Miscellaneous
ET:Revaluation Venomtroopers

- Four versions for serveradmins (animated/solid & NQ animated/solid)
- Compatible with ETpro, ETpub, Jaymod and No Quarter
- Gasmask with filter and transparent glasses
- Fitting accoutrement
- Very good to differ without class symbols
- No ranks on the helmets (like in RtCW)
- Replaced the MP40 with the Venom (not in the NQ versions)
- If a covert takes an enemy uniform, the dead body wears a fitting uniform
ETJump 2.1.0 released
ETJump 2.1.0 is ready!
ETJump is a Wolfenstein: Enemy Territory trickjump modification. It is being actively developed by Zero, XIS, Vallz and Ryven.
New devs
We have 3 new developers that are working on various things for the mod. XIS joined the ETJump development team last year and has been working on trickjump lines (a feature from ETPro that allows players to record routes for jumps and display them later). Vallz joined in March and has been working on features to get more statistics on player performance. Ryven also joined in April and is working on client / UI enhancements...
More important ETJump innovations and information here... forum.etjump.com
Changelog:
Extended target_relay:
spawnflags 8: only fires targets if the activating player is currently timerunning
spawnflags 16: only fires targets if the activating player is currently NOT timerunning
Added speed_limit key to target_starttimer.
Timer will not be started if player's speed is higher than the value. Default value is 700.
Added etj_drawTokens.
Added etj_enableTimeruns.
Fixed issues with timerun timer.
Added trigger_tracker and target_tracker.
A replacement for target_activate that's easier to use and allows more complex designs.
Fixed lines ending with a ^ breaking newlines.
g_banners to enable/disable banners altogether.
Client side autoexec for map specific configs. (autoexec_mapname.cfg).
Added spawnflags 1 to target_remove_portals to disable the text print.
Added target_interrupt_timerunto stop any timerun without setting a record.
Added target_set_health.
Set's activator's health to the value specified by the health key.
Spawnflags 1 to set once per life.
Fixed a likely crash on linux client.
Added cvars to control ghost player's transparency:
etj_ghostPlayersOpacity controls ghostplayer's transparency.
etj_ghostPlayersFadeRange controls distance when ghostplayer starts to fade.
Custom vsays: /vsay <variation> <id> <custom text> e.g. /vsay 4 hi Good evening!.
UI enhancements:
optional shadows for runtimer and speed
runtimer user experience improved
added cvar to auto hide the timer when it isn't used etj_runTimerAutoHide
popup message grouping (avoid duplicates) etj_popupGrouped
teamchat height increased up to 14 lines (from 8)
Added cvar to control explosives shake etj_explosivesShake
0 disables shaking, 1 disables shaking from own explosives, 2 disables shaking from other player's explosives, 3 default behaviour
Widescreen support
etj_chatFlags toggles team flags next to chat messages.
Improved callvote:
Specs can no longer vote.
Votes will stay for full 30 seconds unless the percentage needed out of number of connected clients has exceeded for either yes or no votes.
For example: 51% => 2 players are in team, 2 in spec => 3 votes are needed. If both players in team vote yes it will wait for 30 seconds and pass. If one of the specs join team vote yes, it will pass instantly. If one of the specs join team and vote no, it will wait for the vote to expire and pass.
Fixed a bug in listbans.
Fixed weird coordinates in the chat causing undesired mouse movements
Bullets and explosives go through ghost players
vsay correctly displays timestamp
Added cvar to disable lean when holding +activate key along with strafe keys etj_noActivateLean
Chat improvements:
Increased chat messages up to 200 chars
New multiline chat textbox with character counter
Source: etjump.com | etpro.de
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ETJUMP 2.1.0 Version:2.1.0 |
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ETJump Mod 2.0.3
What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.
Short changelog:
New admin system (no more usernames and passwords that are hard to deal with)
Mapping features
Minor enhancements to gameplay
Bug fixes
What's next?
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.
Source: etpro.de | Zero
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ETJUMP 2.0.3 Version:2.0.3 |
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SOUNDPACK =TKB= V6
Dieses Soundpack von =TBK=(Zain) beinhaltet 70 extra Sounds, die garantiert für Spass auf euren Server sorgen werden. Es sind nur Funsounds die mit dem Vsay Menü aufgerufen werden.
Entpacke die .zip Datei und lade die .pk3 auf dein Gameserver und in dein Downloadordner hoch. Nun starte den Server neu und die Sounds sind aktiv.
Zum Deinstallieren einfach die .pk3 löschen und den Server neustarten.
Link: =TBK=
Quelle: RtCW Files
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TKB SOUNDPACK V6 Version:v6 |
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Navy SEALs: Covert Operations ET mod
Navy SEALs: Covert Operations ET - A Wolfenstein: Enemy Territory mod by mod_porter
This is an Enemy Territory port of Navy Seals: Covert Operations - NSCO ETL mod alpha 6 (see Moddb.com)
Navy SEALs: Covert Operations is a realism total conversion mod for ID Software's Quake3 engine. NS:CO pits players in realistic combat missions such as:
-Retrieve Information in a suitcase and return it to a capture point
-Defend Fortified Area's from Capture
-Assassinate VIP Player (distinct model for VIP)
-Capture Specific Points on the map for your team to win.
Navy Seals has one of the most realistic damage effects you will ever see in a Mod. You won't see anyone taking one-hundred bullets and surviving here. It's all based on reality and how bullets really effect someone when hit by them.
NS:CO Feature Highlights:
Weapons, Weapon Handling & Equipment
* 22 scale real worked weapons
* sophisticated weapon attachment system
* scopes, flashlights, bayonettes, laser sights, silencer etc.
* 5L-SD, sophisticated location specific damage system
* projectile code system - realistic per projectile ballistic physics
* original bomb defusing tool system
Original Top-Code Features & Technology
* TASS, a configurable player skill and attribute system
* original player physics top-code
* easy to use radio command system
* modular HUD with two configurable displays to choose from
* feature complete menu system
* PE Engine proprietary state-of-the-art particle effects
* enhanced lighting with full support for q3map2
* IGLE advanced lighting lens flare, and dazzle effects
Player Models
* 3 original player models featuring rich original animations
* 16 very high detail headskins per team
* Head Stuff System? offing customizable player "looks"
* bindable hand signal animations
* seasonal & terrain specific auto-camouflage skin system
Game Play Features
* NSSL? sophisticated multi-threading scripting language
* plug-n-play-drag-n-drop scripting automation system
* enhanced camera view
* dynamic help system
* GPS & team telemetry system
Levels & Missions
* stunning level design technology
* assault objective missions
* VIP-R and VIP-S objective missions
* CTB objective
* bomb & defuse mission objective
For Level Designers
* CSGR (client side geometry render)
* rich objective system /w prefab mission tools
* PE Engine?, NS-CO's proprietary particle system
* custom, entities and shader attributes
* rich suite of original high-quality textures
* environment effect system for rain and snow
* full support for all q3map2 compiler features
* IGLE advanced lighting effects engine
* NS-CO DL-TK our in house (only) level designers tool kit
Support for all major Operating Systems such as:
Windows95/98/ME/2000/XP, Macintosh/OSX, Linux
Source: www.etpro.de | www.moddb.com/nsco-et
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NAVY SEALS - COVERT OPERATIONS ET Version:alpha |
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ETNam at Dark Alchemy
ETNam at Dark Alchemy
This weekend we are meeting at Dark Alchemy A2 server to play ETNam
mod. It moves the gameplay into Vietnam war scenery.
If you are curious about new weapons, becoming kamikaze or activating
the fury mode - remember the event date and join us!
We are starting this Sunday 12 July 2015
at 19:30 CEST at 213.239.207.85:27961
Source: dark-alchemy.com
N!tmod 2.3 has been released!
After almost 3 years of development, N!tmod 2.3 is finally ready for public use.
One of the major changes in this version is the built-in anticheat, NxAC 1.0.
A few things have changed since N!tmod 2.2, and some of your old server config files might need some adjustments to run with 2.3.
Don't forget to check the Setup tutorial and the NxAC Setup tutorial if you get any problems during the installation/update.
N!tmod 2.3 FINAL Changelog >> HERE
Source: etmods.net | etpro.de
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N!TMOD 2.3 FINAL Version:2.3 |
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Minimod BACK 2 ROOTS
New ET Minimod BACK 2 ROOTS by EgaL - HD and restylt Chargeimages and Commandmaps for Enemy Territory. Now you can see the path's a lot better.
Neuer ET Minimod BACK 2 ROOTS von EgaL - Auf alt und HD getrimmte Mapimages im Ladebildschirm und Commandmaps für Enemy Territorry. Wege sind trotz der Veränderung heraus gearbeitet und besser sichtbar.
- 25 Chargeimages and 24 Commandmaps
>> put it in your ETMAIN!!
MAPS: Adlernest, Battery, Braundorf B4, Bremen B2, Cean 2, ET Beach invasion, ET Ice, Fueldump, Goldrush, Karsiah TE, Oasis, Radar, Railgun, Reactor Final, sp_devilvery, Supply, Supplydepot 2, SW Battery, SW Goldrush, SW Oasis, TC Base, Transmitter, Venice, Warbelle + Unknown map Image in the Loadingscreen
!!!Back 2 Roots!!! and play Wolfenstein and visist Wolfenstein4ever.de
| Download |
Quelle: Big thx to EgaL@Wolfenstein4ever
Silent Mod 0.7.1
The Team from mygamingtalk.com releasedET-Mod silEnT 0.7.1. - There is again a lot of changes, improvements and repairs (Fixes).
Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.7.1. - Es gibt wieder eine Menge Änderungen, Verbesserungen und Reparaturen (Fixe).
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SILENT MOD 0.7.1 Version:0.7.1 |
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ET silEnT mod version 0.9.0 is out!
The Team from mygamingtalk released ET-Mod silEnT 0.9.0.
Change log 0.9.0:
Added: Server customizable menu that is opened in addition to the silEnT mod menu.
Added: Possibility for admins to modify the loading screen of their server. As opposed to modifying the loading screen of every server.
Added: New client command mem_report. This command prints diagnostics of the client memory pooling.
Added: New client cvars: cg_numPopups, cg_popupStayTime and cg_popupFadeTime for controlling popup behaviour.
Added: Server checks the setup and refuses to start if problems are found. This includes checks that official menus are not modified.
Added: New option g_forceLimboHealth 2, which matches the ETPro gib damage (125).The option 1 remains as the original ETPub gib health (150).
Added: Rate setting is incresed automatically step by step if fragmented snapshots are received from the server. This improves the playability and removes the need to force this setting to players.
Added: Server extension modules. With this technology, server functionality can be expanded to various tasks without bloating the qagame library or forcing every admin to use same extension.
Added: Statistics module. This module collects various game play data into a relational database. Current choices are SQLit3 and PostgreSQL.
Added: Censor module. This module can be configured to censor names and chat with real regular expressions.
Added: new fun wars: !knifewar, !stenwar, !riflenadewar, !rifleshootwar, !pistolwar (added g_headshot bitmask value 4 to control instagib of headshot for pistolwar).
Added: New server cvar: g_incognitoCountryFlag to control the country flag displayed for the incognito admin.
Added: If g_dmg is set server side, body hitsounds have different volumes depending of the damage. This can be disabled by the players.
Added: Forcing some cvars is now restricted. These include the client side hitsound selection and theme.
Added: Player screenshots. Now admins can take player screenshots which works same as PB screenshots. 2.6b clients supported. Screenshot will have Server name, IP, Player Name, silEnT GUID, PB GUID and Player IP in it.
>>> full change log
Source: mygamingtalk.com
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SILENT MOD Version:0.9.0 |
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