Miscellaneous
ET Blight Mod - Version 1.1.9
Enemy Territory Blight Mod - Version 1.1.9
This is the latest and much improved version of "ET:Blight Mod", created by Smurfer. This modification is very much a work in progress, but is still a lot of fun to frag on, with new weapons, weapons sounds and new models.
"ET:Blight" is built on "ETPub Mod", version 0.9.1.
Changes:
# Improved weapons models
# Tripmines added
# Lots of bug-fixes
# In-game stats now more organised and complete
# New coding and code clean-up by TP|kaos

SplashDamage - Smurfer
Source: etfun.info/etblight | wolffiles.de
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ETBLIGHT Version:1.1.9 |
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silEnT Mod 0.8.2 released
The Team from mygamingtalk.com releasedET-Mod silEnT 0.8.2.
Version 0.8.2
Added: g_goatSound server cvar to enable/disable goat sounds on knife kills.
Added: enemy team objective carry indicator (http://mygamingtalk.com/forums/topic/3165-objective-captured-visual-screen-indicator/). Use g_misc flag 1024 to enable it on the server and cg_objcarry client cvar to enable it in the HUD.
Fixed: Players carrying objectives are now shown correctly.
Fixed: !useredit was not able to set level higher than 99 when executed as rcon. !setlevel was working correctly.
Fixed: The name of the disguised covert op was not drawn to spectators.
Fixed: The class icon in the crosshair player name to be the current class instead of the latched class.
Fixed: wm_sayPlayerClass now announces the latched class correctly, even when using class swithcer.
Fixed: If map voting was enabled but g_mapVoteFlags 4 was not enabled. It was possible to issue multiple votes by hand using /mapvote command.
Fixed: debriefing screen buttons didn't handle highlight theme parameter properly.
Fixed: The output of finger command didn't show warnings if there were more then 2 in total.
Fixed: UI crash in menu (http://mygamingtalk.com/forums/tracker/issue-242-client-game-crashes-in-menu/)
Fixed: Minor bug with g_maxPanzerSuicides introduced in 0.8.0. If panzer suicides were disallowed completely, the player was not informed about it.
Fixed: g_muteRename allowed to change the name when player used /reconnect (http://mygamingtalk.com/forums/tracker/issue-248-possible-bug-g-muterename/)
Fixed: When unmuting/muting during intermission/warmup, the mute wasn't saved.
Fixed: cg_effectDistance was affecting the played sounds.
Fixed: g_classWeapons not working for class command (http://mygamingtalk.com/forums/tracker/issue-252-g-classweapons-not-fully-working/)
Fixed: class command not handling secondary weapon parameter properly, it didn't influence the limbo menu, e.g. /class s 3 2 wouldn't select akimbo pistols or SMG as secondary in limbo.
Fixed: switching problem with double SMG (http://mygamingtalk.com/forums/tracker/issue-244-cant-switch-to-primary-when-having-two-smgs/)
Improved: If player is completely dead in the game, the scoreboard shows the player's latched class to other team members.
Improved: UI tabbing to edit field makes it focused.
Improved: limbo weapons menu for soldier class.
Improved: sort order of the map vote menu map list.
Special thanks for Krauersaut for building the Mac OS X client.
Source: wolffiles.de | MyGamingTalk

SILENT MOD Version:0.8.2
TheSilencerPL
16.05.2014
966 B
334
Return of StarWars Minimod
ET MINIMOD RETURN TO STARWARS

RETURN TO STARWARS
re:lax, (}K{ChEeEzY), ischbinz
11.04.2011
49,91 MB
433
Less Snow & Rain v3
Download:--> ET » Mini-Mods » Less Snow and Rain v3
- Less snow Fueldump
- Less snow Railgun
- Less rain Radar
In the Fueldump and Railgun files:
- wintertrunk01.tga was removed
- added roofs without snow
- edited shader files: the map/pack use jpg instead of tga if it was possible
- added new converted (tga >> jpg) textures
- smaller file size (form 6 MB down to 5 MB (2,7 MB + 2,3 MB))
- if you make one pk3 with these files, the file size will be around 4 MB
- you can use the files separately
Less rain Radar:
- rain disabled (no matter you have on or off the atm. effect)
- rain sound also disabled
- grass foliage was disabled
- the main gate was changed with a none-snow-version texture
- the map use textures via jpg instead of tga if it was possible
- edited shader file included
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LESS SNOW & RAIN v3 Version:v3 |
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Jaffa Mod 100708
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JAFFA MOD 100708 Version:100708 |
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Wintertheme Mod
Download:
Quelle: Wolfmap.de
Jaymod 2.1.6
Jaymod 2.1.6 ist released. Wie immer handelt es sich eine Version in Beta Qualität.
Verbesserte Funktionen:
- verbesserte Omnibot 0.66 unterstützung
- Automatische Netztwerk erkennung
- Klassen beschränkungen
- fight, goomba und back-stab sounds
- Luft Anzeige für Spieler unter Wasser
- Speedometer, neue Geschwindigkeitsanzeige
Wie immer wird nicht garantiert das die version Bug frei ist.
Zum download gehts hier
Für mehr Informationen schaut euch hier die Bugsfixes an.
American Civil War Mod v2 (Update)
Enemy Territory American Civil War Mod - Version 2
This is the new and improved total conversion of Wolfenstein Enemy Territory to an American Civil War theme. It has been created by PAV, who is also the creator of BOBOT.
There are now 30 maps to play, in 3 ten-map campaigns. The maplist is as follows:
This brand new version has many improvements on the original release. Check the "changelog", please, for all the latest details.
Changelog :
1 : The ranks are now different, in respects to the Confederate and Union armies. Please refer to the "ACW_Ranks.png"
2 : Added a civilian, a Mexican, an Indian bot (Confederacy and Union).
3 : Fixed some maps.
4 : Code : Fixed more warnings. (Windows & Linux).
5 : Code : Added extra chat messages to the bots in the game, there's 295 messages in total. (You can edit messages or add new messages via editing the "bots-chat.txt" contained in the "acw.pk3").
6 : Code : There's a total of 60 new bot voices added. (43 English, 10 Mexican, 7 voices for French : Fun answers from the movie “the 7th company”).
7 : Modified the main menu of the background picture.
8 : Modified the movie in the "etintro.roq" file.
9 : Modified the in-game menus. Pictures have been added to the hud, for standing, crouching, prone and dead positions.
10 : Changed both the "Hud Bobot" and the "Hud ET". (HUD EDITOR menu in-game).
11 : Modified the "XPSave" for all players and bots, especially for Windows security.
12 : Automatic settings, full screen display available for portable computers. (seta r_mode “-1” unsafe, default.cfg into acw.pk3.).
13 : Menu, listen to all the music contained in the maps or simply select the individual tracks you'd like to listen to.
North American Campaign: # Killdeer Mountain # Fort Abercrombie # Storm Point # Once Upon a Time in the West # Factory #The Wild Wild West # Farm # Hang'Em High
Central American Campaign: # Fort Laramie # Church # Union pacific # Burlington # Home Sweet Home # Hacienda # Warlock # Durango
South American Campaign: # Dodge City # Colorado River # Santa Fe # El Paso # Tombstone # Tijuana, Yuma # Tucson # Mexican # Oasis # The Alamo.
Please note that some of the maps have "night" versions that can be played too.
Source: wolffiles.de | bobots.e-monsite.com
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AMERICAN CIVIL WAR MOD Version:2.0 |
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RtCW Spirit Sounds v2 for ET
Wer Return to Castle Wolfenstein Sounds liebt, hat jetzt die Möglichkeit diese auch unter Enemy Territory einzusetzen.
Die Modifikation RtCW Spirit (Beta 2) macht etliche Original RtCW-Geräusche für ET verfügbar. Fast alle Waffen, Airstrike-Explosionen und Airstrike-Voices sind enthalten. Eine Umsetzung weiterer Voice-Chat-Befehle (V-Menü) folgt noch.
Liste der RtCW-Sounds:
- airstrike + announcer
- artillery + announcer
- colt
- fg42
- garand
- grenade
- impact
- knife
- luger
- mg42
- mp40
- sten
- thompson
- colt
Quelle: Wolfmap.de | wolfensteinfiles.com
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RTCW SPIRIT V2 Version:Beta 2 |
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ETJump Mod 2.0.3
What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.
Short changelog:
New admin system (no more usernames and passwords that are hard to deal with)
Mapping features
Minor enhancements to gameplay
Bug fixes
What's next?
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.
Source: etpro.de | Zero
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ETJUMP 2.0.3 Version:2.0.3 |
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