ET: Quake Wars / DirtyBomb
RtCW Coop 0.9.4
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.
Mapfixes:
* Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
* Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
* The elevators in Rocket are now faster and not so annoying anymore.
* Church and Castle had sound bugs.
* The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
* End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
* Crypt1 was sometimes unfinishable, this is fixed
* Dam has also better (and faster) elevators, also the AI's are working better now.
New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.
Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.
| 0.9.4 Win | 0.9.4 Linux | 0.9.4 OSX |
Link: rtcwcoop.com
RtCW Venom Mod 5.4
HellBaron89 has released a new version of the RtCW Venom mod, v5.4
More all previous revisited stuff, aggressive new AI and the best textures by RTCW modder community: weapon textures by OSJC, AidenDemon, Teh Snake and Schiff. Texture of levels by Venom3, Eugeny Panikarowsky and AidenDemon. Further textures and models from Wolfenstein: ET. All shaders, reworked textures, HD crosshairs, fonts, sprites and edited AI by HellBaron89.
Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).
Thanks for your interest.
Source: moddb.com/rtcw-venom-mod
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RTCW SP VENOM MOD 2018 Version:5.4 |
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RtCW Venom Mod 5.4 Nvidia build
This is Hellbaron's new releaese of his superb "Return to Castle Wolfenstein - Venom Mod Version 5.4" exclusively for Nvidia graphics card users, those players who have never been able to enjoy the full benefits of using this excellent modification.
Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).
Source: moddb.com/rtcw-venom-mod | ronboyproductions
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RTCW SP VENOM MOD - NVIDIA BUILD Version:5.4 |
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WolfTactics Shotgun for RTCW SP v1.1
This new RtCW Mod, created by V00id, adds the shotgun of the multiplayer mod, "WolfTactics", to the singleplayer game. The shotgun is bound to "weapon slot 1", (same as the knife). It uses the same 9mm ammo as the Luger.
Change History in Version 1.1:
- Reduced the firepower (From 8 to 6)
- Increased the weapon spread (From 750 to 2000)
- Added a player recoil
Installation Information:
- Latest official update 1.41 of RTCW is needed.
- Important: Backup the files "cgamex86.dll", "qagamex86.dll" and "uix86.dll" of the RTCW installation folder (where the "WolfSP.exe" is. Default: "C:\Program Files\Return to Castle Wolfenstein").
- Unzip "RTCW_SGWT_MOD.zip" to a neutral folder (NOT the RTCW installation folder).
- Copy the content of the sub folder "RTCW" into your RTCW installation folder.
Source: moddb.com/wolftactics-shotgun | wolffiles.de | ronboyproductions
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WOLF TACITICS SHOTGUN 4 RTCW Version:1.1 |
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RtCW Coop Version 1.01
Return to Castle Wolfenstein Cooperative 1.01
I’m a bit late with the news, but rtcwcoop 1.0.1 is released, it fixes following bugs:
no more crashes when setting pmove_fixed 1
warmup can be disabled again
password protection works now when you create a server through the menu
you are now warned which pk3′s you are missing
now you see the name of the master server in the server menu, instead of ‘internet1′
KP_NUMLOCK can now be used as a key to bind to
some AI related crashes shouldn’t happen anymore
Changes
g_spawnInvul
g_sharedlives : bonus life
toggle sv_pure in create server menu
g_usepassword is removed and now only g_needpass works
+vstr like osp
How to install:
Unzip the downloaded file into your rtcw installation. Make sure that the ‘coopmain’ folder from the zip file is at the same level as the ‘main’ folder from your rtcw installation.
In case you only have the rtcw pk3′s but no existing installation, unzip the downloaded file and move your rtcw pk3′s inside the ‘main’ folder.
"Big thanks to MAN-AT-ARMS again and shame on me for posting this news so late." - Fretn - RtCW Coop Devteam.

Source: rtcwcoop.com | wolffiles.de
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RTCW COOP 1.01 LINUX 32/64 Version:1.01 |
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RTCW COOP 1.01 WIN 32/64 Version:1.01 |
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RTCW COOP 1.01 MAC TERM/UB Version:1.01 |
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RtCW Venom Mod Gold (v4.6)
RTCW VENOM MOD v4.6 GOLD
HEllBaron89 (author of the Rtcw Venom Mod) released a new version of his Venom mod. This is the latest release of Hellbaron's excellent Venom Mod for Return to Castle Wolfenstein.
Latest Updates:
# Updated HD crosshairs.
# New effects and detailed textures.
# Some more improved textures.
Please support HEllBaron89 by giving this new version of the Venom mod a try. Thanks for your interest.
More information: http://www.moddb.com/mods/rtcw-venom-mod/
Source: ronboyproductions | wolffiles.de
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RTCW SP VENOM MOD GOLD Version:4.6 |
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Evo-Wolf-MP 2013
Evo-Wolf-MP 2013, bringing RTCW Multiplayer up to date ! - Mod by =KT= SuperRetardo.
What's evo-wolf-mp do?
- Better Graphics (Bloom lighting, lens flares)
- Fixed Graphics (Bad bug in 1.41b, left maps looking like junk)
- No more "Too Many Shaders" Error Bug
- HTTP Downloads - If the server is setup for it, just like ET (only be supported)
- Replacement GUID system. Since PB no longer supports RTCW.
- A couple of other bug fixes.
- Fully 100% 1.4, 1.41, 1.41b compatible including ALL Mods.
Description:
MP3 and OpenAL support removed. Sounded like crap with server-side mods. Just install vcredist_x86.exe first. It's a Run-time file from Microsoft. Then copy and paste the WolfMPGPL.exe file to your RTCW directory.
Evo-Wolf-MP 2013, Bringe deinen RTCW-Multiplayer auf den neusten Stand ! - Mod von =KT= SuperRetardo.
Was bewirkt Evo-Wolf-MP?
- Bessere Grafik (Bloom-Beleuchtung, Streuung der Fackeln)
- Bereinigte Grafik-Fehler in 1.41b, behebt schlecht aussehende Maps)
- Nie mehr die "Too Many Shaders" Fehlermeldung
- HTTP-Download - wenn der Server entsprechend eingestellt ist, wie bei ET (nur mit Support).
- Austausch des GUID-Systems. Da RTCW den PB nicht mehr unterstützt.
- Ein paar andere Fehlerbeseitigungen.
- 100% kompatibel zu 1.4, 1.41, 1.41b inkl. aller Mods.
Link: evo-wolf-mp

EVO WOLF MP 2013
=KT=SuperRetardo
25.02.2013
4,984 MB
407
RtCW Coop 0.9.5

Link: rtcwcoop.com
RtCW Venom Mod 5.0
HellBaron89 has released a new version of the Rtcw Venom Mod, version 5.0!
More all previous revisited stuff, aggressive new AI and the best textures by RTCW modder community: weapon textures by OSJC, AidenDemon, Teh Snake and Schiff. Texture of levels by Venom3, Eugeny Panikarowsky and AidenDemon.
Further textures and models from Wolfenstein: ET. All shaders, reworked textures, HD crosshairs, fonts and edited AI by HellBaron89.
Venom mod 5.0, includes:
# Compatible with the "Knightmare" patch and "ioRTCW 1.5a" (see readme).
# Revisited all model skins and weapons pack.
# Definitive HQ console for MP/SP mode.
# All glass has now been enviromapped.
# New shaders and many other fixes.
# New HD textures for MP/SP mode.
Thanks for your interest.
Source: ronboyproductions | moddb.com/rtcw-venom-mod | wolffiles.de
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RTCW SP VENOM MOD Version:5.0 |
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Stalingrad & Iron Cross Weapons Patch
Return to Castle Wolfenstein Single Player Weapons Patch - Stalingrad & Iron Cross
This is a weapons patch, which has been created by Vicpas, for Return to Castle Wolfenstein SP missions, "Stalingrad" & "Iron Cross". The weapons patch includes three weapons, the Russian PPSH and the German-made MP44 and Gewehr 43 rifle.
The weapons were originally meant to be included in the final release of both mods, but were not ready in time. Thanks to Vicpas, this is no longer an issue and all these weapons can now be enjoyed in both the "Stalingrad SP" and "Iron Cross SP" adventures.
Source: wolffiles.de | rtcw.gamebanana.com
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STALINGRAD & IRON CROSS WEAPON PATCH |
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