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Miscellaneous

Chateau Final

Published in ET Maps
Neue ET-Map: Chateau ist eigentlich eine sehr beliebte Map vom guten alten RtCW. Eine Map bei der es auf Teamplay und Taktik geht. Allerdings ist die Map "Spam" anfällig, d.h. das es mit vielen Spielern nervig werden kann wegen dauer Arty's oder Nadespams. Trotz allem, eine schöne Map die auch Spass macht.
Die Achsen haben Chateau übernommen und benutzen es nun als Basis. Tief innerhalb der Bibliothek sind geheime Dokumente. Die Alliierten müssen jene Dokumente stehlen und sie so bald wie möglich übertragen!


Allied Objectives:

  • Komme in's Chateau
  • Hole die Dokumente
  • Übertrage die Dokumente
  • Hole die Flagge bei der großen Treppe
  • Baue den Command Post


Axis Objective:

  • Verteidige Chateau
  • Verteidige die Dokumente
  • Verhindere das übertragen
  • Halte die große Treppe
  • Baue den Command Post

Maper: RiFFLeR

Quelle: wolfmap

CHATEAU FINAL Version:Final
Author RiFFLeR Date 09.10.2007 Filesize 10 MB Download 545


Adlernest Roof B1

Published in ET Maps

Adlernest Roof B1 - Modified with DerSaidin's permission.

Alternations:
- Roof access added from CP spawn and axis spawn after the controls are blown
- Added access to the abyss with rope exit leading to under axis spawn
- Bug jump on the roof removed
- Added rocket launcher (can be used once only), which creates a hole in the roof (near the ammo packs)
- Removed walls next to the ammo packs

It does not change the game play, it just adds some extra fun!

Source: etpro.de | fearless-assassins.com

ADLERNEST ROOF Version:beta 1
Author KiSsMySeXyAsS aka MorpHDoc Date 10.09.2014 Filesize 8,548 MB Download 329


Kerkyra Beta 1

Published in ET Maps

This the first official release of the map, "Kerkyra", created by -SSF-Sage and Pegazus from SM-Mapping.

Storyline:
In the year 1941 a group Italian archaeologists found a buried stash of ancient writings. One of the documents mentioned a lost mythology. It stated if an army chief used three charmed artifacts, his fighters would become invincible.
These artifacts were the unstoppable Achilles' Sword, the impenetrable King's Crown and the Emperor's Chalice that gives drinkers bulls strength.
Another legend tells about an Empress bragging about similar items. The archaeologists believe the items are same and their secret unknown. A group of Axis soldiers is sent to inspect the Empress' old Palace at The island of Corfu.

Objectives:
    Axis:
        1] Escort the SdKfz 234
        2] Breach the Palace Gates
        3] Steal the Emperor's Chalice
        4] Steal the Achilles' Sword
        5] Steal the King's Crown
        6] Escape with the SdKfz 234
        7] *Side Objective: Destroy the Tunnel Door
        8] *Side Objective: Establish a Command Post to gain Spawn
    Allies:
        1] Stop them from escorting the Vehicle
        2] Defend the Palace Gates from being breached
        3] Stop them from stealing the Emperor's Chalice
        4] Stop them from stealing the Achilles' Sword
        5] Stop them from stealing the the King's Crown
        6] Stop them from escaping with the Vehicle
        7] *Side Objective: Keep the Tunnel Door intact
        8] *Side Objective: Prevent Axis from establishing a Command Post Spawn

Source: wolffiles.de | enemyterritory-stuff.net

 

KERKYRA Version:beta 1
Author Sage and Pegazus Date 02.01.2017 Filesize 19.58 MB Download 406


Biohazard B1

Published in ET Maps

Biohazard Beta 1 - This is a new fun map created by Devils Right Hand.

It's July 24th 1998 in Raccoon City. A series of bizarre murders have occurred on the outskirts of Raccoon City, each victim has been attacked by a group who leave signs of cannibalism on the victims' remains. The Raccoon Police Department, Special Tactics And Rescue Service, are assigned to investigate the murders.
The Special Tactics And Rescue Service is divided into two teams, Alpha and Bravo. Bravo Team is sent first, but after contact with them is lost,  Alpha Team is sent to investigate both the grisly murders and to find the reason behind the disappearance of Bravo Squad.

Source: TwT Thunder from thewolfteam.org | wolffiles.de

BIOHAZARD Version:beta 1
Author TwT Thunder Date 05.06.2016 Filesize 59,23 MB Download 211


UJE The Lab beta 5

Published in ET Maps

UJE The Lab beta 5 map made by [UJE]Niek

Intel found a secret base in the French Alps , Allies have to destroy the Rocket stationed there then they have to gain acces to the Secret base and search some trainparts to fix the train and escape.

Allied objective
* Destroy the Rocket
* Destroy the Entrance to the Base
* Take the Trainparts and bring them to the Train
* Escape with the train

Axis objective
* Prevent the Allies from destroying the Rocket
* Prevent the Allies from blowing the Entrance to the Base
* Prevent the Allies taking the parts to the Train
* Prevent the Allies from escaping with the train

Source: ujeclan.com

THE LAB (UJE) Version:beta 5
Author [UJE] Niek Date 20.04.2015 Filesize 18,898 MB Download 366



Eichsfeld

Published in ET Maps

#kAmi.ET released his custom map Eichsfeld

Map Description:
The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls.
Default timelimit: 12 minutes, Axis spawn (defense): 30 seconds, Allied spawn (offense): 20 seconds

Description Allied:
Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door.

Description Axis:
Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them.

Source: danger-gaming.de | wolffiles.de

 

EICHSFELD Version:1.0
Author #kAmi.ET Date 15.06.2015 Filesize 11,03 MB Download 309


[UJE] City Patrol beta 1

Published in ET Maps

New map City patrol made by [UJE] Niek

Axis objective map. The Axis have one big objective this Time,
First they have to escort the tank that will be followed by alot of trucks to the factory.
On theire way to the Factory they will have to go through a river and through a Town.
Allies have to try and stop them.

Axis objective:
* Escort the trucks to the factory
* Blow up 3 baricades
* Sachel the side door
* Fix commandpost

Allied objective
* stop the trucks
* Build baricades
* Build the side door
* Build commandpost

Source: ujeclan.com

CITY PATROL (UJE) Version:BETA 1
Author [UJE] Niek Date 31.07.2013 Filesize 11,32 MB Download 301


Fueldump-Z (Beta 1)

Published in ET Maps

-)A(-Old-Owl from Dark Alchemy gaming community released the first playable version (Beta 1) of his map Fueldump-Z.

He edited the well known original map Fueldump to a very nice summer version and reached an improved gameplay.

Just take a look on those beautiful screenshots.

Source : Dark Alchemy | Wolffiles.de

FUELDUMP Z Version:beta 1
Author -)A(-Old-Owl Date 12.05.2014 Filesize 19,03 MB Download 435


Sniper From Mars Final

Published in ET Maps

LoRenz released his new ET Map - Sniper From Mars

This map is about an horror sci-fi movie, and also a tribute to Star Trek.

Two Vulcan starships, Shran class, after a space battle, fall on Mars.
The hull is broken, corrosion begins, but we must continue the fight.
The snipers come into play!

Crossing is possible, easy on terrain, but hard to go into enemy starship. Atmosphere is set to 320.

Source: LoRenz | [UJE]Niek via FB

SNIPER FROM MARS Version:Final
Author LoRenz Date 24.01.2014 Filesize 6,658 MB Download 244


Trenches v1.2

Published in ET Maps

This is the latest version of "Trenches", created by Thunder and Macchute of The Wolf Team Modding & Mapping Community. Trenches is primarily a map made for use in ETNam Mod, but is readily usable in standard Wolf ET too.

Storyline: After breaching the infamous China Beach defences, the Allied forces have made their way through the jungle and located the enemy's defensive trenches. They must now find and destroy the sewer entrance, located in this area, in order to further their advance into Enemy Territory.

Changelog 1.1 to 1.2
- Fixed caulked surface
- "Dirty-fixed" a tga in shader that is jpg in Wolf ET source
- Fixed missing sandbags texture
- Moved templespawn into the temple with 2 exits
- Rocks added to cover Allied bunkerspawn
- Forward spawn is now in the different huts
- Forward spawn is default Axis, but needs to be hit first
- Added spawnpoints so now there is 32 spawn for both teams (for 64slots servers)
- Flying leaves should be taken care of, I hope
- "Flying" tree fixed
- Tunnel fixed so you don't get stuck
- Clipped the map all over so it shouldn't be possible to get outside
- Clipped the sewer opening so you can't get through it
- Added intermission sound wav

Source: thewolfteam.org | enemyterritory-stuff.net

TRENCHES Version:1.2
Author Thunder and Macchute Date 13.03.2016 Filesize 6,114 MB Download 247


  

   

 

  

  

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