ET: Quake Wars / DirtyBomb
[UJE] City Patrol beta 1
New map City patrol made by [UJE] Niek
Axis objective map. The Axis have one big objective this Time,
First they have to escort the tank that will be followed by alot of trucks to the factory.
On theire way to the Factory they will have to go through a river and through a Town.
Allies have to try and stop them.
Axis objective:
* Escort the trucks to the factory
* Blow up 3 baricades
* Sachel the side door
* Fix commandpost
Allied objective
* stop the trucks
* Build baricades
* Build the side door
* Build commandpost
Source: ujeclan.com

CITY PATROL (UJE) Version:BETA 1
[UJE] Niek
31.07.2013
11,32 MB
301
Finally end of TZAC
TZAC news by chaplja - Quote: This is an update to the latest news post where I said there's a chance TZAC may stay online. The news are the negotiations have failed and thus on 1 December it'll be shut down. Please don't ask me to give you the project so you can continue working - it won't happen.
TZAC News von chaplja - Zitat: Dies ist ein Update auf die neuesten Nachrichten wo ich sagte es besteht noch eine Chance TZAC aufrechtzuerhalten. Die Verhandlungen sind aber gescheitert, somit wird am 1. Dezember TZAC endgültig heruntergefahren. Bitte keine Fragen und Überredungen deswegen - das Projekt wird definitiv nicht an andere Personen abgegeben.
Quelle: TZAC
Silent Mod 0.6.0
The Team from mygamingtalk.com releasedET-Mod silEnT 0.6.0. - There is again a lot of changes, improvements and repairs (Fixes).
Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.6.0. - Es gibt wieder eine Menge Änderungen, Verbesserungen und Reparaturen (Fixe).
Quelle: mygamingtalk

SILENT MOD 0.6.0 Version:0.6.0
TheSilencerPL
17.10.2012
6,299 MB
446
Australian Allied Flag Skin (NQ1.2.9)
Australian Allied Flag Skin (Developed for NQ1.2.9) - This skin will change ALL Allied/USA flags in game to the Australian Flag! Made by |*BS*|Jemstar.
Including: Chat, Command Post, Construction Crates, Win Flag and Spawn Flag.
Australischer Alliierten-Flaggen-Skin (Entwickelt für NQ1.2.9) - Diese Modifizierung ändert ALLE Alliierten / USA-Flaggen im Spiel! Erstellt von |*BS*|Jemstar.
Inklusive: Chat, Kommando-Posten, Konstruktionskisten, Sieger- und Spawn-Flagge.
| Download |
Quelle: RtCWfiles.com
ET Ready - Developer Utility 0.1.1
ET Ready - Developer utility tool 0.1.1, created by guNer
Description:
- Cleans menu, and temp file clutter
- Updates ET memory defaults (i.e. hunkMegs, soundMegs, zoneMegs...etc)
- Punkbuster installer and updater
- Verifies ETkey in all versions of ET installed
- Locks ETkey as read-only to prevent service deletion
- Applies compatibility fixes for Windows 7 and Vista
- Fixes game crashes (for any of the reasons above)
- Added "run as admin" patch for Windows 8
Info:
A simple utility I created over a year ago to handle several tasks for noob players on my servers, particularly players using old 2.55 or having disconnect errors. About half our support tickets were addressed using this one tool.
I am no longer developing it, or supporting it, but figured I would share it with the public in case anyone has a use for it.
Use at own risk, and no this is not going to fix every disconnect issue.
ET Ready - Entwickler Utility Tool 0.1.1, erstellt von guNer
Beschreibung:
- Reinigt das Menü und temporäre Datei-Unordnung
- Aktualisiert ET-Speicher Standardwerte (dh hunkMegs, soundMegs, zoneMegs ... etc)
- Punkbuster Installer und Updater
- Überprüft den etkey in allen installierten ET-Versionen
- Ändert das Atribut des etkeys auf "nur-lesen" um überschreiben zu verhindern
- Anwendung von Kompatibilitätsfixes für Windows 7 und Vista
- Spiel stürzt nicht mehr ab (für jeden der oben genannten Gründe)
- Hinzugefügter Patch für Windows 8 "als Administrator ausführen"
Info: Das Developer-Tool wird nicht mehr weiter entwickelt oder unterstützt. Benutzung auf eigene Gefahr.
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ET READY - DEVELOPER UTILITY Version:0.1.1 |
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Night of Fight 11
After long time, it is so far again! We, the #gTh Clan would like to invite you. - The 11. Night of Fight starts on 12-11-2011 at 20.00 hours. Location is our server EISENFAUST with the IP: 188.138.11.115:27960! We continue the tradition started by other clans a long time ago.
Nach langer Zeit ist es mal wieder so weit! Wir, der #gTh Clan möchten euch einladen. - Am 12.11.2011 um 20.00 Uhr startet die 11. Night of Fight. Location ist unser Server EISENFAUST mit der IP:188.138.11.115:27960! Wir setzen damit eine Tradition fort, die schon von anderen ET Clans/Communitys vorrangetrieben wurde.1944 Nordwind remake von [Deutschland] #gTh.MaNgO, Adlernest, Braundorf Final, Bremen b3, Caen2, Citadel obj, Dubrovnik Final, Frostbite, Italyfp2 modified by [Deutschland] #gTh.MaNgO, Karsiah_te2, Kharanthan, Missile b3, Pirates, Reactor Final, Rushers11, sp Delivery te, Supply, sw Goldrush te,Tounine b2, UJE Amsterdam b3
Enemy Territory Competition
Welcome to the Enemy Territory Competition!
Please support the ETC Cup! Add the Banner to your Clanpage
Date & Time: when the Teams are available, Sign-ups: NOW Note: We accept the Sign ups after three Members are part of a team
Rules:
Short way is allowed unless both teams agree not to use it.
Every player has to record demos; if you can't give your demos when asked for, your clan will be disqualified.
At least one player from each team must idle on IRC#etc-cup during the cup and he should be recognizable (with his name used on tourney.cc).
Only admins are allowed as spectators, players must use ETTV [gamestv.org].
TZAC is forced, your team will be disqualified if you don't play with TZAC. Check if everyone has TZAC before the match starts.
Banned(CB/ESL) and tagged players on CF are not allowed to compete.
A player can't play for different teams.
If there is a tie, a decider is picked by cointoss.
Serversettings:
ETPro 3.2.6
The latest available global config should be used Download [gth-clan.de]
TZAC Server addon TZAC [tz-ac.com]
For the final, which will be played on ETTV [gamestv.org], both teams pick a map from the mappool. Decider is picked by elimination.
Datum und Zeit: wenn genügend Teams verfügbar sind, Sign-ups: JETZT Anmerkung: wir akzeptieren die Anmeldung, nachdem 3 Member in einem Team sind
Regeln:
Seite ist erlaubt, es sei denn beide Teams sind nicht einverstanden
Jeder Spieler muss Demos aufnehmen, wenn er dieses nicht tut und danach gefragt wird, kann sein Team disqualifiziert werden.
Mindestens ein Spieler aus jedem Team muss auf # etc-Cup verfügbar sein und er sollte erkennbar sein (mit seinem Namen, den er auf tourney.cc verwendet).
Spectators sind nicht erlaubt. Benutzt ETTV [gamestv.org]
TCAC ist erforderlich. Sollte ein Team ohne TZAC Antreten, wird es disqualifiziert.
Auf CB oder ESL gabannte Spieler dürfen hier nicht antreten.
Ein Spieler darf nicht für ein anderes Team Spielen
Wenn es einen Gleichstand gibt, wird eine dritte Map nach Cointoss und Mapelimitation gespielt.
Serversettings:
ETPro 3.2.6
Die letzte Version der Global Config Download [gth-clan.de]
TZAC Server addon TZAC [tz-ac.com]
Für das Finale, das per ETTV [gamestv.org] gespielt werden, nehmen sich beide Teams eine Map aus dem Mappool. Entscheider Map wird durch Eliminierung ermittelt.
Date et heure : quand les équipes sont disponibles, Enregistrement : MAINTENANT Note : Nous acceptons les adhésions ( modifications ) après que trois membres aient rejoint une équipe
Règles:
On permet les " raccourcis " à moins que les deux équipes acceptent de ne pas l'employer.
Chaque joueur doit enregistrer des démos ; si vous ne pouvez pas donner vos démos quand demandé, votre clan sera disqualifié.
Au moins un joueur de chaque équipe doit être connecté à IRC #etc-cup pendant chaque match et il devra être reconnaissable (son nom étant employé sur tourney.cc).
Les arbitres sont bien sur autorisés pendant les matchs mais les spectateurs doivent utiliser ETTV [gamestv.org] pour suivre les rencontres.
TZAC est obligatoire pour tous ( anti-cheat ), votre équipe sera éliminée si vous ne jouez pas avec TZAC. Vérifiez si chacun a TZAC avant que le match commence.
On ne permet pas aux joueurs interdits (CB/ESL) et étiquetés sur des CF de participer.
Un joueur ne peut pas jouer pour différentes équipes.
S'il y a un litige, un vote peut être demandé par les deux équipes, toute décision finale et impartiale reviendra aux arbitres ( rejouer un match par exemple ).
Bon match !
Serversettings:
ETPro 3.2.6
Les dernières config globales sont disponibles au téléchargement sur Download [gth-clan.de]
Télécharger TZAC depuis le serveur de TZAC TZAC [tz-ac.com]
Pour la finale, qui sera jouée sur ETTV [gamestv.org], sélection des maps par les deux équipes dans le mappool. Le map décisive est sélectionnée par élimination par les deux équipes.
Mappool:
- adlernest
- supply
- frostbite
- tounine_b2
- library_b3
- braundorf_b4
- erdenberg_b3
- sp_delivery_te
Schedule:
1st Matchweek: frostbite <> braundorf_b4
2st Matchweek: adlernest <> tounine_b2
3st Matchweek: supply <> erdenberg_b3
4st Matchweek: library_b3 <> sp_delivery_te
Link: etc-cup.tourney
Quelle: gTh-clan
Dark Alchemy celebrates 7th anniversary
Dark Alchemy celebrates 7th anniversary - Dear players, Dark Alchemy invites you all to Last Man Standing EVENT! We want to make everyone aware of the memorable fact that this year at August 3rd Dark Alchemy celebrate it's 7th anniversary.
We are waiting for you there!
Dark Alchemy feiern Ihren 7. Jahrestag - Liebe Spieler, Die Dark Alchemy Community läd ein zu Ihrem Last Man Standing EVENT! Wir wollen jeden von der unvergeßlichen Tatsache unterrichten, daß dieses Jahr am 3. August, die Dark Alchemy Community Ihren 7. Jahrestag feiert.
Wir warten dort auf dich!
Quelle: dark-alchemy | dark-alchemy-forum
Jaymod 2.1.6
Jaymod 2.1.6 ist released. Wie immer handelt es sich eine Version in Beta Qualität.
Verbesserte Funktionen:
- verbesserte Omnibot 0.66 unterstützung
- Automatische Netztwerk erkennung
- Klassen beschränkungen
- fight, goomba und back-stab sounds
- Luft Anzeige für Spieler unter Wasser
- Speedometer, neue Geschwindigkeitsanzeige
Wie immer wird nicht garantiert das die version Bug frei ist.
Zum download gehts hier
Für mehr Informationen schaut euch hier die Bugsfixes an.
UAC: A New Anticheat for ET
For the past few weeks, I have been trying to find a new anticheat for ET. TZAC did a good job for a while, but I think most of us can agree that it is time to move on.
You may have heard about the new AC being developed by TrackBase. While it does seem somewhat promising and I wish them the best of luck with it, we simply cannot afford to wait for a brand new anticheat to be made from scratch. I was forced to search for an already existing AC instead, one that would be ready in time for the Fall 2013 season.
I am pleased to announce that ET is now officially supported by Universal Anticheat!
Universal Anticheat (UAC) has been in development since 2006 by a coder named DExUS and currently supports Battlefield 3, Call of Duty 2, Call of Duty 4, and several other games. It has already proven itself on ClanBase in CoD2, so I am confident that it will do good things for ET in the upcoming EC/OC season.
Before I continue, however, I must admit that this is only a temporary solution. DExUS recently announced that he will be shutting down UAC on the 1st of January due to lack of time and motivation. This is obviously very unfortunate, but it's not something I didn't already know about, and it won't stop us from taking advantage of what UAC has to offer ET for the next 3-4 months.
So, how does UAC work?
Like our previous anticheat, UAC is primarily intended to be used in official clan matches. It runs on a system which requires a Match ID to be entered every time it is used.
In ClanBase cup/ladder matches, the Match ID will be the WID at the end of the CB matchlink. (For example, in http://clanbase.ggl.com/warinfo.php?wid=1337, the match ID is 1337.) If you are playing an IRC war or other non-official match, the Match ID can be anything unique and mutually agreed upon.
Simply select Enemy Territory, enter a Match ID, and check the box next to Start scanning. Then, open ET and play the match as usual. You can minimize at any time to check which players are currently actively scanning in the same Match ID. UAC will scan your memory/files and take screenshots at random times throughout the match. After the match is over, you must uncheck the box next to Start scanning. The scan logs and screenshots will then be uploaded, and you are free to review them in the same UAC window.
If UAC happens to take a few screenshots with your personal information in them, you can immediately delete them while reviewing the screenshots in your UAC window.
More information can be found in the User Manual.
WARNING: UAC scans your PC for cheats. This means that if you have any cheats at all on your PC, you risk getting banned, regardless of whether or not the cheats are ET-related and regardless of whether or not the cheats have been loaded. DExUS has expressed to me how serious he is about this, stating that he believes there is no reason for a clean player to have cheats on his PC. So, this is your one and only warning. Remove any and all cheats on your PC before using UAC.
Since the ClanBase website is currently down, I will wait to discuss in detail how UAC is going to work in ET on CB. We do plan to use it in the Fall 2013 season as well as in future ladder matches and will explain more when the time comes.
For now, simply create a UAC account if you haven't already, and try it out! You will be able to register your ID on ClanBase once the website is back online, then you'll be allowed to use UAC for official matches.
Any questions or concerns? Feel free to PM me or leave a comment below, and I will try my best to make things as clear as possible. For general help regarding UAC, check out the FAQ. Also, feel free to join #uac.et on IRC!
Source: crossfire.nu | uac.ac/#forum
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