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Miscellaneous

ETLive announcement

Published in ET Misc
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So from the title, you may be asking questions or already have some idea of what this project is. Basically ETLive, is Enemy Territory, the game we all play and love within a web browser. ETLive is a multi-platform, multi-browser implementation of Enemy Territory, with very similar intentions to that of Quake Live.

Overview

This project will contain an entirely new way of playing Enemy Territory. Users will be able to create their account and play instantly after downloading the browser plugin and downloading the base of ETLive. One major issue this resolves with ET, is that it eliminates issues in players finding their first game, going from 2.55 to 2.60 and then to 2.60b, and then having to proceed to download a vast number of pk3 files when they finally get on to joining a server.
Once your account has been created on ETLive, and you are ready to play, you can invite your friends using the in-browser buddy system or join your friends in their games in progress.
As the current releases of Enemy Territory, ETLive will have dedicated servers, but with more functionality. ETLive supports ranking and achievements, meaning that you can play your games for profile achievements and work to build your score up and possibly work your way up leader-boards, or just outrank your friends. Of course achievements are not entirely the focus of the game, and they’re there just to improve your experience and enjoyment of the game. YCN will be supporting game-servers on ETLive and are closely working with the development and helping as much as possible to ensure that this project is as enjoyable and successful as possible.

Competitive support

Of course if there is YCN, there will be GamesTV! We hope that the release will swiftly also have a TV protocol similar to the current features and performance of the current protocol, this should ensure that the competitive scene is taken care of also in the potential move over to ETLive. The competitive side of Enemy Territory is also important to the success of ETLive, we have also been in talks with TZ-AC about the future of anti-cheat on a new Enemy Territory client and anti-cheat will be implemented into ETlive from day one.

Unique features

As we mentioned before, it is hard for new gamers to join, however with the appearance of the currently client, players may be discouraged to try ETLive also. We are considering potentially improving the appearance of the client for ETLive which will possibly bring in new players. Another feature is potential new game modes such as Domination, which is in current Call of Duty style games.

Current setbacks

You may be thinking "Well this is just going to go a month and be forgotten”, well ETLive has currently been on and off in development for a long time, and has been kept quiet to avoid legal issues. Ideas have come to light about how to avoid these, and keep ETLive as secure as possible, and ETLive is in a stage at the moment where it is loaded into the browser and playable. We say this but please note, it is a far way to go.

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Apologet and Dutchmeat
(ADROITS LAN)

Who are we?

ETLive is a very small project at this time, and there are only 2 main developers, and other people who are contributing other stuff into the project. The two developers are Kai "Apologet” Rathmann, and Eamon "Dutchmeat” Woortman. Both developers are from the RTCW scene in the past, and have ran communities in Enemy Territory and RTCW in the past.

The near future

The intention now is to release a closed Alpha by December and to have basic LUA support from day one. The Alpha will be very limited and unfortunately only invitational, however we will keep you updated on the development at our website which will contain development news at http://etlive.entirely.pro/ where we and YCN are active.
Be sure to follow our progress and keep up to date on our website, we promise to keep you updated with news and updates.

Image Image Image Image

So aus dem Titel heraus, fragen sich einige vielleicht was dieses Projekt genau ist und einige haben bereits eine Vorstellung davon.  Grundsätzlich ist ETLive wie Enemy Territory, also das Spiel, was wir alle spielen und Lieben, nur über einem Web-Browser. ETLive ist eine Enemy Territory Multi-Plattform-, Multi-Browser-Umsetzung, mit sehr ähnlichen Intentionen wie von Quake Live.

ÜBERBLICK

Dieses Projekt enthält eine völlig neue Art des Spielens von Enemy Territory. Benutzer können ihr Konto erstellen und sofort nach dem Download und Installation, des Browser-Plugin und dem Herunterladen der Basis, ETLive spielen.
Ein großes Problem wird mit ETLive gelöst. Es beseitigt die vielen unnötigen Schritte die  Enemy Territory  hat, um es "spielbar" zu machen. ET-Versionswirrwar, lästiges updaten und das herunterladen von vielen pk3 Dateien entfällt.
ETLive wird dedizierte Server haben mit den aktuellen Versionen, aber mit mehr Funktionalität, wie zum Beispiel: Rankingsystem, Profilsystem, Freudesliste, neue Spielmodi, einem Anti-Cheat-System und einiges mehr.

WER STEHT HINTER ETLIVE?

ETLive ist zur Zeit ein kleines Projekt mit 2 Haupt-Entwicklern und ein paar anderen Personen die dem Projekt mit beitragen. Die beiden Entwickler sind Kai "Apologet" Rathmann und Eamon "Dutchmeat" Woortman. Unterstützt wird das ganze von YCN.
Neuigkeiten gibt es auf  http://etlive.entirely.pro/ wo YCN aktiv ist und über die weitere Entwicklung berichtet. Es wird im Dezember eine geschlossene Alpha geben, allerdings wird diese sehr klein sein und nur für einige Auserwählte.

Quelle: ETLive | crossfire

 

Jaymod 2.1.6

Published in ET Mods

Jaymod 2.1.6 ist released. Wie immer handelt es sich eine Version in Beta Qualität.

Verbesserte Funktionen:

  • verbesserte Omnibot 0.66 unterstützung
  • Automatische Netztwerk erkennung
  • Klassen beschränkungen
  • fight, goomba und back-stab sounds
  • Luft Anzeige für Spieler unter Wasser
  • Speedometer, neue Geschwindigkeitsanzeige

Wie immer wird nicht garantiert das die version Bug frei ist.

Zum download gehts hier

Für mehr Informationen schaut euch hier die Bugsfixes an.

=Waff= Domination cup/event

Published in ET Scene
Image Hello dear community - here want to we announce that we want to start at the weekend a small cup (event) the 26.05.2012.To 17 clock.
We have opted for the final version of ET domination (Powerball)
Here it comes one to find ball to move him in the tar of opponent in the middle of the map. Where to keep in mind is that you in the time where her the ball have not defecating can because her the ball otherwise away throws.
More infos on -> forum.splatterladder.com

User friendly greeting with the-=Waff= - team
The data you can all with us on the clan page find -> et.splatterladder.com 

Image Hallo liebe Community - Hier mit möchten wir bekannt geben das wir einen kleinen Cup (Event) am wochenende dem 26.05.2012 starten wollen. Um 17 uhr.
Wir haben uns für die final version von ET-Domination entschieden (PowerBall)
Hier geht es darum einen Ball in der Mitte der Map zu finden um ihn dann in das Tar des gegner zu befördern. Wobei zu beachten ist das ihr in der Zeit wo ihr den Ball habt nicht schissen könnt, da ihr den Ball sonst weg schmeisst.
Mehr Infos dazu -> forum.splatterladder.com

Mit freundlichem Gruß, das -=Waff=- Team
Die Daten könnt ihr bei uns auf der Clanpage finden -> et.splatterladder.com
Quelle: =Waff=Shadow via Shoutbox

HD'R Clan Tournament

Published in ET Scene

Image From HD’R clan we present the “Christmas tournament 2011”. The tournament will be in our new server: 91.151.98.72:28160, Start day : 15/01/2012.
Teams will be formed by 5 players and 2 reseves at most, so 7 players in total.

Tournament:
1. The mod used will be nq, with pb activated in the private server + TS with channels with password determined before the game.

2. Maps to play are chosen between following ones in this way:
Will be played 3 maps and both teams will play in both sides, 6 games in total. Every teams will chose their “favorite map”, and the third will be a random one from the server between this:

Special delivery, Bremen, Braundorf, Warbell, ET Beach Invasion Final 1.1, Gold Rush, Siwa oasis, Adlernest, Caen, Frostbite Final, Supply Depot

Prices: 1º Classified, 2º Classified, 3º Classified

More infos about this: www.forum.splatterladder.com
You can register here: www.clanhdr.com/forosmf

Thanks and regards! Happy New Year!!

Quelle: ehiron (Aaron) via Mail

The end of TZAC and the new website

Published in ET Misc

Dear visitors,

due to a very unfortunate chain of events, most of which were my hosting partner's fault, the TZAC anti-cheat has been shut down. It is not coming back, therefore please do not send me emails.

I've tried to explain the situation with TZAC on a few occasions, but due to the influence of my hosting partners primarily in the ET scene, very few people even tried to consider my side of the story true. I will only repeat, and that is for the last time, that I find it extremely stupid that majority of people in the community believe that it was alright from my hosting partners to take over my software, regardless how long I was away. It's my software, but as usually, with exception of a few, most of the members of the Crossfire community have issues with understanding the most basic things.

As for the cheats, I will be releasing both public and private cheats, both of which will, as always when it comes to my releases, be undetected.

League admins in ET have announced a new competition anticheat. I will use this opportunity to announce that I will be releasing (public and private) cheats for their anticheat, no matter when and by who it is done.

ET will not be the only game supported, Call of Duty series and QUAKELIVE will be as well, possibly Urban Terror and Counter Strike(s), too.

New Website: tz-ac.com | Source: crossfire.nu/..tzac

Silent Mod 0.7.2

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.7.2.

What's New in Version 0.7.2 (See full changelog)

    Added: Lua can access sess.rating, sess.rating_variance, sess.overall_killrating and sess.overall_killvariance with gentity_get function. These values are read only.
    Fixed: Tapping new weapon while reloading the old weapon, could result changing to a new weapon after reloading but when switching back, the old weapon was empty (http://mygamingtalk.com/forums/tracker/issue-184-reload-bug)
    Fixed: Class restriction bug introduced in 0.7.0.
    Fixed: Limbo panel displays the latched class. Always. Introduced in 0.7.1.
    Fixed: !givexp performs proper skill upgrade for the player.
    Fixed: panzerwar mode: shooting panzerfaust (in regard to chargebar) and run speed.
    Fixed: Omni-bots stealing restricted weapons from other players.

Special thanks for Krauersaut for building the Mac OS X client.

Source: mygamingtalk
 

SILENT MOD Version:0.7.2
Author TheSilencerPL Date 27.07.2013 Filesize 6.49 MB Download 388


HFC-Clan Fun Night 3

Published in ET Scene
Der ET-Clan, Himmel-Fahrts-Commando, läd herzlich ein zur Fun Night 3.
 
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Am 12.12.2009, 20.00 Uhr / IP: 188.40.117.76:22960
 
Quelle: hfc-et-clan

ES Alamo Sniper

Published in ET Maps

New Map |ES|Alamo Sniper made by |ES|LoRenz - If any of you know the real story about Alamo, I think you already guess, this must be a circular map. And, it is. I do not remember seen a circular sniper map before. This is a total new concept.
Allies are located in center of map, (Church of Alamo) surrounded by Axis on all sides. Axis have cannons on their side, wich can shot against Allies.. and you can partly shot down Allies building (Church of Alamo). But ofcource, you need to find the cannon, wich can fire. Good luck.

For both teams, repeated rifle fire will partly destroy buildings too. Axis side of map is of course bigger than allies side, becouse its a circular map. But |ES|LoRenz took care of that too. On each side of Axis side, you will find transporters, wich will move you to any side of the map.

The concept of circular snipermap is brand new. But I think, its no trouble after a few minutes, to find your way around map. Its not harder, than playing one of the old fashion ET maps.

Neue Map |ES|Alamo Sniper erstellt von |ES|LoRenz - Falls einer von euch die wahre Geschichte über Alamo kennt, weiß es bestimmt schon, das diese Map kreisförmig ist.
Dies ist eine völlig neues Konzept, einer kreisförmigen Scharfschützen Map. Die Alliierten sind in der Mitte der Karte (Church of Alamo) und von allen Seiten von Achsenmächten umgeben.

Das Konzept der kreisrunden Snipermap ist zwar neu, aber nach ein paar Minuten Einspielzeit findet man sich recht schnell auf der Map zurecht. Es ist nicht schwieriger, als das Spielen anderer ET-Maps.
 

ALAMO SNIPER (ES)
Author |ES|LoRenz Date 17.05.2013 Filesize 12,86 MB Download 340


Hills Have Eyes V4 Final

Published in ET Maps

Hills Have Eyes v4 is a new map release from Frosty, inspired by an LNA 1 V 1 map. The map layout is the same, only bigger this time, with an added objective.

The Allies must destroy the Axis generator to gain access to the basement where they must destroy the main door in order to win the map. This is a frag map, but with added objectives too, which all players will enjoy fragging on.


Hills Have Eyes v4 ist eine neue Map  von Frosty, inspiriert durch eine LNA 1 V 1 Map. Das Layout der Karte ist gleich, nur größer, und mit zusätzlichen Objekten.

Die Alliierten müssen den Axis-Generator zerstören um Zugang zur Basis zu bekommen, wo sie dann die Haupttür zerstören müssen, um die Karte zu gewinnen . Dies ist eine Fragmap mit zusätzlichen Objekten.  

Source: Wolffiles.de | Splashdamage.com

HILLS HAVE EYES FINAL Version:4
Author Frosty Date 24.08.2013 Filesize 0,788 MB Download 311


Good news - TZAC stays online!

Published in ET Misc

TZAC news by chaplja - Quote: Alright people, it's time to end this drama, TZAC will stay online and it'll be free.
Thanks to a member who's been supporting TZAC for a long time, peaches, TZAC will stay online and it'll be free to use.
However, during next few months I will be working on ways to monetize TZAC while keeping it generally free to use. The plan is to introduce low-cost premium accounts which would give some additional features (but TZAC would function normally even if you don't pay), perhaps own clan/match system on the site including tournaments, etc.

TZAC News von chaplja - Zitat: Gute Nachrichten - TZAC bleibt online! Okay Leute, es ist Zeit, dieses News-Drama zu beenden, TZAC wird weiterhin online und kostenlos bleiben.
Jedoch werde ich in
den nächsten paar Monaten Wege erarbeiten, um ein TZAC Zahlungssystem zu entwickeln. Der Plan ist einer Art Premium-Account für wenig Geld, welcher zusätzliche Funktionen beinhaltet. (Evtl. mit einem eigenen Clan / Match-System auf der Website, einschließlich Turniere, etc.) Die normale TZAC-Funktion wird weiterhin kostenlos bleiben.

Quelle: TZAC

  

   

 

  

  

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