Miscellaneous
Biohazard B1
Biohazard Beta 1 - This is a new fun map created by Devils Right Hand.
It's July 24th 1998 in Raccoon City. A series of bizarre murders have occurred on the outskirts of Raccoon City, each victim has been attacked by a group who leave signs of cannibalism on the victims' remains. The Raccoon Police Department, Special Tactics And Rescue Service, are assigned to investigate the murders.
The Special Tactics And Rescue Service is divided into two teams, Alpha and Bravo. Bravo Team is sent first, but after contact with them is lost, Alpha Team is sent to investigate both the grisly murders and to find the reason behind the disappearance of Bravo Squad.
Source: TwT Thunder from thewolfteam.org | wolffiles.de
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BIOHAZARD Version:beta 1 ![]() ![]() ![]() ![]() ![]() |
Castle Blackwood Beta 2
Wolfenstein: Enemy Territory - Castle Blackwood B2
This new map for Wolfenstein: Enemy Territory has been created by Macchute.
The map is heavily teambased especially when double-jumps are disabled. It features boost spots (you need to stand on another teammate) to gain access to certain areas that are important. The tunnels also features two one-way drops that adds some tactical decision-making. Explosive gameplay mixed with boost spots make this level easy to pick up but hard to master.
Storyline:
Castle Blackwood, located in the Black Forest, has been used as an important headquarters during the war. It's the late afternoon of May 2nd 1945 and General Kartoffel, (Germany), has decided to make an attempt to retake the castle and destroy all the information located there pertaining to the Waffen SS High Command.
Source: wolffiles.de | reddit.com/EnemyTerritory
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CASTLE BLACKWOOD Version:beta 2 ![]() ![]() ![]() ![]() ![]() |
UJE Toyshop Sniper b1
New Enemy Territory sniper map - UJE Toyshop Sniper Beta 1 made by [UJE] Niek
Pretend yourself in a toyshop but this time you may use
the guns for real.
The only thing is that you are very little like a mouse.
There is a way to cross but it's not easy ,you have to use the stairs.
Have alot of fun.
Source: ujeclan.com | Niek via FB
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TOYSHOP SNIPER (UJE) Version:beta 1 ![]() ![]() ![]() ![]() ![]() |
UJE Mountain Attack b1
[UJE] Mountain Attack beta 1 is an allies objective map made by [UJE]Niek - The war is in its Early days and Axis forces have occupied a small French village, where they are Building a new Radar System, the Wurzburg Radar.
Allied Forces have to sneak into the village and escape with the Radar Parts. This will be a lethal battle where only the Strongest will Survive.
Allies objective:
*Destroy the main entrance of the radar building
*Destroy steal the radarpart and bring it to the truck
*Escort the truck
*Build the commandpost to get a new spawn
[UJE] Mountain Attack Beta 1 ist eine Alliierten Objectiv-Map, erstellt von [UJE]Niek - Der Krieg ist in seinen frühen Tagen und die Achsenmächte haben ein kleines französisches Dorf besetzt, wo sie ein neues Radar-System bauen, das Würzburg Radar.
Die Alliierten müssen sich ins Dorf schleichen und mit den Radar-Bauteilen entkommen. Dies wird eine letale Schlacht, wo nur die Stärksten überleben werden.
Download |
Quelle: ujeclan.com
Raid Beta 4
Magic has released his new Allied-attack map, Raid B4. It's a beautiful looking map, with excellent sound effects and gameplay.
~~~Storyline~~~
Axis forces are holding the town library as their HQ and the Allies have made plans to make a raid there for the secret stash of gold that the Axis have hidden in a secure vault. The Allies must escort their truck and fight their way through the town to the library main doors.
Once there, they must find the keycard that opens the vault and then over-power the Axis forces defending the town library HQ. The Allies must then steal the gold and make their escape by truck and escort it all the way to the barge that will ferry them to safety.
Magic would like to thank Neil, Ailmanki, KeMon , Sage, Loffy, Niek, Dude, Mongo and Avoc for all their help and advice in the making of this map.
Source: wolffiles.de | Splashdamage - Magic
RAID Version:Beta 4
Magic
19.04.2014
36,83 MB
244
ES Ziggurath Sniper Night b2
Map ES Ziggurath Sniper Night (beta 2) by |ES|LorenZ - This is my first map, made for fun. Many thanks to |ES|Hardstyler and |ES|Grand-Dad for their help.
Map ES Ziggurath Sniper Night (beta 2) von |ES|LorenZ - Dies ist meine erste Map, erstellt um Spass zu haben. Vielen Dank an | ES | Hardstyler und | ES | Grand-Dad für ihre Hilfe.
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ZIGGURATH SNIPER NIGHT (ES) B2 Version:beta 2 ![]() ![]() ![]() ![]() ![]() |
[UJE] The Beast b3
Map UJE_the_beast b3 made by [UJE]Niek modelling of the beast by [UJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
Map UJE_the_beast b3 erstellt von [UJE]Niek, das Biest modellierte [UJE]ischbinz.
Die Achsenmächte erreichten durch Hilfe der Bestie Zugang zur Basis. Wenn sie das Tier zum Tor zu begleiten zerstört es die Bestie. Dann müssen die Achsenmächte zwei Generatoren zerstören, um die Zombies zu befreien. Die Alliierten müssen das Biest stoppen und die Generatoren verteidigen.
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THE BEAST (UJE) B3 Version:beta 3 ![]() ![]() ![]() ![]() ![]() |
ET Dark PHX Beta 3
This is the latest update from Pheonix and R3b3L of their excellent map, ET Dark PHX.
The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.
Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.
A new method of destroying the Axis bridge by calling in an Allied air raid has been added to the map and a new entry point that can be dynamited by the Allied engineers in order to create another access that will lead to the tomb of the war god Heinrich has also been created.
Please Note: Server Admins, please take note, this new map version required an "arena fix" to be created for it. This fix is included in the map download, please place this fix in your relevant server mod folder.
Source: wolffiles.de | enemyterritory-stuff.net
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ET DARK PHX Version:beta3 ![]() ![]() ![]() ![]() ![]() |
Point Xmas Beta 1
This is a new Christmas-themed map created by SSF Sage.
The map comes with 3 version!!! It comes packed with 3 in-game versions; Regular, a totally new wave based "Team Deathmatch" objective mode and Last Man Standing.
point.bsp
Objectives:
Allies:dmatch
1] Steal the Red Flags.
2] Establish a Command Post inside the Central House.
3] Prevent the Axis from fortifying their position with a Command Post inside the Central House.
***Bonus: Collect stars
Axis:
1] Steal the Blue Flags.
2] Prevent the Allies from establishing a Command Post inside the Central House.
3] Set up a Command Post inside the Central House.
***Bonus: Collect stars
point_tdm.bsp
Objectives:
Allies:
1] Steal the Red Flag for 2 points or kill the enemy team for 1 point.
Axis:
1] Steal the Blue Flag for 2 points or kill the enemy team for 1 point.
point.bsp / LMS version
Objectives:
Everyone:
1] Survive!
Installation: Put the pk3 file into your Etmain folder.
Source: wolffiles.de
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POINT XMAS Version:beta 1 ![]() ![]() ![]() ![]() ![]() |
Waffenschmiede (b2)
Waffenschmiede (b2) is a good looking new map created by Fendah & BlAcky.
Allies are attacking.
Allied Objectives:
- (Primary) Steal the radar part and bring it to the truck
- Capture the flag to get a additional spawn
- Dynamite door controls to gain access to the outpost
- (Optional) Prevent the axis from building the CP
- (Optional) Open the security door at the lower bunker for additional access
Axis Objectives:
- (Primary) Defend the radar part
- Prevent the allies from capturing the forward spawn flag
- Defend the door controls and prevent Allies from entering the outpost
- (Optional) Construct the CP
- (Optional) Close security door at the lower bunker to restrict allied access
Source: Thx to Fendah via Shoutbox!
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WAFFENSCHMIEDE Version:Beta 2 ![]() ![]() ![]() ![]() ![]() |
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