ET: Quake Wars / DirtyBomb
Apex Trickjump Movie
New Enemy Territory Movie called Apex - 999aciz and 999sungi present a new Trickjump movie with excellent editing and graphics.
This is a video showcasing release of a new strafe/gamma jump map Apex. It contains 27 strafejumps, all optimized for fullbeat style!
Video: Finland999aciz
Jumping: Finland999sungi
TJ-Map: apex_v2
Thanks to NetherlandseT|Robotic, Sweden999wing, Finland999hazz, Finland999aciz and IcelandUseMe&vallz for their help with the map.
You can try it out at 999 Trickjump server, /connect trickjump.net
Source: crossfire.nu
Full HD movie ONLY via download!! (1,25 GB)
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APEX TJ MOVIE ![]() ![]() ![]() ![]() ![]() |
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APEX Version:v2 ![]() ![]() ![]() ![]() ![]() |
Veil Jump Movie
Stonecutter zeigt uns, in seinem Video, Trickjumps im Multiplayer von Wolfenstein. Die Trickjumps wurden, mit Hilfe der Veil-Fähigkeit, auf WolfPro 0.1 gemacht. Es ist erstaunlich was für große Sprünge damit möglich sind.
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Quelle: PalaceWolfenstein
PS Trickjump Introduction V
Prime Squadron Trickjump Introduction V - Everyone who is interested into trickjumping is invited to the TJ Introduction V. No matter if you are a beginner or a more experienced trickjumper, everyone is welcome! We're having a few instructors around to help you out and answer your questions
Date: Sunday, 10th of August 2014
Time: 18:00 GMT+1
Server: PS #7 - IP: 178.63.72.111:27961
If you are already a experienced trickjumper, you can also apply as instructor to help beginners out. In case you want to be an instructor, just reply here as well, so I can add you to the list:
Instructors: icy, ckey, lawek, kowi, kalle, tbc.
I hope to see many of you guys around!
Source: prime-squadron.com
The Flying Finn (Original Trickjumps)
ET Movie The Flying Finn (Original Trickjumps) by sungi
Well here we are, I was supposed to make a better quality and edited movie, but I ran out of motivation after trickjumping extensively for months. I figured if I don't finish this movie now, I never will. Some FRAPS clips were laggy.
Music:
Parov Stelar - Chambermaid Groove
Crystal Method - Drown In The Now (Radio Edit)
Machinae Supremacy - Mortal Wound (Skye's Requiem)
Programs:
ET 2.60b @ etjump 2.0.3
Fraps
Sony Vegas Pro 11
Source: crossfire.nu
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THE FLYING FINN (TRJ) ![]() ![]() ![]() ![]() |
Can You Row This? - Jump Movies by Th0sy
Can You Row This? - Enemy Territory Jump Movies by Th0sy
ET Jump Movies | Can You Row This? NoDown and Can You Row This? Airwaves_B1.
Two nice trickjump movies in excellent quality with relaxed music. Both Movies created by Th0sy, Jumps from Skepty.
Source: crossfire.nu
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CAN YOU ROW THIS? - NODOWN ![]() ![]() ![]() ![]() |
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CAN YOU ROW THIS? - AIRWAVES B1 ![]() ![]() ![]() ![]() |
Trickjump Movie Oldriginals
Trickjump movie made by Stuns and performed by himself - This is a Wolfenstein: Enemy Territory trickjump video. You will see recordings I collected over the years accompanied by music mixed together by myself.
I do not claim that any original in this movie is new, thus the title "Oldriginals".
This is my last trickjump movie, please enjoy.

Dies ist meine letzter Trickjump Film, genieße ihn!
ETJump Mod 2.0.3
What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.
Short changelog:
New admin system (no more usernames and passwords that are hard to deal with)
Mapping features
Minor enhancements to gameplay
Bug fixes
What's next?
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.
Source: etpro.de | Zero
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ETJUMP 2.0.3 Version:2.0.3 ![]() ![]() ![]() ![]() ![]() |
Push n Jump
Push n Jump - A little less typical Enemy Territory trickjump movie
Most of the jumps seen in the movie are meant to be useful in normal (or competitive) play and therefore are recorded with competition settings (nofatigue = 0, b_fixedphysics = 1, etc.). All of the co-jumps are achieved with etpro's push feature. The demos used to make this movie are from 2008-2009.
Contains jumps in following maps: adlernest, braundorf_b4, bremen, frostbite, fueldump, goldrush, karsiah, radar, sp_delivery, supply depot, sw_oasis_te
Source: crossfire.nu
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PUSH N JUMP ![]() ![]() ![]() ![]() |
Movie DefragArea (Update)
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DEFRAGAREA (TRJ) ![]() ![]() ![]() ![]() ![]() |
ETJump 2.2.0 released
ETJump 2.2.0 is out!
ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
Changelog:
Increased progression tracker limit from 10 to 50.
K43 and Garand no longer have any spread.
Added spawnflag 8 to target_startTimer to reset the runtimer if pmove is not fixed
Added spawnflag 16 to target_startTimer to disable use of save slots and backups
Portal gun changes:
Both portal gun fire rates are now equal.
Lowered the minimum allowed distance between the portal gun portals.
Changed other players' portal color 1 to green to make it more distinct on light surfaces.
Enhanced vote UX
Spectators can now see the y/n count.
Selected y/n is highlighted.
Revoting is now possible. Players can change their vote 3 times 10 seconds after the vote.
Removed unused cvars.
Vsay now plays the same voice for every player.
Fixed a click event issue in the widescreen UI.
shooter_rocket can now hit players.
renamed target_tracker tracker_setIf key to tracker_set_if to match the other keys.
fixed long map name not flipped correctly on map loading
added spawnflags 2 for weapon_portalgun entity to make it rotating around its center
added spawnflags 4 for all item_* and weapon_* entities to make them bobbing if they are floating in the air (1)
vid_restart no longer breaks timerun timer.
misc_landmine no longer crashes the client.
CHS 50 displays the last jump coordinates.
!spec now correctly only tries to match players that are not spectating.
Added two new spawnflags for target_startTimer
32 disable explosive weapons pickup
64 disable portal gun pickup
Drowned players are now correctly put to spec after a period of inactivity.
Added worldspawn key nooverbounce. Disables overbounce if set to anything but 0.
Surfaceparm monsterslicksouth enables overbounce on maps with no overbounce enabled.
Added spawnflag 8 to target_teleporter. Works like 4 (preserves yaw) except keeps the pitch value as well.
trigger_teleporter now supports same spawnflags as target_teleporter.
Added overbounce watcher. You can save a position and the watcher will display whenever you are pointing at an OB location.
etj_drawObWatcher to toggle the OB watcher.
etj_obWatcherX/Y to change the location of the watcher.
ob_save <optional name> to save the current position. Saved position will be displayed.
ob_load <optional name> to load the saved position to be displayed.
ob_reset to remove the displayed position. (Nothing will be displayed)
HUD/UI clean up (replaced some drawchars on proper text drawing method)
Value 9 for etj_drawSpeed2 now displays only tens in speedometer (ignores hundreds & thousands)
Added 'etj_drawMaxSpeed' variable and etj_maxSpeedX/Y/Duration to display max speed from previous load session
Fixed a bug in etj_noActivateLean
Added vote_minVoteDuration to limit how fast a vote can pass after the callvote.
Source: etjump.com
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ETJUMP 2.2.0 Version:2.2.0 ![]() ![]() ![]() ![]() ![]() |
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