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Miscellaneous

ETJump 2.3.0 released

Published in ET Mods

ETJump 2.3.0 is out!

After a long wait the "Wolfenstein: Enemy Territory" mod, ETJump, version 2.3.0 is finally ready, thanks to Aciz and Ryven.
ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

Full changelog: forum.etjump.com/etjump-2-3-0

Source: wolffiles.de | etjump.com

ETJUMP 2.3.0 Version:2.3.0
Author Aciz and Ryven Date 15.07.2018 Filesize 7.74 MB Download 403


N!tmod 2.3 has been released!

Published in ET Mods

After almost 3 years of development, N!tmod 2.3 is finally ready for public use.
One of the major changes in this version is the built-in anticheat, NxAC 1.0.

A few things have changed since N!tmod 2.2, and some of your old server config files might need some adjustments to run with 2.3.
Don't forget to check the Setup tutorial and the NxAC Setup tutorial if you get any problems during the installation/update.

N!tmod 2.3 FINAL Changelog >> HERE

Source: etmods.net | etpro.de

N!TMOD 2.3 FINAL Version:2.3
Author N!trox Date 29.03.2015 Filesize 5.89 MB Download 225


Sexy Female Axis Skins by #P!G

Published in ET Mods
imoTeph von #P!G Gaming hat sich die Mühe gemacht und neue FrauenSkins für die Achsenmächte erschaffen. Wer "nackte Tatsachen" life sehen möchte, sollte  deren Server connecten.
 
 
 
 
 
Quelle: imoTeph via ICQ | pig-gaming.de
 

FEMALE AXIS SKINS Version:Final
Author imoTeph Date 02.03.2009 Filesize 4,19 mb Download 1125


ETJump 2.2.0 released

Published in ET Mods

ETJump 2.2.0 is out!

ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

Changelog:
  Increased progression tracker limit from 10 to 50.
    K43 and Garand no longer have any spread.
    Added spawnflag 8 to target_startTimer to reset the runtimer if pmove is not fixed
    Added spawnflag 16 to target_startTimer to disable use of save slots and backups
    Portal gun changes:
        Both portal gun fire rates are now equal.
        Lowered the minimum allowed distance between the portal gun portals.
        Changed other players' portal color 1 to green to make it more distinct on light surfaces.
    Enhanced vote UX
        Spectators can now see the y/n count.
        Selected y/n is highlighted.
        Revoting is now possible. Players can change their vote 3 times 10 seconds after the vote.
    Removed unused cvars.
    Vsay now plays the same voice for every player.
    Fixed a click event issue in the widescreen UI.
    shooter_rocket can now hit players.
    renamed target_tracker tracker_setIf key to tracker_set_if to match the other keys.
    fixed long map name not flipped correctly on map loading
    added spawnflags 2 for weapon_portalgun entity to make it rotating around its center
    added spawnflags 4 for all item_* and weapon_* entities to make them bobbing if they are floating in the air (1)
    vid_restart no longer breaks timerun timer.
    misc_landmine no longer crashes the client.
    CHS 50 displays the last jump coordinates.
    !spec now correctly only tries to match players that are not spectating.
    Added two new spawnflags for target_startTimer
        32 disable explosive weapons pickup
        64 disable portal gun pickup
    Drowned players are now correctly put to spec after a period of inactivity.
    Added worldspawn key nooverbounce. Disables overbounce if set to anything but 0.
        Surfaceparm monsterslicksouth enables overbounce on maps with no overbounce enabled.
    Added spawnflag 8 to target_teleporter. Works like 4 (preserves yaw) except keeps the pitch value as well.
    trigger_teleporter now supports same spawnflags as target_teleporter.
    Added overbounce watcher. You can save a position and the watcher will display whenever you are pointing at an OB location.
        etj_drawObWatcher to toggle the OB watcher.
        etj_obWatcherX/Y to change the location of the watcher.
        ob_save <optional name> to save the current position. Saved position will be displayed.
        ob_load <optional name> to load the saved position to be displayed.
        ob_reset to remove the displayed position. (Nothing will be displayed)
    HUD/UI clean up (replaced some drawchars on proper text drawing method)
    Value 9 for etj_drawSpeed2 now displays only tens in speedometer (ignores hundreds & thousands)
    Added 'etj_drawMaxSpeed' variable and etj_maxSpeedX/Y/Duration to display max speed from previous load session
    Fixed a bug in etj_noActivateLean
    Added vote_minVoteDuration to limit how fast a vote can pass after the callvote.

Source: etjump.com

 

ETJUMP 2.2.0 Version:2.2.0
Author Zero, XIS, Vallz and Ryven Date 22.01.2017 Filesize 6.63 MB Download 260


WolfAdmin 1.1.0 released

Published in ET Mods

WolfAdmin is a Lua module for Wolfenstein: Enemy Territory servers created by Timo 'Timothy' Smit. It is an enhancement of the existing game, mod and shrubbot functionalities, providing you with extra tools to administrate your server.

Among the features are advanced logging of player data, a new set of commands your administrators may use and a new set of custom voting options. Finally the module also provides some functionality which was originally provided by popular mods and makes them available on all mods.

Features
    Auto-kick players with no GUID
    Balancer (both automatically and manually)
    New voting options
    New voting menu
    Admin chat
    Rulebook
    Player greetings
    Database (MySQL, SQLite3)
    Spree records
    Alias history
    Warn history
    Level history
    Incognito mode (toggles the @ flag, shows as guest and no aka in !listplayers)
    Voice muting (blocks vsay and vsay_team)
    Player locking (same as !lock but now player-specific)
    Voting timeout (for !nextmap voting)
    New shrubbot flags to grant new commands and features
    New CVARs to customize above features

Many thanks to the contributors of ET: Legacy, NoQuarter, ETPub and the other modifications for their Lua implementation and inspiration for new features. Also, thanks to:

    IR4T4 – advice, testing and contributions
    Ninjadeer – ideas and testing
    Old-Owl – ideas and testing
    Spyhawk – advice, testing and contributions
    Stephan – advice and ideas

And last but not least, the Splash Damage team for releasing such an epic game.

Link: timosmit.com/wolfadmin

Source: dark-alchemy.com | wolffiles.de

>> Downloads: timosmit.com/wolfadmin/download

 

WOLFADMIN Version:1.1.0
Author Timothy Date 31.01.2017 Filesize 0,09 MB Download 310


ETJump 2.1.0 released

Published in ET Mods

ETJump 2.1.0 is ready!

ETJump is a Wolfenstein: Enemy Territory trickjump modification. It is being actively developed by Zero, XIS, Vallz and Ryven.

New devs
We have 3 new developers that are working on various things for the mod. XIS joined the ETJump development team last year and has been working on trickjump lines (a feature from ETPro that allows players to record routes for jumps and display them later). Vallz joined in March and has been working on features to get more statistics on player performance. Ryven also joined in April and is working on client / UI enhancements...

More important ETJump innovations and information here... forum.etjump.com

Changelog:
    Extended target_relay:
        spawnflags 8: only fires targets if the activating player is currently timerunning
        spawnflags 16: only fires targets if the activating player is currently NOT timerunning
    Added speed_limit key to target_starttimer.
    Timer will not be started if player's speed is higher than the value. Default value is 700.
    Added etj_drawTokens.
    Added etj_enableTimeruns.
    Fixed issues with timerun timer.
    Added trigger_tracker and target_tracker.
    A replacement for target_activate that's easier to use and allows more complex designs.
    Fixed lines ending with a ^ breaking newlines.
    g_banners to enable/disable banners altogether.
    Client side autoexec for map specific configs. (autoexec_mapname.cfg).
    Added spawnflags 1 to target_remove_portals to disable the text print.
    Added target_interrupt_timerunto stop any timerun without setting a record.
    Added target_set_health.
    Set's activator's health to the value specified by the health key.
    Spawnflags 1 to set once per life.
    Fixed a likely crash on linux client.
    Added cvars to control ghost player's transparency:
    etj_ghostPlayersOpacity controls ghostplayer's transparency.
    etj_ghostPlayersFadeRange controls distance when ghostplayer starts to fade.
    Custom vsays: /vsay <variation> <id> <custom text> e.g. /vsay 4 hi Good evening!.
    UI enhancements:
        optional shadows for runtimer and speed
        runtimer user experience improved
        added cvar to auto hide the timer when it isn't used etj_runTimerAutoHide
        popup message grouping (avoid duplicates) etj_popupGrouped
        teamchat height increased up to 14 lines (from 8)
    Added cvar to control explosives shake etj_explosivesShake
    0 disables shaking, 1 disables shaking from own explosives, 2 disables shaking from other player's explosives, 3 default behaviour
    Widescreen support
    etj_chatFlags toggles team flags next to chat messages.
    Improved callvote:
    Specs can no longer vote.
    Votes will stay for full 30 seconds unless the percentage needed out of number of connected clients has exceeded for either yes or no votes.
    For example: 51% => 2 players are in team, 2 in spec => 3 votes are needed. If both players in team vote yes it will wait for 30 seconds and pass. If one of the specs join team vote yes, it will pass instantly. If one of the specs join team and vote no, it will wait for the vote to expire and pass.
    Fixed a bug in listbans.
    Fixed weird coordinates in the chat causing undesired mouse movements
    Bullets and explosives go through ghost players
    vsay correctly displays timestamp
    Added cvar to disable lean when holding +activate key along with strafe keys etj_noActivateLean
    Chat improvements:
        Increased chat messages up to 200 chars
        New multiline chat textbox with character counter

Source: etjump.com | etpro.de

 

ETJUMP 2.1.0 Version:2.1.0
Author Zero, XIS, Vallz and Ryven Date 07.11.2016 Filesize 7.8 MB Download 219


ET Headquarters 0.9.127

Published in ET Mods

Wolfenstein: Enemy Territory Mod ET Headquarters 0.9.127 released

ET Headquarters adds a flexible character customization system to Wolfenstein Enemy Territory. It also adds gameplay changes and rebalances class mechanics. Its core gameplay remains close to vanilla ET. Features: - Omnibot Support - ETpro Mapscripting Support - Lua 5.1 Support - Sqlite3 Database Backend - Xpsave and Moditemsave Support - Game Coins - Character Customization - Flexible Character Customization Backend - Barracks Menu to Visually Unlock Character Items - New Command Post Gameplay - Blue Adrenaline - Covert Ops Weapon Specialist

Mod Features
Amongst the many which stand out:
- Omnibot Support
- ETpro Mapscripting Support
- Lua 5.1 Support
- Sqlite3 Database Backend
- Xpsave and Moditemsave Support
- Game Coins
- Character Customization
- Flexible Character Customization Backend
- Barracks Menu to Visually Unlock Character Items
- New Command Post Gameplay
- Blue Adrenaline
- Covert Ops Weapon Specialist

The Team
acQu - Code, Game Design
Floreio - Models
Jenkins - Logo, 2D gfx
Thunder - Skins, Models

Webpresence
ModDB: moddb.com/et-headquarters
Bug reports go to: thewolfteam.org

Not all media assets shown in the pictures, videos, etc, were done by us alone. We hereby thank everyone in the community who made these assets available. We do not take credit for those.

Source: etpro.de

ET HEADQUARTERS Version:0.9.127
Author acQu - Floreio - Jenkins - Thunder Date 30.07.2014 Filesize 7,019 MB Download 331


American Civil War Mod - Final

Published in ET Mods

Enemy Territory American Civil War Mod (ACW) - Final

This is the final release of PAV's superb "American Civil War" modification. There have been many excellent mods created over the years by our Wolfenstein Community, especially for "Return to Castle Wolfenstein SP". However, this "Wolfenstein EnemyTerritory" mod truly is something very special indeed.
The new weapons, animations, models and environments are exceptional, as is the excellent western music incorporated into the gameplay. This isn't just a new game modification, it's a Wolfenstein work of art. To make things even more incredible, all of this is the work of just one man, not a devteam. Download it and enjoy it, folks, you won't be disappointed.

There are now 30 maps to play, in 3 ten-map campaigns. The maplist is as follows:
North American Campaign: # Killdeer Mountain # Fort Abercrombie # Storm Point # Once Upon a Time in the West # Factory #The Wild Wild West # Farm # Hang'Em High
Central American Campaign: # Fort Laramie # Church # Union pacific # Burlington # Home Sweet Home # Hacienda # Warlock # Durango
South American Campaign: # Dodge City # Colorado River # Santa Fe # El Paso # Tombstone # Tijuana, Yuma # Tucson # Mexican # Oasis # The Alamo.

Please note that some of the maps have "night" versions that can be played too.

Source: wolffiles.de | forum-warchest-American-Civil-War

 

AMERICAN CIVIL WAR (ACW) MOD Version:final
Author BOBOT and PAV Date 10.06.2017 Filesize 739.23 MB Download 458


ETNam at Dark Alchemy

Published in ET Scene

ETNam at Dark Alchemy
This weekend we are meeting at Dark Alchemy A2 server to play ETNam
mod. It moves the gameplay into Vietnam war scenery.

 If you are curious about new weapons, becoming kamikaze or activating
the fury mode - remember the event date and join us!

 We are starting this Sunday 12 July 2015
at 19:30 CEST at 213.239.207.85:27961

Source: dark-alchemy.com

Silent Mod 0.7.2

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.7.2.

What's New in Version 0.7.2 (See full changelog)

    Added: Lua can access sess.rating, sess.rating_variance, sess.overall_killrating and sess.overall_killvariance with gentity_get function. These values are read only.
    Fixed: Tapping new weapon while reloading the old weapon, could result changing to a new weapon after reloading but when switching back, the old weapon was empty (http://mygamingtalk.com/forums/tracker/issue-184-reload-bug)
    Fixed: Class restriction bug introduced in 0.7.0.
    Fixed: Limbo panel displays the latched class. Always. Introduced in 0.7.1.
    Fixed: !givexp performs proper skill upgrade for the player.
    Fixed: panzerwar mode: shooting panzerfaust (in regard to chargebar) and run speed.
    Fixed: Omni-bots stealing restricted weapons from other players.

Special thanks for Krauersaut for building the Mac OS X client.

Source: mygamingtalk
 

SILENT MOD Version:0.7.2
Author TheSilencerPL Date 27.07.2013 Filesize 6.49 MB Download 353


  

   

 

  

  

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