Wolfenstein Misc News
Dark Matters SP Map Mission - Update v1.32
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik
For correct work the game need to be patched at least version 1.32
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Source: etpro.de | devilyoshik.wix.com
DARK MATTERS Version:1.32 Yo$hik 08.03.2015 1.01 KB 1102 |
RtCW Venom Mod 5.4
HellBaron89 has released a new version of the RtCW Venom mod, v5.4
More all previous revisited stuff, aggressive new AI and the best textures by RTCW modder community: weapon textures by OSJC, AidenDemon, Teh Snake and Schiff. Texture of levels by Venom3, Eugeny Panikarowsky and AidenDemon. Further textures and models from Wolfenstein: ET. All shaders, reworked textures, HD crosshairs, fonts, sprites and edited AI by HellBaron89.
Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).
Thanks for your interest.
Source: moddb.com/rtcw-venom-mod
RTCW SP VENOM MOD 2018 Version:5.4 HEllBaron89 11.03.2018 560.83 MB 908 |
Coop Mission - Rocket Base
These are Return to Castle Wolfenstein Single-player missions that have been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*DOG* and {WeB}*GANG$TA* of the Wolfenstein European Brigade.
Mission 1 - Rocket Base Village
Meet with Kessler and get the weapons and ammunition you will need to fight your way through this heavily guarded village.
You must locate and destroy both Wehrmacht radio stations to prevent reinforcements from being called in. Kill all officers, especially General von Klugermann, also all engineers, radio operators and any other Axis troops you encounter. Make your way to the castle.
Mission 2 - Rocket Base Castle
We've received the latest information from Kessler. The German ENIGMA Code Machine scientist, professor Schneider, is somewhere in the castle. He will have his personal research documents with him, the ENIGMA project documents and a fully operational ENIGMA Code Machine prototype.
You must steal all documents relating to this project, the ENIGMA prototype and assassinate professor Schneider. His personal research documents will be with him, but the project documents are locked in a heavily-guarded safe, somewhere in the castle basement.
Mission 3 - Rocket Base Assault
Rendezvous again with resistence fighter Kessler and lead an assault on the heavily-defended Wehrmacht rocket base. This mission will be far from easy, due to the base being guarded by elements of Helga von Bulow's Elite Guard and Heinrich Himmler's elite Blackguard Paratroopers.
All officers and engineers must be assassinated in order to foil their futher attempts at deveolping the new V2 Rocket, which is very close now to being put into full production.
What's New
# New Axis A.I. added
# New notebooks in English added for all 3 missions
# New respawning weapons and ammo
This is what {WeB}*DOG* and {WeB}*GANG$TA* had to say about the map:
"We never made any part of these maps, we merely converted them to RtCW Cooperative Mod. The original Return to Castle Wolfenstein single-player missions were created by Fangio and Vladimir Vovstein.
We hope that our conversion of these excellent RtCW SP maps means that they enjoyed by many more Wolfenstein fans, old and new." - {WeB}*DOG* & {WeB}*GANG$TA*
Thanks
{WeB}*DOG* & {WeB}*GANG$TA* would like to thank the following people:
# Fangio and Vladimir Vovstein for the original RtCW SP missions
# {WeB}*Coisty*, {WeB}*MarttheFart*, CS|Kool & MaSaHaRi - map testing
# SSF Sage for his superb RtCW Coop conversion tutorial
# Fretn and his RtCW Cooperative Devteam
Sage's RtCW tutorial HERE
RtCW Cooperative website HERE
Wolf Euro Brigade Clan website HERE
Source: wolffiles.de
ROCKET BASE - COOP MISSION {WeB}*DOG* and {WeB}*GANG$TA* 02.08.2015 14,67 MB 1251 |
RtCW Venom Mod Gold v4.8.5
New Version of Rtcw Venom Mod Released - Version 4.8.5!
HellBaron89 has released a new version of his mod called Rtcw Venom Mod! This new version fixes some bugs and adds new features.
All changes in description, instructions for installation and further informations in readme file.
Released Venom mod 4.8.5, includes:
- New HQ console.
- General revision and some improved textures.
- Green visor for Snooper rifle.
- Fixed glasses and water surfaces.
- Added unused textures from beta RTCW.
That's all for this update. Thanks for your interest.
Source: ronboyproductions | moddb.com/rtcw-venom-mod
RTCW SP VENOM MOD GOLD Version:4.8.5 HEllBaron89 25.09.2016 588.97 MB 644 |
RtCW Venom Mod 5.4 Nvidia build
This is Hellbaron's new releaese of his superb "Return to Castle Wolfenstein - Venom Mod Version 5.4" exclusively for Nvidia graphics card users, those players who have never been able to enjoy the full benefits of using this excellent modification.
Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).
Source: moddb.com/rtcw-venom-mod | ronboyproductions
RTCW SP VENOM MOD - NVIDIA BUILD Version:5.4 HEllBaron89 05.02.2018 554.84 MB 364 |
RtCW Venom Mod 5.5
Another new update of Hellbaron's superb "Return to Castle Wolfenstein" modification, RtCW Venom 5.5 is now available for download.
Changelog:
# New textures and effects for both singleplayer and multiplayer.
# Some texture issues on weapons, walls and windows have now been fixed.
# Added the optional Thompson submachine gun model from E3 2001.
# Many other new improvements and optimisations.
Source: moddb.com/rtcw-venom-mod | ronboyproductions | wolffiles.de
RTCW SP VENOM MOD Version:5.5 HEllBaron89 15.07.2018 550.93 MB 477 |
RTCW SP VENOM MOD NVIDIA Version:5.5 HEllBaron89 15.07.2018 550.83 MB 413 |
RtCW Cooperative Mod - Brabant
Return to Castle Wolfenstein Cooperative Mod Brabant
These are Return to Castle Wolfenstein Single-player missions that have been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*DOG* and {WeB}*GANG$TA* of the Wolfenstein European Brigade.
Mission 1 - Brabant Forest:
Parachuted behind enemy lines in Holland, you must fight your way through Brabant Forest, in order to assault the heavily-guarded German compound situated there. It is rumoured that top secret plans of all German troop placements are kept in this secure facility, therefore, you must locate and steal these plans, eliminating all enemy resistence along the way. Be warned, the forest is patrolled by elite Waffen SS troops, supported by elements of Heinrich Himmler's deadly Blackguard Paratroopers, so hit the ground running or you will never leave Brabant Forest.
Mission 2 - Brabant Village:
Your mission is to hold the bridge at Arnhem until you are relieved by Allied ground forces. Allied troops need to cross the south of the Netherlands before they can reach and support the paratroopers. Along the way you will encounter heavy German resistance, nevertheless, you must launch an assault and liberate the Dutch village of Brabant. To fully accomplish your mission you must locate and assassinate the German Wehrmacht officer who has taken residence somewhere in the village.
What's New:
# New Axis A.I. added
# New notebooks in English added for both missions
# New respawning weapons and ammo
This is what {WeB}*DOG* and {WeB}*GANG$TA* had to say about the maps:
"We never made any part of these maps, we merely converted them to RtCW Cooperative Mod. The original Return to Castle Wolfenstein single-player missions were created by Dialog and Arno Ansems.
We hope that our conversion of these excellent RtCW SP maps means that they will be enjoyed by many more Wolfenstein fans, old and new." - {WeB}*DOG* & {WeB}*GANG$TA*
Thanks:
{WeB}*DOG* & {WeB}*GANG$TA* would like to thank the following people:
# Dialog and Arno Ansems for the original RtCW SP missions
# {WeB}*Coisty*, {WeB}*Nikki* - map testing
# SSF Sage for his superb RtCW Coop conversion tutorial
# Fretn and his RtCW Cooperative Devteam
Sage's RtCW tutorial HERE
RtCW Cooperative website HERE
Wolf Euro Brigade Clan website HERE
Source: www.wolffiles.de
RTCW COOP MOD BRABANT 18.11.2015 19,27 MB 971 |
RealRtCW 2.2 and HD-Pack 2.2 released
WolfETPlayer has released the latest version of his superb rebuild of Return to Castle Wolfenstein singleplayer, RealRtCW 2.2.
RealRTCW brings some realism to the classic Wolfenstein game. You can expect ruthless AI, new weapons and rebalanced gameplay.
RealRTCW 2.2 Changelog:
New features:
Revolver added
New difficulty system: max health and ammo capacity depends on difficulty level. 4 .ai files now
Separate damage for player/AI (ported from 1.42d)
New eject brass effect ported from ET. Shell fall sounds added
New FG42 model ported from Call of Duty
New Sten model with custom animations
New Shotgun model with custom animations and unique reloading procedure
Added custom mod icon,folder name in my documents
Dynamic flamethrower lights
New foot/hand skin system by Eugeny
New thompson texture/model & reload sound
Default cg_fixedaspect is set to widescreen value
All weapon sounds were slightly bass boosted
Rebalanced AI. Generally aim_accuracy decreased
IoRTCW specific cvars added to the main menu
Credits menu added
P38 removed
UI Overhaul with 4:3 support
New loadscreens by AidenDemon
New HQ weapon textures: Luger, Colt, Sten, BAR, M1 Garand, G43, Revolver, MG42, MP34, Panzerfaust, PPSH.
Balancing:
Pistols fire rate increased
G43 and M1_Garand damage increased
Sprint speed increased
MP40 fire rate decreased
PPSH fire rate increased
MP34 mag increased to 32, fire rate increased
FG42 zoom increased
Mauser rifle damage decreased for AI
AI cant do headshot on player now
Armor protection value slightly increased
Gib health increased to avoid silly gibbing
Bug fixes:
Vsync hotfix implemented
Rend2 crashes caused by new weapon models
AI is not affected by the weapons weight now
tag_brass fixed for all weapons
Background color of all menus is less transparent black now to better see white letters
Thompson left hand fixed
Known bugs:
Phantom dynamite icon
Muzzleflash is not working on akimbo colts
Silencer attach/dettach small anim bug
Shotgun kick bug
Source: moddb.com/realrtcw | ronboyproductions
REALRTCW Version:2.2 WolfETPlayer 27.12.2017 360.58 MB 1163 |
HD-PACK (REALRTCW) Version:2.2 WolfETPlayer 27.12.2017 830 MB 1776 |
RtCW SP Addon Hell Mappack 1 + 2
RtCW Single player Addon Hell Mappack 1 + 2
The Mission:
Alied spies have reported that the Germans have set up a lab near an underground tunnel. They are taking coffins out of the tunnel and experimenting on the zombies inside the coffins. The German Armed Forces are also taking various treasures from the tunnel.
Your orders are to infiltrate the lab and stop the Axis at all costs. They cannot be allowed to continue disturbing the dead from their sleep. Be careful, Allied spies also report that some lopers are at the lab.
Source: wolffiles.de | gamebanana.com | moddb.com/ronboy
HELL MAPPACK (SP) Version:1.0 Ron and Mike Smith 17.02.2010 10,17 MB 957 |
HELL MAPPACK 2 (SP) Version:1.0 Ron and Mike Smith 08.03.2015 12.1 MB 671 |
RtCW Remake Mod Beta 1.0
RtCW Remake Mod Beta 1.0 by Grego & C.Z.R
The long-awaited beta release of Return to Castle Wolfenstein Remake Mod, created by Grzegorz Mirtyński & Cezary Szydlik, is finally here. This Mod utilises the creative improvements that can be achieved when using the new Berserker engine, thus giving this version of Return to Castle Wolfenstein a more modern appearance in regards to all aspects of the game, e.g., textures, lighting, gameplay.
+++ UPDATE +++
Wolfenstein4ever download (4,8 GB!!) is available now!
You have problem or question with the performance
please sent to forum: quakegate.ru
Source: moddb.com/rtcw-remake-mod | wolfflies.de
RTCW REMAKE MOD - PART 1 OF 2 Version:Beta 1 Grego & C.Z.R 12.03.2015 2,8 GB 21709 |
RTCW REMAKE MOD - PART 2 OF 2 Version:Beta 1 Grego & C.Z.R 12.03.2015 2 GB 18445 |
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COMPETITIVE HISTORY... | 09-02-20 |
REMINISCENCE Final | 05-01-20 |
RTCW SP VENOM MOD NVIDIA... | 21-07-19 |
RTCW SP VENOM MOD 6.5 | 21-07-19 |
SPLATTERLADDER ET HD PAC... | 21-07-19 |
RTCW SP VENOM MOD 6.3 | 14-04-19 |
RTCW SP VENOM MOD NVIDIA... | 14-04-19 |
IORtCW 1.51C 1.51c | 14-04-19 |
ET ULTIMATE MAPPERS RESO... | 14-04-19 |
RTCW SP VENOM MOD NVIDIA... | 27-01-19 |
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