Miscellaneous
Würzburg Radar Phx Beta 3
This is a new and improved version of Würzburg radar, created by Pheonix.
Storyline: The Allies must break into the Würzburg radar base and steal the Axis secret code book in order to analyse and eventually disrupt all Axis transmissions in that area.
Changes from the Original Wurzburg Radar:
- Changed Weather Conditions
- Changed Primary Objective (removed radar parts, added secret documents)
- Added Bunker Door (for documents' room)
- Added Truck Race
- Added New Axis's spawn points in the abandoned villa
Credits:
- Special thanks to Splash Damage for having released the source code of the original maps
- 2Bit and Avoc for the Breakout2 skybox
- Rayban for the new foliage models prefab
Source: desperados-et.com | wolffiles.de
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WURZBURG RADAR PHX Version:Beta 3 |
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UJE Halloween b3
ET Map UJE Halloween beta 3 made by [UJE] Niek
The theme is set to halloween
Axis have invaded a ghosttown and they have hidden some halloween parts in the ghosthouse.
Allies have to get the halloween parts and escort them with the truck to theire base
There are lot's of ghosts in this town so....
Beware and don't get killed by some traps and ghosts and spiders
Have lot's of fun.
Axis objective:
*Defend the ghosthouse gate
*Build the baricade
*Fix commandpost
*Hold the flagspawn
*Defend the halloween parts
*stop the truck
Allied objective:
*Build the commandpost for closer spawn
*Destroy the ghosthouse gate
*Steal the halloween parts
*Escort the truck
Source: ujeclan.com | Niek via FB
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HALLOWEEN (UJE) Version:beta 3 |
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Mountain Pass beta 4
ET Map Mountain Pass Beta 4 created by Devils Right Hand
Storyline:
The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains.
The Allies have been unable to locate this stash, however, Allied HQ has received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.
The Allied squad must locate and infiltrate this village, steal the top secret documents, steal a truck and make their escape back to Allied HQ.
SplashDamage - Devils Right Hand
Source: wolffiles.de | thewolfteam.org
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MOUNTAIN PASS Version:b4 |
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River Port Beta 1
SM-Mapping aka Sage and Pegazus have released the new version River Port B1
"After over a year of testing and balancing the map it is time to release this exciting map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!"
Story:
Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.
Objective for Allies attacking team:
1] Escort the M8 Greyhound to the road facing their Headquarter
2] Destroy their Anti-Tank Gun
3] Destroy their Tank Barrier
4] Breach the Headquarter Entrace with the M8 Greyhound
5] Send a false command for the Axis U-boat to come to port
6] Steal the V2 Launch Code and secure it into the U-boat Controls
7] Construct a V2 launch hack at the U-boat Controls
8] Launch the V2 missile from the U-boat Controls
Source: splatterladder.eu | ujeclan.com
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RIVER PORT Version:beta 1 |
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UJE Rotterdam Xmas
[UJE]Niek released his new Map UJE Rotterdam Xmas
Allied objectives
1 "Construct the command post!"
2 "Defend the flag"
3 "Defend the Power Generator of the Watergate!"
4 "Defend the documents from the Cargoboat"
5 "Prevent Axis from stealing the boat!"
6 "Prevent Axis from Escaping with the secret war documents* Destroy the boat!"
7 "Prevent Axis from building a Bridge to get on the Cargo Ship!"
Axis objectives
1 "Construct the command post!"
2 "Capture the flag!"
3 "Destroy the Power Generator of the Watergate!"
4 "Steal the documents from the cargoboat!"
5 "Steal the boat!"
6 "Escort the boat, and escape with the secret war documents!"
7 "Build the Bridge to get on the Cargo Ship"
UJE Rotterdam Xmas is the 100th map release of UJE Niek and on behalf of the Enemy Territory community, Wolfenstein4ever want to say THANK YOU, for so many and wonderful maps.
We look forward to further Maps :)
Source: ujeclan.com | wolffiles.de
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ROTTERDAM XMAS (UJE) Version:beta |
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Arta Beta 1
Wolfenstein: Enemy Territory Map - Arta Beta 1. This is the first "beta" release of Wolfenstein: Enemy Territory map, "Arta", created by Sage and Pegazus from SM-Mapping.
Storyline:
After the attack at Capuzzo Airport, the Axis engineers have moved their engineering project to an underground base in Arta, Greece. With the surrender of the Italian government, the German forces are most likely to withdraw to the north and carry on their super plane project in mainland Germany.
This is the last chance for the Allies to stop the Axis super plane project. If the Allies lose this battle then the Luftwaffe will dominate the skies once again.
Source: wolffiles.de | Splatterladder - Sage
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ARTA Version:beta 1 |
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Trenches v1.2
This is the latest version of "Trenches", created by Thunder and Macchute of The Wolf Team Modding & Mapping Community. Trenches is primarily a map made for use in ETNam Mod, but is readily usable in standard Wolf ET too.
Storyline: After breaching the infamous China Beach defences, the Allied forces have made their way through the jungle and located the enemy's defensive trenches. They must now find and destroy the sewer entrance, located in this area, in order to further their advance into Enemy Territory.
Changelog 1.1 to 1.2
- Fixed caulked surface
- "Dirty-fixed" a tga in shader that is jpg in Wolf ET source
- Fixed missing sandbags texture
- Moved templespawn into the temple with 2 exits
- Rocks added to cover Allied bunkerspawn
- Forward spawn is now in the different huts
- Forward spawn is default Axis, but needs to be hit first
- Added spawnpoints so now there is 32 spawn for both teams (for 64slots servers)
- Flying leaves should be taken care of, I hope
- "Flying" tree fixed
- Tunnel fixed so you don't get stuck
- Clipped the map all over so it shouldn't be possible to get outside
- Clipped the sewer opening so you can't get through it
- Added intermission sound wav
Source: thewolfteam.org | enemyterritory-stuff.net
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TRENCHES Version:1.2 |
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Syphonfilter Beta 1
This is the first release of Wolf ET map - Syphonfilter, created by Devils Right Hand.
Storyline: It's the year 1999 and international terrorist Erich Rhoemer is running his drug cartel in Costa Rica, which he uses to finance his notorious terrorist activity. Deep in his private compound he has created his own bioweapons laboratory, where his team of evil scientists have produced a virus called "syphonfilter".
This is a genetic-specific bioweapon which has the ability to target and destroy individual Races. Rhoemer has sent a ransom demand of 100 million dollars to the American Whitehouse, warning them that if his demands are not met he will fire his first missile at the city, which will cause an estimated 100.000 deaths.
However, Rhoemer's missile is not located in Costa Rica, where the virus was developed. Satellite surveillance has revealed that he has constructed the missile in a old Soviet base in Rozovka in Kazahkhstan. Your mission is to infiltrate the base, destroy the missile, all computer equipment and escape with the "syphonfilter" documents.
Source: wolffiles.de | thewolfteam.org
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SYPHONFILTER Version:beta 1 |
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Transmitter Spring
Tardis has created a nice spring version of the map Transmitter.
Story of Transmitter Spring:
Civilians manipulated by the Volksempfänger's propaganda program are resisting the allied forces.
To break the resistance, Allies have to overtake a local Transmitter, which is amplifying the master-signal from Berlin for local receivers.
They have to manipulate the transmission-frequency by installing a radio Modification Kit on the Transmitter.
The Allies also have to rotate the Antenna towards their pirate sender.
// Axis Objective Descriptions
1 "Primary Objective:**Prevent the Allies from building the Bridge."
2 "Primary Objective:**Don't let the Allies carry the Modification Kit to the Transmitter."
3 "Primary Objective:**Prevent the Allies from rearranging the Antenna towards their pirate sender."
4 "Secondary Objective:**Defend the Grate Door from the Allies."
5 "Secondary Objective:**Defend the Forward Hut from the Allies."
6 "Secondary Objective:**Defend the Serpentine Barricade from allied sabotage attempts."
7 "Secondary Objective:**Stop the Allies from constructing a Command Post in the Forest Hut.**Construct a Command Post!"
// Allied Objective Descriptions
1 "Primary Objective:**Construct the Bridge."
2 "Primary Objective:**Carry the Modification Kit to the Transmitter-Station inside the Castle complex."
3 "Primary Objective:**Rearrange the Antenna towards our pirate sender."
4 "Secondary Objective:**Destroy the Grate Door. Keep the attack rolling!"
5 "Secondary Objective:**Capture the Forward Hut from the Axis. Keep the attack rolling!"
6 "Secondary Objective:**Destroy the Serpentine Barricade to secure the Forward Hut."
7 "Secondary Objective:**Stop the Axis from constructing a Command Post in the Forest Hut.**Construct a Command Post!"
Objective's Not listed - Allied
Constuct The Cave Ladder
Destroy The Bunker Wall ( AmmoBunker Side )
Destroy The Tunnel Wall ( Grate Side Only distoyable from one side )
Objective's Not listed - Axis
Prevent the Allies from building The Cave Ladder
Defend the The Bunker Wall ( AmmoBunker Side )
Defend the The Tunnel Wall ( Grate Side Only distoyable from one side )
Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de
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TRANSMITTER SPRING Version:Spring |
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ETL Bergen v1
Wolfenstein Enemy Territory - ETL Bergen v1
This map, now updated by Kemon, is an overhaul of the original "Bergen" map, created by Detoeni and the "Wolf Project". As part of the "ET: Legacy" asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment. Please refer to the original, "bergen_readme.txt", for information, credits and contacts for the original map.
Source: forum.splatterladder.com | wolffiles.de
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BERGEN - ETL Version:v1 |
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