Miscellaneous
Mountain Pass b1
ET Map Mountain Pass Beta 1 created by Devils Right Hand
Storyline:
The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains. The Allies have been unable to locate this stash, however, Allied HQ received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.
The Allied squad must locate and infiltrate this village, eliminate all Axis troops, destroy the Axis radio communications in order to prevent reinforcements being called in, steal a truck and make their escape back to Allied HQ.
Source: wolffiles.de | thewolfteam.org
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MOUNTAIN PASS Version:b1 |
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LRS Waterfall Sniper
LoRenz presents his traditional Waterfall Sniper Map for a good start to the new year!
This is a time warp for us. This time, we pretend to be in the Middle Ages. I made this map thinking about Escher paintings, thanks to Mo0n for that.
If you want see, there is a neverending waterfall inside that you can see only by a certain angulation, in effects, the waterfall do not exist, is a visual effects.
There is even a secret room with medkit inside. Map incl. waypoints.
Have fun :)
Source: Big thx to LoRenz via Mail and FB
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LRS WATERFALL SNIPER Version:2015 |
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Italy Remake by TNT
TNT|*Cinco has released a new version of the map Streets of Italy.
TNT|*Cinco hat eine neue Version der Map Streets of Italy veröffentlicht.
Changelog:
- He has created a new spawn Allie, they will no longer spawn outside.
- He opened new access to the flag of the market square.
- Changed some ladder and access to different locations.
- The comandost has moved just below, and we made a new exit that leads to the rooftops and the MG
- He has set up a new area to the left of the Axis spawn that reaches the market place through the entrance of the tower where the gold is.
- We have changed the end of the tour the Jeep enabling a new zone. The map is no longer just the spawn Allie.
- Files have been modified Omnibot adapted to the changes.
Quelle: wolffiles.de | clantnt.com

ITALY REMAKE TNT
Cinco (orignial by IndyJones, Pazur, Isbowhten)
03.01.2013
24,06 MB
328
Stiglitz Beta 1
Wolfenstein: Enemy Territory - Stiglitz Beta 1
This is an awesome new map for "Wolfenstein: Enemy Territory", created by Kemon and Phisherman.
Storyline - July 1943:
Local resistance reported a branch of Deathshead’s X-Labs in a small remote village. Stiglitz, an OSA agent, has been sent to infiltrate the facility and gather intel of Deathshead’s activities. Communication went dead some days ago and Stiglitz is suspected to have been spotted and is soon to be executed. The Allies are trying to make their way through the village, free Stiglitz and escort him back to safety, so he can be debriefed at the OSA headquarters.
Source: splatterladder.com | wolffiles.de
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STIGLITZ Version:beta 1 |
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UJE Paris b1
[UJE] Niek releases his new handsome Enemy Territory map - UJE-Paris beta 1.
The Axis forces are invading Paris this time. They are on their way passing the Seine into the center of Paris where they want to destroy the Eiffel Tower.
France will be fallen if they succeed. The Allied forces need to stop them at all costs
Axis Objective
* Escort both Tanks into Paris
* Destroy 2 Tank barriers
* Destroy the Eiffel Tower
* Build the commandpost
Allied Objective
* Stop the Tanks
* Build the commandpost
Special thanks to Fabi for the scripting adjustments and thanks to everyone that keeps the game alive.
And thanks for whoever made the models ,they rock.
Source: ujeclan.com | Niek via FB
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PARIS (UJE) Version:beta 1 |
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UJE Halloween b3
ET Map UJE Halloween beta 3 made by [UJE] Niek
The theme is set to halloween
Axis have invaded a ghosttown and they have hidden some halloween parts in the ghosthouse.
Allies have to get the halloween parts and escort them with the truck to theire base
There are lot's of ghosts in this town so....
Beware and don't get killed by some traps and ghosts and spiders
Have lot's of fun.
Axis objective:
*Defend the ghosthouse gate
*Build the baricade
*Fix commandpost
*Hold the flagspawn
*Defend the halloween parts
*stop the truck
Allied objective:
*Build the commandpost for closer spawn
*Destroy the ghosthouse gate
*Steal the halloween parts
*Escort the truck
Source: ujeclan.com | Niek via FB
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HALLOWEEN (UJE) Version:beta 3 |
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LRS Drydock Sniper B1
LoRenz presents his Enemy Territory Sniper map - LRS Drydock Sniper Beta 1
Quote: Hello to all. This time, we are in a dry dock. Allies and Axis ships, need repair. There are many spots inside and cranes on the move.
There is also a puzzle to solve, to earn aprofitable snipe spot for a few minutes.
Thanks to Elite for his music. Thanks to Mo0n for the environment idea.
Have fun.
LoRenz
Source: Big thx to LoRenz via FB and Mail
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LRS DRYDOCK SNIPER Version:beta 1 |
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LRS Animal Sniper Reload
LoRenz presents his new Enemy Territory sniper map - LRS Animal Sniper Reload - with a cool London arts style.
Hi all, this map is my tribute to my favorite band. The map take place into the Animals CD box where i have put the Battersea Power Station. I have made this reload of Animals sniper for have more easy kills.
There is a secret room, you can find it only if you Learn to fly :)
Have fun!!!
LoRenz
Source: Big thx to LoRenz via Mail and FB
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LRS ANIMAL SNIPER RELOAD Version:2016 |
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LRS Drydock Sniper 2
LoRenz presents his new Enemy Territory Sniper map - LRS Drydock Sniper 2
Hi all, this map is the sequel of Drydock 1. After the repairs in Drydock sniper 1, the two ships take the sea, but them get crashed, and are stuck in the ice.
You can not cross in this map, only thing to do is choose your spot, and snipe. You can shoot down the airplane, it can kill some enemy if falls on his head.
If you have some feeling cold in this map, it is normal, so, play it in the summer can help :)
Thanks to all the mappers and players and all people that continue to believe in ET.
Have fun!!!
LoRenz
Source: Big thx to LoRenz via FB and Mail
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LRS DRYDOCK SNIPER 2 Version:v2 |
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Waffenschmiede (b2)
Waffenschmiede (b2) is a good looking new map created by Fendah & BlAcky.
Allies are attacking.
Allied Objectives:
- (Primary) Steal the radar part and bring it to the truck
- Capture the flag to get a additional spawn
- Dynamite door controls to gain access to the outpost
- (Optional) Prevent the axis from building the CP
- (Optional) Open the security door at the lower bunker for additional access
Axis Objectives:
- (Primary) Defend the radar part
- Prevent the allies from capturing the forward spawn flag
- Defend the door controls and prevent Allies from entering the outpost
- (Optional) Construct the CP
- (Optional) Close security door at the lower bunker to restrict allied access
Source: Thx to Fendah via Shoutbox!
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WAFFENSCHMIEDE Version:Beta 2 |
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