ET: Quake Wars / DirtyBomb

Realistic Gunshot Sound Mod

Published in RtCW Mods

This is the real gunshot mod for Return to Castle Wolfenstein, created by Saxon, which has been fixed and updated by GlitchyJoe from ModDB. Here's what he had to say about this update:
Saxon's (all credit to him) mod was incorrectly made and not maintained. He must have used a 7zip file and renamed the extention to .pk3 from .7z This is incorrect. You must take an existing .pk3 file, empty it and then mod it's insides as you desire or simply rename a zip file to pk3.

About the Mod: Real weapon sounds pack for Return to Castle Wolfenstein. The audio in this pack replaces most of the default weapon sounds for RtCW, including the default reload sounds.
Weapon sounds included are: Colt 1911, FG42, M1 Carbine silenced Snooper Rifle, Luger P08, Mauser K98 (yeah I know, technically the in-game model is a Garand but whatever),  MG42, MP40, Silenced Sten, Thompson, Venom (sounds were pulled from an MG42, because this gun is fake)

I've also included some proper German voices which are unused sounds from Condition Zero. It's kind of nice to hear proper German in-game! Sadly I haven't been able to replace the scripted voices.

Please do not re-use these sounds without permission.

Installation: Just place the .pk3 file in the main folder of Return to Castle Wolfenstein.

Source: wolffiles.de | GlitchyJoe - moddb.com/realistic-sound-mod | Saxon - moddb.com/real-gunshots-pack-for-rtcw

REALITIC GUNSHOT SOUND MOD Version:1.0
Author Saxon + GlitchyJoe Date 10.02.2018 Filesize 4,357 MB Download 1153


New RtCW SP Texture Mods Released

Published in RtCW Mods

Hello everyone. A few days ago, OSJC and NightBerkut released some custom texture mods for Rtcw SP!

OSJCs rtcw sleeves/hands skins pack 2. 2015
to get working simply copy the desired uniform pattern .pk3 files into your 'main' folder and you're good to go.
some remixes of the 'arms' to include more than the standard 'ranger' uniform skin and to increase resolution...
this is an ammendment of my previous work to add in what was I felt was missing:
each uniform skin now includes a gloveless hand with the apprpriate matching sleeve (so the pistol reloads look less odd) also includes a fix of the sten model to include a sleeve on the arm. plus, each uniform has a matching armour pickup.
I have made some entrely new arm/leg and some new glove skins since and have included these too.

OSJCs rtcw mp40 skin. 2015
to get working simply copy the .pk3 file into your 'main' folder and you're good to go.
this is a combination of the defaiult model with the high res skin (original by teh snake) and the the newer mp40 arm and magazine models with teh snake's skin on the magazine (also sexed up the 9mm in the mag a bit too...)
no offence to any original authors but I felt this looked rather nice, so here it is to share...

Snow Textures by NightBerkut with higher quality. Drop the "z_snowtexture.pk3" file in your "Main" folder.

rtcw sp snow

Please support OSJC and NightBerkut by giving their texture mods a try.
That's all for this update. Thanks for your interest.

Source: www.mikebwolf.wix.com/ronboyproductions

RTCW SLEEVES-HANDS + MP40 SKINS PACK
Author OSJC Date 26.10.2015 Filesize 24,57 MB Download 955


 

RTCW SNOW TEXTURES Version:v2
Author NightBerkut Date 26.10.2015 Filesize 1,642 MB Download 913


Castle Gothicstein - RtCW mod released!

Published in RtCW Mods

Castle Gothicstein - Return To Castle Wolfenstein mod released! Original mod and idea by Duchovicius aka VVitchaven.

The Third Reich we know never existed. In 1936 Adolf Hitler faced huge riot in his country. Germany was divided into two parts: Nazis and Teutons. After two years of civil war Teutonic Legions led by Erhard Schreck managed to reach union with nazi Germany...
hide detail - Castle Gothicstein is the updated version of vanilla Castle Gothicstein. This is the hardcore trip into the dark sence of alternative world war 2. Prepare to the biggest challenge sinse your first play of RtCW.

Important:
This is the not final version, later we planned to add more stuff to this. Please don't use any other texture mod mixing with that. If you have the texture bug (it's not non-colored for example), you may use the WinRAR program to open the zzzz_gothic.pk3 file and search for needed texture. When you found it, make .tga copy of texture and put copy to same folder. If do everything right, all will be okay. We really sorry with artefacts in escape1 and escape2 levels. But this is only one way to make right lighting. Perhaps we'll make fixed versions of this levels compiled in Q3map. We hope on your feedback and let us know if something wrong.

Key developers:
- Yo$hik - levels, lighting, scripting, design, shaders, AI, idea
- AidenDemon - level design, AI, music directon, textures, idea
- HellBaron89 - weapon shaders

Known features:
New textures and shaders,    New models and skins,    New sounds and music,     New story,     Adwanced AI

Thanks to:    Eugeny,    Erwin0859,    Jakob,    Vicpas,    RonBoy,    Semwolf,    Titeuf-85,    Giancarlo Schiano,     OSJC,     Alexandre

Source: moddb.com/castle-gothicstein

CASTLE GOTHICSTEIN Version:Beta
Author Duchovicius Date 05.05.2015 Filesize 639 MB Download 935


RtCW Coop Version 1.01

Published in RtCW Mods

Return to Castle Wolfenstein Cooperative 1.01

I’m a bit late with the news, but rtcwcoop 1.0.1 is released, it fixes following bugs:
    no more crashes when setting pmove_fixed 1
    warmup can be disabled again
    password protection works now when you create a server through the menu
    you are now warned which pk3′s you are missing
    now you see the name of the master server in the server menu, instead of ‘internet1′
    KP_NUMLOCK can now be used as a key to bind to
    some AI related crashes shouldn’t happen anymore

Changes
    g_spawnInvul
    g_sharedlives : bonus life
    toggle sv_pure in create server menu
    g_usepassword is removed and now only g_needpass works
    +vstr like osp

How to install:
Unzip the downloaded file into your rtcw installation. Make sure that the ‘coopmain’ folder from the zip file is at the same level as the ‘main’ folder from your rtcw installation.
In case you only have the rtcw pk3′s but no existing installation, unzip the downloaded file and move your rtcw pk3′s inside the ‘main’ folder.
"Big thanks to MAN-AT-ARMS again and shame on me for posting this news so late." - Fretn - RtCW Coop Devteam.

Source: rtcwcoop.com | wolffiles.de

RTCW COOP 1.01 LINUX 32/64 Version:1.01
Author team bzzwolfsp Date 08.03.2015 Filesize 68.3 MB Download 324


 

RTCW COOP 1.01 WIN 32/64 Version:1.01
Author team bzzwolfsp Date 08.03.2015 Filesize 73.95 MB Download 928


 

RTCW COOP 1.01 MAC TERM/UB Version:1.01
Author team bzzwolfsp Date 08.03.2015 Filesize 82.56 MB Download 241


RtCW Coop Version 1.0.2 Russian Translation

Published in RtCW Mods

RtCW Cooperative 1.0.2 - Russian Translation

Return to Castle Wolfenstein Cooperative Mod 1.0.2 - Russian Version x64.
SigmaTel71 has completed the Russian translation for RtCWCoop 1.0.2. It's a major update for the translation.

Changes:
# Fixed the letter "я" from disappearing (font bug)
# Reduced the amount of mismatching phrases (they were written a bit differently, but had the same meaning). Now they are matching mostly everywhere.
# Shortened some words in order to prevent them from overlapping (Work in Progress)
# Translated the map names (see "Create Server" (Создать сервер) menu)
# Translated the HUD

Known Bug:
Unable to open the in-game "controls" menu. The English version of the game has the same problem.

Source: rtcwcoop.com/forum | www.wolffiles.de

RTCW COOP 1.01 WIN 64 RUSSIAN Version:1.02
Author SigmaTel71 Date 03.12.2017 Filesize 1.01 KB Download 380


RealRtCW 2.1 incl. HD-Pack + Hotfix

Published in RtCW Mods

WolfETPlayer has now released the latest version of his superb rebuild of Return to Castle Wolfenstein singleplayer, RealRtCW 2.1. with  3 RtCW SP-addons on board too.

This new version of the mod is now running on the remarkable ioRTCW engine with included widescreen support, sound improvements, bug/crash fixes, and much more.
RealRtCW players who are using "vsync" can now utilise this hotfix, created by MAN-AT-ARMS.

The 3 Return to Castle Wolfenstein SP missions available for now are:
# RealRtCW Capuzzo
# RealRtCW Timegate
# RealRtCW Stalingrad

The main changes are:
    ioRTCW engine (widescreen support, better sounds etc.)
    New weapons. New models for the old weapons
    Total sound overhaul
    Custom maps support
    Balance changes and more! Check out the "readme" file for the full changelog

Installation instructions:
1) Choose either the x64 or x86 executables folder (depending on which version of RealRtCW you're using. 32bit = x86, 64bit = x64)
2) Copy everything from your chosen folder and place this into your RtCW root folder, replacing the old files.

Source: moddb.com/realrtcw | ronboyproductions | wolffiles.de

REALRTCW + HD-PACK + HOTFIX Version:2.1
Author WolfETPlayer Date 10.06.2017 Filesize 1,06 GB Download 1344


 

REALRTCW CAPUZZO
Author WolfETPlayer Date 10.06.2017 Filesize 48,95 MB Download 757


 

REALRTCW TIMEGATE
Author WolfETPlayer Date 10.06.2017 Filesize 96.11 MB Download 830


 

REALRTCW STALINGRAD
Author WolfETPlayer Date 10.06.2017 Filesize 295 MB Download 1931


Axis Skin mod - Return to Return to Castle Wolfenstein (1.0) by SidneyReilly1925

Description:
While waiting for the latest instalment of Wolfenstein, why not return to Return to Castle Wolfenstein with all new skins found only in the RtRtCW mod?
These uniforms are as historically accurate as possible according to Osprey Publishing's military history books amd feature units from the heer, kriegsmarine, luftwaffe police, Afrika Corps and SS. This mod also occasionally draws on NPC designs in Wolfenstein 3D to maintain the spirit of that groundbreaking game.
This skins are alterations of the original designs in Return to Castle Wolfenstein.

Mission 1: Ominous Rumors (Escape!, Castle Keep, Tram Ride)
Nazis changed to early '30s hybrid stormtroopers (inspired by brown Wolfenstein 3D guards) and Allgemeine SS under the command of
party group leaders. Village-based soldiers wear the more practical Waffen SS fatigues, and SS officer uniforms denote Ahnenerbe membership. Hans has been promoted from implausibly overweight SS soldier to local Gauleiter.

Mission 2: Dark Secret (Catacombs, Crypt, The Defiled Church, Tomb)
Carries over a weathered version of Soldiers' fatigues from previous level. Other soldiers' gear and Helga's blouse denotes Ahnenerbe membership. Zemph wears a more ominous leather coat.

Mission 3: Weapons of Vengeance (Forest Compound, Rocket Base, Radar Installation, Air Base Assault) Soldiers and officers patrolling the forest installation belong exclusively to regular army. Afrika Korps guard the rocket facility itself (for variety's sake -- maybe they've been assigned to guarding the biological compounds found in north Africa?). The Radar installation now under the control of the Reich Security Main Office so expect to see RSHA staff and Gestapo officers under the command of SS Oberfuhrers. Officers and soldiers of the Luftwaffe police (inspired by blue Wolfenstein 3D SS) now keep watch over the air base.

Mission 4: Deadly Designs (Kugelstadt, The Bombed Factory, The Trainyards, Secret Weapons Facility) The regular army patrols Kugelstadt backed up by SS paratroopers wearing Fallschirmjager camo. The submarine base is guarded by Kriegsmarine soldiers. Deathshead has a new coat.

Mission 5: Deathshead's Playground (Ice Station Norway, X-labs, Super Soldier) The only level to feature foreign SS units with "Den Norske Legion" patrolling inside and outside the Norwegian station. Scientists wear white lab coats.

Mission 6: Return Engagement (Bramburg Dam, Paderborn Village, Chateau Schufstaffel, Unhallowed Ground) Orpo squads and Deathshead's personal squad of SS paratroopers in Fallschirmjager camo block the way through the dam to Paderborn village. Be careful not to attract the attention the dreaded "Leibstandarte SS Adolf Hitler" in your mission to assassinate the Ahnenerbe Gruppenfuhrers, and dont forget to take out a high-value decoy on your way through (twin-gattling guns not supplied).

Mission 7: Operation Resurrection (The Dig, Return to Castle Wolfenstein, Heinrich) Soldiers and officers wear Waffen-SS smocks at dig site. Inside the castle under seige, the Fallschirmjager under Deathshead's command look even worse for wear (oblivious to pain thanks to his experiments). Final cutscene has a more accurate rendering of Himmler, in this case wearing his summer tunic (inspired by white Wolfenstein 3D officers).

Other: As many NPCs as possible have had their faces rendered differently for the sake of variety.
INSTALLATION: Place the PK3 file "rtrtcw" in Return to Castle Wolfenstein's "Main" folder. To uninstall delete PK3 file "rtrtcw".

Source: rtcwfiles.com

RETURN TO RETURN TO CASTLE WOLFENSTEIN - SKINS Version:1.0
Author SidneyReilly1925 Date 24.05.2014 Filesize 69,43 MB Download 2704


RtCW Coop 1.0 (Final)

Published in RtCW Mods

Return to Castle Wolfenstein Cooperative 1.0 - After more than a year (time flies), there is finally a new release.

MAN-AT-ARMS has put most of his time in this new release and as usual ssf.sage managed to fix lots map bugs.
Which resulted in a stable 1.0.0 version of this awesome game.

What do we have ?

The gameplay is exactly the same as in previous release, but its stable and rock solid. So you probably think, so whats new ?
For those of you who know the Quake 3 Arena Engine mod, ioquake3, I have good news for you, all the ioquake3 features are ported to rtcwcoop.

For those of you who don’t know what’s ioquake3 is, these are the important features in a nutshell:
    New sound code to have better sound quality
    64bit support
    built-in voice-over-ip (voip), if you have a headset and the server enables the feature, you can now talk to your coop friends
    avi video capture of demos, no more rendering thousands of tga files
    much improved autocompletion of console commands
    console history (it remembers the commands from your previous sessions)
    http/ftp downloads, aka faster map downloads
    and lots of bug and security fixes
    A completely new (and optional) renderer, which gives you a lot more eyecandy (to enable it, type in the console: /cl_renderer rend2; vid_restart, to disable it: replace rend2 with opengl1 )

One other important change is that we’ve moved all the coop related files from ‘main’ to a folder called ‘coopmain’, this allows you to mix the stock rtcw mp and sp games with coop, you don’t have to copy all the pk3′s to a new place for coop to work.

Informations > HERE and HERE <

Source: rtcwcoop.com | wolffiles.de

RTCW COOP 1.0 MAC TERM/UB Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 85,14 MB Download 238


 

RTCW COOP 1.0 LINUX 32/64 Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 70,26 MB Download 217


 

RTCW COOP 1.0 WIN 32/64 Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 76,08 MB Download 611


RtCW Retexture Pack a0.23

Published in RtCW Mods

An excellent retexture pack for Return to Castle Wolfenstein, created by Eugeny. His new textures are far superior to those of the original game and serve to create, not just better in-game visuals, but an even better atmosphere in a more realistic environment.

 

Eugeny's website

Source: Splashdamage - more screenshots & info | wolffiles.de

RtCW RETEXTURE PACK Version:ALPHA 0.23
Author Eugeny Date 31.07.2013 Filesize 93,48 MB Download 493


RtCW Coop 0.9.5

Published in RtCW Mods
This is the first release Fretn considers stable of RtCW CoOp Mod. In the last two months we fixed a lot of bugs and now it feels a bit polished. I don’t consider it ready, so the version number isnt 1.x yet.
 
Image
 
Dies ist die erste "stabile" Release-Version vom RtCW CoOp Mod. In den letzten zwei Monaten haben wir eine Reihe von Fehlern gefixt und jetzt fühlt sich die Coop-Version wie aufpoliert an. Ich halte diese Version aber noch nicht für ganz und gar fertig, ein Tick fehlt zur Final fehlt noch.
 

Link: rtcwcoop.com

  

   

 

  

  

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