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Miscellaneous

Raid Final

Published in ET Maps

This is the final version of  Magic's Allied-attack map, "Raid".

The Axis forces have hidden a stash of gold in a nearby library, located in a beautiful Italian village. The Allies must steal a truck and fight their way through the village to the library. Once there, they must raid the library vault, steal the gold crate, put it on the truck and make their escape.

Source: wolffiles.de | magics-territory.com

RAID Version:Final
Author Magic Date 01.05.2016 Filesize 26,86 MB Download 383


UJE Paris b1

Published in ET Maps

[UJE] Niek releases his new handsome Enemy Territory map - UJE-Paris beta 1.

The Axis forces are invading Paris this time. They are on their way passing the Seine into the center of Paris where they want to destroy the Eiffel Tower.
France will be fallen if they succeed. The Allied forces need to stop them at all costs

 

Axis Objective
* Escort both Tanks into Paris
* Destroy 2 Tank barriers
* Destroy the Eiffel Tower
* Build the commandpost

Allied Objective
* Stop the Tanks
* Build the commandpost

Special thanks to Fabi for the scripting adjustments and thanks to everyone that keeps the game alive.
And thanks for whoever made the models ,they rock.

Source: ujeclan.com | Niek via FB

PARIS (UJE) Version:beta 1
Author [UJE] Niek Date 04.04.2018 Filesize 31.89 MB Download 1002


Teutoburg Forest Beta 1

Published in ET Maps

Teutis released his very nice map Teutoburg Forest Beta 1

Story: The Allies have surrounded the famous Teutoburg forest, an impervious forest in northwest Germany. The Axis are hiding a substantial amount of gold in the forest. The Axis are trying to escape from the forest with the gold. The Allies are trying to prevent this for all costs.

Axis:
- Escort the truck with the gold to the nearby train station
- Destroy the main entrance
- Escort the truck over the bridge
- Load the gold on the Train
- Escape with the gold from the forest

Secondary objectives:
- Built the command post to create an alternative Spawn
- Destroy the Allied command post command post

Allies:
- Prevent the Axis from reaching the train station with the gold
- Prevent the Axis from destroying the main entrance
- Prevent the Axis from escorting the truck over the bridge
- Prevent the Axis from loading the gold on the train
- Prevent the Axis from escaping with the gold from the forest

Secondary objectives:
- Built the command post
- Destroy Axis command post command post

Source: wolffiles.de | Teutis

TEUTOBURG FOREST Version:beta 1
Author Teutis Date 01.02.2016 Filesize 15,2 MB Download 353


Western Beta 2

Published in ET Maps

Sage released his Enemy Territory map Western Beta 2

Story: Sheriff has put some Sabio Gang members in Jail after a long night of committing hostile deeds. The Gang in dark coats is up to free their Fellows.
If you decide your Fellows deserve their nights in Jail you can find multiple other ways to entertain yourself in the lovely Western town of Pegaso Pass.

Axis:
1] Destroy the Gunsmith's door
2] Steal two packs of Dynamite
3] Steal a Detonator
4] Prepare the Detonator!
5] Activate and defend the Detonator for 30 seconds!

Allies:
1] Don't let them destroy the Gunsmith's door
2] Don't let them steal two packs of Dynamite!
3] Don't let them steal a Detonator!
4] Don't let them prepare the Detonator!
5] Disable the detonator before the 30 second timer runs out!

Changelog Beta 2:
  -More cover to cut straight paths and better spawn exits
  -Two new rows of houses added to stop camping
  -More routes to objectives
  -Removed and widened Church doors
  -Limit trickjump area access during objective play
  -Fix crash bug on detonator
  -Removed detonating by jump
  -Only axis can arm and allies disarm the detonator
  -Added routes etc. features for Omnibot
  -Detonation time 30secs->35secs

Source: wolffiles.de | Sage via Splatterladder

WESTERN Version:Beta 2
Author Sage Date 31.12.2016 Filesize 12.57 MB Download 351


River Port Beta 1

Published in ET Maps

SM-Mapping aka Sage and Pegazus have released the new version River Port B1

"After over a year of testing and balancing the map it is time to release this exciting map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!"

Story:
Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.

Objective for Allies attacking team:
1] Escort the M8 Greyhound to the road facing their Headquarter
2] Destroy their Anti-Tank Gun
3] Destroy their Tank Barrier
4] Breach the Headquarter Entrace with the M8 Greyhound
5] Send a false command for the Axis U-boat to come to port
6] Steal the V2 Launch Code and secure it into the U-boat Controls
7] Construct a V2 launch hack at the U-boat Controls
8] Launch the V2 missile from the U-boat Controls

Source: splatterladder.eu | ujeclan.com

 

RIVER PORT Version:beta 1
Author Sage and Pegazus Date 28.11.2016 Filesize 20,193 MB Download 447


Mountain Pass beta 4

Published in ET Maps

ET Map Mountain Pass Beta 4 created by Devils Right Hand

Storyline:
The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains.
The Allies have been unable to locate this stash, however, Allied HQ has received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.
The Allied squad must locate and infiltrate this village, steal the top secret documents, steal a truck and make their escape back to Allied HQ.

SplashDamage - Devils Right Hand

Source: wolffiles.de | thewolfteam.org

 

MOUNTAIN PASS Version:b4
Author Devils Right Hand Date 25.11.2017 Filesize 49.44 MB Download 659


Alps trail (UPDATE)

Published in ET Maps

Alps trail is a new Axis-attack map created by Thunder of the Wolf Team.

Axis defence forces in these mountainous regions need a constant ammunition supply in order to keep their Allied foes at bay. The Axis troops must escort their truck to a near-by ammo depot where the latest supply drop-off has taken place, in order to get the precious ammunition they will need to re-stock their armoury and keep their deadly PAK 75 Artillery guns firing.
The Allied Forces are only too well aware of this scenario and  have sent an elite mountain ski patrol to intercept and capture all Axis ammo supplies, capture the PAK 75 Artillery guns and hopefully disrupt all Axis activities in this area.

Thunder would like to thank the following people:
# Teuthis for his help with map terrian shading
# Matoes for his help with waypointing questions
# Macchute for his help in finding the winter tree models
# Kuna for his hut prefab
# The entire TwT Crew for all their help, advice and feedback

Have fun and a really merry Christmas!

Source: thewolfteam.org | wolffiles.de

ALPS TRAIL
Author Thunder Date 20.12.2015 Filesize 13,5 MB Download 417


Castle Headquarters b1

Published in ET Maps

ET Map Castle Headquarters (aka Castle Republican Party Headquarters)

A new Allied-attack map created by Devils Right Hand.

Storyline: A group of traitor officers are to rendezvous in a Bavarian castle to discuss their secret plans to assassinate the Führer. Allied Intelligence has become aware of the existence of these plans and would very much like to obtain a copy of them.
Therefore, they send a squad of their elite Paratroopers to the castle in order to do just that.

Source: wolffiles.de | thewolfteam.org

 

CASTLE HEADQUARTERS Version:b1
Author Devils Right Hand Date 11.09.2016 Filesize 36,32 MB Download 280


Thud in the Sand b2

Published in ET Maps

ET Map - Thud in the Sand beta 2 - This is a Enemy Territory Allied-attack map created by WuTangH. The map environment is situated in a small Egyptian-styled town and ends up in underground Axis bunkers.

Allied Objectives
Primary: Steal the Dynamite and deliver it to the truck.
Primary: Escort the truck and destroy the city gate.
Primary: Destroy the tunnels gate to gain access into underground bunkers.
Primary: Use the button in the control cabin to move the rockets out of safe.
Primary: Steal the Captains key from his table and deliver it to the safe to open it.
Primary: Steal the case, moneypack 1 and moneypack 2 and deliver them to the green truck in the rich part of city.
Secondary: Destroy the hovel wall to gain one more access point that leads to the dynamite.

Changelog b2:
- Another bunker enterance.
- Chevy (green) Truck moved to the new bunker exit on the other side of mountain.
- A little performance fix, but it's still quite bad.
- Fixed shaders bug of water & sky textures that bugged textures on other maps in map-rotations.
- Fixed objective deliver points, so you can't capture the Key and other objectives at Truck anymore.
- Another floors on buldings, roofs, plus many more brushwork.
- Changed spawntimes to balance map a little.
- Stones at waterfall are not models anymore, but brushes.
- Tunnel terrain is not so flat anymore.
- 2nd allied spawn is devided on two positions (under one spawnpoint)
- Added objective cameras in limbo menu.
- Added pipeline holders so they look more real.
- All cables are non-solid now and will not block jumping players in tunnels anymore.
- Configstrings - all soundscripts are called just s[number], that's all I could do about it.
- Brushes, entities, textures, and scripts cleanup.
- Truck barrier has new design.
- Added missing sound when The Key is dropped, or delivered to the Safe.
- 1024x1024 command map

Source: splashdamage..com | WuTangH

THUD IN THE SAND Version:beta 2
Author WuTangH Date 18.11.2016 Filesize 1.01 KB Download 289


Eichsfeld

Published in ET Maps

#kAmi.ET released his custom map Eichsfeld

Map Description:
The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls.
Default timelimit: 12 minutes, Axis spawn (defense): 30 seconds, Allied spawn (offense): 20 seconds

Description Allied:
Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door.

Description Axis:
Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them.

Source: danger-gaming.de | wolffiles.de

 

EICHSFELD Version:1.0
Author #kAmi.ET Date 15.06.2015 Filesize 11,03 MB Download 309


  

   

 

  

  

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