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Miscellaneous

UJE Factory b2

Published in ET Maps

Enemy Territory map - UJE Factory Beta 2 made by [UJE] Niek

Axis forces are planning an assasination on the Allied General in his Factory. They have to get inside the guarded factory to get the special dagger to assasinate The General in his bedroom.
To get to the factory they have to steal the tank first to gain acces to the Factory.Then they have to steal a key to open the gates to the dagger and The Generals bedroom.
The allied forces have to stop the Axis and prevent assasination of the General.

Axis objective
*Blow the damaged garage side wall to access the tank!
*Escort the tank through the Town to secure advance spawns!
*Blow the Sewer Door Side Entrance and the Stair Well Door Side Entrance to progress!
*Capture the Old Village spawn for 7 seconds!
*Build the North and South Assault Ramps, the Neutral Command post, and blow the Trench Side Wall!
*Blow the Main Factory Door to access the Key and Dagger and capture the forward tower spawn!
*Steal the Gate key to open the Gates that guard the Dagger to unlock them!
*Steal the Dagger and run it to the General to assasinate him!

Allied objective
*Prevent the Axis from blowing the damaged garage side wall!
*Prevent the Axis from repairing the tank and snare or damage it to prevent their progress!
*Prevent the Axis from gaining access to the Sewer Door Side Entrance and the Stair Well Door Side Entrance!
*Capture or prevent the Axis from capturing the Old Village!
*Prevent the construction/destroy the North and South Assault Ramps, build the Neutral Command post, and prevent the blowing of the Trench Side Wall!
*Prevent the Axis from blowing the Main Factory Door and gaining access to the key and Dagger!
*Primary Objective: Defend the Gate Key and prevent the Axis from using it to unlock the Dagger to assasinate the General!
*Primary Objective: Defend the Dagger and prevent the assasination of the General!

Source: ujeclan.com | Niek via FB

FACTORY (UJE) Version:beta 2
Author [UJE] Niek Date 15.03.2017 Filesize 31.89 MB Download 372


ETL Bergen v1

Published in ET Maps

Wolfenstein Enemy Territory - ETL Bergen v1

This map, now updated by Kemon, is an overhaul of the original "Bergen" map, created by Detoeni and the "Wolf Project". As part of the "ET: Legacy" asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment. Please refer to the original, "bergen_readme.txt", for information, credits and contacts for the original map.

Source: forum.splatterladder.com | wolffiles.de

BERGEN - ETL Version:v1
Author Kemon, Detoeni Date 14.10.2018 Filesize 38,48 MB Download 1180


Syphonfilter Beta 1

Published in ET Maps

This is the first release of Wolf ET map - Syphonfilter, created by Devils Right Hand.

Storyline: It's the year 1999 and international terrorist Erich Rhoemer is running his drug cartel in Costa Rica, which he uses to finance his notorious terrorist activity. Deep in his private compound he has created his own bioweapons laboratory, where his team of evil scientists have produced a virus called "syphonfilter".
This is a genetic-specific bioweapon which has the ability to target and destroy individual Races. Rhoemer has sent a ransom demand of 100 million dollars to the American Whitehouse, warning them that if his demands are not met he will fire his first missile at the city, which will cause an estimated 100.000 deaths.
However, Rhoemer's missile is not located in Costa Rica, where the virus was developed. Satellite surveillance has revealed that he has constructed the missile in a old Soviet base in Rozovka in Kazahkhstan. Your mission is to infiltrate the base, destroy the missile, all computer equipment and escape with the "syphonfilter" documents.

Source: wolffiles.de | thewolfteam.org

SYPHONFILTER Version:beta 1
Author Devils Right Hand Date 21.09.2016 Filesize 43,52 MB Download 254


War Missile Beta 1

Published in ET Maps

This is the first beta release of the "Wolf: ET" map, "War Missile", created by ETc|gouki, Nico$ and ETc|#.Jay.#

The Axis Forces have begun to manufacture the deadliest V2 missiles ever created. They are producing these mega weapons at a heavily-guarded secret factory and the first of these new V2 missiles is ready to be launched against the Allied attackers in Europe.
Allied HQ has discovered the secret location of the V2 factory and despatched one of their elite Commando Units to destroy the factory, before the first of these missiles can be launched against them.

Allied Objectives
**Capture the forward flag and defend it.
**Destroy the factory generator.
**Repair the Allied Command Post and defend it.
**Destroy the Axis Command Post.
**Destroy the main generator, thus preventing the V2 missile from being launched.
** Steal the keycard.

Changelog
- Command map fixed. Added the "cmarker" at the place where the objective has to be, in order to end the map.
- Fixed the direction icons to keycard.
- Improved the map "fps", detailed again, a lot. Added hint brushes.
- Created a new way to the first Allied spawn, i hope it's a little bit easier now. Let's see.
- Filled the map with stuff, e.g., plants, boxes... still decent.

Source: clan-etc.de | wolffiles.de

 

WAR MISSILE Version:Beta 1
Author ETc|gouki, Nico$ and ETc|#.Jay.# Date 10.06.2017 Filesize 7,61 MB Download 320


Würzburg Radar Phx Beta 3

Published in ET Maps

This is a new and improved version of Würzburg radar, created by Pheonix.

Storyline: The Allies must break into the Würzburg radar base and steal the Axis secret code book in order to analyse and eventually disrupt all Axis transmissions in that area.

Changes from the Original Wurzburg Radar:
- Changed Weather Conditions
- Changed Primary Objective (removed radar parts, added secret documents)
- Added Bunker Door (for documents' room)
- Added Truck Race
- Added New Axis's spawn points in the abandoned villa

Credits:
- Special thanks to Splash Damage for having released the source code of the original maps
- 2Bit and Avoc for the Breakout2 skybox
- Rayban for the new foliage models prefab

Source: desperados-et.com | wolffiles.de

 

WURZBURG RADAR PHX Version:Beta 3
Author pheonix Date 22.03.2016 Filesize 5,848 MB Download 332


Point Xmas Beta 1

Published in ET Maps

This is a new Christmas-themed map created by SSF Sage.

The map comes with 3 version!!! It comes packed with 3 in-game versions; Regular, a totally new wave based "Team Deathmatch" objective mode and Last Man Standing.

point.bsp
    Objectives:
        Allies:dmatch
            1] Steal the Red Flags.
            2] Establish a Command Post inside the Central House.
            3] Prevent the Axis from fortifying their position with a Command Post inside the             Central House.
            ***Bonus: Collect stars
        Axis:
            1] Steal the Blue Flags.
            2] Prevent the Allies from establishing a Command Post inside the Central House.
            3] Set up a Command Post inside the Central House.
            ***Bonus: Collect stars
        
point_tdm.bsp
    Objectives:
        Allies:
            1] Steal the Red Flag for 2 points or kill the enemy team for 1 point.
        Axis:
            1] Steal the Blue Flag for 2 points or kill the enemy team for 1 point.

point.bsp / LMS version
    Objectives:
        Everyone:
            1] Survive!

Installation: Put the pk3 file into your Etmain folder.

Source: wolffiles.de

 

POINT XMAS Version:beta 1
Author SSF Sage Date 14.12.2016 Filesize 9,131 MB Download 259


[UJE]Parking b3

Published in ET Maps

[UJE]Parking b3 made by [UJE]Niek

Axis are trying to get to the top of the Parking garage building. It's a 4 floor building so it won't be easy. Allies have to prevent this.

Axis objective:
* Escort the tank to the top
* Destroy the 3 Baricades
* Destroy the side door
* Build the Commandpost

Allied objective:
* Stop the Tank
* Build the Baricades
* Build the Commandpost

Source: [UJE] Niek via FB | ujeclan.com

PARKING (UJE) Version:beta 3
Author [UJE] Niek Date 04.10.2014 Filesize 12,74 MB Download 335


1944 Huertgen Forest (Final 2.1)

Published in ET Maps

Meteos released a new Version of the map 1944 Huertgen Forest

Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!

Changelog > Final 2.1 (since previous public release)
    * Time limit management:
        - Initial time limit reduced to 20 minutes;
        - Extension when the Tank is stolen (not on first repair) (+10);
        - Extension when the Truck is stolen (when exiting the Truckyard) (+5)
    * Slightly improved VIS blocking.
    * Optimized T-Junctions some more.
    * Caulked more non-visible surfaces.
    * Rewrote shaders and cleaned map script.
    * Added a flash animation and a firing sound to the AT-Gun when used.
    * Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
    * Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
    * Updated the map coordonates so the original Command Map fits with the objectives locations.
    * Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
      Also note that the texture blending is affected (only the brushes going through the skybox).

Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

1944 HUERTGEN FOREST Version:final 2
Author Meteos Date 24.10.2014 Filesize 7.75 MB Download 487


Eichsfeld

Published in ET Maps

#kAmi.ET released his custom map Eichsfeld

Map Description:
The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls.
Default timelimit: 12 minutes, Axis spawn (defense): 30 seconds, Allied spawn (offense): 20 seconds

Description Allied:
Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door.

Description Axis:
Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them.

Source: danger-gaming.de | wolffiles.de

 

EICHSFELD Version:1.0
Author #kAmi.ET Date 15.06.2015 Filesize 11,03 MB Download 309


River Port Beta 1

Published in ET Maps

SM-Mapping aka Sage and Pegazus have released the new version River Port B1

"After over a year of testing and balancing the map it is time to release this exciting map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!"

Story:
Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.

Objective for Allies attacking team:
1] Escort the M8 Greyhound to the road facing their Headquarter
2] Destroy their Anti-Tank Gun
3] Destroy their Tank Barrier
4] Breach the Headquarter Entrace with the M8 Greyhound
5] Send a false command for the Axis U-boat to come to port
6] Steal the V2 Launch Code and secure it into the U-boat Controls
7] Construct a V2 launch hack at the U-boat Controls
8] Launch the V2 missile from the U-boat Controls

Source: splatterladder.eu | ujeclan.com

 

RIVER PORT Version:beta 1
Author Sage and Pegazus Date 28.11.2016 Filesize 20,193 MB Download 447


  

   

 

  

  

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