serverliste abzurufen!
Wichtig für ALLE RtCW Server-Eigentümer: Ändere die "sv_master Einträge" wie folgt...
seta sv_master1 "dpmaster.deathmask.net"
seta sv_master2 "wolfmaster.s4ndmod.com"
seta sv_master3 "wolfmaster.rtcwmp.com"
seta sv_master4 "wolfmaster.idsoftware.com"
Verbreite die Neuigkeit!
Source: clanff.com/master-server-list | breezie.be/mapdownloader
RtCW SP Addon Hell Mappack 1 + 2
RtCW Single player Addon Hell Mappack 1 + 2
The Mission:
Alied spies have reported that the Germans have set up a lab near an underground tunnel. They are taking coffins out of the tunnel and experimenting on the zombies inside the coffins. The German Armed Forces are also taking various treasures from the tunnel.
Your orders are to infiltrate the lab and stop the Axis at all costs. They cannot be allowed to continue disturbing the dead from their sleep. Be careful, Allied spies also report that some lopers are at the lab.
Source: wolffiles.de | gamebanana.com | moddb.com/ronboy
HELL MAPPACK (SP) Version:1.0 Ron and Mike Smith 17.02.2010 10,17 MB 957 |
HELL MAPPACK 2 (SP) Version:1.0 Ron and Mike Smith 08.03.2015 12.1 MB 671 |
ioRtCW Wolf Patch 1.42b released
After a year of development, I've decided it's time for a release... Wolf 1.42 (aka iortcw) is an updated game engine for Return to Castle Wolfenstein based on the open source ioquake3 engine. There are hundreds of fixes and new features to bring the game more up to date while staying compatible with existing 1.41 release.
Changes & Fixes 1.42b:
MP: Fix vm_ cvars. Value of 2 uses qvm and falls back to dll if not available for use (as in the case of legacy mods)
All: Fix OpenAL dll detection on 64-bit Windows.
SP: Fix frozen spirits in cutscene at 'end' (final map)
All: Use same size for moon (r_drawsun) in both renderers
MP: Fix download loop when connecting to pure mod servers
All: Fix overflow on newer cards with very long lists of GL extensions
SP: Fix menu crash when displaying long strings of GL extensions
All: Use OpenAL-Soft on Mac instead of Apple's implementation
All: Add the old cl_avidemo back in for backward compatibility (Screenshot method - no sound)
SP: Fix crash when using pmove_fixed 1
All: Make r_fullscreen a latched cvar again (require video restart).
MP: Fix g_doWarmup cvar
All: Fix sound stutter at map changes.
MP: Fix voice chats being cut off by other sounds.
SP: Partially fix character lip animations when using OpenAL
MP: Fix searchlights like on mp_dam
All: Removed the 'xxx... entered the game' messages
All: Fix a bunch of shader and drawing issues in rend2.
All: Fix missing wall marks in Rend2 (bullet holes, etc)
Source: www.ecgnetwork.co | ioquake3.org/iortcw | wolffiles.de
IORTCW PATCH WINDOWS Version:1.42b iortcw 15.04.2015 51.74 MB 20879 |
IORTCW PATCH LINUX Version:1.42b iortcw 15.04.2015 44,447 MB 863 |
IORTCW PATCH MAC Version:1.42b iortcw 15.04.2015 65,66 MB 3453 |
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COMPETITIVE HISTORY... | 09-02-20 |
REMINISCENCE Final | 05-01-20 |
RTCW SP VENOM MOD NVIDIA... | 21-07-19 |
RTCW SP VENOM MOD 6.5 | 21-07-19 |
SPLATTERLADDER ET HD PAC... | 21-07-19 |
RTCW SP VENOM MOD 6.3 | 14-04-19 |
RTCW SP VENOM MOD NVIDIA... | 14-04-19 |
IORtCW 1.51C 1.51c | 14-04-19 |
ET ULTIMATE MAPPERS RESO... | 14-04-19 |
RTCW SP VENOM MOD NVIDIA... | 27-01-19 |
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