Wolfenstein Misc News
ES Alamo Sniper
New Map |ES|Alamo Sniper made by |ES|LoRenz - If any of you know the real story about Alamo, I think you already guess, this must be a circular map. And, it is. I do not remember seen a circular sniper map before. This is a total new concept.
Allies are located in center of map, (Church of Alamo) surrounded by Axis on all sides. Axis have cannons on their side, wich can shot against Allies.. and you can partly shot down Allies building (Church of Alamo). But ofcource, you need to find the cannon, wich can fire. Good luck.
For both teams, repeated rifle fire will partly destroy buildings too. Axis side of map is of course bigger than allies side, becouse its a circular map. But |ES|LoRenz took care of that too. On each side of Axis side, you will find transporters, wich will move you to any side of the map.
The concept of circular snipermap is brand new. But I think, its no trouble after a few minutes, to find your way around map. Its not harder, than playing one of the old fashion ET maps.
Neue Map |ES|Alamo Sniper erstellt von |ES|LoRenz - Falls einer von euch die wahre Geschichte über Alamo kennt, weiß es bestimmt schon, das diese Map kreisförmig ist.
Dies ist eine völlig neues Konzept, einer kreisförmigen Scharfschützen Map. Die Alliierten sind in der Mitte der Karte (Church of Alamo) und von allen Seiten von Achsenmächten umgeben.
ALAMO SNIPER (ES) |ES|LoRenz 17.05.2013 12,86 MB 281 |
Enasni 1.3 - Hardest trickjump map
Two Movies of the hardest trickjump map Enasni - done by 999 Jorge and Evo
Movie 1: Hardest trickjump map done by 999 Jorge. Video by Th0sy
Movie 2: Enasni 1.3 by Evo / sunBurn. Video by IceQ.
Thanks to all the trickjumpers that keep it alive!
HD Movie Downloads + Map Download
Source: crossfire.nu
ENASNI 1.3 MOVIE Evo / sunBurn 12.05.2014 192 MB 166 |
JORGE ON ENASNI 1.3 999 Jorge 12.05.2014 57 MB 166 |
ENASNI Version:1.3 12.05.2014 1,613 MB 147 |
[UJE] Parking Sniper
Snipermap UJE_parking_sniper made by [UJE] Niek - 2 Parking places in the middle of the city. Both are opponents of eachother so.. Let the best side win ! It's a no crossing map so have alot of fun :)
PARKING SNIPER (UJE) (UJE) Niek 04.03.2013 12,04 MB 269 |
FA Base v.2
"I'm glad to announce that "Fearless Assassins Base v.2" is ready for action!
I released the first version of the map on May 11th 2014 and it was played on the servers untill the 8th of August, the same year.
Then it was removed from the server rotations because of a bug which allowed the Allies to spawn in the Axis spawn at the begining of the map. I took a break from Wolf ET and mapping, but since I've started playing Wolf ET again I decided to fix the issue and work on the map, because so many people loved it." - =F|A=DEATHSKI
Bug Fix: The Allies being able to spawn at the Axis spawn issue is now fixed Changes from previous version:
- 25 spawn points added per spawn, instead of 16, so the map can be used on bigger servers
- VO/HQ sounds added
- More and new F|A textures added around the map
- Additional path with a wooden ramp and a depot fence added at the first stage of the map
Source: fearless-assassins.com | wolffiles.de
FA BASE Version:v2 Deathbringer 13.03.2016 4,882 MB 217 |
Tour 2 - This a Wolf ET frag map created by Macchute, aka oVe.
Storyline: The map includes a fully working elevator and there's a couple of comic textures. It was based on an unreleased map called, "African Radar", the map is, however, set in Europe and the cliff and bunker shapes can easily be related to the map, "Bergen". The elevator is the map "objective", if the elevator is up when the time has ended, the Allies win. If the elevator is down, the Axis win.
The radiant map file is included in the pk3 and you are allowed to edit the map and take prefabs, as long you give credits to:
# Wolf ET Clan saints&sinners
# Thewolfteam
# Macchute
Macchute's website: macchute.wordpress.com
Saints&Sinners website: saints-sinners.org
Source: wolffiles.de
TOUR 2 Macchute 15.04.2015 6,242 MB 235 |
Norwegian Battery Beta 5
Allied-attack map Norwegian Battery beta 5 from TWT.
~~~Storyline~~~
The Axis forces have built an anti-ship battery on the coast of Norway, the allies must destroy it in order to guarantee safe passage for all Allied shipping.
~~~New section of the map!~~~
A totally new barack-section is maded to give the map better flow
The new section got 4 enter-able houses.
The allies can acces it eighter by cvops (dressed)(disguised) or by jumps or by destroying the gate.(new)
2h/a cabinets. both on tactical places
+ the very special target (default used for mortars) that shows the place where the keycard is located, (when the keycard is stolen it shows where it should be secured
~~~Fixes~~~
A lot of bugs has been fixed since b4: *construct the commandpost x2 -fixed *3x z-fighting places (flickering shadows)
Great thanks to quarkclan and thunder.
Source: thewolfteam.org
NORWEGIAN BATTERY Version:Beta 5
ove 29.04.2014 5.67 MB 215
Kerkyra Beta 1
This the first official release of the map, "Kerkyra", created by -SSF-Sage and Pegazus from SM-Mapping.
Storyline:
In the year 1941 a group Italian archaeologists found a buried stash of ancient writings. One of the documents mentioned a lost mythology. It stated if an army chief used three charmed artifacts, his fighters would become invincible.
These artifacts were the unstoppable Achilles' Sword, the impenetrable King's Crown and the Emperor's Chalice that gives drinkers bulls strength.
Another legend tells about an Empress bragging about similar items. The archaeologists believe the items are same and their secret unknown. A group of Axis soldiers is sent to inspect the Empress' old Palace at The island of Corfu.
Objectives:
Axis:
1] Escort the SdKfz 234
2] Breach the Palace Gates
3] Steal the Emperor's Chalice
4] Steal the Achilles' Sword
5] Steal the King's Crown
6] Escape with the SdKfz 234
7] *Side Objective: Destroy the Tunnel Door
8] *Side Objective: Establish a Command Post to gain Spawn
Allies:
1] Stop them from escorting the Vehicle
2] Defend the Palace Gates from being breached
3] Stop them from stealing the Emperor's Chalice
4] Stop them from stealing the Achilles' Sword
5] Stop them from stealing the the King's Crown
6] Stop them from escaping with the Vehicle
7] *Side Objective: Keep the Tunnel Door intact
8] *Side Objective: Prevent Axis from establishing a Command Post Spawn
Source: wolffiles.de | enemyterritory-stuff.net
KERKYRA Version:beta 1 Sage and Pegazus 02.01.2017 19.58 MB 370 |
Castle Headquarters b1
ET Map Castle Headquarters (aka Castle Republican Party Headquarters)
A new Allied-attack map created by Devils Right Hand.
Storyline: A group of traitor officers are to rendezvous in a Bavarian castle to discuss their secret plans to assassinate the Führer. Allied Intelligence has become aware of the existence of these plans and would very much like to obtain a copy of them.
Therefore, they send a squad of their elite Paratroopers to the castle in order to do just that.
Source: wolffiles.de | thewolfteam.org
CASTLE HEADQUARTERS Version:b1 Devils Right Hand 11.09.2016 36,32 MB 251 |
War Missile Beta 1
This is the first beta release of the "Wolf: ET" map, "War Missile", created by ETc|gouki, Nico$ and ETc|#.Jay.#
The Axis Forces have begun to manufacture the deadliest V2 missiles ever created. They are producing these mega weapons at a heavily-guarded secret factory and the first of these new V2 missiles is ready to be launched against the Allied attackers in Europe.
Allied HQ has discovered the secret location of the V2 factory and despatched one of their elite Commando Units to destroy the factory, before the first of these missiles can be launched against them.
Allied Objectives
**Capture the forward flag and defend it.
**Destroy the factory generator.
**Repair the Allied Command Post and defend it.
**Destroy the Axis Command Post.
**Destroy the main generator, thus preventing the V2 missile from being launched.
** Steal the keycard.
Changelog
- Command map fixed. Added the "cmarker" at the place where the objective has to be, in order to end the map.
- Fixed the direction icons to keycard.
- Improved the map "fps", detailed again, a lot. Added hint brushes.
- Created a new way to the first Allied spawn, i hope it's a little bit easier now. Let's see.
- Filled the map with stuff, e.g., plants, boxes... still decent.
Source: clan-etc.de | wolffiles.de
WAR MISSILE Version:Beta 1 ETc|gouki, Nico$ and ETc|#.Jay.# 10.06.2017 7,61 MB 284 |
ETL Bergen v1
Wolfenstein Enemy Territory - ETL Bergen v1
This map, now updated by Kemon, is an overhaul of the original "Bergen" map, created by Detoeni and the "Wolf Project". As part of the "ET: Legacy" asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment. Please refer to the original, "bergen_readme.txt", for information, credits and contacts for the original map.
Source: forum.splatterladder.com | wolffiles.de
BERGEN - ETL Version:v1 Kemon, Detoeni 14.10.2018 38,48 MB 1032 |
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