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Miscellaneous

Infected Mod (A13)

Published in ET Mods

Micha! released a new version on his ET mod "Infected" - Infected Mod is a survival gameplay mod. It changes Allies to Humans/Swat and Axis to Infected/Zombies.

Micha! veröffentlicht eine neue Version von seinem ET-Mod "Infected" - Infected Mod ist ein Überlebens Gameplaymod, diese Mod verwandelt die Alliierten in Menschen und macht Achsenmächte zu Zombies.

* Humans: You need to survive till the timelimit is over !
-> Get ammo on kills
* Infected: Kill all humans to win the round (starts with 1 player)
-> Kill a human to infect him

Some features:
- Random Map vote
- "Infect a random player" vote
- Removes Mg42 and objectives out of maps
- Heartbeat sound on lower healthpoints
- World sounds for better atmosphere
- Player punishment for "spec -> human team" to avoid dead (empty weapons on respawn).
- Get ammo for kills (infected players get another throwing knife, humans get bullets)
- Thirdperson mode ( /tp 1 or /tp 2)
- More shrubbot commands
- Infected Team has special spawnpoints on some maps
- Edited mapscripts
- Tripmines
- Water breath bar

Compatibility:
Server: 2.55, 2.6b, et300

OS:
server: windows, linux
client: windows, linux

Server:
TeamMuppet INFECTED 109.70.149.30:27934
~~~Q|ZOMBIE MODE *NEW!* 5.135.189.168:27930

INFECTED MOD Version:A13
Author Micha! Date 01.05.2013 Filesize 21,11 MB Download 408


Wolffiles ET Campaign Creator V2

Published in ET Misc

With this service tool, you`ll be able to create ET-map campaigns with up to 100 Maps (max. 10 maps / cycle, max 10 cycles / campaignfile) in an easy way.
Changes from previous version:
Full integrated within the wolffiles-filebase. After you`ve edited your campaign, your also get a file with links to the concerning map-files on wolffiles.de.

Wolffiles, schnoog hat eine neue Version von seinem ET Kampagnen Creator erschaffen. Mit diesem Creator ist man in der Lage Kampagnen mit bis zu 100 Maps (max. 10 Maps pro Kampagne x max. 10 Kampagnen) zu erstellen.
Änderungen zur ersten Version: Voll integrierte Wolffiles-Filebase. Nach Erstellen der Kampagne, bekommt ihr von Wolffiles  auch eine Datei mit Links der betreffenden Maps.

Quelle: Wolffiles

Dignitas nimmt den europäischen Thron ein

Published in RtCW Scene
Die Prognosen standen auf Sieg für das ehemalige Team idle, jetzt bekannt als Team Dignitas. Die Prognosen trafen ein, ein weiterer Sieg in Folge, zeroPoint! war ohne butchji nicht einmal im Stande den Sieg zu schnuppern, leider. Es hat für sie nur für den zweiten Platz, nach der 0:4 Niederlage, gereicht. Bei der shgOpen Lan in Dänemark wird die Revange auf einer LAN folgen, doch wieder ohne Butchji.

Team Dignitas
zeroPoint!
aMenti

Wir gratulieren allen Clans, die es auf das Siegertreppchen geschafft haben. 
 
Quelle:   The New RtCW2-Prison

ETLive alpha test application

Published in ET Misc

ETLive alpha tester application

About the test:
We will start with the private Alpha Test within the next weeks and therefore we are looking for motivated testers. For our first alpha version we will only test the Windows version using Mozilla Firefox. Due to the number of applications we expect to get, you will only hear from us if you are chosen to be a tester.

About the application:
To participate in the private alpha tests, we need some information from you. It’s important for us to get a feedback about the gameplay, bugs, glitches and your general impression about ETLive. With applying for alpha test, you become a member of the ETLive Tester Team. You are not allowed to publish bugs or use them for your advantage. You do not publish any security issues you might find. You will report them to the developers only.
 
ETLive Alpha-Tester Anwendung

Über die Prüfung:
Wir werden mit dem privaten Alpha-Test innerhalb der nächsten Wochen beginnen und deshalb suchen wir motivierte Tester. Für unsere erste Alpha-Version werden wir nur die ET-Windows-Version mit Mozilla Firefox testen.
Aufgrund der Anzahl, die wir erwarten, wirst du nur von uns hören wenn du auserwählt wirst, ein Tester zu sein.
 
Mehr dazu auf dem > ETLive-Blog
 

[UJE] Clan Open Sniper War

Published in ET Scene

 [UJE] Clan presents a Open Sniper War for everybody, at 05th of April on UJE-Server: 188.138.76.165:27965 - password on our Homepage. Have fun!

Der [UJE] Clan präsentiert einen Open Sniper-War für jedermann, am 5. April auf dem UJE-Server: 188.138.76.165:27965 - Passwort ist auf unserer Homepage. Viel Spaß!

Quelle: ujeclan.com

Lazio & Griim - Can´t Stop

Published in ET Movies
Image Lazio & Griim - Can´t Stop is made by Spankie which fragscenes of Lazio and Griim. The Movie convinced with nice frags in high X-real film quality and an excellent editing. A real eye-catcher!

Spankie: It's really hard to write something from the top of my head. Well, first of all, I'd really like to thank ag0n, samAel and drj3w for feedback and help with some things that I just couldn't figure out myself.
I wanted to go a little bit further with this one - bring some of the CoD/CSS editing atmosphere here. Did I succeed? I'll let you decide yourself.
Huge thanks for Lazio & Griim for providing me with such outstanding frags. 
 
Image Lazio & Griim - Can't Stop ist von Spankie erstellt, die Fragsszenen sind von Lazio und Griim. Das Movie überzeugt mit tollen Frags in hoher X-Real-Filmqualität und einer hervorragenden Filmbearbeitung. Ein echter Augenschmauß!

Spankie: Es fällt mir schwer einen Text aus dem Hut zu zaubern. Nun, zuallererst möchte ich ag0n, samAel und drj3w danken, für das Feedback und deren Hilfe bei einigen Dingen, die ich einfach nicht begreifen konnte.
Ich wollte dem Ganzen etwas mehr Atmosphäre geben und habe den Film ein kleines Bisschen wie CoD/CSS editiert. Hatte ich Erfolg? Entscheide dich selbst.
Riesiger Dank gilt an Lazio & Griim, daß sie mir diese hervorragenden Frags lieferten. 

Image Image Image

Download


Quelle: crossfire.nu

Minimod BACK 2 ROOTS

Published in ET Mods

Image New ET Minimod BACK 2 ROOTS by EgaL - HD and restylt Chargeimages and Commandmaps for Enemy Territory. Now you can see the path's a lot better.

Image Neuer ET Minimod BACK 2 ROOTS von EgaL - Auf alt und HD getrimmte Mapimages im Ladebildschirm und Commandmaps für Enemy Territorry. Wege sind trotz der Veränderung heraus gearbeitet und besser sichtbar.

- 25 Chargeimages and 24 Commandmaps

>> put it in your ETMAIN!!

MAPS: Adlernest, Battery, Braundorf B4, Bremen B2, Cean 2, ET Beach invasion, ET Ice, Fueldump, Goldrush, Karsiah TE, Oasis, Radar, Railgun, Reactor Final, sp_devilvery, Supply, Supplydepot 2, SW Battery, SW Goldrush, SW Oasis, TC Base, Transmitter, Venice, Warbelle + Unknown map Image in the Loadingscreen

!!!Back 2 Roots!!! and play Wolfenstein and visist Wolfenstein4ever.de

Download


Quelle: Big thx to EgaL@Wolfenstein4ever

UAC: A New Anticheat for ET

Published in ET Misc

For the past few weeks, I have been trying to find a new anticheat for ET. TZAC did a good job for a while, but I think most of us can agree that it is time to move on.

You may have heard about the new AC being developed by TrackBase. While it does seem somewhat promising and I wish them the best of luck with it, we simply cannot afford to wait for a brand new anticheat to be made from scratch. I was forced to search for an already existing AC instead, one that would be ready in time for the Fall 2013 season.

I am pleased to announce that ET is now officially supported by Universal Anticheat!

Universal Anticheat (UAC) has been in development since 2006 by a coder named DExUS and currently supports Battlefield 3, Call of Duty 2, Call of Duty 4, and several other games. It has already proven itself on ClanBase in CoD2, so I am confident that it will do good things for ET in the upcoming EC/OC season.

Before I continue, however, I must admit that this is only a temporary solution. DExUS recently announced that he will be shutting down UAC on the 1st of January due to lack of time and motivation. This is obviously very unfortunate, but it's not something I didn't already know about, and it won't stop us from taking advantage of what UAC has to offer ET for the next 3-4 months.

So, how does UAC work?

Like our previous anticheat, UAC is primarily intended to be used in official clan matches. It runs on a system which requires a Match ID to be entered every time it is used.

In ClanBase cup/ladder matches, the Match ID will be the WID at the end of the CB matchlink. (For example, in  http://clanbase.ggl.com/warinfo.php?wid=1337, the match ID is 1337.) If you are playing an IRC war or other non-official match, the Match ID can be anything unique and mutually agreed upon.

Simply select Enemy Territory, enter a Match ID, and check the box next to Start scanning. Then, open ET and play the match as usual. You can minimize at any time to check which players are currently actively scanning in the same Match ID. UAC will scan your memory/files and take screenshots at random times throughout the match. After the match is over, you must uncheck the box next to Start scanning. The scan logs and screenshots will then be uploaded, and you are free to review them in the same UAC window.

If UAC happens to take a few screenshots with your personal information in them, you can immediately delete them while reviewing the screenshots in your UAC window.

More information can be found in the User Manual.

WARNING: UAC scans your PC for cheats. This means that if you have any cheats at all on your PC, you risk getting banned, regardless of whether or not the cheats are ET-related and regardless of whether or not the cheats have been loaded. DExUS has expressed to me how serious he is about this, stating that he believes there is no reason for a clean player to have cheats on his PC. So, this is your one and only warning. Remove any and all cheats on your PC before using UAC.

Since the ClanBase website is currently down, I will wait to discuss in detail how UAC is going to work in ET on CB. We do plan to use it in the Fall 2013 season as well as in future ladder matches and will explain more when the time comes.

For now, simply create a UAC account if you haven't already, and try it out! You will be able to register your ID on ClanBase once the website is back online, then you'll be allowed to use UAC for official matches.

Any questions or concerns? Feel free to PM me or leave a comment below, and I will try my best to make things as clear as possible. For general help regarding UAC, check out the FAQ. Also, feel free to join #uac.et on IRC!

Source: crossfire.nu | uac.ac/#forum

ES Alamo Sniper

Published in ET Maps

New Map |ES|Alamo Sniper made by |ES|LoRenz - If any of you know the real story about Alamo, I think you already guess, this must be a circular map. And, it is. I do not remember seen a circular sniper map before. This is a total new concept.
Allies are located in center of map, (Church of Alamo) surrounded by Axis on all sides. Axis have cannons on their side, wich can shot against Allies.. and you can partly shot down Allies building (Church of Alamo). But ofcource, you need to find the cannon, wich can fire. Good luck.

For both teams, repeated rifle fire will partly destroy buildings too. Axis side of map is of course bigger than allies side, becouse its a circular map. But |ES|LoRenz took care of that too. On each side of Axis side, you will find transporters, wich will move you to any side of the map.

The concept of circular snipermap is brand new. But I think, its no trouble after a few minutes, to find your way around map. Its not harder, than playing one of the old fashion ET maps.

Neue Map |ES|Alamo Sniper erstellt von |ES|LoRenz - Falls einer von euch die wahre Geschichte über Alamo kennt, weiß es bestimmt schon, das diese Map kreisförmig ist.
Dies ist eine völlig neues Konzept, einer kreisförmigen Scharfschützen Map. Die Alliierten sind in der Mitte der Karte (Church of Alamo) und von allen Seiten von Achsenmächten umgeben.

Das Konzept der kreisrunden Snipermap ist zwar neu, aber nach ein paar Minuten Einspielzeit findet man sich recht schnell auf der Map zurecht. Es ist nicht schwieriger, als das Spielen anderer ET-Maps.
 

ALAMO SNIPER (ES)
Author |ES|LoRenz Date 17.05.2013 Filesize 12,86 MB Download 290


ETLive announcement

Published in ET Misc
Image
 
So from the title, you may be asking questions or already have some idea of what this project is. Basically ETLive, is Enemy Territory, the game we all play and love within a web browser. ETLive is a multi-platform, multi-browser implementation of Enemy Territory, with very similar intentions to that of Quake Live.

Overview

This project will contain an entirely new way of playing Enemy Territory. Users will be able to create their account and play instantly after downloading the browser plugin and downloading the base of ETLive. One major issue this resolves with ET, is that it eliminates issues in players finding their first game, going from 2.55 to 2.60 and then to 2.60b, and then having to proceed to download a vast number of pk3 files when they finally get on to joining a server.
Once your account has been created on ETLive, and you are ready to play, you can invite your friends using the in-browser buddy system or join your friends in their games in progress.
As the current releases of Enemy Territory, ETLive will have dedicated servers, but with more functionality. ETLive supports ranking and achievements, meaning that you can play your games for profile achievements and work to build your score up and possibly work your way up leader-boards, or just outrank your friends. Of course achievements are not entirely the focus of the game, and they’re there just to improve your experience and enjoyment of the game. YCN will be supporting game-servers on ETLive and are closely working with the development and helping as much as possible to ensure that this project is as enjoyable and successful as possible.

Competitive support

Of course if there is YCN, there will be GamesTV! We hope that the release will swiftly also have a TV protocol similar to the current features and performance of the current protocol, this should ensure that the competitive scene is taken care of also in the potential move over to ETLive. The competitive side of Enemy Territory is also important to the success of ETLive, we have also been in talks with TZ-AC about the future of anti-cheat on a new Enemy Territory client and anti-cheat will be implemented into ETlive from day one.

Unique features

As we mentioned before, it is hard for new gamers to join, however with the appearance of the currently client, players may be discouraged to try ETLive also. We are considering potentially improving the appearance of the client for ETLive which will possibly bring in new players. Another feature is potential new game modes such as Domination, which is in current Call of Duty style games.

Current setbacks

You may be thinking "Well this is just going to go a month and be forgotten”, well ETLive has currently been on and off in development for a long time, and has been kept quiet to avoid legal issues. Ideas have come to light about how to avoid these, and keep ETLive as secure as possible, and ETLive is in a stage at the moment where it is loaded into the browser and playable. We say this but please note, it is a far way to go.

Image

Apologet and Dutchmeat
(ADROITS LAN)

Who are we?

ETLive is a very small project at this time, and there are only 2 main developers, and other people who are contributing other stuff into the project. The two developers are Kai "Apologet” Rathmann, and Eamon "Dutchmeat” Woortman. Both developers are from the RTCW scene in the past, and have ran communities in Enemy Territory and RTCW in the past.

The near future

The intention now is to release a closed Alpha by December and to have basic LUA support from day one. The Alpha will be very limited and unfortunately only invitational, however we will keep you updated on the development at our website which will contain development news at http://etlive.entirely.pro/ where we and YCN are active.
Be sure to follow our progress and keep up to date on our website, we promise to keep you updated with news and updates.

Image Image Image Image

So aus dem Titel heraus, fragen sich einige vielleicht was dieses Projekt genau ist und einige haben bereits eine Vorstellung davon.  Grundsätzlich ist ETLive wie Enemy Territory, also das Spiel, was wir alle spielen und Lieben, nur über einem Web-Browser. ETLive ist eine Enemy Territory Multi-Plattform-, Multi-Browser-Umsetzung, mit sehr ähnlichen Intentionen wie von Quake Live.

ÜBERBLICK

Dieses Projekt enthält eine völlig neue Art des Spielens von Enemy Territory. Benutzer können ihr Konto erstellen und sofort nach dem Download und Installation, des Browser-Plugin und dem Herunterladen der Basis, ETLive spielen.
Ein großes Problem wird mit ETLive gelöst. Es beseitigt die vielen unnötigen Schritte die  Enemy Territory  hat, um es "spielbar" zu machen. ET-Versionswirrwar, lästiges updaten und das herunterladen von vielen pk3 Dateien entfällt.
ETLive wird dedizierte Server haben mit den aktuellen Versionen, aber mit mehr Funktionalität, wie zum Beispiel: Rankingsystem, Profilsystem, Freudesliste, neue Spielmodi, einem Anti-Cheat-System und einiges mehr.

WER STEHT HINTER ETLIVE?

ETLive ist zur Zeit ein kleines Projekt mit 2 Haupt-Entwicklern und ein paar anderen Personen die dem Projekt mit beitragen. Die beiden Entwickler sind Kai "Apologet" Rathmann und Eamon "Dutchmeat" Woortman. Unterstützt wird das ganze von YCN.
Neuigkeiten gibt es auf  http://etlive.entirely.pro/ wo YCN aktiv ist und über die weitere Entwicklung berichtet. Es wird im Dezember eine geschlossene Alpha geben, allerdings wird diese sehr klein sein und nur für einige Auserwählte.

Quelle: ETLive | crossfire

 

  

   

 

  

  

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