ET: Quake Wars / DirtyBomb
RtCW Script Editor
Eugeny has created a new RtCW script editor for Return to Castle Wolfenstein mappers. It edits the .ai and .script files of the game and also has syntax highlighting. It is now also possible to parse the map with the creation of a "skeleton" script.
Eugeny's Project X website HERE
Source: wolffiles.de | splashdamage.com
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RTCW SCRIPT EDITOR |
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Fall Cup 2012 - Moments Of The Week #7
RtCW Fall Cup Moments of the week #7 by Crumbs - Play-Offs featuring: crumbs, Kevin, Clown, abort, Kris, Sipperi, MerlinatoR and DtS.
RtCW Herbst Cup, Momente der Woche #7 von Crumbs - Play-Offs Hauptrollen: crumbs, Kevin, Clown, abort, Kris, Sipperi, MerlinatoR and DtS.
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RTCW MOMENTS OF THE WEEK #7 - RTCW FALL CUP 2012 |
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Save RtCW Master !
Save RtCW Master ! - The masterservers are turned off for almost 2 weeks - While there already are alternatives on ET, it still looks gloomy on RTCW with masterlists.
It’s time to save #RtCW ! Let them know you still play by posting on each one of these pages: http://goo.gl/ejuud http://goo.gl/KDVYB http://goo.gl/u4XYK
Rette die RtCW Master ! - Die Masterserver sind nun schon fast 2 Wochen ausgeschaltet und der Unmut der Wolffans wächst. Wärend es auf ET immerhin schon alternative Masterlisten gibt, sieht es auf RTCW noch düster aus.
Es ist Zeit RTCW zu retten! Lasse Sie wissen, das du immer noch RTCW spielst und poste auf folgende Facebook-Seiten: http://goo.gl/ejuud http://goo.gl/KDVYB http://goo.gl/u4XYK
Quelle: AG3NT @ s4ndmod-forum
RtCW SP Addon - The Victors Trailer
RtCW Server List
Fietser of WolfMP has constructed an active RtCW 1.0 and 1.4 masterlist with the most important gameserver.
Fietser von WolfMP hat eine aktive RtCW 1.0 und 1.4 Masterliste, mit den wichtigsten Gameservern, erstellt.
>>> rtcwserverlist.wolfmp.com <<<
Quelle: WolfMP
RtCW Coop 0.9.2
Return to Castle Wolfenstein Singleplayer CoOp 0.9.2 - This version is not network compatible with the previous versions. In this release we focussed on fixing stuff. This should make the game a little bit more stable, we still have a long way to go :)
Download the files. Extract them somewhere (NOT in the rtcw folder). Copy the RTCW pk3's (mp, sp and pak0) into the rtcwcoop main folder and start the rtcwcoop executable.
- Version check, when we release a new version you will be notified in the main menu
- Obituaries ! (SomeDude was killed.) Experimental, I'm open to changes.
- Votes have now sounds.
- support for MOTD's (message of the day) on servers, so server admin can advertise their forums, etc
Return to Castle Wolfenstein Singleplayer CoOp 0.9.2 - Diese Version ist nicht kompatibel mit den vorherigen Versionen. Dieses Release dient überwiegend der Feherbehebung. Das Spiel läuft jetzt ein wenig stabiler, doch wir haben noch einen langen Weg vor uns. :)
Downloade die Dateien. Entpacke es irgendwo hin (NICHT in den RTCW Ordner). Kopiere deine RTCW-pk3´s (mp, sp und pak0) in den rtcwcoop Hauptordner und starte die rtcwcoop.exe
| COOP WIN | COOP LINUX | COOP OSX |
Quelle: wolffiles.de
IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.
You can check out the rest of the list over at IGN.
Source: ign.com | etpro.de | splashdamage.com
Return To Castle Wolfenstein Coop
After 2 years of work and more than 850 svn revisions it is finally ready. The first public playable version of return to castle wolfenstine mod makes cooperative play possible - All single player levels are modified for cooperative play (up to 8 players). We added extra enemies, updated the skill levels so that its still a challenge to play this game.
There are three gametypes:
- Coop: Normal rtcw but in cooperative mode, very fun with friends. - Battle : sort of 1vs1 but still in coop. The point of this mode is that at the end of the map you have the best statistics (out of three). The recorded statistics are: damage given / damage received ratio, deaths and points. The player who scores the highest on at least 2 of the three wins. Important to know, you start the game with only one gun and you have to buy weapons, ammo and health. Buying something costs points. Your points can be below zero, but if you are at below zero at the end of the map you can't win - Speedrun: Play a level as fast as possible, fastest time is saved on the server
Download the files. Extract them somewhere (NOT in the rtcw folder). Copy the RTCW pk3's (mp, sp and pak0) into the rtcwcoop main folder and start the rtcwcoop executable.
Nach 2 Jahren Arbeit und mehr als 850 svn Änderungen ist es endlich fertig. Die erste öffentliche spielbare Version von der Return to Castle Wolfenstein Mod macht jetzt kooperatives Spielen möglich - Alle Einzelspieler-Level sind für kooperatives Spielen (bis zu 8 Spieler) modifiziert. Wir haben zusätzliche Gegner und den Schwierigkeitsgrad erhöht, so dass es immer noch eine Herausforderung ist dieses Spiel (erneut) zu spielen.
Downloade die Dateien. Entpacke es irgendwo hin (NICHT in den RTCW Ordner). Kopiere deine RTCW-pk3´s (mp, sp und pak0) in den rtcwcoop Hauptordner und starte die rtcwcoop.exe
| COOP WIN | COOP LINUX | COOP OSX |
Quelle: wolffiles.de
RtCW Cup 4 startet
Hier die Teams in den jeweiligen Gruppen:
Group 1 Rockit indomitus BYE Nulli-Secundus |
Group 2 cave fixed super kawaii kids Damage Inc |
Group 3 KiH frozenfingers Circle of Haste oldskewl |
Group 4 nopressure thundercats Super Fighters iAm |
Quelle: crossfire | rtcw-cup
RtCW Coop 0.9.5 Patch 1
RtCWCoOp 0.9.5 Patch 1 - small update for latest version
- fixes some spectator issues
- and fixes the bug where you couldnt drown or fall to your death
Just unzip and overwrite the existing files.

Source: rtcwcoop.com

RTCW COOP PATCH Version:0.9.5.1
team bzzwolfsp
27.07.2013
1,315 MB
398
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