Miscellaneous
RtCW Christmas SP-Mod
Return to Castle Wolfenstein - SatanClaus Coop Christmas Mod
This is a super-fun Christmas Mod for Return to Castle Wolfenstein and RtCW Cooperative Mod, created by Yo$hik. Lopers in antlers, smoking snowmen, Santa hats, Christmas present health packs and lots of Christmas trees, all adding to the festive fun :) .
Source - Yo$hik | wolffiles.de
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SATANCLAUS - COOP XMAS MOD Version:v1 ![]() ![]() ![]() ![]() ![]() |
Dark Matters SP Map Mission - Update v1.32
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik
For correct work the game need to be patched at least version 1.32
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Source: etpro.de | devilyoshik.wix.com
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DARK MATTERS Version:1.32 ![]() ![]() ![]() ![]() ![]() |
KatsBits has released a nice new RTcW Singleplayer Map.
A single player 'mini' MOD add-on for Return to Castle Wolfenstein. Also includes various re-usable assets that can be used in other modifications. Download and extract contents to a folder called "spkat5" in the primary game directory - it should contain several files including a *.bat file and two pk3 archive. To start the mod double-click the BAT file. (For more information visit the Generator micro-site).
Source: wolffiles.de | KatsBits
GENERATOR
KatsBits
04.04.2014
18,38 MB
1624
RtCW Singleplayer Mission Vendetta 2
Return to Castle Wolfenstein Singleplayer Misssion - Vendetta 2 - Demo Version
Yo$hik has released a demo version of his "Return to Castle Wolfenstein" singleplayer addon mission, "Vendetta 2". This 3-map adventure, although still a work in progress, has made superb progress already and it has been a real pleasure to test it.
Hopefully, after this successful demo version, Yo$hik will continue his work on this superb project and our "RtCW" Community will get to play this singleplayer mission in its entirety. In the meantime, download and enjoy these excellent maps.
Yo$hik on ModDB: www.moddb.com/yohik
Source: ronboyproductions | wolffiles.de
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VENDETTA Version:2 ![]() ![]() ![]() ![]() ![]() |
RtCW SP Mod Flying Saucers
RtCW SP Mod: Flying Saucers - 10 playables and 2 cutscenes
This mission pack is a fantastic adventure having as background the mystical flying saucers.
About Russian soldier whose name Alex Barbariskin must capture the German documentation and deliver the experimental piece of the flying saucer.
Source: etpro.de | rtcw.gamebanana.com | Depro777
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RtCW SP MOD FLYING SAUCERS Version:1.0 ![]() ![]() ![]() ![]() ![]() |
RtCW SP Venom Mod v2.5
Return to Castle Wolfenstein Singleplayer Venom Mod 2.5 by HEllBaron89
Born for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
The mod include:
Widescreen patch 1.42c by Knightmare.
HD skins, reflective leather uniforms and traslucent armors, HD helmets, some improved vehicles.
HD textures for all weapons by OSJC and AidenDemon, modified for shader support.
Enhanced shader effects for all weapons and environment (metal surfaces, armor, floors, etc).
New mg42 model (ported from Wolfenstein: ET).
Radical revision of AI for all levels.
HD crosshairs and autoexec.cfg file for max graphic quality with better colors.
Upscaled original textures with shader effects and HD textures from Eugeny pack 0.4 modified.
All effects made for original game engine Id Tech 3.
Full compatibility with other mods and iortcw.
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | etpro.de | HEllBaron89
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RTCW SP VENOM MOD (HD TEXTURES) Version:2.5 ![]() ![]() ![]() ![]() ![]() |
Dark Matters - SP Map Mission
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik & Shurr
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Notes:
First level have bug shader_overflow, you can see it in bloodflash and blinking eyes. If i forgot anything, please forgive me this too ;)
Source: etpro.de | devilyoshik.wix.com
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DARK MATTERS Version:1.0 ![]() ![]() ![]() ![]() ![]() |
Coop Wolfkrieg Castle SP Map Misssion
This is a Return to Castle Wolfenstein Single-player, two-map mission that has been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*GANG$TA* of the Wolfenstein European Brigade Clan.
Storyline Part One
You must attack and gain entry into the formidable Wolfkrieg Castle. It is a heavily defended Wehrmacht communication center where the German High Command have drawn up their battle plans to repel the Allied advance.
They intend to transmit those plans to the German front lines as soon as possible but, fortunately for Allied Command, poor weather conditions are hampering their efforts.
Your Mission:
# Destroy all alarm systems to prevent German reinforcements being alerted.
# Kill all German officers that you find there.
# Steal the first copy of their battle plans
# Find any secret areas
# Make your way to the next part of Wolfkrieg Castle
Storyline Part Two
You are now deep inside Wolfkrieg Castle, elements of Helga Von Bulow's Elite Guard are searching for you, as is a detachment of the deadly Blackguard paratroopers. Be alert at all times, they will not stop hunting for you.
Be warned, there are civilians in this part of the castle, if you kill them your mission is doomed to failure.
Your Mission:
# Find the second copy of the battle plans
# Kill all German officers
# Find any secret areas
# Destroy as many of the enemy forces as you can and escape
Map Convertion Story
This is what {WeB}*GANG$TA* had to say about the map:
"I never made any part of these maps, I merely converted them to RtCW Cooperative Mod. All I could find out about the maps' origins is that they are about 10 years old and had several names, such as, "Enemy Castle", "Nightmare Castle" and "Return to Castle Wolfenstein 2".
The maps were created by Vladimir and Andrey, again, that's all I know about them, their emails do not feature in the map "read me" file. These maps are marvelous and deserve to be played far more often than they are as RtCW SP missions. Hopefully my conversion of them will achieve that very thing." - {WeB}*GANG$TA*
Thanks to
{WeB}*GANG$TA* would like to thank the following people:
# Vladimir and Andrey for creating these excellent maps
# Fretn and his very talented RtCW Cooperative Crew
# SSF Sage for his excellent RtCW Coop Conversion tutorial
# Masahari, {WeB}*Kariboe*, {WeB}*Coisty* and {WeB}*DOG* for all their help, encouragement and testing of the maps and also for all their support of the superb Return to Castle Wolfenstein Cooperative Mod
Source: rtcwcoop.com | webclan.freeforums.org | wolffiles.de
SSF Sage's RtCW Cooperative conversion tutorial: bzzwolfsp/wiki
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COOP WOLFKRIEG CASTLE Version:1.0 ![]() ![]() ![]() ![]() ![]() |
RtCW Venom Mod 5.4
HellBaron89 has released a new version of the RtCW Venom mod, v5.4
More all previous revisited stuff, aggressive new AI and the best textures by RTCW modder community: weapon textures by OSJC, AidenDemon, Teh Snake and Schiff. Texture of levels by Venom3, Eugeny Panikarowsky and AidenDemon. Further textures and models from Wolfenstein: ET. All shaders, reworked textures, HD crosshairs, fonts, sprites and edited AI by HellBaron89.
Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).
Thanks for your interest.
Source: moddb.com/rtcw-venom-mod
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RTCW SP VENOM MOD 2018 Version:5.4 ![]() ![]() ![]() ![]() ![]() |
RtCW American Civil War Mod 2.2
Return to Castle Wolfenstein Singleplayer - American Civil War Mod Version 2.2
This is PAV's latest release of his amazing "Return to Castle Wolfenstein" singleplayer modification "American Civil War".
This is one of the best mods ever to be created for "Return to Castle Wolfenstein" singleplayer and is a "must have" for all "RtCW" fans.
The new update contains many bug fixes and new maps to play too.
Source: bobots.e-monsite.com | wolffiles.de
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AMERICAN CIVIL WAR Version:2.2 ![]() ![]() ![]() ![]() ![]() |
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