ET: Quake Wars / DirtyBomb

Alternative RtCW Master Server List patches

Published in RtCW Misc

Image Alternative RtCW Master Server List by deathmask.net, with patches for RtCW versions 1.0, 1.1, 1.3, 1.4, 1.41 and 1.41b ! - To access the new master server, you need to use a new WolfMP.exe file.

Clients needs to do:
Download your type RtCW versions file, rename your original wolfmp.exe (to .old) and insert your new WolfMP.exe.

Server owners need to set the following lines:
seta sv_master5 "dpmaster.deathmask.net"

Image Alternative RtCW Masterserver Liste von deathmask.net, mit Patche für die RtCW Versionen 1.0, 1.1, 1.3, 1.4, 1.41 und 1.41b ! - Für Zugriff auf den neuen Masterserver, wird die neue WolfMP.exe Datei benötigt.

Clients/Spieler:
Downloade die Versiondatei für dein RtCW, benenne die Original WolfMP.exe um (zB. auf .old) und füge die neue WolfMP.exe ein.

Serververwalter benötigen folgenden Eintrag (für die cfg):
seta sv_master5 "dpmaster.deathmask.net"

RtCW 1.0 List Patch RtCW 1.3 List Patch RtCW 1.4 List Patch
RtCW 1.1 List Patch RtCW 1.41 List Patch RtCW 1.41b List Patch

Quelle: wolfmp.com | deathmask.net

Fall Cup 2012 - Moments Of The Week #2

Published in RtCW Movies

Bully presents the second video from the RtCW Fall Cup 2012 with impressive moments.
So here it finally is, shamefully 1 day over it's deadline.. ok I admit it's 1:50 midnight, 2 days over the deadline.
I'm not to sure what to think of it, if I had more time I would have fine tuned it more and most likely have gone for a different song. But it is what it is and I hope you like it.

Starring: MerlinatoR, Kevin, Crmbs, osiris, bully, Kamz, Fro, Pudi, Kris, Juha, xPERiA

Bully präsentiert das zweite Video aus dem RtCW Fall Cup 2012 mit beeindruckenden Momentaufnahmen.

Image Image Image

Quelle: crossfire.nu

RTCW MOMENTS OF THE WEEK #2 - RTCW FALL CUP 2012
Author bully Date 07.01.2013 Filesize 119 MB Download 259


Map Beach - RtCW SP

Published in RtCW Maps

Image Vicpas makes a single player map of the probably most popular multiplayer map BEACH - This work is dedicated for the creators of the map mp_beach and all RTCW's fans. Cool
Please read the readme for install.

Image Vicpas erstellt von der wohl beliebtesten Multiplayer Map BEACH eine Singleplayer Map! - Dieses Werk wurde mit Leib und Seele erstellt und ist für die Schöpfer der Map Beach und alle RtCW Fans gedacht. Cool

Bitte lese die readme für die Installation.

 
Quelle: Thx to vicpas via mail 

RtCW Coop 0.9.4

Published in RtCW Mods
It took us a while, but we managed to get rtcwcoop 0.9.4 ready for release !
This release has one interesting new feature and one interesting bugfix. All the other stuff is minor.
So I'll start with the interesting bugfix. Sage went through all the map scripts and modified all the parts
that could possibly break the maps during coop play. Some maps got even modified to make them more fun during a coop session.

Mapfixes:
    * Escape2 is reworked and has now a dynamitable door. The dynamite needs to be picked up somewhere in the map (10 possible locations)
    * Tram has now a second tramcar, so late joiners or people who spawn incorrectly can reach the bottom a bit easier. The enemies are also a bit modified.
    * The elevators in Rocket are now faster and not so annoying anymore.
    * Church and Castle had sound bugs.
    * The truck in Forest shouldnt break anymore and do what it is supposed to do: driving to the finish
    * End map is made coop friendly, AI's don't fight eachother anymore and there's more ammo/health available
    * Crypt1 was sometimes unfinishable, this is fixed
    * Dam has also better (and faster) elevators, also the AI's are working better now.

New feature: play as axis in the speedrun gametype
If you choose the speedrun gametype, you have now the possibility to play in the axis team. During warmup (yes I added warmup) you can select to join the axis team in the ingame menu, or use the console command (/team red or /team blue to go back to allies). An axis player always spawns at the location of a bot and this bot is killed (offered). The axis team allows place for 1 or 2 human players, depending on the total number of players on the server. When 8 people are playing a maximum of 2 axis players is possible, in all other situations only one.

Es dauerte eine Weile, aber wir haben es geschafft, RtCWcoop in Version 0.9.4 steht bereit!
Diese Version verfügt über interessante neue Features und einige Bugfixes.

 0.9.4 Win 0.9.4 Linux 0.9.4 OSX

Link: rtcwcoop.com

Industrial Espionage Final - SP map for RtCW

Published in RtCW Maps

Image New SP map for RTCW - Industrial Espionage Final made by Wolfman - The year is 1943. Italy has just surrendered, but the rest of the world remains at war. The Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on a spy mission to a German industrial facility.
Until recently, this facility was unknown to Allied forces, therefore you are being sent in to assess its purpose and threat level.

Image New SP map for RTCW - Industrial Espionage Final erstellt von Wolfman - Es ist das Jahr 1943. Italien hat kapituliert, aber der Rest der Welt bleibt im Krieg. Das Office of Secret Actions beauftragt, dass Agent BJ Blazkowicz in einer Spionagemission, auf eine deutsche Industrieanlage geschickt wird.
Bis vor kurzem war diese Anlage den alliierten Streitkräften unbekannt, deshalb wirst Du dort hin ausgesandt, um Zweck und Bedrohung der Lage zu bewerten.

Image Image

Download


Quelle: Thx to Vicpas via Shoutbox | splashdamage/forum

IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

 

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

 

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.

You can check out the rest of the list over at IGN.

Source: ign.com | etpro.de | splashdamage.com

Fall Cup 2012 - Moments Of The Week #1

Published in RtCW Movies
Image

Homie and bully present the first video from the RtCW Fall Cup 2012 with impressive moments. Special Thanks: bully - for helping me with all technical issues to record in rtcw with blur etc & for making the intro  banner Feedback is really appreciated. PS: the next video will be made by bully!

Starring:  MerlinatoR  syL  ramzi  zerom  juncie  homie  haste  ironic  crabje  osiris  bully  lelle  brandon  fro  idlaw  xPERiA

Homie und bully präsentieren das erste Video aus dem RtCW Fall Cup 2012 mit beeindruckenden Momentaufnahmen.
Special Thanks: bully - für seine Hilfe mit allen technischen Fragen, in RTCW mit Unschärfe etc. und für die Herstellung der Intro-Banner. Feedback wird sehr geschätzt. PS: Das nächste Video wird von bully erstellt!

Image Image Image

Quelle: crossfire.nu

RTCW MOMENTS OF THE WEEK #1 - RTCW FALL CUP 2012
Author Homie + bully Date 22.11.2012 Filesize 251.17 MB Download 279


RTCW CF Draftcup II

Published in RtCW Scene
Image Introduction: Because of the upfloating interest in the game thanks to the stream provided in the RTCW 3v3 ODC #5 by ZeD & Malmen a few weeks ago, I thought i'd be a good time to announce another RTCW 6v6 Crossfire Draftcup. I'm aiming to get 8 teams to play in a double elimination bracket.

Motivation: So why should you bother signing up? Cause RtCW is still one of the best games ever created. If you still want to try RtCW out, now might be your last chance. If you are an ETplayer, don't worry. There are still plenty RtCW players who can carry you. The only thing that you have to do is click that download button. You can generate a fully working CD-Key by using the ETKeygen inside. Last but not least, there will be a great livestream & shoutcast for the most exciting matches!

Date: Sunday 15 April 2012
Format: 6v6
Map pool: Beach, Village, Ice, Frostbite, Base
Signup: Reply in this news post as following:

Map Schedule:
Note: Decider map will be chosen by elimination (each team eliminates a remaining map)

  • WB Round 1: Beach + Ice
  • WB Round 2 / LB Round 1: Village + Frostbite
  • LB Round 2: Base + Ice
  • LB Round 3: Frostbite + Beach
  • WB Final: free choice
  • LB Final: free choice
  • Grand Final: free choice


Cup Schedule:
Note: all times are in CEST

  • 15:45 - All players should be on #rtcw-draftcup
  • 16:00 - Captains will each pick one at a time untill they have a team with 6 players
  • 16:30 - 17:30 WB Round 1
  • 17:30 - 18:30 WB Round 2 & LB Round 1
  • 18:30 - 19:30 WB Final & LB Round 2
  • 19:30 - 20:30 LB Round 3
  • 20:30 - 21:30 LB Final
  • 21:30 - 22:30 Grand Final


Quelle: crossfire.nu

RtCW Coop 0.9.3

Published in RtCW Mods

Return to Castle Wolfenstein Singleplayer CoOp 0.9.3 - The list looks small, but the amount of change code is huge. I hope this makes it more stable than before, have fun!

Download the files. Extract them somewhere (NOT in the rtcw folder). Copy the RTCW pk3's (mp, sp and pak0) into the rtcwcoop main folder and start the rtcwcoop executable.

New features:
- Total new client/server network code, its a straight port from rtcwmp which is proven to be a lot more stable than what we currently had
- Working pk3 autodownloading, thanks to the rtcwmp client server code
- Knife throwing (yay!)
- New sound code
- added a new alias for the mp_quickmessage cmd: voicechat

Fixes:
- 'attempts' in end level stats now shows the number of deaths of all players
- if no more lives left wait a few seconds before restarting the map
- new votesounds
- tomb and escape1 one have fixed mapscripts, bugs should be gone
- cvar security fixes, same for autodownload exploits

Return to Castle Wolfenstein Singleplayer CoOp 0.9.3 - Die Änderungsliste sieht zwar klein aus, aber das Ausmaß an Codeänderungen ist sehr groß. Ich hoffe, das macht es stabiler als zuvor. Viel Spaß!

Downloade die Dateien. Entpacke es irgendwo hin (NICHT in den RTCW Ordner). Kopiere deine RTCW-pk3´s (mp, sp und pak0) in den rtcwcoop Hauptordner und starte die rtcwcoop.exe

Image Image Image Image

RtCW CoOp 0.9.3 Downloadlink
 
 

Quelle: Thx to =KT=555 via Shoutbox

RtCW Coop 0.9.5

Published in RtCW Mods
This is the first release Fretn considers stable of RtCW CoOp Mod. In the last two months we fixed a lot of bugs and now it feels a bit polished. I don’t consider it ready, so the version number isnt 1.x yet.
 
Image
 
Dies ist die erste "stabile" Release-Version vom RtCW CoOp Mod. In den letzten zwei Monaten haben wir eine Reihe von Fehlern gefixt und jetzt fühlt sich die Coop-Version wie aufpoliert an. Ich halte diese Version aber noch nicht für ganz und gar fertig, ein Tick fehlt zur Final fehlt noch.
 

Link: rtcwcoop.com

  

   

 

  

  

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