ET Misc News
Capuzzo Airport Final
The final release of Capuzzo Airport, created by -SSF- Sage and Pegazus.
Storyline: January 1943 - The war in Africa is finally coming to an end. Allied Intelligence has discovered a group of Axis engineers planning a new super plane in Capuzzo Airport. The Allies are attempting to break into the airport, steal the blueprints and escape with a Supermarine Seafire.
Most important changes:
- Great gameplay
- Improved FPS
- More players with stability
- Better looks
- Fly away with the plane
Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de
CAPUZZO AIRPORT Version:Final Sage & Pegazus 27.04.2015 16,414 MB 542 |
Teuthis release his new ET Map Teuthonia - Quote: I am mapping for ET because I enjoy mapping, irrespective of whether the map is finally released or not. Reason I released this one and not others is because I believe that people will specifically like this one. If you are familiar with ET you will recognize some similarities to goldrush. This is on purpose because I personally think goldrush is by far the best custom map and I wanted to create something that has kinda similar gameplay and texturing so that people who like goldrush will likely also enjoy playing this one. Also the goldrush.map file is open source and its legal to use brush and script work from this map (what a great coincidence YEAH!).
Story, well if you know goldrush you know what's coming now:
- The Allies have to steal a tank and steal some gold bars
- Escord the tank, clear the tank barriers and blow up the bank door
- Steal the gold bars and bring them to a nearby truck
- Escord the truck with the gold to the home base
- The Axis have to prevent the Allies to steal and secure the gold.
Objectives:
Allies:..
1:..Repair the tank
2:..Escort the Tank and destroy the tank barriers
3:..Escort the Tank into position to blow up the bank door
4:..Steal the gold and bring it to a nearby truck
5:..Escort the truck
6:..Build a Command Post for faster charge times
7:..Stop the Axis from constructing a Command Post
Axis:..
1:..Prevent the Allies from repairing the tank
2:..Build up the tank barriers
3:..Prevent the Allies from blowing up the bank door
4:..Stop the Allies from stealing the gold
5:..Stop the Allies from escaping with the gold
6:..Stop the Allies from constructing a Command Post
7:..Build your Command Post for improved charge times
Source: dark-alchemy.com | forums.warchest.com
TEUTHONIA Version:beta Teuthis 06.08.2014 5,403 MB 222 |
UJE Snowy Sniper b3
New Snipermap UJE Snowy Sniper beta 3 made by [UJE] Niek - It's winter again ,cold weeks with snow ,it's the best time to sniper a bit that's why this map is set in a snowy atmosphere. It's a crossable map but most entrances of the houses are safe.
Hope you have fun in this map and have some nice holidays with you're family.
Neue Snipermap UJE Snowy Sniper Beta 3 erstellt von [UJE] Niek - Es ist wieder Winter, kalte Wochen mit Schnee, die beste Zeit um ein wenig zu snipern, weshalb diese Map eine verschneite Atmosphäre hat. Es ist eine überkreutzbare Map, aber die meisten Eingänge der Häuser sind sicher.
Wünsche euch viel Spaß auf dieser Map, und habt ein paar erholsame Feiertage mit euren Familien.
Quelle: Thx to [UJE] Niek via Shoutbox | ujeclan.com
SNOWY SNIPER B3 (UJE) Version:beta 3 [UJE] Niek 29.12.2012 10,08 MB 269 |
Western Beta 2
Sage released his Enemy Territory map Western Beta 2
Story: Sheriff has put some Sabio Gang members in Jail after a long night of committing hostile deeds. The Gang in dark coats is up to free their Fellows.
If you decide your Fellows deserve their nights in Jail you can find multiple other ways to entertain yourself in the lovely Western town of Pegaso Pass.
Axis:
1] Destroy the Gunsmith's door
2] Steal two packs of Dynamite
3] Steal a Detonator
4] Prepare the Detonator!
5] Activate and defend the Detonator for 30 seconds!
Allies:
1] Don't let them destroy the Gunsmith's door
2] Don't let them steal two packs of Dynamite!
3] Don't let them steal a Detonator!
4] Don't let them prepare the Detonator!
5] Disable the detonator before the 30 second timer runs out!
Changelog Beta 2:
-More cover to cut straight paths and better spawn exits
-Two new rows of houses added to stop camping
-More routes to objectives
-Removed and widened Church doors
-Limit trickjump area access during objective play
-Fix crash bug on detonator
-Removed detonating by jump
-Only axis can arm and allies disarm the detonator
-Added routes etc. features for Omnibot
-Detonation time 30secs->35secs
Source: wolffiles.de | Sage via Splatterladder
WESTERN Version:Beta 2 Sage 31.12.2016 12.57 MB 316 |
Missing in Action (final)
Missing in Action (final) - a new map created for ETNam Mod
The storyline: After the last big attack, Charlie (Vietcong), have managed to capture 3 allied soldiers. These soldiers will be interrogated for any valuable information they may have. The soldiers are being held in a secret P.O.W. camp in the Pleiku jungle, awaiting their fate.
Fortunately, U.S. armed forces pick up a Vietcong radio transmition in which they learn the whereabouts of the allied P.O.W.'s and they send in a rescue squad that are camped nearby. Equipped with a Huey helicopter they are flown to a drop-off point where they will have to navigate their way through the jungle to the P.O.W. camp.
Once there, they will have to blow the maingate and get the M.I.A.'s out of the Vietcong camp, one by one, then bring them to the safety of the allied camp hospital. The Vietcong forces, however, will do all in their power to prevent this.
Thunder's >website<
Changelog:
# Fixed some of the fps problems
# Changed the texture on the sandbags to be more fitting with the ETNam theme
# The Huey helicopter is now destructible ( Thanks to acQu )
# A more suitable skybox for the map's fog effect
Source: wolffiles.de | splashdamage.com
MISSING IN ACTION Version:final
Thunder 09.02.2014 18,11 MB 208
ETL - Frostbite v5
Wolfenstein: Enemy Territory ETL - Frostbite v5
This is a new version of the "Frostbite" map, created by Moonkey.
Storyline:
A convoy is about to make a shipment of supplies that could bolster Axis resistance in the region.
The Allies must steal the Supply Documents and radio them back to Allied Command so the convoy can be intercepted in time.
ETLegacy website: etlegacy.com
Source: wolffiles.de | enemyterritory-stuff.net
FROSTBITE - ETL Version:v5 Moonkey 16.09.2018 26,61 MB 661 |
UJE Rotterdam Xmas
[UJE]Niek released his new Map UJE Rotterdam Xmas
Allied objectives
1 "Construct the command post!"
2 "Defend the flag"
3 "Defend the Power Generator of the Watergate!"
4 "Defend the documents from the Cargoboat"
5 "Prevent Axis from stealing the boat!"
6 "Prevent Axis from Escaping with the secret war documents* Destroy the boat!"
7 "Prevent Axis from building a Bridge to get on the Cargo Ship!"
Axis objectives
1 "Construct the command post!"
2 "Capture the flag!"
3 "Destroy the Power Generator of the Watergate!"
4 "Steal the documents from the cargoboat!"
5 "Steal the boat!"
6 "Escort the boat, and escape with the secret war documents!"
7 "Build the Bridge to get on the Cargo Ship"
UJE Rotterdam Xmas is the 100th map release of UJE Niek and on behalf of the Enemy Territory community, Wolfenstein4ever want to say THANK YOU, for so many and wonderful maps.
We look forward to further Maps :)
Source: ujeclan.com | wolffiles.de
ROTTERDAM XMAS (UJE) Version:beta [UJE]Niek 20.12.2015 23,185 MB 261 |
IceAge B1 (Trickjump)
Großes Danke an Pray für diese Info | Big thanks to Pray
ICEAGE B1 (TRJ) Version:Beta 1 Pray-N-Spray 19.10.2008 5,09 mb 212 |
Norwegian Battery beta 7
This is Macchute's latest version of his Allied-attack map, "Norwegian Battery b7", for Wolfenstein: Enemy Territory.
Story: its the late summer of 1943 and the axis are loosing control over the north sea. The allied has noticed that and a new power is growing in the allied forces. The allied high comand has desided to use the new mobility over the north sea to attack german bases in norway.
But before they can start the offensive they need to destroy a battery so they can get close into the rocky beaches with their battleships..
Mission: the allies need to unlock the battery with a keycard and then destroy the guncontrols.
Macchute on Twitter
Soucre: wolfeurobrigade.forum2.net | wolffiles.de
NORWEGIAN BATTERY Version:Beta 7 Macchute 12.11.2017 13,307 MB 430 |
Waffenschmiede (b2)
Waffenschmiede (b2) is a good looking new map created by Fendah & BlAcky.
Allies are attacking.
Allied Objectives:
- (Primary) Steal the radar part and bring it to the truck
- Capture the flag to get a additional spawn
- Dynamite door controls to gain access to the outpost
- (Optional) Prevent the axis from building the CP
- (Optional) Open the security door at the lower bunker for additional access
Axis Objectives:
- (Primary) Defend the radar part
- Prevent the allies from capturing the forward spawn flag
- Defend the door controls and prevent Allies from entering the outpost
- (Optional) Construct the CP
- (Optional) Close security door at the lower bunker to restrict allied access
Source: Thx to Fendah via Shoutbox!
WAFFENSCHMIEDE Version:Beta 2 Fendah & BlAcky 27.11.2013 14,246 MB 305 |
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